/* Copyright 2023 Joe Scotto This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include QMK_KEYBOARD_H #ifdef TAP_DANCE_ENABLE #include "tap_dance.h" #endif // Assign rows of keycodes to a single def each #define __QWERTY1__ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P #define __QWERTY2__ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_BSPC #define __QWERTY3a_ LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH) #define __QWERTY3b_ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH #define __COLEMAK1__ KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_BSPC #define __COLEMAK2__ KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O #define __COLEMAK3a_ LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, RSFT_T(KC_SLSH) #define __COLEMAK3b_ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH #define ______________SYM_MEDIA_NAV1______________ KC_UNDS, KC_MINS, KC_PLUS, KC_EQL, KC_COLN, KC_GRV, KC_MRWD, KC_MPLY, KC_MFFD, KC_DEL #define ______________SYM_MEDIA_NAV2______________ KC_LCBR, KC_LPRN, KC_RPRN, KC_RCBR, KC_PIPE, KC_ESC, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT #define ______________SYM_MEDIA_NAV3______________ LSFT_T(KC_LBRC), KC_QUOT, KC_DQUO, KC_RBRC, KC_SCLN, KC_TILD, KC_VOLD, KC_MUTE, KC_VOLU, RSFT_T(KC_BSLS) #define _________________NUM_SYM1_________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_CAPS, KC_BSPC #define _________________NUM_SYM2_________________ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 #define _________________NUM_SYM3a________________ KC_LSFT, KC_NO, KC_NO, KC_NO, MO(3), KC_NO, KC_NO, KC_COMM, KC_DOT, RSFT_T(KC_SLSH) #define _________________NUM_SYM3b________________ KC_LSFT, KC_NO, KC_NO, KC_NO, MO(8), KC_NO, KC_NO, KC_COMM, KC_DOT, RSFT_T(KC_SLSH) #define ________________FUNC_SYS1a________________ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(5), TO(4) #define ________________FUNC_SYS1b________________ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(4), TO(5), TO(0) #define ________________FUNC_SYS2_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 #define ________________FUNC_SYS3_________________ KC_F11, KC_NO, KC_NO, QK_BOOT, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_F12 #define _______THUMB6_1_______ TD(TD_LCTL_ESC_SPOTLIGHT_EMOJI), KC_LALT, LGUI_T(KC_SPC), LT(1, KC_TAB), LT(2, KC_ENT), TD(TD_LCTL_ESC_SPOTLIGHT_EMOJI) #define _______THUMB6_4_______ TD(TD_LALT_ESC_WINDOWS_EMOJI), KC_LALT, LCTL_T(KC_SPC), LT(6, KC_TAB), LT(7, KC_ENT), TD(TD_LALT_ESC_WINDOWS_EMOJI) #define _______THUMB6_5_______ TD(TD_LALT_ESC_WINDOWS_EMOJI), KC_LCTL, KC_SPC, LT(6, KC_TAB), LT(7, KC_ENT), TD(TD_LALT_ESC_WINDOWS_EMOJI) #define _____THUMB6_TRNS______ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS #define _______THUMB4_1_______ TD(TD_ESC_LALT_LCTL_SPOTLIGHT_EMOJI), LGUI_T(KC_SPC), LT(1, KC_TAB), LT(2, KC_ENT) #define _______THUMB4_4_______ TD(TD_ESC_LCTL_LALT_WINDOWS_EMOJI), LCTL_T(KC_SPC), LT(6, KC_TAB), LT(7, KC_ENT) #define _______THUMB4_5_______ KC_LCTL, KC_SPC, LT(6, KC_TAB), LT(7, KC_ENT) #define _____THUMB4_TRNS______ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS // set functional layout #if defined (KEYMAP_QWERTY) #define _________________KEYMAP1__________________ __QWERTY1__ #define _________________KEYMAP2__________________ __QWERTY2__ #define _________________KEYMAP3a_________________ __QWERTY3a_ #define _________________KEYMAP3b_________________ __QWERTY3b_ #else #define _________________KEYMAP1__________________ __COLEMAK1__ #define _________________KEYMAP2__________________ __COLEMAK2__ #define _________________KEYMAP3a_________________ __COLEMAK3a_ #define _________________KEYMAP3b_________________ __COLEMAK3b_ #endif