From af89752bffbaf5dcea30ea16be66b4d682701bc4 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Tue, 7 May 2019 18:22:46 -0500 Subject: rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783) * Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout --- quantum/rgb_matrix_animations/raindrops_anim.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'quantum/rgb_matrix_animations/raindrops_anim.h') diff --git a/quantum/rgb_matrix_animations/raindrops_anim.h b/quantum/rgb_matrix_animations/raindrops_anim.h index 0e3a878642..4ce1d65e57 100644 --- a/quantum/rgb_matrix_animations/raindrops_anim.h +++ b/quantum/rgb_matrix_animations/raindrops_anim.h @@ -3,10 +3,11 @@ #include "rgb_matrix_types.h" extern rgb_counters_t g_rgb_counters; +extern led_config_t g_led_config; extern rgb_config_t rgb_matrix_config; static void raindrops_set_color(int i, effect_params_t* params) { - if (!HAS_ANY_FLAGS(g_rgb_leds[i].flags, params->flags)) return; + if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; HSV hsv = { 0 , rgb_matrix_config.sat, rgb_matrix_config.val }; // Take the shortest path between hues -- cgit v1.2.3