From 1ccd0c19da8a8b3e0032ffb0446c543dd6c96155 Mon Sep 17 00:00:00 2001 From: 3araht <69518343+3araht@users.noreply.github.com> Date: Thu, 1 Sep 2022 05:05:43 +0900 Subject: Add giabalanai keyboard (#10125) by 3araht --- keyboards/giabalanai/config.h | 294 ++++++++ keyboards/giabalanai/giabalanai.c | 255 +++++++ keyboards/giabalanai/giabalanai.h | 132 ++++ keyboards/giabalanai/info.json | 125 ++++ keyboards/giabalanai/keymaps/2firmware/config.h | 9 + keyboards/giabalanai/keymaps/2firmware/keymap.c | 739 +++++++++++++++++++ keyboards/giabalanai/keymaps/2firmware/readme.md | 12 + keyboards/giabalanai/keymaps/2firmware/rules.mk | 4 + keyboards/giabalanai/keymaps/3araht/keymap.c | 754 ++++++++++++++++++++ keyboards/giabalanai/keymaps/3araht/readme.md | 1 + keyboards/giabalanai/keymaps/3araht/rules.mk | 4 + keyboards/giabalanai/keymaps/default/keymap.c | 259 +++++++ keyboards/giabalanai/keymaps/default/readme.md | 1 + keyboards/giabalanai/keymaps/default/rules.mk | 1 + .../keymaps/default_giabarinaix2/config.h | 26 + .../keymaps/default_giabarinaix2/info.json | 146 ++++ .../keymaps/default_giabarinaix2/keymap.c | 262 +++++++ .../keymaps/default_giabarinaix2/readme.md | 1 + .../keymaps/default_giabarinaix2/rules.mk | 3 + .../giabalanai/keymaps/giabarinaix2led/config.h | 26 + .../giabalanai/keymaps/giabarinaix2led/info.json | 146 ++++ .../giabalanai/keymaps/giabarinaix2led/keymap.c | 464 ++++++++++++ .../giabalanai/keymaps/giabarinaix2led/readme.md | 1 + .../giabalanai/keymaps/giabarinaix2led/rules.mk | 3 + keyboards/giabalanai/keymaps/party/keymap.c | 792 +++++++++++++++++++++ keyboards/giabalanai/keymaps/party/readme.md | 3 + .../giabalanai/keymaps/party/rgb_matrix_user.inc | 57 ++ keyboards/giabalanai/keymaps/party/rules.mk | 6 + keyboards/giabalanai/keymaps/via/config.h | 3 + keyboards/giabalanai/keymaps/via/keymap.c | 260 +++++++ keyboards/giabalanai/keymaps/via/readme.md | 1 + keyboards/giabalanai/keymaps/via/rules.mk | 3 + .../giabalanai/keymaps/via_giabarinaix2/config.h | 27 + .../giabalanai/keymaps/via_giabarinaix2/info.json | 146 ++++ .../giabalanai/keymaps/via_giabarinaix2/keymap.c | 262 +++++++ .../giabalanai/keymaps/via_giabarinaix2/readme.md | 1 + .../giabalanai/keymaps/via_giabarinaix2/rules.mk | 4 + keyboards/giabalanai/readme.md | 24 + keyboards/giabalanai/rules.mk | 26 + 39 files changed, 5283 insertions(+) create mode 100644 keyboards/giabalanai/config.h create mode 100644 keyboards/giabalanai/giabalanai.c create mode 100644 keyboards/giabalanai/giabalanai.h create mode 100644 keyboards/giabalanai/info.json create mode 100644 keyboards/giabalanai/keymaps/2firmware/config.h create mode 100644 keyboards/giabalanai/keymaps/2firmware/keymap.c create mode 100644 keyboards/giabalanai/keymaps/2firmware/readme.md create mode 100644 keyboards/giabalanai/keymaps/2firmware/rules.mk create mode 100644 keyboards/giabalanai/keymaps/3araht/keymap.c create mode 100644 keyboards/giabalanai/keymaps/3araht/readme.md create mode 100644 keyboards/giabalanai/keymaps/3araht/rules.mk create mode 100644 keyboards/giabalanai/keymaps/default/keymap.c create mode 100644 keyboards/giabalanai/keymaps/default/readme.md create mode 100644 keyboards/giabalanai/keymaps/default/rules.mk create mode 100644 keyboards/giabalanai/keymaps/default_giabarinaix2/config.h create mode 100644 keyboards/giabalanai/keymaps/default_giabarinaix2/info.json create mode 100644 keyboards/giabalanai/keymaps/default_giabarinaix2/keymap.c create mode 100644 keyboards/giabalanai/keymaps/default_giabarinaix2/readme.md create mode 100644 keyboards/giabalanai/keymaps/default_giabarinaix2/rules.mk create mode 100644 keyboards/giabalanai/keymaps/giabarinaix2led/config.h create mode 100644 keyboards/giabalanai/keymaps/giabarinaix2led/info.json create mode 100644 keyboards/giabalanai/keymaps/giabarinaix2led/keymap.c create mode 100644 keyboards/giabalanai/keymaps/giabarinaix2led/readme.md create mode 100644 keyboards/giabalanai/keymaps/giabarinaix2led/rules.mk create mode 100644 keyboards/giabalanai/keymaps/party/keymap.c create mode 100644 keyboards/giabalanai/keymaps/party/readme.md create mode 100644 keyboards/giabalanai/keymaps/party/rgb_matrix_user.inc create mode 100644 keyboards/giabalanai/keymaps/party/rules.mk create mode 100644 keyboards/giabalanai/keymaps/via/config.h create mode 100644 keyboards/giabalanai/keymaps/via/keymap.c create mode 100644 keyboards/giabalanai/keymaps/via/readme.md create mode 100644 keyboards/giabalanai/keymaps/via/rules.mk create mode 100644 keyboards/giabalanai/keymaps/via_giabarinaix2/config.h create mode 100644 keyboards/giabalanai/keymaps/via_giabarinaix2/info.json create mode 100644 keyboards/giabalanai/keymaps/via_giabarinaix2/keymap.c create mode 100644 keyboards/giabalanai/keymaps/via_giabarinaix2/readme.md create mode 100644 keyboards/giabalanai/keymaps/via_giabarinaix2/rules.mk create mode 100644 keyboards/giabalanai/readme.md create mode 100644 keyboards/giabalanai/rules.mk (limited to 'keyboards') diff --git a/keyboards/giabalanai/config.h b/keyboards/giabalanai/config.h new file mode 100644 index 0000000000..efad053aae --- /dev/null +++ b/keyboards/giabalanai/config.h @@ -0,0 +1,294 @@ +/* +Copyright 2020 3araht + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* key matrix size */ +#define MATRIX_ROWS 12 +#define MATRIX_COLS 10 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { B5, B4, E6, D7, C6, D4 } +#define MATRIX_COL_PINS { B1, F7, F6, F5, F4, B3, B2, B6, D0, D1 } +#define MATRIX_ROW_PINS_RIGHT { D1, D0, D4, C6, D7, E6 } +#define MATRIX_COL_PINS_RIGHT { F4, F5, F6, F7, B1, B3, B2, C7, B7, F1 } + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D2 +#define SELECT_SOFT_SERIAL_SPEED 1 +/*Sets the protocol speed when using serial communication*/ +//Speeds: +//0: about 189kbps (Experimental only) +//1: about 137kbps (default) +//2: about 75kbps +//3: about 39kbps +//4: about 26kbps +//5: about 20kbps + +// Right side has to be the master since 1, LED data is output from right side, and 2, Audio pin is prepared on right side as a reserve. +#define MASTER_RIGHT + +// for "Generic" Promicro to be detected correctly as lefthand side (slave) +#define SPLIT_USB_DETECT + +//#define BACKLIGHT_PIN B7 +//#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +/* ws2812 RGB LED */ +#define RGB_DI_PIN D3 + +#ifdef RGBLIGHT_ENABLE +# define RGBLED_NUM 123 + +// Do not define "RGBLED_SPLIT" since somehow it doesn't work well yet. +// Even thhough "#define RGBLED_SPLIT { 60, 63 }" was set, LEDs on the sub keyboad side didn't turn on. +// Not sure but rgblight_sethsv_at() might not support RGBLED_SPLIT yet. +// Instead, LED data is tranferred from right side to the left via TRRS cable. + +# define RGBLIGHT_LIMIT_VAL 80 +# define RGBLIGHT_LAYERS + +// By default, LEDs of the buttons which are pressed turn on. +// # define RGBLIGHT_EFFECT_TWINKLE +// # define RGBLIGHT_EFFECT_KNIGHT + + +// RGBLIGHT LED MAP +// Right 1st row (12 LEDs) +// ENCODER +// Right 2nd .. 5th row(13, 12, 13, 12 LEDs) +// Left 1st .. 5th row (12 LEDs x 5 rows) + +# define RGBLIGHT_LED_MAP { \ + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, \ + 97, \ + 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, \ + 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, \ + 110, 109, 108, 107, 106, 105, 104, 103, 102, 101, 100, 99, 98, \ + 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, \ + \ + 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, \ + 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, \ + 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, \ + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, \ + 59, 58, 57, 56, 55, 54, 53, 52, 51, 50, 49, 48 \ + } +#endif + +#ifdef RGB_MATRIX_ENABLE +/* ws2812 RGB MATRIX */ +# define DRIVER_LED_TOTAL 123 +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses + +// for all fingers used at once. +# define LED_HITS_TO_REMEMBER 10 + +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 + +// the above brighness setting has no effect on rgb_matrix_set_color(). +// Use darker colors instead. +/* RGB darker COLORS */ +# define RGB_DARKWHITE 0x66, 0x66, 0x66 +# define RGB_DARKRED 0x66, 0x0, 0x0 +# define RGB_DARKCORAL 0x66, 0x31, 0x1E +# define RGB_DARKORANGE 0x66, 0x33, 0x0 +# define RGB_DARKGOLDENROD 0x56, 0x42, 0xD +# define RGB_DARKGOLD 0x66, 0x56, 0x0 +# define RGB_DARKYELLOW 0x66, 0x66, 0x0 +# define RGB_DARKCHARTREUSE 0x33, 0x66, 0x0 +# define RGB_DARKGREEN 0x0, 0x66, 0x0 +# define RGB_DARKSPRINGGREEN 0x0, 0x66, 0x33 +# define RGB_DARKTURQUOISE 0x1C, 0x2C, 0x2A +# define RGB_DARKTEAL 0x0, 0x33, 0x33 +# define RGB_DARKCYAN 0x0, 0x66, 0x66 +# define RGB_DARKAZURE 0x3D, 0x62, 0x66 +# define RGB_DARKBLUE 0x0, 0x0, 0x66 +# define RGB_DARKPURPLE 0x30, 0x0, 0x66 +# define RGB_DARKMAGENTA 0x66, 0x0, 0x66 +# define RGB_DARKPINK 0x66, 0x33, 0x4C + +// https://docs.qmk.fm/#/feature_rgb_matrix +// Enable suspend mode. +// # define RGB_DISABLE_WHEN_USB_SUSPENDED true + +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define ENABLE_RGB_MATRIX_CYCLE_ALL +// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif // RGB_MATRIX_ENABLE + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +// /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +// #define LOCKING_SUPPORT_ENABLE +// /* Locking resynchronize hack */ +// #define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 + +/* Audio */ +#ifdef AUDIO_ENABLE +# define AUDIO_PIN B5 // use EX1 = PB5 = PIN9 as Audio output +// #define DAC_SAMPLE_MAX 32768U +# define DAC_SAMPLE_MAX 65535U +// #define AUDIO_CLICKY +# define NO_MUSIC_MODE +// #define STARTUP_SONG SONG(FANTASIE_IMPROMPTU) +// #define STARTUP_SONG SONG(NOCTURNE_OP_9_NO_1) +// #define STARTUP_SONG SONG(USSR_ANTHEM) +// #define STARTUP_SONG SONG(CAMPANELLA) +#endif + +/* + * MIDI options + */ + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +#ifdef MIDI_ENABLE +# define MIDI_ADVANCED +// Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.) +# define MIDI_INITIAL_VELOCITY 117 +#endif // MIDI_ENABLE + +/* + * Encoder options + */ +#ifdef ENCODER_ENABLE +# define ENCODERS_PAD_A { } +# define ENCODERS_PAD_B { } +# define ENCODER_RESOLUTIONS { } +# define ENCODERS_PAD_A_RIGHT { B4 } +# define ENCODERS_PAD_B_RIGHT { B6 } +# define ENCODER_RESOLUTIONS_RIGHT { 4 } +# define TAP_CODE_DELAY 10 +#endif // ENCODER_ENABLE + +/* 2021/01/22 added to shrink firmware size */ +// NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods... +// #define NO_ACTION_TAPPING +// NO_ACTION_ONESHOT -388 bytes +#define NO_ACTION_ONESHOT diff --git a/keyboards/giabalanai/giabalanai.c b/keyboards/giabalanai/giabalanai.c new file mode 100644 index 0000000000..6f8e359479 --- /dev/null +++ b/keyboards/giabalanai/giabalanai.c @@ -0,0 +1,255 @@ +/* Copyright 2020 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "giabalanai.h" + +// the velocity difference from the velocity of the root note. +#define UNISON_VELOCITY_OFFSET 