// Copyright 2022 Kyle McCreery (@kylemccreery) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once /* key matrix size */ #define MATRIX_ROWS 4 #define MATRIX_COLS 4 /* Define custom font */ #define OLED_FONT_H "keyboards/mechwild/puckbuddy/glcdfont.c" /* allows the "key" button on the blackpill to toggle caps lock for user testing before soldering */ #define DIP_SWITCH_PINS { A0 } /* status light pins using the on board LED for the blackpill */ #define LED_CAPS_LOCK_PIN C13 #define LED_PIN_ON_STATE 0 /* set the tapping term for glidepoint pad to register a tap click */ //#define CIRQUE_PINNACLE_TAPPING_TERM 0 // This is set to 0 to disable it /* TAPPING_TERM value is used for the CIRQUE_PINNACLE_TAPPING_TERM as well by default * defining it this way allows us to easily modify it with DYNAMIC_TAPPING_TERM_ENABLE */ #define TAPPING_TERM 0 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { B12, B13, B14, B15 } #define MATRIX_COL_PINS { B10, A8, B4, B5 } /* spi config */ #define SPI_DRIVER SPID1 #define SPI_SCK_PIN A5 #define SPI_SCK_PAL_MODE 5 #define SPI_MOSI_PIN A7 #define SPI_MOSI_PAL_MODE 5 #define SPI_MISO_PIN A6 #define SPI_MISO_PAL_MODE 5 #define CIRQUE_PINNACLE_SPI_DIVISOR 8 #define CIRQUE_PINNACLE_SPI_CS_PIN A4 /* encoder pins */ #define ENCODERS_PAD_A { B1, B3 } #define ENCODERS_PAD_B { B0, A15 } /* encoder resolution */ #define ENCODER_RESOLUTION 4 #define TAP_CODE_DELAY 10 /* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW /* RGB settings, uncomment this define to enable RGB */ #define RGB_DI_PIN A3 #ifdef RGB_DI_PIN # define RGBLED_NUM 3 # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ # define RGBLIGHT_EFFECT_BREATHING # define RGBLIGHT_EFFECT_RAINBOW_MOOD # define RGBLIGHT_EFFECT_RAINBOW_SWIRL # define RGBLIGHT_EFFECT_SNAKE # define RGBLIGHT_EFFECT_KNIGHT # define RGBLIGHT_EFFECT_CHRISTMAS # define RGBLIGHT_EFFECT_STATIC_GRADIENT # define RGBLIGHT_EFFECT_RGB_TEST # define RGBLIGHT_EFFECT_ALTERNATING /*== customize breathing effect ==*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 /*==== use exp() and sin() ====*/ //# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 //# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. * This is useful for the Windows task manager shortcut (ctrl+shift+esc). */ //#define GRAVE_ESC_CTRL_OVERRIDE /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT /* Bootmagic Lite key configuration */ //#define BOOTMAGIC_LITE_ROW 0 //#define BOOTMAGIC_LITE_COLUMN 0