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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.

#include "kc60.h"

// Used for SHIFT_ESC
#define MODS_CTRL_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap _BL: (Base Layer) Default Layer
   * ,-----------------------------------------------------------.
   * |Esc~| 1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
   * |-----------------------------------------------------------|
   * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|  \  |
   * |-----------------------------------------------------------|
   * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return |
   * |-----------------------------------------------------------|
   * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
   * |-----------------------------------------------------------|
   * |Ctrl|Gui |Alt |      Space            |Alt |Gui |FN  |Ctrl |
   * `-----------------------------------------------------------'
   */
[_BL] = KEYMAP(
  F(0),    KC_1,    KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS,  KC_EQL,  KC_BSPC, \
  KC_TAB,  KC_Q,    KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC,  KC_RBRC, KC_BSLS, \
  KC_CAPS, KC_A,    KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN,KC_QUOT,  KC_NO,   KC_ENT,  \
  KC_LSFT, KC_NO,   KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,  KC_NO,   KC_RSFT, \
  KC_LCTL, KC_LGUI, KC_LALT,                KC_SPC,                                 KC_RALT,KC_RGUI, MO(_FL), KC_RCTL),

  /* Keymap _FL: Function Layer
   * ,-----------------------------------------------------------.
   * |~ |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|   DEL  |
   * |-----------------------------------------------------------|
   * |     |   |UP |   |   |   |   |   |   |   |   |BL-|BL+|BL   |
   * |-----------------------------------------------------------|
   * |       |LFT|DWN|RGT|   |   |   |   |   |   |   |           |
   * |-----------------------------------------------------------|
   * |        |FN1|FN2|FN3|FN4|FN5|FN6|FN7|FN8|   |   |          |
   * |-----------------------------------------------------------|
   * |    |    |    |                        |    |    |    |RSET|
   * `-----------------------------------------------------------'
   */
[_FL] = KEYMAP(
  #ifdef RGBLIGHT_ENABLE
  KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,  \
  KC_TRNS, KC_TRNS, KC_UP,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC,  BL_INC,  BL_TOGG, \
  KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  KC_TRNS, KC_TRNS, F(1),    F(2),    F(3),    F(4),    F(5),    F(6),    F(7),    F(8),    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS,                                     KC_TRNS, KC_TRNS, KC_TRNS, RESET),
  #else
  KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,  \
  KC_TRNS, KC_TRNS, KC_UP,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC,  BL_INC,  BL_TOGG, \
  KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS,                                     KC_TRNS, KC_TRNS, KC_TRNS, RESET),
  #endif
};

enum function_id {
    SHIFT_ESC,
    #ifdef RGBLIGHT_ENABLE
    RGBLED_TOGGLE,
    RGBLED_STEP_MODE,
    RGBLED_INCREASE_HUE,
    RGBLED_DECREASE_HUE,
    RGBLED_INCREASE_SAT,
    RGBLED_DECREASE_SAT,
    RGBLED_INCREASE_VAL,
    RGBLED_DECREASE_VAL
    #endif
};

const uint16_t PROGMEM fn_actions[] = {
  [0]  = ACTION_FUNCTION(SHIFT_ESC),
  #ifdef RGBLIGHT_ENABLE
  [1]  = ACTION_FUNCTION(RGBLED_TOGGLE),
  [2]  = ACTION_FUNCTION(RGBLED_STEP_MODE),
  [3]  = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
  [4]  = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
  [5]  = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
  [6]  = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
  [7]  = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
  [8]  = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
  #endif
};

void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  static uint8_t shift_esc_shift_mask;
  switch (id) {
    case SHIFT_ESC:
      shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
      if (record->event.pressed) {
        if (shift_esc_shift_mask) {
          add_key(KC_GRV);
          send_keyboard_report();
        } else {
          add_key(KC_ESC);
          send_keyboard_report();
        }
      } else {
        if (shift_esc_shift_mask) {
          del_key(KC_GRV);
          send_keyboard_report();
        } else {
          del_key(KC_ESC);
          send_keyboard_report();
        }
      }
      break;
    //led operations
    #ifdef RGBLIGHT_ENABLE
    case RGBLED_TOGGLE:
      if (record->event.pressed) {
        rgblight_toggle();
      }
      break;
    case RGBLED_INCREASE_HUE:
      if (record->event.pressed) {
        rgblight_increase_hue();
      }
      break;
    case RGBLED_DECREASE_HUE:
      if (record->event.pressed) {
        rgblight_decrease_hue();
      }
      break;
    case RGBLED_INCREASE_SAT:
      if (record->event.pressed) {
        rgblight_increase_sat();
      }
      break;
    case RGBLED_DECREASE_SAT:
      if (record->event.pressed) {
        rgblight_decrease_sat();
      }
      break;
    case RGBLED_INCREASE_VAL:
      if (record->event.pressed) {
        rgblight_increase_val();
      }
      break;
    case RGBLED_DECREASE_VAL:
      if (record->event.pressed) {
        rgblight_decrease_val();
      }
      break;
    case RGBLED_STEP_MODE:
      if (record->event.pressed) {
        rgblight_step();
      }
      break;
    #endif
  }
}