30 + +#ifdef RGBLIGHT_ENABLE +# define NO_LED 255 +/* Conversion map from keylocation (MATRIX_ROWS x2(split) x MATRIX_COLS) to led IDs. + led IDs are the number starts "0" from upper left corner of left side, + enumerated from left to right, from top to bottom. + Then emumeration follows to the right side, starting from "60". + + Note that the conversion from physical LED serial alighment to + the led IDs is done with RGBLIGHT_LED_MAP beforehand. */ + +# ifdef GIABARINAIX2 +const uint8_t PROGMEM convert_key_to_led[] = +{ + 0, 12, 24, 36, 48, 11, 23, 35, 47, 59, + 1, 13, 25, 37, 49, 10, 22, 34, 46, 58, + 2, 14, 26, 38, 50, 9, 21, 33, 45, 57, + 3, 15, 27, 39, 51, 8, 20, 32, 44, 56, + 4, 16, 28, 40, 52, 7, 19, 31, 43, 55, + 5, 17, 29, 41, 53, 6, 18, 30, 42, 54, + 119, 107, 95, 83, 71, 108, 96, 84, 72, 60, + 118, 106, 94, 82, 70, 109, 97, 85, 73, 61, + 117, 105, 93, 81, 69, 110, 98, 86, 74, 62, + 116, 104, 92, 80, 68, 111, 99, 87, 75, 63, + 115, 103, 91, 79, 67, 112, 100, 88, 76, 64, + 114, 102, 90, 78, 66, 113, 101, 89, 77, 65 +}; + +# else +const uint8_t PROGMEM convert_key_to_led[] = +{ +0, 12, 24, 36, 48, 11, 23, 35, 47, 59, +1, 13, 25, 37, 49, 10, 22, 34, 46, 58, +2, 14, 26, 38, 50, 9, 21, 33, 45, 57, +3, 15, 27, 39, 51, 8, 20, 32, 44, 56, +4, 16, 28, 40, 52, 7, 19, 31, 43, 55, +5, 17, 29, 41, 53, 6, 18, 30, 42, 54, + +85, 86, 87, 88, 89, 90, 91, NO_LED, NO_LED, NO_LED, +98, 99, 100, 101, 102, 103, 104, NO_LED, NO_LED, NO_LED, +NO_LED, 111, 112, 113, 114, 115, 116, NO_LED, NO_LED, NO_LED, +NO_LED, 97, 96, 95, 94, 93, 92, NO_LED, NO_LED, NO_LED, +NO_LED, 110, 109, 108, 107, 106, 105, NO_LED, NO_LED, NO_LED, +NO_LED, 122, 121, 120, 119, 118, 117, NO_LED, NO_LED, NO_LED +}; + +/* Top 2 rows on the right side (LED:60-84) are + duplicates of the bottom 2 rows (LED:85-122). + LED:97 = Encoder, + LED:110 don't have a duplicate on the top row, + LED:72 is used when r20 is pressed (not a duplicate) */ +const uint8_t PROGMEM convert_key_to_led2[] = +{ +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, + +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +60, 61, 62, 63, 64, 65, 66, NO_LED, NO_LED, NO_LED, +72, 73, 74, 75, 76, 77, 78, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, +NO_LED, NO_LED, 71, 70, 69, 68, 67, NO_LED, NO_LED, NO_LED, +NO_LED, 84, 83, 82, 81, 80, 79, NO_LED, NO_LED, NO_LED +}; +# endif +#endif // RGBLIGHT_ENABLE + +#ifdef RGB_MATRIX_ENABLE + +led_config_t g_led_config = { + { + { 74, 75, 98, 99, 122, 63, 86, 87, 110, 111 }, + { 73, 76, 97, 100, 121, 64, 85, 88, 109, 112 }, + { 72, 77, 96, 101, 120, 65, 84, 89, 108, 113 }, + { 71, 78, 95, 102, 119, 66, 83, 90, 107, 114 }, + { 70, 79, 94, 103, 118, 67, 82, 91, 106, 115 }, + { 69, 80, 93, 104, 117, 68, 81, 92, 105, 116 }, + { 26, 27, 28, 29, 30, 31, 32, NO_LED, NO_LED, NO_LED }, + { 50, 49, 48, 47, 46, 45, 44, NO_LED, NO_LED, NO_LED }, + { 25, 51, 52, 53, 54, 55, 56, NO_LED, NO_LED, NO_LED }, + { NO_LED, 12, 37, 36, 35, 34, 33, NO_LED, NO_LED, NO_LED }, + { NO_LED, 38, 39, 40, 41, 42, 43, NO_LED, NO_LED, NO_LED }, + { NO_LED, 62, 61, 60, 59, 58, 57, NO_LED, NO_LED, NO_LED } + }, { + { 120, 0 }, { 128, 0 }, { 136, 0 }, { 144, 0 }, { 152, 0 }, { 160, 0 }, { 168, 0 }, { 176, 0 }, { 184, 0 }, { 192, 0 }, { 200, 0 }, { 208, 0 }, + { 224, 32 }, + { 212, 16 }, { 204, 16 }, { 196, 16 }, { 188, 16 }, { 180, 16 }, { 172, 16 }, { 164, 16 }, { 156, 16 }, { 148, 16 }, { 140, 16 }, { 132, 16 }, { 124, 16 }, { 116, 16 }, + { 120, 32 }, { 128, 32 }, { 136, 32 }, { 144, 32 }, { 152, 32 }, { 160, 32 }, { 168, 32 }, { 176, 32 }, { 184, 32 }, { 192, 32 }, { 200, 32 }, { 208, 32 }, + { 212, 48 }, { 204, 48 }, { 196, 48 }, { 188, 48 }, { 180, 48 }, { 172, 48 }, { 164, 48 }, { 156, 48 }, { 148, 48 }, { 140, 48 }, { 132, 48 }, { 124, 48 }, { 116, 48 }, + { 120, 64 }, { 128, 64 }, { 136, 64 }, { 144, 64 }, { 152, 64 }, { 160, 64 }, { 168, 64 }, { 176, 64 }, { 184, 64 }, { 192, 64 }, { 200, 64 }, { 208, 64 }, + + { 88, 0 }, { 80, 0 }, { 72, 0 }, { 64, 0 }, { 56, 0 }, { 48, 0 }, { 40, 0 }, { 32, 0 }, { 24, 0 }, { 16, 0 }, { 8, 0 }, { 0, 0 }, + { 4, 16 }, { 12, 16 }, { 20, 16 }, { 28, 16 }, { 36, 16 }, { 44, 16 }, { 52, 16 }, { 60, 16 }, { 68, 16 }, { 76, 16 }, { 84, 16 }, { 92, 16 }, + { 96, 32 }, { 88, 32 }, { 80, 32 }, { 72, 32 }, { 64, 32 }, { 56, 32 }, { 48, 32 }, { 40, 32 }, { 32, 32 }, { 24, 32 }, { 16, 32 }, { 8, 32 }, + { 12, 48 }, { 20, 48 }, { 28, 48 }, { 36, 48 }, { 44, 48 }, { 52, 48 }, { 60, 48 }, { 68, 48 }, { 76, 48 }, { 84, 48 }, { 92, 48 }, { 100, 48 }, + { 104, 64 }, { 96, 64 }, { 88, 64 }, { 80, 64 }, { 72, 64 }, { 64, 64 }, { 56, 64 }, { 48, 64 }, { 40, 64 }, { 32, 64 }, { 24, 64 }, { 16, 64 } + }, { + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + } +}; + +// const uint8_t PROGMEM convert_led_location2number[] = { +// 74, 73, 72, 71, 70, 69, 68, 67, 66, 65, 64, 63, +// 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, +// 98, 97, 96, 95, 94, 93, 92, 91, 90, 89, 88, 87, +// 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, +// 122, 121, 120, 119, 118, 117, 116, 115, 114, 113, 112, 111, +// +// 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, +// 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, +// 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 12, +// 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, +// 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62 +// }; +#endif + +void my_process_midi4Bass(uint8_t channel, keyrecord_t *record, + uint8_t *chord_status, uint8_t chord, uint16_t root_note, bool is_single_bass) { + uint8_t velocity = midi_config.velocity; + if (record->event.pressed) { + if (chord_status[chord] == MIDI_INVALID_NOTE) { + uint8_t note = midi_compute_note(root_note); + if (is_single_bass) { + midi_send_noteon(&midi_device, channel, note, velocity); + } else { + midi_send_noteon(&midi_device, channel, note, velocity); + midi_send_noteon(&midi_device, channel, note + 12, velocity); // +1 Octave + } + dprintf("midi noteon channel:%d note:%d velocity:%d\n", channel, note, velocity); + chord_status[chord] = note; // store root_note status. + } + } else { + uint8_t note = chord_status[chord]; + if (note != MIDI_INVALID_NOTE) { + if (is_single_bass) { + midi_send_noteoff(&midi_device, channel, note, velocity); + } else { + midi_send_noteoff(&midi_device, channel, note, velocity); + midi_send_noteoff(&midi_device, channel, note + 12, velocity); // +1 Octave + } + dprintf("midi noteoff channel:%d note:%d velocity:%d\n", channel, note, velocity); + } + chord_status[chord] = MIDI_INVALID_NOTE; + } +} + +void my_process_midi4TriadChords(uint8_t channel, keyrecord_t *record, + uint8_t *chord_status, uint8_t chord, uint16_t root_note, + int8_t offset1, int8_t offset2, int8_t offset3) { + uint8_t velocity = midi_config.velocity; + if (record->event.pressed) { + if (chord_status[chord] == MIDI_INVALID_NOTE) { + uint8_t note = midi_compute_note(root_note); + midi_send_noteon(&midi_device, channel, note + offset1, velocity); + midi_send_noteon(&midi_device, channel, note + offset2, velocity); + midi_send_noteon(&midi_device, channel, note + offset3, velocity); + dprintf("midi noteon channel:%d note:%d velocity:%d\n", channel, note, velocity); + chord_status[chord] = note; // store root_note status. + } + } else { + uint8_t note = chord_status[chord]; + if (note != MIDI_INVALID_NOTE) { + midi_send_noteoff(&midi_device, channel, note + offset1, velocity); + midi_send_noteoff(&midi_device, channel, note + offset2, velocity); + midi_send_noteoff(&midi_device, channel, note + offset3, velocity); + dprintf("midi noteoff channel:%d note:%d velocity:%d\n", channel, note, velocity); + } + chord_status[chord] = MIDI_INVALID_NOTE; + } +} + +void my_process_midi(uint8_t channel, uint16_t keycode, keyrecord_t *record, uint8_t *my_tone_status, int8_t offset, bool melody_unison_suppress) { + + uint8_t tone = keycode - MIDI_TONE_MIN; + + uint8_t melody_unison_velocity; + if (melody_unison_suppress) { + if (midi_config.velocity > UNISON_VELOCITY_OFFSET){ + melody_unison_velocity = midi_config.velocity - UNISON_VELOCITY_OFFSET; + } else { + melody_unison_velocity = 0; + } + } else { + melody_unison_velocity = midi_config.velocity; + } + + if (record->event.pressed) { + if (my_tone_status[tone] == MIDI_INVALID_NOTE) { + uint8_t note = midi_compute_note(keycode); + midi_send_noteon(&midi_device, channel, note + offset, melody_unison_velocity); + dprintf("midi noteon channel:%d note:%d tone:%d velocity:%d\n", channel, note, tone, melody_unison_velocity); + my_tone_status[tone] = note; // store root_note status. + } + } else { + uint8_t note = my_tone_status[tone]; + if (note != MIDI_INVALID_NOTE) { + midi_send_noteoff(&midi_device, channel, note + offset, melody_unison_velocity); + dprintf("midi noteoff channel:%d note:%d velocity:%d\n", channel, note, melody_unison_velocity); + } + my_tone_status[tone] = MIDI_INVALID_NOTE; + } +} + +#ifdef RGBLIGHT_ENABLE +void keylight_manager(keyrecord_t *record, uint8_t hue, uint8_t sat, uint8_t val, uint8_t keylocation) { + if (keylocation == NO_LED) { + return; // do nothing. +# ifdef CONSOLE_ENABLE + uprintf("keylight_manager, NO_LED\n"); +# endif + } + + if (record->event.pressed) { + rgblight_sethsv_at(hue, sat, val, keylocation); + } else { + rgblight_sethsv_at(HSV_BLACK, keylocation); + } +} + +#endif // RGBLIGHT_ENABLE + diff --git a/keyboards/giabalanai/giabalanai.h b/keyboards/giabalanai/giabalanai.h new file mode 100644 index 0000000000..df4759f00f --- /dev/null +++ b/keyboards/giabalanai/giabalanai.h @@ -0,0 +1,132 @@ +/* Copyright 2020 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT( \ + l00, l01, l02, l03, l04, l05, l06, l07, l08, l09, l0a, l0b, \ + l10, l11, l12, l13, l14, l15, l16, l17, l18, l19, l1a, l1b, \ + l20, l21, l22, l23, l24, l25, l26, l27, l28, l29, l2a, l2b, \ + l30, l31, l32, l33, l34, l35, l36, l37, l38, l39, l3a, l3b, \ + l40, l41, l42, l43, l44, l45, l46, l47, l48, l49, l4a, l4b, \ + \ + r20, \ + r00, r01, r02, r03, r04, r05, r06, r07, r08, r09, r0a, r0b, renc, \ + r10, r11, r12, r13, r14, r15, r16, r17, r18, r19, r1a, r1b, r1c, \ + r21, r22, r23, r24, r25, r26, r27, r28, r29, r2a, r2b, r2c \ +) { \ + { l00, l10, l20, l30, l40, l0b, l1b, l2b, l3b, l4b }, \ + { l01, l11, l21, l31, l41, l0a, l1a, l2a, l3a, l4a }, \ + { l02, l12, l22, l32, l42, l09, l19, l29, l39, l49 }, \ + { l03, l13, l23, l33, l43, l08, l18, l28, l38, l48 }, \ + { l04, l14, l24, l34, l44, l07, l17, l27, l37, l47 }, \ + { l05, l15, l25, l35, l45, l06, l16, l26, l36, l46 }, \ + \ + { r00, r01, r02, r03, r04, r05, r06, KC_NO, KC_NO, KC_NO }, \ + { r10, r11, r12, r13, r14, r15, r16, KC_NO, KC_NO, KC_NO }, \ + { r20, r21, r22, r23, r24, r25, r26, KC_NO, KC_NO, KC_NO }, \ + { KC_NO, renc, r0b, r0a, r09, r08, r07, KC_NO, KC_NO, KC_NO }, \ + { KC_NO, r1c, r1b, r1a, r19, r18, r17, KC_NO, KC_NO, KC_NO }, \ + { KC_NO, r2c, r2b, r2a, r29, r28, r27, KC_NO, KC_NO, KC_NO } \ +} + +#define LAYOUT_giabarinaix2( \ + l00, l01, l02, l03, l04, l05, l06, l07, l08, l09, l0a, l0b, \ + l10, l11, l12, l13, l14, l15, l16, l17, l18, l19, l1a, l1b, \ + l20, l21, l22, l23, l24, l25, l26, l27, l28, l29, l2a, l2b, \ + l30, l31, l32, l33, l34, l35, l36, l37, l38, l39, l3a, l3b, \ + l40, l41, l42, l43, l44, l45, l46, l47, l48, l49, l4a, l4b, \ + \ + r00, r01, r02, r03, r04, r05, r06, r07, r08, r09, r0a, r0b, \ + r10, r11, r12, r13, r14, r15, r16, r17, r18, r19, r1a, r1b, \ + r20, r21, r22, r23, r24, r25, r26, r27, r28, r29, r2a, r2b, \ + r30, r31, r32, r33, r34, r35, r36, r37, r38, r39, r3a, r3b, \ + r40, r41, r42, r43, r44, r45, r46, r47, r48, r49, r4a, r4b \ +) { \ + { l00, l10, l20, l30, l40, l0b, l1b, l2b, l3b, l4b }, \ + { l01, l11, l21, l31, l41, l0a, l1a, l2a, l3a, l4a }, \ + { l02, l12, l22, l32, l42, l09, l19, l29, l39, l49 }, \ + { l03, l13, l23, l33, l43, l08, l18, l28, l38, l48 }, \ + { l04, l14, l24, l34, l44, l07, l17, l27, l37, l47 }, \ + { l05, l15, l25, l35, l45, l06, l16, l26, l36, l46 }, \ + \ + { r4b, r3b, r2b, r1b, r0b, r40, r30, r20, r10, r00 }, \ + { r4a, r3a, r2a, r1a, r0a, r41, r31, r21, r11, r01 }, \ + { r49, r39, r29, r19, r09, r42, r32, r22, r12, r02 }, \ + { r48, r38, r28, r18, r08, r43, r33, r23, r13, r03 }, \ + { r47, r37, r27, r17, r07, r44, r34, r24, r14, r04 }, \ + { r46, r36, r26, r16, r06, r45, r35, r25, r15, r05 } \ +} + + +#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH + +#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G +#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D +#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B + +#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN +#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O +#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH + +#define _________________NUMBER_L__________________ KC_1, KC_2, KC_3, KC_4, KC_5 +#define _________________NUMBER_R__________________ KC_6, KC_7, KC_8, KC_9, KC_0 + +#define _________________FUNC__L___________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 +#define _________________FUNC__R___________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 + +#ifdef RGBLIGHT_ENABLE + +extern const uint8_t PROGMEM convert_key_to_led[]; +# ifndef GIABARINAIX2 +extern const uint8_t PROGMEM convert_key_to_led2[]; +# endif +#endif // RGBLIGHT_ENABLE + +// #ifdef RGB_MATRIX_ENABLE +// extern const uint8_t PROGMEM convert_led_location2number[]; +// #endif + +extern MidiDevice midi_device; +void my_process_midi4Bass(uint8_t channel, keyrecord_t *record, + uint8_t *chord_status, uint8_t chord, uint16_t root_note, bool is_single_bass); + +void my_process_midi4TriadChords(uint8_t channel, keyrecord_t *record, + uint8_t *chord_status, uint8_t chord, uint16_t root_note, + int8_t offset1, int8_t offset2, int8_t offset3); + +void my_process_midi(uint8_t channel, uint16_t keycode, keyrecord_t *record, uint8_t *my_tone_status, int8_t offset, bool melody_unison_suppress); + + +#ifdef RGBLIGHT_ENABLE +void keylight_manager(keyrecord_t *record, uint8_t hue, uint8_t sat, uint8_t val, uint8_t keylocation); +#endif // RGBLIGHT_ENABLE diff --git a/keyboards/giabalanai/info.json b/keyboards/giabalanai/info.json new file mode 100644 index 0000000000..b0b52b4ab8 --- /dev/null +++ b/keyboards/giabalanai/info.json @@ -0,0 +1,125 @@ +{ + "keyboard_name": "giabalanai", + "manufacturer": "3araht", + "url": "https://github.com/3araht", + "maintainer": "3araht", + "usb": { + "vid": "0xFEED", + "pid": "0xF4B0", + "device_version": "0.0.1" + }, + "layouts": { + "LAYOUT": { + "layout": [ + {"label": "l00", "x": 0, "y": 0}, + {"label": "l01", "x": 1, "y": 0}, + {"label": "l02", "x": 2, "y": 0}, + {"label": "l03", "x": 3, "y": 0}, + {"label": "l04", "x": 4, "y": 0}, + {"label": "l05", "x": 5, "y": 0}, + {"label": "l06", "x": 6, "y": 0}, + {"label": "l07", "x": 7, "y": 0}, + {"label": "l08", "x": 8, "y": 0}, + {"label": "l09", "x": 9, "y": 0}, + {"label": "l0a", "x": 10, "y": 0}, + {"label": "l0b", "x": 11, "y": 0}, + + {"label": "l10", "x": 0.5, "y": 1}, + {"label": "l11", "x": 1.5, "y": 1}, + {"label": "l12", "x": 2.5, "y": 1}, + {"label": "l13", "x": 3.5, "y": 1}, + {"label": "l14", "x": 4.5, "y": 1}, + {"label": "l15", "x": 5.5, "y": 1}, + {"label": "l16", "x": 6.5, "y": 1}, + {"label": "l17", "x": 7.5, "y": 1}, + {"label": "l18", "x": 8.5, "y": 1}, + {"label": "l19", "x": 9.5, "y": 1}, + {"label": "l1a", "x": 10.5, "y": 1}, + {"label": "l1b", "x": 11.5, "y": 1}, + + {"label": "r20", "x": 14.5, "y": 1}, + + {"label": "l20", "x": 1, "y": 2}, + {"label": "l21", "x": 2, "y": 2}, + {"label": "l22", "x": 3, "y": 2}, + {"label": "l23", "x": 4, "y": 2}, + {"label": "l24", "x": 5, "y": 2}, + {"label": "l25", "x": 6, "y": 2}, + {"label": "l26", "x": 7, "y": 2}, + {"label": "l27", "x": 8, "y": 2}, + {"label": "l28", "x": 9, "y": 2}, + {"label": "l29", "x": 10, "y": 2}, + {"label": "l2a", "x": 11, "y": 2}, + {"label": "l2b", "x": 12, "y": 2}, + + {"label": "r00", "x": 15, "y": 2}, + {"label": "r01", "x": 16, "y": 2}, + {"label": "r02", "x": 17, "y": 2}, + {"label": "r03", "x": 18, "y": 2}, + {"label": "r04", "x": 19, "y": 2}, + {"label": "r05", "x": 20, "y": 2}, + {"label": "r06", "x": 21, "y": 2}, + {"label": "r07", "x": 22, "y": 2}, + {"label": "r08", "x": 23, "y": 2}, + {"label": "r09", "x": 24, "y": 2}, + {"label": "r0a", "x": 25, "y": 2}, + {"label": "r0b", "x": 26, "y": 2}, + + {"label": "renc", "x": 27.5, "y": 2}, + + {"label": "l30", "x": 1.5, "y": 3}, + {"label": "l31", "x": 