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#include QMK_KEYBOARD_H

enum layers {
    _TOP,
    _FN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_TOP] = LAYOUT(
        KC_ESC,     KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_MINS,  KC_EQL, KC_BSPC,
        KC_TAB,     KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
        KC_CAPS,    KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN, KC_QUOT, _______,  KC_ENT,
        KC_LSFT,    KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH, KC_RSFT,   KC_UP,  KC_DEL,
        KC_LCTL, KC_LALT, KC_LGUI, _______, _______,  KC_SPC, _______, _______, _______, KC_RGUI, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [_FN] = LAYOUT(
        _______,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12, _______,
        _______, RGB_TOG, RGB_MOD,RGB_RMOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_TOGG,
        _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______,   RESET, _______, _______, _______, _______, _______, _______, _______, _______
    )
};