1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
|
// using as reference
// https://docs.qmk.fm/#/keymap
// thanks to atlacat, hailbreno, itsaferbie and weeheavy...
// and special thanks to AGausmann and drashna for the layer-activated RGB underglow
// https://www.reddit.com/r/olkb/comments/6t1vdu/update_layeractivated_rgb_underglow/
// https://github.com/AGausmann/qmk_firmware/blob/agausmann-v3.x/keyboards/nyquist/keymaps/agausmann/keymap.c
#include QMK_KEYBOARD_H
/*
* Each layer gets a name for readability.
* The underscores don't mean anything - you can
* have a layer called STUFF or any other name.
* Layer names don't all need to be of the same
* length, and you can also skip them entirely
* and just use numbers.
*
*/
#define BL 0 // Base Layer
#define FL 1 // Function Layer
#define NL 2 // Numpad Layer
#define RL 3 // RGB Layer
/*
* Let's give an easier name to the RGB modes
* and assign the ones we want to the different layer
* these will then be used by the function below
*
*/
#define RGB_STA RGB_M_P //rgb static
#define RGB_BRE RGB_M_B //rgb breathe
#define RGB_RAI RGB_M_R //rgb rainbow
#define RGB_SWI RGB_M_SW //rgb swirl
#define RGB_SNA RGB_M_SN //rgb snake
#define RGB_KNI RGB_M_K //rgb knight
#define RGB_GRA RGB_M_G //rgb gradient
#define RGB_XMS RGB_M_X //rgb christmas
//
#define RGB_BL_MODE rgblight_mode_noeeprom(3) //rgb mode for BL layer
#define RGB_BL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for BL layer
//
#define RGB_FL_MODE rgblight_mode_noeeprom(1) //rgb mode for FL layer
#define RGB_FL_LIGHT rgblight_sethsv_noeeprom_orange() //rgb light for FL layer
//
#define RGB_NL_MODE rgblight_mode_noeeprom(12) //rgb mode for NL layer
#define RGB_NL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for NL layer
//
#define RGB_RL_MODE rgblight_mode_noeeprom(22) //rgb mode for RL layer
#define RGB_RL_LIGHT rgblight_sethsv_noeeprom_red() //rgb light for RL layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap BL: Base Layer (Default Layer)
*
* ,-----------------------------------------------------------.
* | ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp |
* |-----------------------------------------------------------|
* | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter|
* |------------------------------------------------------ |
* | Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | |
* |-----------------------------------------------------------|
* |Shft| < | z | x | c | v | b | n | m | , | . | / | Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl |
* `-----------------------------------------------------------'
*/
[BL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(FL), KC_SPC, KC_RALT, KC_RGUI, TO(NL), KC_RCTL),
/* Keymap FL: Function Layer
*
* ,-----------------------------------------------------------.
* |ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
* |-----------------------------------------------------------|
* | | | | | | | | | | |prt| | | |
* |------------------------------------------------------ |
* | |m l|m d|m u|m r| | | l | d | u | r | | | |
* |-----------------------------------------------------------|
* | | | | | |mb1|mb2| |hm |pgd|pgu|end| |
* |-----------------------------------------------------------|
* | | | | | | | | | | |
* `-----------------------------------------------------------'
*/
[FL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______,
_______, KC_MS_LEFT,KC_MS_DOWN,KC_MS_UP, KC_MS_RIGHT,_______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______,
_______, _______, _______, _______, _______, KC_MS_BTN1,KC_MS_BTN2,_______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
/* Keymap NL: Numpad Layer
*
* ,-----------------------------------------------------------.
* |BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | |
* |-----------------------------------------------------------|
* | | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | |
* |------------------------------------------------------ |
* | | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | |
* |-----------------------------------------------------------|
* | | | 0 | , | . | = | | | 0 | , | . | = | |
* |-----------------------------------------------------------|
* | | | | | | | | | RL | |
* `-----------------------------------------------------------'
*/
[NL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
TG(NL), KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_PPLS, KC_PMNS, _______,
_______, KC_P4, KC_P5, KC_P6, KC_PAST, KC_PSLS, _______, KC_P4, KC_P5, KC_P6, KC_PAST, KC_PSLS, _______,
_______, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_PMNS, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PMNS, _______, _______,
_______, KC_P0, KC_COMM, KC_DOT, KC_PEQL, KC_PSLS, KC_PMNS, _______, KC_P0, KC_COMM, KC_DOT, KC_PEQL, _______,
_______, _______, _______, _______, MO(FL), _______, _______, _______, TG(RL), _______),
/* Keymap RL: RGB Layer
*
* ,-----------------------------------------------------------.
* |BL | | | | | | | | | | | | |Reset |
* |-----------------------------------------------------------|
* | |tog|mod|hui|hud| | |sai|sad|vai|vad| | | |
* |------------------------------------------------------ |
* | |sta|bre|rai|swi| | |sna|kni|gra|xms| | | |
* |-----------------------------------------------------------|
* | | |bd |bt |bi |bs | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | BL | |
* `-----------------------------------------------------------'
*/
[RL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
TG(RL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, _______, _______, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______,
_______, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, _______, _______, RGB_SNA, RGB_KNI, RGB_GRA, RGB_XMS, _______, _______, _______,
_______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(FL), _______, _______, _______, TO(BL), _______),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// always enable num lock on layer NL and disable on other layers
// thanks to spidey3 & Erovia on discord
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case NL:
if (!host_keyboard_led_state().num_lock) {
tap_code16(KC_NUM_LOCK);
}
break;
default: // for any other layers, or the default layer
if (host_keyboard_led_state().num_lock) {
tap_code16(KC_NUM_LOCK);
}
break;
}
return state;
}
// layer-activated RGB underglow
void matrix_scan_user(void) {
#ifdef RGBLIGHT_ENABLE
static uint8_t old_layer = 1;
uint8_t new_layer = get_highest_layer(layer_state);
if (old_layer != new_layer) {
switch (new_layer) {
case BL:
RGB_BL_MODE;
RGB_BL_LIGHT;
break;
case FL:
RGB_FL_MODE;
RGB_FL_LIGHT;
break;
case NL:
RGB_NL_MODE;
RGB_NL_LIGHT;
break;
case RL:
RGB_RL_MODE;
RGB_RL_LIGHT;
break;
}
old_layer = new_layer;
}
#endif //RGBLIGHT_ENABLE
}
|