#pragma once /* key matrix pins */ #define MATRIX_ROW_PINS { C6, B6, B4, B5, D6, D7, D5, D3, D4 } #define MATRIX_COL_PINS { D0, D1, D2, F7, F6, F5, F4, F1 } #define DIODE_DIRECTION COL2ROW /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* ws2812 RGB LED */ #define RGB_DI_PIN C7 #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE #define RGBLED_NUM 16 // Number of LEDs #define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_SAT_STEP 10 #define RGBLIGHT_VAL_STEP 10 #define RGBLIGHT_SLEEP