// Copyright 2023 Nico Stuhlmueller (@ThePurox) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H #include "keymap_german.h" const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* ┌───┐ * │MUT│ * ┌───┬───┬───┼───┤ * │ 7 │ 8 │ 9 │ + │ * ├───┼───┼───┼───┤ * │ 4 │ 5 │ 6 │ - │ * ├───┼───┼───┼───┤ * │ 1 │ 2 │ 3 │ * │ * ├───┼───┼───┼───┤ * │ 0 │ . │Ent│ / │ * └───┴───┴───┴───┘ */ [0] = LAYOUT( LT(1, KC_MUTE), KC_7, KC_8, KC_9, DE_PLUS, KC_4, KC_5, KC_6, DE_MINS, KC_1, KC_2, KC_3, DE_ASTR, KC_0, KC_DOT, KC_ENT, DE_SLSH), [1] = LAYOUT( _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_HUI, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_HUD, RGB_M_X, RGB_M_G, RGB_M_TW, RGB_VAI, RGB_TOG, RGB_SAI, RGB_SAD, RGB_VAD)};