/* Copyright 2022 Eric Gebhart This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* This is my keymap. Enable the layers you want in config.h. */ #include QMK_KEYBOARD_H #include "ericgebhart.h" #include "layouts.h" #include "keyboards.h" // set up the wrapper macros. #define BASE_LAYER(NAME, ...) [NAME] = BASE(__VA_ARGS__) #define BASE_LAYERt6(NAME, ...) [NAME] = BASEt6(__VA_ARGS__) #define T_LAYER(LNAME, ...) [LNAME] = TRANS(__VA_ARGS__) // One that takes 5 and one that takes 6 for bepo and other big maps // that need 3x12 instead of 3x10. #ifdef BASE_NUMBER_ROW #define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, NUMS, LAYOUT) #define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, NUMS, LAYOUT) #else // if there is no number row, don't give it one. #define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, LAYOUT) #define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, LAYOUT) #endif // Find alt local key definitions. // DV for dvorak/qwerty maps on bepo. // BK, BKW for beakl maps on en-qwerty and bepo. // BKW is automatic in map_beakl.h #define ALT_TARGET_IS NONE // NONE, DV=dvorak, BK=Beakl, BK2, BKW=Beaklwi. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Default lang, Base layers #include "map_dvorak.h" #include "map_maks.h" #include "map_qwerty.h" #include "map_beakl.h" #include "map_alt.h" #include "map_gap.h" #include "map_carpalx.h" #include "map_hd.h" #include "map_bepo.h" // create a set of layers for a second locale. #ifdef SECOND_LOCALE #undef LANG_IS #define LANG_IS SECOND_LOCALE // changes alt target for us, because both en-qwerty and fr-bepo // need a beakl alt target. #include "map_beakl.h" // Qwerty based layers. Need a DV alt target to get the right shifted keys. #undef ALT_TARGET_IS #define ALT_TARGET_IS DV // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. #include "map_dvorak.h" #include "map_maks.h" #include "map_qwerty.h" #include "map_alt.h" #include "map_gap.h" #include "map_carpalx.h" #include "map_hd.h" #undef ALT_TARGET_IS #define ALT_TARGET_IS NONE // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi. #include "map_bepo.h" #undef LANG_IS #define LANG_IS DEFAULT_LANG #endif // bepo // SYMBOL LAYER #include "map_symbols.h" #ifdef SECOND_LOCALE #undef LANG_IS #define LANG_IS SECOND_LOCALE #include "map_symbols.h" #undef LANG_IS #define LANG_IS DEFAULT_LANG #endif // KEYPAD LAYER #include "map_keypads.h" #ifdef SECOND_LOCALE #undef LANG_IS #define LANG_IS SECOND_LOCALE #include "map_keypads.h" #undef LANG_IS #define LANG_IS DEFAULT_LANG #endif // TOPROWS LAYER #include "map_toprows.h" #include "map_accented.h" #ifdef SECOND_LOCALE #undef LANG_IS #define LANG_IS SECOND_LOCALE #include "map_toprows.h" #include "map_accented.h" #undef LANG_IS #define LANG_IS EN #endif // functional non language based layers. #include "map_funcs.h" };