/* Copyright 2021 Batuhan Başerdem * @bbaserdem * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "bbaserdem.h" // Language imports #include // Need memcpy and memcmp from string.h along with transfer stuff #ifdef SPLIT_KEYBOARD #include "transactions.h" #include #endif // SPLIT_KEYBOARD /*-------------------------*\ |*-----KEYBOARD CONFIG-----*| \*-------------------------*/ userspace_config_t userspace_config; userspace_runtime_t userspace_runtime; /*---------------------------------*\ |*----SPLIT KEYBOARD TRANSPORT-----*| \*---------------------------------*/ #ifdef SPLIT_KEYBOARD userspace_config_t transport_userspace_config; userspace_runtime_t transport_userspace_runtime; // Translate the RPC data to the local variable void userspace_config_sync(uint8_t in_buflen, const void* in_data, uint8_t out_buflen, void* out_data) { // Copy incoming data to local variable if (in_buflen == sizeof(transport_userspace_config)) { memcpy(&transport_userspace_config, in_data, in_buflen); } // There is no data to send back; so no output handling } void userspace_runtime_sync(uint8_t in_buflen, const void* in_data, uint8_t out_buflen, void* out_data) { // Copy incoming data to local variable if (in_buflen == sizeof(transport_userspace_runtime)) { memcpy(&transport_userspace_runtime, in_data, in_buflen); } // There is no data to send back; so no output handling } // Either send or receive the correct data void userspace_transport_update(void) { if (is_keyboard_master()) { // If we are the main device; we want to send info. transport_userspace_config.raw = userspace_config.raw; transport_userspace_runtime.raw = userspace_runtime.raw; } else { // If we are the secondary device; we want to receive info, and save to eeprom. userspace_config.raw = transport_userspace_config.raw; userspace_runtime.raw = transport_userspace_runtime.raw; } } // Initiate the protocol on sync void userspace_transport_sync(bool force_sync) { if (is_keyboard_master()) { // Keep track of the last state static userspace_config_t last_userspace_config; static userspace_runtime_t last_userspace_runtime; bool needs_sync = false; // Check if the config values are different if (memcmp(&transport_userspace_config, &last_userspace_config, sizeof(transport_userspace_config))) { needs_sync = true; memcpy(&last_userspace_config, &transport_userspace_config, sizeof(transport_userspace_config)); } // Perform the sync if requested if (needs_sync || force_sync) { transaction_rpc_send(RPC_ID_CONFIG_SYNC, sizeof(transport_userspace_config), &transport_userspace_config); needs_sync = false; } // Check if the runtime values are different if (memcmp(&transport_userspace_runtime, &last_userspace_runtime, sizeof(transport_userspace_runtime))) { needs_sync = true; memcpy(&last_userspace_runtime, &transport_userspace_runtime, sizeof(transport_userspace_runtime)); } // Perform the sync if requested if (needs_sync || force_sync) { transaction_rpc_send(RPC_ID_RUNTIME_SYNC, sizeof(transport_userspace_runtime), &transport_userspace_runtime); needs_sync = false; } } } #endif // SPLIT_KEYBOARD /*---------------------------*\ |*-----KEYBOARD PRE INIT-----*| \*---------------------------*/ /* This code runs before anything is started. * Good for early hardware setup */ __attribute__ ((weak)) void keyboard_pre_init_keymap(void) {} __attribute__ ((weak)) void keyboard_pre_init_user(void) { // Keymap specific stuff keyboard_pre_init_keymap(); } /*---------------------*\ |*-----MATRIX INIT-----*| \*---------------------*/ /* This code runs once midway thru the firmware process. * So far, sets the base layer and fixes unicode mode */ __attribute__ ((weak)) void matrix_init_keymap(void) {} void matrix_init_user (void) { // Keymap specific things matrix_init_keymap(); } /*----------------------------*\ |*-----KEYBOARD POST INIT-----*| \*----------------------------*/ /* This code runs after anything is started. * Good for late hardware setup, like setting up layer specifications */ __attribute__ ((weak)) void keyboard_post_init_keymap(void) {} __attribute__ ((weak)) void keyboard_post_init_user(void) { // Fix beginning base layer, in case some other firmware was flashed // set_single_persistent_default_layer(_BASE); // Unicode mode # ifdef UNICODEMAP_ENABLE set_unicode_input_mode(UC_LNX); # endif // UNICODEMAP_ENABLE // Split keyboard halves communication # ifdef SPLIT_KEYBOARD // Register the transactions transaction_register_rpc( RPC_ID_CONFIG_SYNC, userspace_config_sync ); transaction_register_rpc(RPC_ID_RUNTIME_SYNC, userspace_runtime_sync); // Load default config values if (is_keyboard_master()) { // If we are main; load from eeconfig userspace_config.raw = eeconfig_read_user(); // And update the transport variable userspace_transport_update(); // Do one forced transfer to sync halves userspace_transport_sync(true); } else { // Just sync the data received userspace_transport_update(); } # else // SPLIT_KEYBOARD // If we are not split; just load from eeprom userspace_config.raw = eeconfig_read_user(); # endif // SPLIT_KEYBOARD // Backlight LED # ifdef BACKLIGHT_ENABLE keyboard_post_init_backlight(); # endif // BACKLIGHT_ENABLE // RGB underglow # ifdef RGBLIGHT_ENABLE keyboard_post_init_underglow(); # endif // RGBLIGHT_ENABLE // Keymap specific stuff