/* Copyright 2020 Regan Palmer * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H enum layers { _BASE, _RAISE, _ADJUST, _GAME, }; #define RAISE MO(_RAISE) #define ADJUST MO(_ADJUST) #define GAME TG(_GAME) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_MPLY, KC_H, KC_J, KC_K, KC_L, KC_ENT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PSCR, KC_N, KC_M, KC_COMM, KC_DOT, KC_BSPC, KC_LCTL, KC_LALT, KC_LGUI, KC_LSFT, RAISE, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL), [_RAISE] = LAYOUT( KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESC, KC_GRV, KC_BSLS, KC_UP, KC_MINS, KC_TRNS, KC_LBRC, KC_RBRC, KC_SCLN, KC_QUOT, KC_TRNS, KC_TAB, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, ADJUST, KC_EQL, KC_SLSH, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), [_ADJUST] = LAYOUT( KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, GAME, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), [_GAME] = LAYOUT( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, GAME, KC_H, KC_J, KC_K, KC_L, KC_ENT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PSCR, KC_N, KC_M, KC_COMM, KC_DOT, KC_BSPC, KC_LCTL, KC_LALT, KC_LGUI, KC_LSFT, KC_NO, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL) }; void encoder_update_user(uint8_t index, bool clockwise) { switch (get_highest_layer(layer_state)) { case _BASE: if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } break; case _RAISE: if (clockwise) { tap_code(KC_MS_WH_DOWN); } else { tap_code(KC_MS_WH_UP); } break; case _ADJUST: if (clockwise) { tap_code(KC_MS_WH_RIGHT); } else { tap_code(KC_MS_WH_LEFT); } break; case _GAME: if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } break; } } char wpm[10]; void oled_task_user(void) { sprintf(wpm, "WPM: %03d", get_current_wpm()); // Host Keyboard Layer Status oled_write_P(PSTR(" rainkeeb \n"), false); oled_write_P(PSTR(" Layer: "), false); switch (get_highest_layer(layer_state)) { case _BASE: oled_write_P(PSTR("Default\n"), false); break; case _RAISE: oled_write_P(PSTR("Raise\n"), false); break; case _ADJUST: oled_write_P(PSTR("Adjust\n"), false); break; case _GAME: oled_write_P(PSTR("Game\n"), false); break; default: // Or use the write_ln shortcut over adding '\n' to the end of your string oled_write_ln_P(PSTR("Undefined"), false); } oled_write_P(PSTR(" "), false); oled_write(wpm, false); }