1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
|
/*
* Dan's Magicforce 68 (MF68) QMK Keyboard
* Copyright (C) Dan <https://github.com/delivrance>
*
* This file is part of Dan's MF68 QMK Keyboard.
*
* Dan's MF68 QMK Keyboard is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Dan's MF68 QMK Keyboard is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Dan's MF68 QMK Keyboard. If not, see <https://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define KC_FN1 MO(_FN)
#define KC_FN2 LT(_FN, KC_CAPS)
#define KC_BLUP BL_INC // Backlight increase
#define KC_BLDN BL_DEC // Backlight decrease
#define KC_BLTOG BL_TOGG // Backlight toggle
#define KC_REC1 DM_REC1 // Record macro 1
#define KC_PLY1 DM_PLY1 // Play macro 1
#define KC_REC2 DM_REC2 // Record macro 2
#define KC_PLY2 DM_PLY2 // Play macro 1
#define KC_RSTP DM_RSTP // Stop macro recording
enum {
_QWERTY,
_FN
};
/* ┏━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━━━━━┓ ┏━━━━┳━━━━┓
┃Esc ┃ 1! ┃ 2@ ┃ 3# ┃ 4$ ┃ 5% ┃ 6^ ┃ 7& ┃ 8* ┃ 9( ┃ 0) ┃ -_ ┃ =+ ┃ ←─ ┃ ┃Ins ┃PgUp┃
┣━━━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━━━━━┫ ┣━━━━╋━━━━┫
┃ Tab ┃ Q ┃ W ┃ E ┃ R ┃ T ┃ Y ┃ U ┃ I ┃ O ┃ P ┃ [{ ┃ ]} ┃ \| ┃ ┃Del ┃PgDn┃
┣━━━━━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━━━━━━┫ ┗━━━━┻━━━━┛
┃ Caps ┃ A ┃ S ┃ D ┃ F ┃ G ┃ H ┃ J ┃ K ┃ L ┃ ;: ┃ '" ┃ Enter ┃ Magicforce
┣━━━━━━━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━━━━━━━━━┫ ┏━━━━┓
┃ Shift ┃ Z ┃ X ┃ C ┃ V ┃ B ┃ N ┃ M ┃ ,< ┃ .> ┃ /? ┃ Shift ┃ ┃ ↑ ┃ Dan
┣━━━━━┳━━━━┻┳━━━┻━┳━━┻━━━━┻━━━━┻━━━━┻━━━━┻━━━━┻━━━┳┻━━━━╋━━━━┻┳━━━━━┳━━┳━━┻━╋━━━━╋━━━━┓
┃Ctrl ┃ GUI ┃ Alt ┃ ━━━━━ ┃ Alt ┃ Fn ┃Ctrl ┃ ┃ ← ┃ ↓ ┃ → ┃
┗━━━━━┻━━━━━┻━━━━━┻━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┻━━━━━┻━━━━━┻━━━━━┛ ┗━━━━┻━━━━┻━━━━┛ */
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_68_ansi( /* Default layer
┏━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━━━━━┓ ┏━━━━┳━━━━┓ */
QK_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_MINS,KC_EQL , KC_BSPC , KC_INS ,KC_PGUP, /*
┣━━━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━━━━━┫ ┣━━━━╋━━━━┫ */
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_LBRC,KC_RBRC, KC_BSLS , KC_DEL ,KC_PGDN, /*
┣━━━━━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━━━━━━┫ ┗━━━━┻━━━━┛ */
KC_FN2 , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT, KC_ENTER , /*
┣━━━━━━━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━┳━━┻━━━━━━━━━┫ ┏━━━━┓ */
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT ,KC_SLSH, KC_RSFT , KC_UP , /*
┣━━━━━┳━━━━┻┳━━━┻━┳━━┻━━━━┻━━━━┻━━━━┻━━━━┻━━━━┻━━━┳┻━━━━╋━━━━┻┳━━━━━┳━━┳━━┻━╋━━━━╋━━━━┓ */
KC_LCTL ,KC_LGUI ,KC_LALT , KC_SPACE ,KC_RALT , KC_FN1 ,KC_RCTL , KC_LEFT,KC_DOWN,KC_RGHT /*
┗━━━━━┻━━━━━┻━━━━━┻━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┻━━━━━┻━━━━━┻━━━━━┛ ┗━━━━┻━━━━┻━━━━┛ */),
[_FN] = LAYOUT_68_ansi( /* FN & CAPS layer
┏━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━┳━━━━━━━━┓ ┏━━━━┳━━━━┓ */
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10, KC_F11, KC_F12, KC_RSTP , KC_PSCR,KC_HOME, /*
┣Esc ┻ 1! ┻ 2@ ┻ 3# ┻ 4$ ┻ 5% ┻ 6^ ┻ 7& ┻ 8* ┻ 9( ┻ 0) ┻ -_ ┻ =+ ┻━┳━ ←─ ━┫ ┣Ins ╋PgUp┫ */
_______ ,KC_PLY1,KC_PLY2,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_7 , KC_8 , KC_9 ,KC_BLDN,KC_BLUP,KC_BLTOG ,KC_TRNS ,KC_END , /*
┣ Tab ━┻ Q ━┻ W ━┻ E ━┻ R ━┻ T ━┻ Y ━┻ U ━┻ I ━┻ O ━┻ P ━┻ [{ ┻ ]} ┻━ \| ━┫ ┗Del ┻PgDn┛ */
_______ ,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_4 , KC_5 , KC_6 ,KC_TRNS, KC_TRNS , /*
┣━ Caps ━┻ A ━┻ S ━┻ D ━┻ F ━┻ G ━┻ H ━┻ J ━┻ K ━┻ L ━┻ ;: ┻ '" ┻━ Enter ━┫ ┏━━━━┓ */
