/* Copyright 2022 Eric Gebhart This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include USERSPACE_H #include "accented_keys.h" #include #include static inline void tap_accented_letter(uint16_t letter, uint16_t dead_key) { uint8_t mod_state = get_mods(); uint8_t oneshot_mod_state = get_oneshot_mods(); del_mods(MOD_MASK_SHIFT); del_oneshot_mods(MOD_MASK_SHIFT); tap_code16(dead_key); set_mods(mod_state); set_oneshot_mods(oneshot_mod_state); tap_code(letter); } #undef ACCENTED #define ACCENTED(KC, K1, DEAD_KEY) \ case KC: \ if (record->event.pressed) { \ tap_accented_letter(K1, DEAD_KEY); \ } \ return false; bool process_accent_keys(uint16_t keycode, keyrecord_t* record) { switch(keycode){ #ifdef ACCENTED_KEYS_ENABLE #include "accented_keys.def" #endif } return true; }