From 6bbe8b6eddc56d43f4db07c665bf1791ea2ab871 Mon Sep 17 00:00:00 2001 From: Ryan Date: Tue, 25 Oct 2022 01:50:33 +1100 Subject: Normalise Joystick and Programmable Button keycodes (#18832) --- .../gmmk/pro/rev1/ansi/keymaps/lalitmaganti/keymap.c | 18 +++++++++--------- .../battleship_gamepad/keymaps/default/keymap.c | 10 +++++----- .../handwired/misterdeck/keymaps/default/keymap.c | 2 +- keyboards/handwired/onekey/keymaps/joystick/keymap.c | 2 +- keyboards/synthlabs/solo/keymaps/gamepad/keymap.c | 6 +++--- 5 files changed, 19 insertions(+), 19 deletions(-) (limited to 'keyboards') diff --git a/keyboards/gmmk/pro/rev1/ansi/keymaps/lalitmaganti/keymap.c b/keyboards/gmmk/pro/rev1/ansi/keymaps/lalitmaganti/keymap.c index bc20d46d3a..46e0a128f9 100644 --- a/keyboards/gmmk/pro/rev1/ansi/keymaps/lalitmaganti/keymap.c +++ b/keyboards/gmmk/pro/rev1/ansi/keymaps/lalitmaganti/keymap.c @@ -17,15 +17,15 @@ along with this program. If not, see . #include QMK_KEYBOARD_H #ifdef PROGRAMMABLE_BUTTON_ENABLE -#define L1_NUM1 PROGRAMMABLE_BUTTON_1 -#define L1_NUM2 PROGRAMMABLE_BUTTON_2 -#define L1_NUM3 PROGRAMMABLE_BUTTON_3 -#define L1_NUM4 PROGRAMMABLE_BUTTON_4 -#define L1_NUM5 PROGRAMMABLE_BUTTON_5 -#define L1_NUM6 PROGRAMMABLE_BUTTON_6 -#define L1_NUM7 PROGRAMMABLE_BUTTON_7 -#define L1_NUM8 PROGRAMMABLE_BUTTON_8 -#define L1_NUM9 PROGRAMMABLE_BUTTON_9 +#define L1_NUM1 QK_PROGRAMMABLE_BUTTON_1 +#define L1_NUM2 QK_PROGRAMMABLE_BUTTON_2 +#define L1_NUM3 QK_PROGRAMMABLE_BUTTON_3 +#define L1_NUM4 QK_PROGRAMMABLE_BUTTON_4 +#define L1_NUM5 QK_PROGRAMMABLE_BUTTON_5 +#define L1_NUM6 QK_PROGRAMMABLE_BUTTON_6 +#define L1_NUM7 QK_PROGRAMMABLE_BUTTON_7 +#define L1_NUM8 QK_PROGRAMMABLE_BUTTON_8 +#define L1_NUM9 QK_PROGRAMMABLE_BUTTON_9 #else #define L1_NUM1 _______ #define L1_NUM2 _______ diff --git a/keyboards/handwired/battleship_gamepad/keymaps/default/keymap.c b/keyboards/handwired/battleship_gamepad/keymaps/default/keymap.c index 4f950a5d62..b59692fec5 100644 --- a/keyboards/handwired/battleship_gamepad/keymaps/default/keymap.c +++ b/keyboards/handwired/battleship_gamepad/keymaps/default/keymap.c @@ -33,9 +33,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, TG(2), KC_TRNS, KC_TRNS), [2] = LAYOUT( - KC_TRNS, KC_TRNS, TG(2), JS_BUTTON0, JS_BUTTON1, JS_BUTTON2, JS_BUTTON3, JS_BUTTON4, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON5, JS_BUTTON6, JS_BUTTON7, JS_BUTTON8, JS_BUTTON9, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON10, JS_BUTTON11, JS_BUTTON12, JS_BUTTON13, JS_BUTTON14, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON15, JS_BUTTON16, JS_BUTTON17, JS_BUTTON18, JS_BUTTON19, - KC_TRNS, KC_TRNS, KC_TRNS, JS_BUTTON20, JS_BUTTON21, JS_BUTTON22, JS_BUTTON23, JS_BUTTON24) + KC_TRNS, KC_TRNS, TG(2), JS_0, JS_1, JS_2, JS_3, JS_4, + KC_TRNS, KC_TRNS, KC_TRNS, JS_5, JS_6, JS_7, JS_8, JS_9, + KC_TRNS, KC_TRNS, KC_TRNS, JS_10, JS_11, JS_12, JS_13, JS_14, + KC_TRNS, KC_TRNS, KC_TRNS, JS_15, JS_16, JS_17, JS_18, JS_19, + KC_TRNS, KC_TRNS, KC_TRNS, JS_20, JS_21, JS_22, JS_23, JS_24) }; diff --git a/keyboards/handwired/misterdeck/keymaps/default/keymap.c b/keyboards/handwired/misterdeck/keymaps/default/keymap.c index b8ed3cb9d9..0992e06f87 100644 --- a/keyboards/handwired/misterdeck/keymaps/default/keymap.c +++ b/keyboards/handwired/misterdeck/keymaps/default/keymap.c @@ -24,7 +24,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [NORMAL_LAYER] = LAYOUT( C(S(KC_F1)), C(S(KC_F2)), C(S(KC_F3)), C(S(KC_F4)), C(S(KC_F5)), C(S(KC_F6)), C(S(KC_F7)), C(S(KC_F8)), - JS_BUTTON0, JS_BUTTON1, JS_BUTTON2, JS_BUTTON3 + JS_0, JS_1, JS_2, JS_3 ) }; diff --git a/keyboards/handwired/onekey/keymaps/joystick/keymap.c b/keyboards/handwired/onekey/keymaps/joystick/keymap.c index c74707e931..96115aa496 100644 --- a/keyboards/handwired/onekey/keymaps/joystick/keymap.c +++ b/keyboards/handwired/onekey/keymaps/joystick/keymap.c @@ -5,7 +5,7 @@ #endif const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - LAYOUT_ortho_1x1(JS_BUTTON0) + LAYOUT_ortho_1x1(JS_0) }; void matrix_scan_user() { diff --git a/keyboards/synthlabs/solo/keymaps/gamepad/keymap.c b/keyboards/synthlabs/solo/keymaps/gamepad/keymap.c index 8da2afc97a..e6f9678fbb 100644 --- a/keyboards/synthlabs/solo/keymaps/gamepad/keymap.c +++ b/keyboards/synthlabs/solo/keymaps/gamepad/keymap.c @@ -5,9 +5,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_all( - JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6, - KC_NO, JS_BUTTON7, KC_NO, - JS_BUTTON0,JS_BUTTON1,JS_BUTTON2,JS_BUTTON3,JS_BUTTON4,JS_BUTTON5,JS_BUTTON6 + JS_0,JS_1,JS_2,JS_3,JS_4,JS_5,JS_6, + KC_NO, JS_7, KC_NO, + JS_0,JS_1,JS_2,JS_3,JS_4,JS_5,JS_6 ) }; -- cgit v1.2.3