From af89752bffbaf5dcea30ea16be66b4d682701bc4 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Tue, 7 May 2019 18:22:46 -0500 Subject: rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783) * Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout --- quantum/rgb_matrix_animations/solid_reactive_simple_anim.h | 1 + 1 file changed, 1 insertion(+) (limited to 'quantum/rgb_matrix_animations/solid_reactive_simple_anim.h') diff --git a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h index 9fc4d527a8..abc7e36a89 100644 --- a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h +++ b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h @@ -2,6 +2,7 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +extern led_config_t g_led_config; extern rgb_config_t rgb_matrix_config; extern last_hit_t g_last_hit_tracker; -- cgit v1.2.3