/* Copyright 2022 Jose Pablo Ramirez * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "config_common.h" /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 3 /* Keyboard Matrix Assignments */ // clang-format off #define DIRECT_PINS { \ { NO_PIN, NO_PIN, GP0 }, \ { GP1, GP2, GP3 }, \ { GP4, GP5, GP6 }, \ { GP7, GP8, GP9 }, \ { GP10, GP11, GP12 } \ } // clang-format on /* OLED SPI Defines */ #define OLED_DISPLAY_128X64 #define OLED_IC OLED_IC_SH1106 /* OLED SPI Pins */ #define OLED_DC_PIN GP24 #define OLED_CS_PIN GP22 #define OLED_RST_PIN GP23 /* Shift OLED columns by 2 pixels */ #define OLED_COLUMN_OFFSET 2 /* Divisor for OLED */ #define OLED_SPI_DIVISOR 4 /* ChibiOS SPI definitions */ #define SPI_DRIVER SPID1 #define SPI_SCK_PIN GP26 #define SPI_MOSI_PIN GP27 #define SPI_MISO_PIN GP28 /* Encoders */ #define ENCODERS_PAD_A { GP18 } #define ENCODERS_PAD_B { GP17 } #define DEBOUNCE 5 /* Bootmagic lite */ /* (Press the key below the encoder button while plugging the keyboard to enter the bootloader and clear flash) */ #define BOOTMAGIC_LITE_ROW 1 #define BOOTMAGIC_LITE_COLUMN 2 /* Double tap the side button to enter bootloader */ #define RP2040_BOOTLOADER_DOUBLE_TAP_RESET #define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_LED GP13 #define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 500U /* Audio (Unsupported for now)*/ // #define AUDIO_PIN GP16 // #define SPEAKER_SHUTDOWN GP14 #ifdef RGB_MATRIX_ENABLE /* RGB Defines */ # define RGB_DI_PIN GP19 # define RGB_MATRIX_LED_COUNT 12 # define RGBLED_NUM 12 /* Enable Framebuffer and keypress effects */ # define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_KEYPRESSES # define ENABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT # define ENABLE_RGB_MATRIX_BREATHING # define ENABLE_RGB_MATRIX_BAND_SAT # define ENABLE_RGB_MATRIX_BAND_VAL # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL # define ENABLE_RGB_MATRIX_CYCLE_ALL # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL # define ENABLE_RGB_MATRIX_DUAL_BEACON # define ENABLE_RGB_MATRIX_RAINBOW_BEACON # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS # define ENABLE_RGB_MATRIX_RAINDROPS # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS # define ENABLE_RGB_MATRIX_HUE_BREATHING # define ENABLE_RGB_MATRIX_HUE_PENDULUM # define ENABLE_RGB_MATRIX_HUE_WAVE # define ENABLE_RGB_MATRIX_PIXEL_RAIN # define ENABLE_RGB_MATRIX_PIXEL_FLOW # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL # define ENABLE_RGB_MATRIX_TYPING_HEATMAP # define ENABLE_RGB_MATRIX_DIGITAL_RAIN # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # define ENABLE_RGB_MATRIX_SPLASH # define ENABLE_RGB_MATRIX_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif