summaryrefslogtreecommitdiffstats
path: root/keyboards/gmmk/pro/iso/keymaps/jonavin/keymap.c
blob: 3164ecbf68d49e6c6fe52a78e939a576272ae025 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
   Copyright 2021 Jonavin
   Copyright 2022 RustyBrakes (ISO conversion)

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H
#include "rgb_matrix_map.h"
#include "jonavin.h"


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

//      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Ins           Rotary(Mute)
//      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Del
//      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]                          PgUp
//      Caps     A        S        D        F        G        H        J        K        L        ;        "        #        Enter             PgDn
//      Sh_L     \        Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
//      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right


    [_BASE] = LAYOUT(
        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_INS,           KC_MUTE,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_DEL,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,                   KC_PGUP,
        TT(_LOWER), KC_A, KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,           KC_PGDN,
        KC_LSFTCAPSWIN, KC_NUBS, KC_Z, KC_X, KC_C,   KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,          KC_RSFT, KC_UP,   KC_END,
        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
    ),

    [_FN1] = LAYOUT(
        _______, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_CALC,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          RGB_TOG,
        _______, _______, RGB_VAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______,                   KC_HOME,
        KC_CAPS, _______, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          KC_END,
        _______, RESET,   RGB_NITE,RGB_HUI, _______, _______, _______, KC_NLCK, _______, RGB_TOD, RGB_TOI, _______,          _______, RGB_MOD, _______,
        _______, KC_WINLCK, _______,                            _______,                          _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI
    ),

    [_LOWER] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, KC_P7,   KC_P8,   KC_P9,   KC_P0,   KC_PMNS, KC_PPLS, _______,          _______,
        _______, KC_HOME, KC_UP,   KC_END,  KC_PGUP, _______, KC_TAB,  KC_P4,   KC_P5,   KC_P6,   KC_PDOT, _______, _______,                   KC_HOME,
        _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, KC_P1,   KC_P2,   KC_P3,   KC_NO,   KC_PAST, _______, KC_PENT,          KC_END,
        _______, _______, KC_NO,   KC_DEL,  KC_INS,  KC_NO,   KC_NO,   KC_NO,   KC_P0, KC_00, KC_PDOT, KC_PSLS,         _______, RCTL(KC_PGUP), _______,
        _______, _______, _______,                            KC_BSPC,                            _______, _______, _______, RCTL(KC_LEFT), RCTL(KC_PGDN), RCTL(KC_RIGHT)
    ),

#ifdef COLEMAK_LAYER_ENABLE
    [_COLEMAK] = LAYOUT(
        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_INS,           KC_MUTE,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_DEL,
        KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_LBRC, KC_RBRC,                   KC_PGUP,
        TT(_LOWER), KC_A, KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT, KC_NUHS, KC_ENT,           KC_PGDN,
        KC_LSFTCAPSWIN, KC_NUBS, KC_Z, KC_X, KC_C,   KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,          KC_RSFT, KC_UP,   KC_END,
        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
    ),
#endif // COLEMAK_LAYER_ENABLE
};

#if defined(ENCODER_ENABLE) && !defined(ENCODER_DEFAULTACTIONS_ENABLE)     // Encoder Functionality when not using userspace defaults
    void encoder_action_rgbhue(bool clockwise) {
        if (clockwise)
            rgblight_increase_hue_noeeprom();
        else
            rgblight_decrease_hue_noeeprom();
    }

