/* Copyright 2020 Cassandra de la Cruz-Munoz cassandra.delacruzmunoz@gmaill.com @cassdelacruzmunoz * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/> */ #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Level 0: Default Layer * ,---------------------------------------------------------------------------------------. * | Q | W | E | R | T | Y | U | I | O | P | BSP | * |---------------------------------------------------------------------------------------| * | A | S | D | F | G | H | J | K | L | ENT |LT(1|,)| * |---------------------------------------------------------------------------------------| * | Z | X | C | V | SPC | B | N | M | RSFT | . | * |---------------------------------------------------------------------------------------| */ [0] = LAYOUT( KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT, LT(1, KC_COMMA), KC_Z, KC_X, KC_C, KC_V, KC_SPC, KC_B, KC_N, KC_M, KC_RSFT, KC_DOT ), /* Level 1: Layers Layer * ,---------------------------------------------------------------------------------------. * | TO(2) | TO(3) | TO(4) | TO(5) | TO(6) | TO(7) | TO(8) | TO(9) | TO(10)| TO(11)| TO(12)| * |---------------------------------------------------------------------------------------| * | TO(13)| TO(14)| TO(15)| TO(16)| TO(17)| TO(18)| TO(19)| TO(20)| TO(21)| TO(22)| TRNS | * |---------------------------------------------------------------------------------------| * | TO(23)| TO(24)| TO(25)| TO(26)| | TO(27)| TO(28)| TO(29)| TO(30)| TO(31)| * |---------------------------------------------------------------------------------------| */ [1] = LAYOUT( TO(2), TO(3), TO(4), TO(5), TO(6),//TO(7), TO(8), TO(9), TO(10), TO(11), TO(12), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, //TO(13), TO(14), TO(15), TO(16), TO(17), TO(18), TO(19), TO(20), TO(21), TO(22), _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, //TO(23), TO(24), TO(25), TO(26), KC_NO, TO(27), TO(28), TO(29), TO(30), TO(31) KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO ), /* Level 2: Numbers Layer * ,---------------------------------------------------------------------------------------. * | ESC | 7 | 8 | 9 | / | * | . | , | ( | ) | DEL | * |---------------------------------------------------------------------------------------| * | TAB | 4 | 5 | 6 | - | + | HOME | UP | END | PGUP | TG(2) | * |---------------------------------------------------------------------------------------| * | LALT | 1 | 2 | 3 | 0 | LEFT | DOWN | RGHT | PGDN | RSHFT | * |---------------------------------------------------------------------------------------| */ [2] = LAYOUT( KC_ESC, KC_7, KC_8, KC_9, KC_SLSH, KC_ASTR, KC_DOT, KC_COMM, KC_LPRN, KC_RPRN, KC_DEL, KC_TAB, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, KC_HOME, KC_UP, KC_END, KC_PGUP, TG(2), KC_LALT, KC_1, KC_2, KC_3, KC_0, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_RSFT ), /* Level 3: Symbols Layer * ,---------------------------------------------------------------------------------------. * | ! | @ | # | $ | % | ^ | & | * | - | + | = | * |---------------------------------------------------------------------------------------| * | { | } | [ | ] | ' | | \ | ; | : | ` | TG(3) | * |---------------------------------------------------------------------------------------| * | LSFT | LCTL | | | TAB | | | | RCTL | ? | * |---------------------------------------------------------------------------------------| */ [3] = LAYOUT( KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_MINS, KC_PLUS, KC_EQL, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_QUOT, KC_NO, KC_BSLS, KC_SCLN, KC_COLN, KC_GRV, TG(3), KC_LSFT, KC_LCTL, KC_NO, KC_NO, KC_TAB, KC_NO, KC_NO, KC_NO, KC_RCTL, KC_QUES ), /* Level 4: F-keys and Media Layer * ,---------------------------------------------------------------------------------------. * | QK_BOOT | MUTE | VOLU | MPLY | TRNS | F1 | F2 | F3 | F4 | F5 | F6 | * |---------------------------------------------------------------------------------------| * | LGUI | MPRV | VOLD | MNXT | TRNS | TRNS | TRNS | TRNS | TRNS | TRNS | TG(4) | * |---------------------------------------------------------------------------------------| * | TRNS | TRNS | TRNS | TRNS | F7 | F8 | F9 | F10 | F11 | F12 | * |---------------------------------------------------------------------------------------| */ [4] = LAYOUT( QK_BOOT, KC_MUTE, KC_VOLU, KC_MPLY, KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_LGUI, KC_MPRV, KC_VOLD, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(4), KC_NO, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 ), /* Level 5: Commands Layer * ,---------------------------------------------------------------------------------------. * | CUT | PSCR | BRIU | PWR | | | | | | | | * |---------------------------------------------------------------------------------------| * | COPY | FIND | BRID | SLEP | | | | | | | TG(5) | * |---------------------------------------------------------------------------------------| * | PSTE | | | WAKE | | | | | | | * |---------------------------------------------------------------------------------------| */ [5] = LAYOUT( KC_CUT, KC_PSCR, KC_BRIU, KC_PWR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_COPY, KC_FIND, KC_BRID, KC_SLEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TG(5), KC_PSTE, KC_NO, KC_NO, KC_WAKE, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO ), /* Level 6: MIDI Layer * ,---------------------------------------------------------------------------------------. * | C1 | E1 | G1 | B1 | D2 | F2 | A2 | C3 | E3 | G3 | | * |---------------------------------------------------------------------------------------| * | D1 | F1 | A1 | C2 | E2 | G2 | B2 | D3 | F3 | A3 | TG(6) | * |---------------------------------------------------------------------------------------| * | OCTD | OCTU | TRNSD | TRNSU | | | | | | | * |---------------------------------------------------------------------------------------| */ [6] = LAYOUT( MI_C_1, MI_E_1, MI_G_1, MI_B_1, MI_D_2, MI_F_2, MI_A_2, MI_C_3, MI_E_3, MI_G_3, KC_NO, MI_D_1, MI_F_1, MI_A_1, MI_C_2, MI_E_2, MI_G_2, MI_B_2, MI_D_3, MI_F_3, MI_A_3, TG(6), MI_OCTD, MI_OCTU, MI_TRNSD, MI_TRNSU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO ) }; // Light LEDs 0 through 16 in white when keyboard layer 0 is active const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 17, HSV_WHITE} ); // Light LEDs 0 through 16 in blue when keyboard layer 1 is active const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 17, HSV_BLUE} ); // Light LEDs 0 through 16 in green when keyboard layer 2 is active const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 17, HSV_GREEN} ); // Light LEDs 0 through 16 in yellow when keyboard layer 3 is active const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 17, HSV_YELLOW} ); // Light LEDs 0 through 16 in red when keyboard layer 4 is active const rgblight_segment_t PROGMEM my_layer4_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 17, HSV_RED} ); // Light LEDs 0 through 16 in cyan when keyboard layer 5 is active const rgblight_segment_t PROGMEM my_layer5_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 17, HSV_CYAN} ); // Light LEDs 0 through 16 in orange when keyboard layer 6 is active const rgblight_segment_t PROGMEM my_layer6_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 17, HSV_ORANGE} ); // Now define the array of layers. Later layers take precedence const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( my_layer0_layer, my_layer1_layer, my_layer2_layer, my_layer3_layer, my_layer4_layer, my_layer5_layer, my_layer6_layer ); void keyboard_post_init_user(void) { // Enable the LED layers rgblight_layers = my_rgb_layers; } layer_state_t layer_state_set_user(layer_state_t state) { for (int i = 0; i < 7; i++) { rgblight_set_layer_state(i, layer_state_cmp(state, i)); } return state; }