2.5, "y": 3}, + {"label": "l32", "x": 3.5, "y": 3}, + {"label": "l33", "x": 4.5, "y": 3}, + {"label": "l34", "x": 5.5, "y": 3}, + {"label": "l35", "x": 6.5, "y": 3}, + {"label": "l36", "x": 7.5, "y": 3}, + {"label": "l37", "x": 8.5, "y": 3}, + {"label": "l38", "x": 9.5, "y": 3}, + {"label": "l39", "x": 10.5, "y": 3}, + {"label": "l3a", "x": 11.5, "y": 3}, + {"label": "l3b", "x": 12.5, "y": 3}, + + {"label": "r10", "x": 14.5, "y": 3}, + {"label": "r11", "x": 15.5, "y": 3}, + {"label": "r12", "x": 16.5, "y": 3}, + {"label": "r13", "x": 17.5, "y": 3}, + {"label": "r14", "x": 18.5, "y": 3}, + {"label": "r15", "x": 19.5, "y": 3}, + {"label": "r16", "x": 20.5, "y": 3}, + {"label": "r17", "x": 21.5, "y": 3}, + {"label": "r18", "x": 22.5, "y": 3}, + {"label": "r19", "x": 23.5, "y": 3}, + {"label": "r1a", "x": 24.5, "y": 3}, + {"label": "r1b", "x": 25.5, "y": 3}, + {"label": "r1c", "x": 26.5, "y": 3}, + + {"label": "l40", "x": 2, "y": 4}, + {"label": "l41", "x": 3, "y": 4}, + {"label": "l42", "x": 4, "y": 4}, + {"label": "l43", "x": 5, "y": 4}, + {"label": "l44", "x": 6, "y": 4}, + {"label": "l45", "x": 7, "y": 4}, + {"label": "l46", "x": 8, "y": 4}, + {"label": "l47", "x": 9, "y": 4}, + {"label": "l48", "x": 10, "y": 4}, + {"label": "l49", "x": 11, "y": 4}, + {"label": "l4a", "x": 12, "y": 4}, + {"label": "l4b", "x": 13, "y": 4}, + + {"label": "r21", "x": 15, "y": 4}, + {"label": "r22", "x": 16, "y": 4}, + {"label": "r23", "x": 17, "y": 4}, + {"label": "r24", "x": 18, "y": 4}, + {"label": "r25", "x": 19, "y": 4}, + {"label": "r26", "x": 20, "y": 4}, + {"label": "r27", "x": 21, "y": 4}, + {"label": "r28", "x": 22, "y": 4}, + {"label": "r29", "x": 23, "y": 4}, + {"label": "r2a", "x": 24, "y": 4}, + {"label": "r2b", "x": 25, "y": 4}, + {"label": "r2c", "x": 26, "y": 4} + ] + } + } +} diff --git a/keyboards/giabalanai/keymaps/2firmware/config.h b/keyboards/giabalanai/keymaps/2firmware/config.h new file mode 100644 index 0000000000..a9c772adef --- /dev/null +++ b/keyboards/giabalanai/keymaps/2firmware/config.h @@ -0,0 +1,9 @@ +#pragma once + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +// #define MASTER_LEFT +// #define MASTER_RIGHT +#define EE_HANDS diff --git a/keyboards/giabalanai/keymaps/2firmware/keymap.c b/keyboards/giabalanai/keymaps/2firmware/keymap.c new file mode 100644 index 0000000000..2877f8ecd8 --- /dev/null +++ b/keyboards/giabalanai/keymaps/2firmware/keymap.c @@ -0,0 +1,739 @@ +/* Copyright 2020 3araht + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +#include "split_util.h" +#include "print.h" +#include "version.h" + +// Alias layout macros that expand groups of keys. +#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) + +#define DF_QWER DF(_QWERTY) +#define DF_COLE DF(_COLEMAK) +#define MO_ADJ MO(_ADJUST) +// Long press: go to _FN layer, tap: MUTE +#define FN_MUTE LT(_FN, KC_MUTE) +#define SHIF_UP RSFT_T(KC_UP) +#define ADJ_EIS LT(_ADJUST,KC_LANG2) +#define MIS_KAN LT(_MISC,KC_LANG1) + +// Used to set octave to MI_OCT_0 +extern midi_config_t midi_config; +uint8_t midi_bass_ch = 0, midi_chord_ch = 0; // By default, all use the same channel. + +// UNISON flags +static bool melody_dyad_high = false; // true when +1 octave unison dyad is enabled. +static bool melody_dyad_low = false; // true when -1 octave unison dyad is enabled. + +static bool melody_unison_suppress = true; // true: velocity of octave unison note is suppressd to UNISON_VELOCITY_RATIO + +// To record the status of Bass Chord (single or dyad, default: dyad.) +typedef union { + uint32_t raw; + struct { + bool isSingleBass:1; + }; +} user_config_t; +user_config_t user_config; + +#define IS_SINGLE_BASS() (user_config.isSingleBass) + +#ifdef RGBLIGHT_ENABLE +/* used to specify there is no LED on the keylocation. */ +# define NO_LED 255 +#endif // RGBLIGHT_ENABLE + + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _C_SYSTEM_BASE, // MIDI C-system + _FAKE_B_SYSTEM, // MIDI fake B-system doesn't have correct assignments on top two rows. The bottom 3 rows are B-system. + _C_SYSTEM_BASS2ROW, // counter bass system + _C_SYSTEM_ENTIRELY, // single notes for both left and right keybaords. + _CHROMATONE, + _CFLIP_BASS2ROW, // 180 degree flipped layout on right side keyboard + _QWERTY, + _COLEMAK, + _ADJUST, // for Fn keys, etc. + _FN // for changing layers, octaves, etc. +}; + +// Defines the keycodes used by our macros in process_record_user +enum custom_keycodes { + + // MIDI Chord Keycodes - Root notes + MY_CHORD_MIN = SAFE_RANGE, + + MI_CH_Cr = MY_CHORD_MIN, + MI_CH_Csr, + MI_CH_Dbr = MI_CH_Csr, + MI_CH_Dr, + MI_CH_Dsr, + MI_CH_Ebr = MI_CH_Dsr, + MI_CH_Er, + MI_CH_Fr, + MI_CH_Fsr, + MI_CH_Gbr = MI_CH_Fsr, + MI_CH_Gr, + MI_CH_Gsr, + MI_CH_Abr = MI_CH_Gsr, + MI_CH_Ar, + MI_CH_Asr, + MI_CH_Bbr = MI_CH_Asr, + MI_CH_Br, + + // MIDI Chord Keycodes - Major + + MI_CH_C, + MI_CH_Cs, + MI_CH_Db = MI_CH_Cs, + MI_CH_D, + MI_CH_Ds, + MI_CH_Eb = MI_CH_Ds, + MI_CH_E, + MI_CH_F, + MI_CH_Fs, + MI_CH_Gb = MI_CH_Fs, + MI_CH_G, + MI_CH_Gs, + MI_CH_Ab = MI_CH_Gs, + MI_CH_A, + MI_CH_As, + MI_CH_Bb = MI_CH_As, + MI_CH_B, + + // MIDI Chord Keycodes Minor + + MI_CH_Cm, + MI_CH_Csm, + MI_CH_Dbm = MI_CH_Csm, + MI_CH_Dm, + MI_CH_Dsm, + MI_CH_Ebm = MI_CH_Dsm, + MI_CH_Em, + MI_CH_Fm, + MI_CH_Fsm, + MI_CH_Gbm = MI_CH_Fsm, + MI_CH_Gm, + MI_CH_Gsm, + MI_CH_Abm = MI_CH_Gsm, + MI_CH_Am, + MI_CH_Asm, + MI_CH_Bbm = MI_CH_Asm, + MI_CH_Bm, + + //MIDI Chord Keycodes Dominant Seventh + + MI_CH_CDom7, + MI_CH_CsDom7, + MI_CH_DbDom7 = MI_CH_CsDom7, + MI_CH_DDom7, + MI_CH_DsDom7, + MI_CH_EbDom7 = MI_CH_DsDom7, + MI_CH_EDom7, + MI_CH_FDom7, + MI_CH_FsDom7, + MI_CH_GbDom7 = MI_CH_FsDom7, + MI_CH_GDom7, + MI_CH_GsDom7, + MI_CH_AbDom7 = MI_CH_GsDom7, + MI_CH_ADom7, + MI_CH_AsDom7, + MI_CH_BbDom7 = MI_CH_AsDom7, + MI_CH_BDom7, + + // MIDI Chord Keycodes Diminished Seventh + + MI_CH_CDim7, + MI_CH_CsDim7, + MI_CH_DbDim7 = MI_CH_CsDim7, + MI_CH_DDim7, + MI_CH_DsDim7, + MI_CH_EbDim7 = MI_CH_DsDim7, + MI_CH_EDim7, + MI_CH_FDim7, + MI_CH_FsDim7, + MI_CH_GbDim7 = MI_CH_FsDim7, + MI_CH_GDim7, + MI_CH_GsDim7, + MI_CH_AbDim7 = MI_CH_GsDim7, + MI_CH_ADim7, + MI_CH_AsDim7, + MI_CH_BbDim7 = MI_CH_AsDim7, + MI_CH_BDim7, + + MY_CHORD_MAX = MI_CH_BDim7, + + VERSION, + CSYSTEM, // C-SYSTEM layout + BSYSTEM, // B-SYSTEM layout + CNTBASC, // CouNTer BASs C-system layout + CSYSALL, // C-SYStem ALL layout + CHRTONE, // CHRomaTONE layout + CFLIP2B, // C-system FLIPped 2(to) Backwards + TGLBASS, // ToGgLe BASS unison + TGLMICH, // ToGgLe MIdi CHannel separation + MELDYAL, // MELody DYad Low + MELODYS, // MELODY Single + MELDYAH, // MELody DYad High + TGLUVEL // ToGgLe Unison VELocity +}; + +#define MY_CHORD_COUNT (MY_CHORD_MAX - MY_CHORD_MIN + 1) +static uint8_t chord_status[MY_CHORD_COUNT]; +static uint8_t my_tone_status[MIDI_TONE_COUNT]; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* C-system Base */ + [_C_SYSTEM_BASE] = LAYOUT( + MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, + MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs, + MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm, + MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7, + MI_CH_DbDim7, MI_CH_AbDim7, MI_CH_EbDim7, MI_CH_BbDim7, MI_CH_FDim7, MI_CH_CDim7, MI_CH_GDim7, MI_CH_DDim7, MI_CH_ADim7, MI_CH_EDim7, MI_CH_BDim7, MI_CH_FsDim7, + + MI_Fs_2, + MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE, + MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, + MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5 + ), + + /* fake B-system */ + [_FAKE_B_SYSTEM] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + + MI_Ab_2, + MI_A_2, MI_C_3, MI_Eb_3, MI_Gb_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Gb_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Gb_5, _______, + MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, + MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5 + ), + + /* BASS2row */ + [_C_SYSTEM_BASS2ROW] = LAYOUT( + MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Csr, MI_CH_Gsr, MI_CH_Dsr, MI_CH_Asr, + MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, + MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs, + MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm, + MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7, + + MI_Fs_2, + MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, _______, + MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, + MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5 + ), + + /* C-system entirely */ + [_C_SYSTEM_ENTIRELY] = LAYOUT( + MI_BENDU, XXXXXXX, XXXXXXX, MI_Db, MI_E, MI_G, MI_Bb, MI_Db_1, MI_E_1, MI_G_1, MI_Bb_1, MI_Db_2, + MI_BENDD, XXXXXXX, MI_C, MI_Eb, MI_Fs, MI_A, MI_C_1, MI_Eb_1, MI_Fs_1, MI_A_1, MI_C_2, MI_Eb_2, + XXXXXXX, XXXXXXX, MI_D, MI_F, MI_Ab, MI_B, MI_D_1, MI_F_1, MI_Ab_1, MI_B_1, MI_D_2, MI_F_2, + XXXXXXX, MI_Db, MI_E, MI_G, MI_Bb, MI_Db_1, MI_E_1, MI_G_1, MI_Bb_1, MI_Db_2, MI_E_2, MI_G_2, + MI_C, MI_Eb, MI_Fs, MI_A, MI_C_1, MI_Eb_1, MI_Fs_1, MI_A_1, MI_C_2, MI_Eb_2, MI_Fs_2, MI_A_2, + + MI_Fs_2, + MI_Ab_2, MI_B_2, MI_D_3, MI_F_3, MI_Ab_3, MI_B_3, MI_D_4, MI_F_4, MI_Ab_4, MI_B_4, MI_D_5, MI_F_5, FN_MUTE, + MI_G_2, MI_Bb_2, MI_Db_3, MI_E_3, MI_G_3, MI_Bb_3, MI_Db_4, MI_E_4, MI_G_4, MI_Bb_4, MI_Db_5, MI_E_5, MI_G_5, + MI_A_2, MI_C_3, MI_Eb_3, MI_Fs_3, MI_A_3, MI_C_4, MI_Eb_4, MI_Fs_4, MI_A_4, MI_C_5, MI_Eb_5, MI_Fs_5 + ), + + /* Chromatone */ + [_CHROMATONE] = LAYOUT( + MI_Db, MI_Eb, MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, + MI_D, MI_E, MI_Fs, MI_Ab, MI_Bb, MI_C_1, MI_D_1, MI_E_1, MI_Fs_1, MI_Ab_1, MI_Bb_1, MI_C_2, + MI_Eb, MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_Db_2, + MI_E, MI_Fs, MI_Ab, MI_Bb, MI_C_1, MI_D_1, MI_E_1, MI_Fs_1, MI_Ab_1, MI_Bb_1, MI_C_2, MI_D_2, + MI_F, MI_G, MI_A, MI_B, MI_Db_1, MI_Eb_1, MI_F_1, MI_G_1, MI_A_1, MI_B_1, MI_Db_2, MI_Eb_2, + + MI_C_2, + MI_Db_2, MI_Eb_2, MI_F_2, MI_G_2, MI_A_2, MI_B_2, MI_Db_3, MI_Eb_3, MI_F_3, MI_G_3, MI_A_3, MI_B_3, FN_MUTE, + MI_C_2, MI_D_2, MI_E_2, MI_Gb_2, MI_Ab_2, MI_Bb_2, MI_C_3, MI_D_3, MI_E_3, MI_Gb_3, MI_Ab_3, MI_Bb_3, MI_C_4, + MI_Db_2, MI_Eb_2, MI_F_2, MI_G_2, MI_A_2, MI_B_2, MI_Db_3, MI_Eb_3, MI_F_3, MI_G_3, MI_A_3, MI_B_3 + ), + + [_CFLIP_BASS2ROW] = LAYOUT( + MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, MI_CH_Csr, MI_CH_Gsr, MI_CH_Dsr, MI_CH_Asr, + MI_CH_Dbr, MI_CH_Abr, MI_CH_Ebr, MI_CH_Bbr, MI_CH_Fr, MI_CH_Cr, MI_CH_Gr, MI_CH_Dr, MI_CH_Ar, MI_CH_Er, MI_CH_Br, MI_CH_Fsr, + MI_CH_Db, MI_CH_Ab, MI_CH_Eb, MI_CH_Bb, MI_CH_F, MI_CH_C, MI_CH_G, MI_CH_D, MI_CH_A, MI_CH_E, MI_CH_B, MI_CH_Fs, + MI_CH_Dbm, MI_CH_Abm, MI_CH_Ebm, MI_CH_Bbm, MI_CH_Fm, MI_CH_Cm, MI_CH_Gm, MI_CH_Dm, MI_CH_Am, MI_CH_Em, MI_CH_Bm, MI_CH_Fsm, + MI_CH_DbDom7, MI_CH_AbDom7, MI_CH_EbDom7, MI_CH_BbDom7, MI_CH_FDom7, MI_CH_CDom7, MI_CH_GDom7, MI_CH_DDom7, MI_CH_ADom7, MI_CH_EDom7, MI_CH_BDom7, MI_CH_FsDom7, + + MI_G_5, + MI_F_5, MI_D_5, MI_B_4, MI_Ab_4, MI_F_4, MI_D_4, MI_B_3, MI_Ab_3, MI_F_3, MI_D_3, MI_B_2, MI_Ab_2, FN_MUTE, + MI_Fs_5, MI_Eb_5, MI_C_5, MI_A_4, MI_Fs_4, MI_Eb_4, MI_C_4, MI_A_3, MI_Fs_3, MI_Eb_3, MI_C_3, MI_A_2, MI_Fs_2, + MI_E_5, MI_Db_5, MI_Bb_4, MI_G_4, MI_E_4, MI_Db_4, MI_Bb_3, MI_G_3, MI_E_3, MI_Db_3, MI_Bb_2, MI_G_2 + ), + + /* QWERTY */ + [_QWERTY] = LAYOUT_wrapper( + KC_GESC, _________________NUMBER_L__________________, _________________NUMBER_R__________________, KC_BSPC, + KC_TAB, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_DEL, + KC_CAPS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_ENT, + KC_LSFT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_RSFT, + KC_LCTL, KC_LGUI, KC_LALT, ADJ_EIS, KC_SPC, KC_SPC, KC_LANG1, KC_APP, MO_ADJ, KC_LEFT, KC_DOWN, KC_RGHT, + + _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + /* COLEMAK */ + [_COLEMAK] = LAYOUT_wrapper( + KC_GESC, _________________NUMBER_L__________________, _________________NUMBER_R__________________, KC_BSPC, + KC_TAB, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_DEL, + KC_LCTL, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_ENT, + KC_LSFT, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________, SHIF_UP, + KC_CAPS, KC_LGUI, KC_LALT, ADJ_EIS, KC_SPC, KC_SPC, KC_LANG1, KC_APP, MO_ADJ, KC_LEFT, KC_DOWN, KC_RGHT, + + _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + /* ADJUST */ + [_ADJUST] = LAYOUT_wrapper( + _______, _________________FUNC__L___________________, _________________FUNC__R___________________, _______, + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, _______, + _______, KC_VOLD, KC_VOLU, KC_MUTE, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_GRV, _______, + _______, KC_BRID, KC_BRIU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_BSLS, _______, + + _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + + /* Fn */ + [_FN] = LAYOUT( + CSYSTEM, BSYSTEM, CNTBASC, CSYSALL, CHRTONE, CFLIP2B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, + DF_QWER, TGLBASS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + DF_COLE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TGLMICH, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + + XXXXXXX, + MI_OCT_N2, MI_OCT_N1, MI_OCT_0, MI_OCT_1, MI_OCT_2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, VERSION, EEP_RST, _______, + CSYSTEM, BSYSTEM, CNTBASC, CSYSALL, CHRTONE, CFLIP2B, XXXXXXX, XXXXXXX, XXXXXXX, MI_VELD, MI_VELU, XXXXXXX, RGB_TOG, + XXXXXXX, TGLBASS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TGLUVEL, MELDYAL, MELODYS, MELDYAH + ) +}; + +#if defined(ENCODER_MAP_ENABLE) +const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { + [_C_SYSTEM_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, + [_FAKE_B_SYSTEM] = { ENCODER_CCW_CW(_______, _______) }, + [_C_SYSTEM_BASS2ROW] = { ENCODER_CCW_CW(_______, _______) }, + [_C_SYSTEM_ENTIRELY] = { ENCODER_CCW_CW(_______, _______) }, + [_CHROMATONE] = { ENCODER_CCW_CW(_______, _______) }, + [_CFLIP_BASS2ROW] = { ENCODER_CCW_CW(_______, _______) }, + [_QWERTY] = { ENCODER_CCW_CW(_______, _______) }, + [_COLEMAK] = { ENCODER_CCW_CW(_______, _______) }, + [_ADJUST] = { ENCODER_CCW_CW(_______, _______) }, + [_FN] = { ENCODER_CCW_CW(_______, _______) }, +}; +#endif + +#ifdef RGBLIGHT_ENABLE + +// Light up adjust layer keys (left keyboard) +const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 10, HSV_ORANGE}, + {21, 2, HSV_ORANGE}, + {25, 3, HSV_ORANGE}, + {30, 5, HSV_ORANGE}, + {37, 2, HSV_ORANGE}, + {45, 2, HSV_ORANGE}, + {57, 2, HSV_ORANGE} +); + +// Light up fn layer keys +const rgblight_segment_t PROGMEM my_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS( // left keyboard + {0, 6, HSV_ORANGE}, // MIDI layouts + {11, 1, HSV_RED}, // RGB_TOG + {12, 1, HSV_WHITE}, // DF_QWER + {13, 1, HSV_CORAL}, // TGLBASS + {24, 1, HSV_WHITE}, // DF_COLE + {35, 1, HSV_TEAL}, // TGLMICH +#if 0 // Color Test + {36, 1, HSV_WHITE}, + {37, 1, HSV_RED}, + {38, 1, HSV_CORAL}, + {39, 1, HSV_ORANGE}, + {40, 1, HSV_GOLDENROD}, + {41, 1, HSV_GOLD}, + {42, 1, HSV_YELLOW}, + {43, 1, HSV_CHARTREUSE}, + {44, 1, HSV_GREEN}, + {45, 1, HSV_SPRINGGREEN}, + {46, 1, HSV_TURQUOISE}, + {47, 1, HSV_TEAL}, + {48, 1, HSV_CYAN}, + {49, 1, HSV_AZURE}, + {50, 1, HSV_BLUE}, + {51, 1, HSV_PURPLE}, + {52, 1, HSV_MAGENTA}, + {53, 1, HSV_PINK}, +#endif + // right keyboard + {60, 6, HSV_ORANGE}, // MIDI layouts + {74, 1, HSV_CORAL}, // TGLBASS + {85, 1, HSV_BLUE}, // MIDI Oct + {86, 1, HSV_CYAN}, // MIDI Oct + {87, 1, HSV_SPRINGGREEN}, // MIDI Oct + {88, 1, HSV_GREEN}, // MIDI Oct + {89, 1, HSV_CHARTREUSE}, // MIDI Oct + {96, 1, HSV_PINK}, // EEP_RST + {98, 6, HSV_ORANGE}, // MIDI layouts + {107, 1, HSV_YELLOW}, // MI_VELD + {108, 1, HSV_GREEN}, // MI_VELU + {110, 1, HSV_RED}, // RGB_TOG + {112, 1, HSV_CORAL}, // TGLBASS + {119, 1, HSV_CORAL}, // TGLUVEL + {120, 1, HSV_CYAN}, // MELDYAL + {121, 1, HSV_GOLD}, // MELODYS + {122, 1, HSV_SPRINGGREEN} // MELDYAH +); + + + +// Now define the array of layers. Later layers take precedence +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_fn_layer, my_adjust_layer); + +layer_state_t layer_state_set_user(layer_state_t state) { + // Both layers will light up if both kb layers are active + rgblight_set_layer_state(0, layer_state_cmp(state, _FN)); + rgblight_set_layer_state(1, layer_state_cmp(state, _ADJUST)); + return state; +}; + +#endif // RGBLIGHT_ENABLE + +void my_init(void){ + // Set octave to MI_OCT_0 + midi_config.octave = MI_OCT_0 - MIDI_OCTAVE_MIN; + // avoid using 127 since it is used as a special number in some sound sou