keyboard_post_init_keymap(); } /*---------------------------*\ |*-----HOUSEKEEPING TASK-----*| \*---------------------------*/ /* I have no idea what this does */ __attribute__ ((weak)) void housekeeping_task_keymap(void) {} void housekeeping_task_user(void) { // Check eeprom every now and then static userspace_config_t prev_userspace_config; static fast_timer_t throttle_timer = 0; static bool init_flag = true; // Read this if we never read it before if (init_flag) { init_flag = false; prev_userspace_config.raw = eeconfig_read_user(); } // Throttled tasks here if (timer_elapsed_fast(throttle_timer) >= HOUSEKEEPING_THROTTLE_INTERVAL_MS) { // Refresh timer throttle_timer = timer_read_fast(); // Check userspace config for eeprom updates if (memcmp(&prev_userspace_config, &userspace_config, sizeof(userspace_config))) { memcpy(&prev_userspace_config, &userspace_config, sizeof(userspace_config)); eeconfig_update_user(userspace_config.raw); } } // Do transport stuff # ifdef SPLIT_KEYBOARD userspace_transport_update(); userspace_transport_sync(false); # endif // SPLIT_KEYBOARD // Hook to keymap code housekeeping_task_keymap(); } /*-----------------------*\ |*-----EECONFIG INIT-----*| \*-----------------------*/ /* Default values to send to the eeprom */ void eeconfig_init_user(void) { // Set everything to default userspace_config.raw = 0; // Set encoder states to sane defaults if enabled # ifdef ENCODER_ENABLE reset_encoder_state(); # endif // ENCODER_ENABLE } /*------------------------*\ |*-----PROCESS RECORD-----*| \*------------------------*/ /* Process record: custom keycodes to process here * Allow also the following codes to hook here as well; * Macro definitions * Audio hooks */ __attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { // Return after running through all individual hooks return process_record_keymap(keycode, record) && # ifdef AUDIO_ENABLE process_record_audio(keycode, record) && # endif // AUDIO_ENABLE # ifdef ENCODER_ENABLE process_record_encoder(keycode, record) && # endif // ENCODER_ENABLE process_record_macro(keycode, record); } /*---------------------*\ |*-----MATRIX SCAN-----*| \*---------------------*/ /* This code runs every frame * I used to check for layer switching here, but layer state is better used. * Try to not put anything here; as it runs hundreds time per second-ish */ __attribute__ ((weak)) void matrix_scan_keymap(void) { } void matrix_scan_user (void) { // Keymap specific scan function matrix_scan_keymap(); } /*---------------------*\ |*-----LAYER STATE-----*| \*---------------------*/ /* This code runs after every layer change * State represents the new layer state. */ __attribute__ ((weak)) layer_state_t layer_state_set_keymap (layer_state_t state) { return state; } layer_state_t layer_state_set_user(layer_state_t state) { // Keymap layer state setting state = layer_state_set_keymap(state); // For underglow stuff # ifdef RGBLIGHT_ENABLE state = layer_state_set_underglow(state); # endif // RGBLIGHT_ENABLE // Audio playback # ifdef AUDIO_ENABLE state = layer_state_set_audio(state); # endif // AUDIO_ENABLE return state; } /*-----------------------------*\ |*-----DEFAULT LAYER STATE-----*| \*-----------------------------*/ /* This code runs after every time default base layer is changed */ __attribute__ ((weak)) layer_state_t default_layer_state_set_keymap (layer_state_t state) { return state; } layer_state_t default_layer_state_set_user(layer_state_t state) { // Keymap level code state = default_layer_state_set_keymap(state); return state; } /*------------------------*\ |*-----LED SET KEYMAP-----*| \*------------------------*/ /* Code for LED indicators * I'm not sure when exactly does this code run */ __attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) {} void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); } /*-----------------*\ |*-----SUSPEND-----*| \*-----------------*/ /* Suspend stuff here, mostly for the rgb lighting. */ __attribute__ ((weak)) void suspend_power_down_keymap (void) { } void suspend_power_down_user(void) { suspend_power_down_keymap(); // RGB matrix sleep hook # ifdef RGB_MATRIX_ENABLE suspend_power_down_rgb(); # endif // RGB_MATRIX_ENABLE } __attribute__ ((weak)) void suspend_wakeup_init_keymap (void) { } void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); // RGB matrix sleep hook # ifdef RGB_MATRIX_ENABLE suspend_wakeup_init_rgb(); # endif // RGB_MATRIX_ENABLE } <<<<<<< HEAD state = layer_state_set_keymap (state); #ifdef RGBLIGHT_ENABLE // Change RGB lighting depending on the last layer activated rgblight_change( get_highest_layer(state) ); #endif return state; ||||||| f439fe6055 state = layer_state_set_keymap (state); #ifdef RGBLIGHT_ENABLE // Change RGB lighting depending on the last layer activated rgblight_change( biton32(state) ); #endif return state; ======= /*------------------*\ |*-----SHUTDOWN-----*| \*------------------*/ /* Shutdown stuff here; for when entering bootmode. */ __attribute__ ((weak)) void shutdown_keymap (void) { } void shutdown_user(void) { // Underglow LED hook on boot # ifdef RGBLIGHT_ENABLE shutdown_underglow(); # endif // RGBLIGHT_ENABLE // Perkey led hook on boot # ifdef RGB_MATRIX_ENABLE shutdown_rgb(); # endif // RGB_MATRIX_ENABLE // Keymap hooks shutdown_keymap(); >>>>>>> upstream/master }