summaryrefslogtreecommitdiffstats
path: root/keyboards/durgod/dgk6x/config.h
blob: a15ed86650575ff85eb2786bc881795bb6e2854c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
/* Copyright 2021 Jessica Sullivan and Don Kjer
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xD60D
#define MANUFACTURER    Hoksi Technology

#define USB_POLLING_INTERVAL_MS 1
#define WAIT_US_TIMER           GPTD3

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL

// Dynamic EEPROM
// Something sensible or else VIA may crash
// Users may enable more if they wish
#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR  4095

// Increase VIA layer count
#define DYNAMIC_KEYMAP_LAYER_COUNT 16

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* Bootmagic Lite key configuration */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define BOOTMAGIC_LITE_ROW                 0
#define BOOTMAGIC_LITE_COLUMN              0

/* LED indicator pins */
#define LED_CAPS_LOCK_PIN   C4
#define LED_WIN_LOCK_PIN    C5
#define LED_SCROLL_LOCK_PIN A8
#define LED_MR_LOCK_PIN     LED_SCROLL_LOCK_PIN
#define LED_PIN_ON_STATE    0

#ifdef RGB_MATRIX_ENABLE
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 00 <-> GND
// 01 <-> SCL
// 10 <-> SDA
// 11 <-> VCC
// ADDR1 represents A1:A0 of the 7-bit address.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)

#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010011

#define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)

/* I2C Alternate function settings */
#define I2C1_SCL_PAL_MODE 1
#define I2C1_SDA_PAL_MODE 1

/* Set I2C speed to 400kHz, 300ns Tr, 14ns Tf */
#define I2C1_TIMINGR_PRESC   0x1U
#define I2C1_TIMINGR_SCLDEL  0x9U
#define I2C1_TIMINGR_SDADEL  0x0U
#define I2C1_TIMINGR_SCLH   0x0cU
#define I2C1_TIMINGR_SCLL   0x22U

#    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#    define RGB_MATRIX_KEYPRESSES
#    define RGB_MATRIX_LED_PROCESS_LIMIT 4
#    define RGB_MATRIX_LED_FLUSH_LIMIT 26

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_BREATHING
#    define ENABLE_RGB_MATRIX_BAND_SAT
#    define ENABLE_RGB_MATRIX_BAND_VAL
#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    define ENABLE_RGB_MATRIX_CYCLE_ALL
#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#    define ENABLE_RGB_MATRIX_DUAL_BEACON
#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#    define ENABLE_RGB_MATRIX_RAINDROPS
#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #    define ENABLE_RGB_MATRIX_HUE_BREATHING
// #    define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #    define ENABLE_RGB_MATRIX_HUE_WAVE
#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#    define ENABLE_RGB_MATRIX_SPLASH
#    define ENABLE_RGB_MATRIX_MULTISPLASH
#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH

// This allows VIA to control RGB Matrix settings in the 'Lighting' section.
#define VIA_QMK_RGBLIGHT_ENABLE

#endif /* RGB_MATRIX_ENABLE */