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 /* Copyright 2021 Wizard-GG
  * 
  * This program is free software: you can redistribute it and/or modify 
  * it under the terms of the GNU General Public License as published by 
  * the Free Software Foundation, either version 2 of the License, or 
  * (at your option) any later version. 
  * 
  * This program is distributed in the hope that it will be useful, 
  * but WITHOUT ANY WARRANTY; without even the implied warranty of 
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
  * GNU General Public License for more details. 
  * 
  * You should have received a copy of the GNU General Public License 
  * along with this program.  If not, see <http://www.gnu.org/licenses/>. 
  */ 

#include QMK_KEYBOARD_H



const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    
     [0] = LAYOUT(
        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_TILD,
        KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,      KC_DEL,
        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,              KC_PGUP,
        KC_LSFT,            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,          KC_PGDN,
        KC_LCTL,   KC_LGUI,   KC_LALT,                       KC_SPC,                              MO(1),     KC_RCTL,   KC_LEFT,   KC_DOWN,    KC_RGHT
    ),
    [1] = LAYOUT(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______,          KC_PSCR,
        _______,     RGB_RMOD, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,      _______,
        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, _______, _______,             _______,
        _______,            _______,   _______,  _______, _______,  _______, _______, _______, _______, _______,  _______,  _______, RGB_VAI,        _______,
        MAGIC_UNNO_GUI,MAGIC_NO_GUI,   _______,                      RGB_TOG,                              _______,   MO(2),   RGB_SPD,   RGB_VAD,    RGB_SPI
    ),
	[2] = LAYOUT(
        RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,      _______,
        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,             _______,
        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______,
        _______,   _______,   _______,                      _______,                              _______,   _______,   _______,   _______,    _______
    ),
	[3] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,      _______,
        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,             _______,
        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______,
        _______,   _______,   _______,                      _______,                              _______,   _______,   _______,   _______,    _______
    ),
};