    bool encoder_update_user(uint8_t index, bool clockwise) {
        uint8_t mods_state = get_mods();
        if (mods_state & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers
            encoder_action_layerchange(clockwise);
        } else if (mods_state & MOD_BIT(KC_RSFT) ) { // If you are holding R shift, Page up/dn
            unregister_mods(MOD_BIT(KC_RSFT));
            encoder_action_navpage(clockwise);
            register_mods(MOD_BIT(KC_RSFT));
        } else if (mods_state & MOD_BIT(KC_LCTL)) {  // if holding Left Ctrl, navigate next/prev word
            encoder_action_navword(clockwise);
        } else if (mods_state & MOD_BIT(KC_RCTL)) {  // if holding Right Ctrl, change rgb hue/colour
            encoder_action_rgbhue(clockwise);
        } else if (mods_state & MOD_BIT(KC_LALT)) {  // if holding Left Alt, change media next/prev track
            encoder_action_mediatrack(clockwise);
        } else  {
            switch(get_highest_layer(layer_state)) {
            case _FN1:
                #ifdef IDLE_TIMEOUT_ENABLE
                    timeout_update_threshold(clockwise);
                #endif
                break;
            default:
                encoder_action_volume(clockwise);       // Otherwise it just changes volume
                break;
            }
        }
        return true;
    }
#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE

#ifdef RGB_MATRIX_ENABLE
    // Capslock, Scroll lock and Numlock  indicator on Left side lights.
    void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
        if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF);
        if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) {
            rgb_matrix_set_color(LED_L1, RGB_GREEN);
            rgb_matrix_set_color(LED_L2, RGB_GREEN);
        }

        #ifdef INVERT_NUMLOCK_INDICATOR
            if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) {   // on if NUM lock is OFF
                rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
                rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
            }
        #else
            if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) {   // Normal, on if NUM lock is ON
                rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
                rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
            }
        #endif // INVERT_NUMLOCK_INDICATOR

        if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
            rgb_matrix_set_color(LED_L5, RGB_RED);
            rgb_matrix_set_color(LED_L6, RGB_RED);
            rgb_matrix_set_color(LED_L7, RGB_RED);
        }
        if (keymap_config.no_gui) {
            rgb_matrix_set_color(LED_LWIN, RGB_RED);  //light up Win key when disabled
        }
        switch(get_highest_layer(layer_state)){  // special handling per layer
        case _FN1:  // on Fn layer select what the encoder does when pressed
            rgb_matrix_set_color(LED_R2, RGB_RED);
            rgb_matrix_set_color(LED_R3, RGB_RED);
            rgb_matrix_set_color(LED_R4, RGB_RED);
            rgb_matrix_set_color(LED_FN, RGB_RED); //FN key

            // Add RGB Timeout Indicator -- shows 0 to 139 using F row and num row;  larger numbers using 16bit code
            uint16_t timeout_threshold = get_timeout_threshold();
            if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_FUNCROW[timeout_threshold], RGB_RED);
            else if (timeout_threshold < 140) {
                rgb_matrix_set_color(LED_LIST_FUNCROW[(timeout_threshold / 10)], RGB_RED);
                rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_RED);
            } else { // >= 140 minutes, just show these 3 lights
                rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_RED);
                rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_RED);
                rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_RED);
            }
            break;
        case _LOWER:
            for (uint8_t i=0; i<ARRAYSIZE(LED_LIST_NUMPAD); i++) {
                rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_MAGENTA);
            }
            rgb_matrix_set_color(LED_R4, RGB_MAGENTA);
            rgb_matrix_set_color(LED_R5, RGB_MAGENTA);
            rgb_matrix_set_color(LED_R6, RGB_MAGENTA);
            break;
        case _RAISE:
            rgb_matrix_set_color(LED_R6, RGB_GREEN);
            rgb_matrix_set_color(LED_R7, RGB_GREEN);
            rgb_matrix_set_color(LED_R8, RGB_GREEN);
            break;
#ifdef COLEMAK_LAYER_ENABLE
       case _COLEMAK:
            for (uint8_t i=0; i<ARRAYSIZE(LED_SIDE_RIGHT); i++) {
                rgb_matrix_set_color(LED_SIDE_RIGHT[i], RGB_BLUE);
            }
            break;
#endif
        default:
            break;
        }
    }
#endif


void keyboard_post_init_keymap(void) {
    // keyboard_post_init_user() moved to userspace
    #ifdef RGB_MATRIX_ENABLE
        rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
        rgb_matrix_set_color_all(RGB_NAUTILUS); // Default startup colour
        activate_rgb_nightmode(false);  // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle
    #endif
}