/* * * An Italian ANSI layout * Version 0.3 * * Created by Silvio Gulizia on the basis of the default Planck keymap. * Thanks to SomeBuddyOnReddit, gepeirl, fauxpark, BXO511, drashna, and ridingqwerty. * * The layout is based on the original Planck layout when used with language set to Italian on your Mac. * Accented vowels have been moverd on RAISE ("�", "�", and "�") and LOWER ("�", "�", and "�") * */ #include QMK_KEYBOARD_H #include "muse.h" #include "keymap_italian_mac_ansi.h" #include "sigul.h" const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * |Tab/FN| Q | W | E | R | T | Y | U | I | O | P | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * |Esc/FN| A | S | D | F | G | H | J | K | L | ;: | '" | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | MS/B | N | M | ,< | .> | /! |S/Ent | * |------+------+------+------+------+------+------+------+------+------+------+------| * | FN | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT_ortho_4x12( TABFN, IT_Q, IT_W, IT_E, IT_R, IT_T, IT_Y, IT_U, IT_I, IT_O, IT_P, KC_BSPC, ESCFN, IT_A, IT_S, IT_D, IT_F, IT_G, IT_H, IT_J, IT_K, IT_L, IT_SCCL, IT_APDQ, KC_LSFT, IT_Z, IT_X, IT_C, IT_V, MS_B, IT_N, IT_M, IT_CMLS, IT_DTMR, IT_SLQS, MT(MOD_RSFT, KC_ENT), FN, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), /* Lower * ,-----------------------------------------------------------------------------------. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| * |Enter | F1 | F2 | F3 | F4 | F5 | | _ | = | � | � | � | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F6 | F7 | F8 | F9 | |NUMPAD| � | � | { | } | | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT_ortho_4x12( IT_TILD, IT_EXLM, IT_AT, IT_HASH, IT_DLR, IT_PERC, IT_CIRC, IT_AMPR, IT_ASTR, IT_LPRN, IT_RPRN, KC_DEL, KC_ENT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, S(IT_MINS), IT_EQL, S(IT_EGRV), IT_OGRV, IT_AGRV, _______, KC_F6, KC_F7, KC_F8, KC_F9, _______, NUMPAD, S(IT_UGRV), IT_PLMN, IT_LCBR, IT_RCBR, IT_PIPE, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY ), /* Raise * ,-----------------------------------------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | SGCOM| DESK | | | | - | + | � | � | � | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Caps | | PHONE| SVIV |VIVERE| |NUMPAD| | | [ | ] | \ | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | Home | PgDn | PgUp | End | * `-----------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT_ortho_4x12( IT_GRV, IT_1, IT_2, IT_3, IT_4, IT_5, IT_6, IT_7, IT_8, IT_9, IT_0, _______, _______, _______, SECRET0, SECRET1, _______, _______, _______, IT_MINS, IT_PLUS, IT_EGRV, IT_IGRV, IT_UGRV, KC_CAPS, _______, SECRET2, SECRET3, SECRET4, _______, NUMPAD, SECRET5, _______, IT_LBRC, IT_RBRC, IT_BSLS, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END ), /* Numpad * ,-----------------------------------------------------------------------------------. * | | | | | | | | 7 | 8 | 9 | - | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | | | | | | 4 | 5 | 6 | + | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | | | | | |NUMPAD| 1 | 2 | 3 | = | Ent | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | 0 | / | * | | * `-----------------------------------------------------------------------------------' */ [_NUMPAD] = LAYOUT_ortho_4x12( _______, _______, _______, _______, _______, _______, _______, IT_7, IT_8, IT_9, IT_MINS, KC_BSPC, _______, _______, _______, _______, _______, _______, _______, IT_4, IT_5, IT_6, IT_PLUS, _______, _______, _______, _______, _______, _______, _______, NUMPAD, IT_1, IT_2, IT_3, IT_EQL, KC_ENT, _______, _______, _______, _______, _______, _______, _______, _______, IT_0, IT_SLSH, IT_ASTR, _______ ), /* Adjust (Lower + Raise) * ,-----------------------------------------------------------------------------------. * | |Querty| |ResetE|Reset | | | | | | | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | |Debug | | | | | | | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | | | | | | |Music |MusON |MusOff| | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | |Voice-|Aud On|Audoff|Voice+| * `-----------------------------------------------------------------------------------' */ [_ADJUST] = LAYOUT_ortho_4x12( _______, DF(QWERTY), _______, EEP_RST, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DB_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MUV_DE, AU_ON, AU_OFF, MUV_IN ), /* Function * ,-----------------------------------------------------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | F1 | F2 | F3 | F4 | F5 | Left | Down | Up | Right| | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F6 | F7 | F8 | F9 | F10 | F1 | F2 | F3 | F4 | F5 | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ [_FN] = LAYOUT_ortho_4x12( _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* MOUSE * ,-----------------------------------------------------------------------------------. * | | | | | | | | | | | | | * |------+------+------+------+------+-------------+------+------+------+------+------| * | | | | | | | | | | | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | | | | | | | | But1 |Scr Up|Scr Do| But2 | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ [_MOUSE] = LAYOUT_ortho_4x12( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_BTN1, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_BTN2, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT ) }; #ifdef AUDIO_ENABLE float plover_song[][2] = SONG(PLOVER_SOUND); float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND); #endif bool muse_mode = false; uint8_t last_muse_note = 0; uint16_t muse_counter = 0; uint8_t muse_offset = 70; uint16_t muse_tempo = 50; bool encoder_update_user(uint8_t index, bool clockwise) { if (muse_mode) { if (IS_LAYER_ON(_RAISE)) { if (clockwise) { muse_offset++; } else { muse_offset--; } } else { if (clockwise) { muse_tempo+=1; } else { muse_tempo-=1; } } } else { if (clockwise) { #ifdef MOUSEKEY_ENABLE tap_code(KC_MS_WH_DOWN); #else tap_code(KC_PGDN); #endif } else { #ifdef MOUSEKEY_ENABLE tap_code(KC_MS_WH_UP); #else tap_code(KC_PGUP); #endif } } return true; } void matrix_scan_user(void) { #ifdef AUDIO_ENABLE if (muse_mode) { if (muse_counter == 0) { uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; if (muse_note != last_muse_note) { stop_note(compute_freq_for_midi_note(last_muse_note)); play_note(compute_freq_for_midi_note(muse_note), 0xF); last_muse_note = muse_note; } } muse_counter = (muse_counter + 1) % muse_tempo; } #endif } bool music_mask_user(uint16_t keycode) { switch (keycode) { case RAISE: case LOWER: return false; default: return true; } }