From fb9a254a432e307e82c9dce45e1aba2cf21fa339 Mon Sep 17 00:00:00 2001 From: Patrick Stadler Date: Thu, 22 Jul 2021 08:46:12 +0200 Subject: Retain brightness with lighting layers (#13025) Add guard `RGBLIGHT_LAYERS_RETAIN_VAL` to retain the currently used val when applying lighting layers. --- quantum/rgblight/rgblight.c | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'quantum') diff --git a/quantum/rgblight/rgblight.c b/quantum/rgblight/rgblight.c index 54face173c..373dc08d3a 100644 --- a/quantum/rgblight/rgblight.c +++ b/quantum/rgblight/rgblight.c @@ -694,6 +694,9 @@ bool rgblight_get_layer_state(uint8_t layer) { // Write any enabled LED layers into the buffer static void rgblight_layers_write(void) { +# ifdef RGBLIGHT_LAYERS_RETAIN_VAL + uint8_t current_val = rgblight_get_val(); +# endif uint8_t i = 0; // For each layer for (const rgblight_segment_t *const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) { @@ -714,7 +717,11 @@ static void rgblight_layers_write(void) { // Write segment.count LEDs LED_TYPE *const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)]; for (LED_TYPE *led_ptr = &led[segment.index]; led_ptr < limit; led_ptr++) { +# ifdef RGBLIGHT_LAYERS_RETAIN_VAL + sethsv(segment.hue, segment.sat, current_val, led_ptr); +# else sethsv(segment.hue, segment.sat, segment.val, led_ptr); +# endif } segment_ptr++; } -- cgit v1.2.3