// Copyright 2022 Jose Pablo Ramirez (@jpe230) // SPDX-License-Identifier: GPL-2.0-or-later #include "jpe230.h" #include #define ANIM_SIZE 352 // number of bytes in array, max is 1024 (minimize where possible) #define IDLE_FRAMES 67 //number of total frames void change_frame_up(uint8_t frame_number); void change_frame_down(uint8_t frame_number); const char first_frame[ANIM_SIZE]; const uint8_t key_frame[4];