From b16091659cc9a724a8800f77e631643b4ab089ad Mon Sep 17 00:00:00 2001 From: Ryan Date: Wed, 18 Aug 2021 18:20:25 +1000 Subject: Move USB Host Shield and Arduino core to `lib/` (#13973) --- lib/usbhost/USB_Host_Shield_2.0/XBOXONE.h | 172 ++++++++++++++++++++++++++++++ 1 file changed, 172 insertions(+) create mode 100644 lib/usbhost/USB_Host_Shield_2.0/XBOXONE.h (limited to 'lib/usbhost/USB_Host_Shield_2.0/XBOXONE.h') diff --git a/lib/usbhost/USB_Host_Shield_2.0/XBOXONE.h b/lib/usbhost/USB_Host_Shield_2.0/XBOXONE.h new file mode 100644 index 0000000000..11710fcf1a --- /dev/null +++ b/lib/usbhost/USB_Host_Shield_2.0/XBOXONE.h @@ -0,0 +1,172 @@ +/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved. + Copyright (C) 2015 guruthree + + This software may be distributed and modified under the terms of the GNU + General Public License version 2 (GPL2) as published by the Free Software + Foundation and appearing in the file GPL2.TXT included in the packaging of + this file. Please note that GPL2 Section 2[b] requires that all works based + on this software must also be made publicly available under the terms of + the GPL2 ("Copyleft"). + + Contact information + ------------------- + + Kristian Lauszus, TKJ Electronics + Web : http://www.tkjelectronics.com + e-mail : kristianl@tkjelectronics.com + + guruthree + Web : https://github.com/guruthree/ + */ + + +#ifndef _xboxone_h_ +#define _xboxone_h_ + +#include "Usb.h" +#include "xboxEnums.h" + +/* Data Xbox ONE taken from descriptors */ +#define EP_MAXPKTSIZE 32 // max size for data via USB + +/* Names we give to the 3 XboxONE pipes */ +#define XBOX_CONTROL_PIPE 0 +#define XBOX_OUTPUT_PIPE 1 +#define XBOX_INPUT_PIPE 2 + +// PID and VID of the different devices +#define XBOX_VID 0x045E // Microsoft Corporation +#define XBOX_ONE_PID 0x02D1 // Microsoft One Wired controller + +#define XBOX_REPORT_BUFFER_SIZE 14 // Size of the input report buffer + +#define XBOX_MAX_ENDPOINTS 3 + +/** This class implements support for a Xbox ONE controller connected via USB. */ +class XBOXONE : public USBDeviceConfig { +public: + /** + * Constructor for the XBOXONE class. + * @param pUsb Pointer to USB class instance. + */ + XBOXONE(USB *pUsb); + + /** @name USBDeviceConfig implementation */ + /** + * Initialize the Xbox Controller. + * @param parent Hub number. + * @param port Port number on the hub. + * @param lowspeed Speed of the device. + * @return 0 on success. + */ + virtual uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed); + /** + * Release the USB device. + * @return 0 on success. + */ + virtual uint8_t Release(); + /** + * Poll the USB Input endpoins and run the state machines. + * @return 0 on success. + */ + virtual uint8_t Poll(); + + /** + * Get the device address. + * @return The device address. + */ + virtual uint8_t GetAddress() { + return bAddress; + }; + + /** + * Used to check if the controller has been initialized. + * @return True if it's ready. + */ + virtual bool isReady() { + return bPollEnable; + }; + + /** + * Used by the USB core to check what this driver support. + * @param vid The device's VID. + * @param pid The device's PID. + * @return Returns true if the device's VID and PID matches this driver. + */ + virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) { + return (vid == XBOX_VID && pid == XBOX_ONE_PID); + }; + /**@}*/ + + /** @name Xbox Controller functions */ + /** + * getButtonPress(ButtonEnum b) will return true as long as the button is held down. + * + * While getButtonClick(ButtonEnum b) will only return it once. + * + * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b), + * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b). + * @param b ::ButtonEnum to read. + * @return getButtonClick(ButtonEnum b) will return a bool, while getButtonPress(ButtonEnum b) will return a word if reading ::L2 or ::R2. + */ + uint16_t getButtonPress(ButtonEnum b); + bool getButtonClick(ButtonEnum b); + + /** + * Return the analog value from the joysticks on the controller. + * @param a Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY. + * @return Returns a signed 16-bit integer. + */ + int16_t getAnalogHat(AnalogHatEnum a); + + /** + * Used to call your own function when the controller is successfully initialized. + * @param funcOnInit Function to call. + */ + void attachOnInit(void (*funcOnInit)(void)) { + pFuncOnInit = funcOnInit; + }; + /**@}*/ + + /** True if a Xbox ONE controller is connected. */ + bool XboxOneConnected; + +protected: + /** Pointer to USB class instance. */ + USB *pUsb; + /** Device address. */ + uint8_t bAddress; + /** Endpoint info structure. */ + EpInfo epInfo[XBOX_MAX_ENDPOINTS]; + +private: + /** + * Called when the controller is successfully initialized. + * Use attachOnInit(void (*funcOnInit)(void)) to call your own function. + */ + void onInit(); + void (*pFuncOnInit)(void); // Pointer to function called in onInit() + + bool bPollEnable; + + /* Variables to store the buttons */ + uint16_t ButtonState; + uint16_t OldButtonState; + uint16_t ButtonClickState; + int16_t hatValue[4]; + uint16_t triggerValue[2]; + uint16_t triggerValueOld[2]; + + bool L2Clicked; // These buttons are analog, so we use we use these bools to check if they where clicked or not + bool R2Clicked; + + uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data + uint8_t writeBuf[12]; // General purpose buffer for output data + + void readReport(); // read incoming data + void printReport(); // print incoming date - Uncomment for debugging + + /* Private commands */ + uint8_t XboxCommand(uint8_t* data, uint16_t nbytes); +}; +#endif -- cgit v1.2.3