From 13bb6b4b7fdd2b3e419d0f89c93fb980b00eeb9b Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Thu, 23 Jun 2016 22:18:20 -0400 Subject: Backlight abstraction and other changes (#439) * redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme --- quantum/template/readme.md | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 quantum/template/readme.md (limited to 'quantum/template/readme.md') diff --git a/quantum/template/readme.md b/quantum/template/readme.md new file mode 100644 index 0000000000..b2fb4dd98d --- /dev/null +++ b/quantum/template/readme.md @@ -0,0 +1,28 @@ +%KEYBOARD% keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/%KEYBOARD% folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|jack|] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file -- cgit v1.2.3 From 1f5838a28679975f689e35471a35720ed5c7e7c5 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 27 Aug 2016 23:29:37 +0300 Subject: Fix the keyboard template with new make syntax Also add proper link to the parent --- quantum/template/readme.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'quantum/template/readme.md') diff --git a/quantum/template/readme.md b/quantum/template/readme.md index b2fb4dd98d..b16f4cd768 100644 --- a/quantum/template/readme.md +++ b/quantum/template/readme.md @@ -3,7 +3,7 @@ ## Quantum MK Firmware -For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). +For the full Quantum feature list, see [the parent readme](/). ## Building @@ -13,16 +13,16 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. -To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: ``` -$ make keymap=[default|jack|] +$ make [default|jack|] ``` -Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file +Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. -- cgit v1.2.3