/* Copyright 2022 MechMerlin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT_ortho_4x4( \
    k00, k01, k02, k03,  \
      k10, k11, k12, k13,    \
       k20, k21, k22, k23, \
       k30, k31, k32, k33 \
) { \
    { k00, k01, k02, k03  }, \
    { k10, k11, k12, k13 },  \
    { k20, k21, k22, k23 },  \
    { k30, k31, k32, k33 }  \
}