/* Copyright 2021 knaruo * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT_ortho_3x11( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \ L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \ L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24 \ ) { \ { L00, L01, L02, L03, L04, L05 }, \ { L10, L11, L12, L13, L14, L15 }, \ { L20, L21, L22, L23, L24, L25 }, \ { KC_NO, R00, R01, R02, R03, R04 }, \ { KC_NO, R10, R11, R12, R13, R14 }, \ { KC_NO, R20, R21, R22, R23, R24 } \ }