#pragma once /* Copyright 2018-2022 Eric Gebhart This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H // Represents the four states an n-shot key can be in (from users/callum) typedef enum { os_up_unqueued, os_up_queued, os_down_unused, os_down_used, } oneshot_state; typedef struct { uint16_t trigger; uint16_t mod; uint8_t max_count; oneshot_state state; uint8_t count; } nshot_state_t; extern nshot_state_t nshot_states[]; extern uint8_t NUM_NSHOT_STATES; // Keys that should cancel the n-shot mod if tapped bool is_nshot_cancel_key(uint16_t keycode); // Keys that should not count towards n-shot usage (e.g., layer toggles) bool is_nshot_ignored_key(uint16_t keycode);