_______ ,KC_REC1,KC_REC2,KC_TRNS,KC_TRNS,KC_MSTP,KC_TRNS,KC_MUTE, KC_1 , KC_2 , KC_3 ,KC_TRNS , KC_VOLU, /*
┣━━ Shift ━┻ Z ━┻ X ━┻ C ━┻ V ━┻ B ━┻ N ━┻ M ━┻ ,< ┻ .> ╋ /? ┻┳━━ Shift ━━┻━╋ ↑ ━╋━━━━┓ */
_______,KC_TRNS ,KC_TRNS , KC_MPLY , KC_0 ,KC_TRNS ,KC_TRNS , KC_MPRV,KC_VOLD,KC_MNXT /*
┗Ctrl ┻ GUI ┻ Alt ┻━━━━━━━━━━━━ Space ━━━━━━━━━━━━┻ Alt ┻ Fn ━┻Ctrl ┛ ┗ ← ━┻ ↓ ━┻ → ━┛ */)
};
// clang-format on
// Initialization code
// -------------------
void keyboard_post_init_user(void) {
backlight_level(2);
}
// Custom backlight driver
// -----------------------
// http://jared.geek.nz/2013/feb/linear-led-pwm
float cie1931(float x) {
x *= 100.0 / BACKLIGHT_LEVELS;
float y;
if (x < 8) {
y = x / 902.3;
} else {
y = (x + 16.0) / 116.0;
y = y * y * y;
}
return round(y * 255);
}
void backlight_init_ports(void) {
setPinOutput(BACKLIGHT_PIN);
writePinLow(BACKLIGHT_PIN);
TCCR1A = _BV(COM1A1) | _BV(WGM11);
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10);
ICR1 = 0xFFU; // Set PWM levels to 255 (enables high-frequency PWM)
}
void backlight_set(uint8_t level) {
if (level > BACKLIGHT_LEVELS) {
level = BACKLIGHT_LEVELS;
}
if (level == 0) {
TCCR1A &= ~(_BV(COM1A1)); // Disable PWM
} else {
TCCR1A |= _BV(COM1A1); // Enable PWM
}
OCR1A = cie1931(level);
}
// Custom macro hooks
// ------------------
// Redefine with lower delay
void led_blink(void) {
backlight_toggle();
wait_ms(25);
backlight_toggle();
}
void dynamic_macro_record_start_user(void) {
led_blink();
}
void dynamic_macro_play_user(int8_t direction) {
led_blink();
}
void dynamic_macro_record_key_user(int8_t direction, keyrecord_t *record) {
led_blink();
}
void dynamic_macro_record_end_user(int8_t direction) {
led_blink();
}
// Custom Caps Lock backlight behaviour
// ------------------------------------
void led_set_user(uint8_t usb_led) {
// This exists because I don't like the backlight to turn OFF when the Caps Lock is ON.
// That is, this will turn the backlight ON (at half the brightness) when the Caps Lock is ON as well.
static bool prev_is_caps_on;
bool is_caps_on = IS_LED_ON(usb_led, USB_LED_CAPS_LOCK);
if (prev_is_caps_on != is_caps_on) {
prev_is_caps_on = is_caps_on;
if (is_caps_on) {
backlight_set(BACKLIGHT_LEVELS / 2);
} else {
if (is_backlight_enabled()) {
backlight_set(get_backlight_level());
} else {
backlight_set(0);
}
}
}
// Turn on the Pro Micro's on-board LEDs for Caps Lock
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
// Set to low
setPinOutput(B0);
writePinLow(B0);
setPinOutput(D5);
writePinLow(D5);
} else {
// Set to Hi-Z
setPinInput(B0);
setPinInput(D5);
}
}
// Backlight idle timeout feature
// ------------------------------
static uint32_t timer;
static bool is_idle;
void matrix_scan_user() {
// Check the timer only if the keyboard is not idle
if (!is_idle) {
if (timer_elapsed32(timer) >= (uint32_t) BACKLIGHT_IDLE_TIMEOUT * 1000) {
is_idle = true;
// Both backlight_level and backlight_level_noeeprom modify the global backlight config (not useful)
// Instead, use backlight_set in order to restore the current backlight level later on
backlight_set(0);
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Reset timer on each keypress
timer = timer_read32();
// Enable backlight back only when keyboard is idling (which implies the backlight was turned off previously)
if (is_idle) {
is_idle = false;
// Set back the original backlight level only if it is actually enabled globally
if (is_backlight_enabled()) {
// The current backlight level can be obtained with get_backlight_level
backlight_set(get_backlight_level());
}
}
return true;
}
|