From a336c2c5005251e4cb0f3a62ccabdb4cfccad915 Mon Sep 17 00:00:00 2001 From: lokher Date: Tue, 6 Dec 2022 17:10:48 +0800 Subject: Merge upstream master to 2022 Q4 breaking change --- keyboards/rgbkb/mun/config.h | 159 --------- keyboards/rgbkb/mun/keymaps/default/config.h | 23 -- keyboards/rgbkb/mun/keymaps/default/keymap.c | 253 -------------- keyboards/rgbkb/mun/keymaps/peott-fr/config.h | 23 -- keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c | 81 ----- keyboards/rgbkb/mun/keymaps/via/config.h | 28 -- keyboards/rgbkb/mun/keymaps/via/keymap.c | 253 -------------- keyboards/rgbkb/mun/keymaps/xulkal2/config.h | 42 --- keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c | 249 -------------- keyboards/rgbkb/pan/config.h | 95 ------ keyboards/rgbkb/pan/keymaps/default/keymap.c | 120 ------- keyboards/rgbkb/pan/pan.c | 135 -------- keyboards/rgbkb/sol/config.h | 143 -------- keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c | 272 --------------- keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c | 336 ------------------- keyboards/rgbkb/sol/keymaps/default/keymap.c | 373 --------------------- keyboards/rgbkb/sol/keymaps/default/readme.md | 113 ------- keyboards/rgbkb/sol/keymaps/kageurufu/keymap.c | 98 ------ keyboards/rgbkb/sol/keymaps/kageurufu/rules.mk | 19 -- keyboards/rgbkb/sol/keymaps/xulkal/rules.mk | 24 -- keyboards/rgbkb/sol/keymaps/xyverz/keymap.c | 363 -------------------- keyboards/rgbkb/sol/keymaps/xyverz/rules.mk | 54 --- keyboards/rgbkb/sol/rev1/config.h | 35 -- keyboards/rgbkb/sol/rev1/rules.mk | 27 -- keyboards/rgbkb/sol/rev2/config.h | 65 ---- keyboards/rgbkb/sol/rev2/rules.mk | 35 -- keyboards/rgbkb/sol3/config.h | 177 ---------- keyboards/rgbkb/sol3/keymaps/default/config.h | 24 -- keyboards/rgbkb/sol3/keymaps/default/keymap.c | 173 ---------- keyboards/rgbkb/sol3/keymaps/kageurufu/config.h | 30 -- keyboards/rgbkb/sol3/keymaps/kageurufu/keymap.c | 61 ---- keyboards/rgbkb/sol3/keymaps/via/config.h | 30 -- keyboards/rgbkb/sol3/keymaps/via/keymap.c | 218 ------------ keyboards/rgbkb/zen/rev1/keymaps/333fred/config.h | 48 --- keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c | 145 -------- .../rgbkb/zen/rev1/keymaps/cwebster2/config.h | 28 -- keyboards/rgbkb/zen/rev1/keymaps/default/config.h | 42 --- keyboards/rgbkb/zen/rev1/keymaps/default/keymap.c | 98 ------ .../rgbkb/zen/rev1/keymaps/jwlawrence/config.h | 42 --- .../rgbkb/zen/rev1/keymaps/jwlawrence/keymap.c | 97 ------ .../rgbkb/zen/rev1/keymaps/kageurufu/keymap.c | 62 ---- keyboards/rgbkb/zen/rev1/keymaps/samae/config.h | 36 -- keyboards/rgbkb/zen/rev1/keymaps/samae/keymap.c | 79 ----- .../zen/rev1/keymaps/starcalleramethyst/config.h | 41 --- .../zen/rev1/keymaps/starcalleramethyst/keymap.c | 148 -------- keyboards/rgbkb/zen/rev1/keymaps/xyverz/config.h | 38 --- keyboards/rgbkb/zen/rev1/keymaps/xyverz/keymap.c | 172 ---------- keyboards/rgbkb/zen/rev2/config.h | 80 ----- keyboards/rgbkb/zen/rev2/keymaps/default/keymap.c | 117 ------- keyboards/rgbkb/zygomorph/keymaps/5x6pad/keymap.c | 282 ---------------- keyboards/rgbkb/zygomorph/keymaps/5x6pad/rules.mk | 32 -- keyboards/rgbkb/zygomorph/keymaps/default/keymap.c | 168 ---------- .../rgbkb/zygomorph/keymaps/default/readme.md | 120 ------- keyboards/rgbkb/zygomorph/keymaps/default/rules.mk | 32 -- .../rgbkb/zygomorph/keymaps/default_oled/keymap.c | 235 ------------- .../rgbkb/zygomorph/keymaps/default_oled/rules.mk | 32 -- .../rgbkb/zygomorph/keymaps/kageurufu/keymap.c | 85 ----- .../rgbkb/zygomorph/keymaps/kageurufu/rules.mk | 39 --- keyboards/rgbkb/zygomorph/keymaps/xulkal/rules.mk | 43 --- keyboards/rgbkb/zygomorph/rev1/config.h | 105 ------ 60 files changed, 6577 deletions(-) delete mode 100644 keyboards/rgbkb/mun/config.h delete mode 100644 keyboards/rgbkb/mun/keymaps/default/config.h delete mode 100644 keyboards/rgbkb/mun/keymaps/default/keymap.c delete mode 100644 keyboards/rgbkb/mun/keymaps/peott-fr/config.h delete mode 100644 keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c delete mode 100644 keyboards/rgbkb/mun/keymaps/via/config.h delete mode 100644 keyboards/rgbkb/mun/keymaps/via/keymap.c delete mode 100644 keyboards/rgbkb/mun/keymaps/xulkal2/config.h delete mode 100644 keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c delete mode 100644 keyboards/rgbkb/pan/config.h delete mode 100644 keyboards/rgbkb/pan/keymaps/default/keymap.c delete mode 100644 keyboards/rgbkb/pan/pan.c delete mode 100644 keyboards/rgbkb/sol/config.h delete mode 100644 keyboards/rgbkb/sol/keymaps/brianweyer/keymap.c delete mode 100644 keyboards/rgbkb/sol/keymaps/danielhklein/keymap.c delete mode 100644 keyboards/rgbkb/sol/keymaps/default/keymap.c delete mode 100644 keyboards/rgbkb/sol/keymaps/default/readme.md delete mode 100644 keyboards/rgbkb/sol/keymaps/kageurufu/keymap.c delete mode 100644 keyboards/rgbkb/sol/keymaps/kageurufu/rules.mk delete mode 100644 keyboards/rgbkb/sol/keymaps/xulkal/rules.mk delete mode 100644 keyboards/rgbkb/sol/keymaps/xyverz/keymap.c delete mode 100644 keyboards/rgbkb/sol/keymaps/xyverz/rules.mk delete mode 100644 keyboards/rgbkb/sol/rev1/config.h delete mode 100644 keyboards/rgbkb/sol/rev1/rules.mk delete mode 100644 keyboards/rgbkb/sol/rev2/config.h delete mode 100644 keyboards/rgbkb/sol/rev2/rules.mk delete mode 100644 keyboards/rgbkb/sol3/config.h delete mode 100644 keyboards/rgbkb/sol3/keymaps/default/config.h delete mode 100644 keyboards/rgbkb/sol3/keymaps/default/keymap.c delete mode 100644 keyboards/rgbkb/sol3/keymaps/kageurufu/config.h delete mode 100644 keyboards/rgbkb/sol3/keymaps/kageurufu/keymap.c delete mode 100644 keyboards/rgbkb/sol3/keymaps/via/config.h delete mode 100644 keyboards/rgbkb/sol3/keymaps/via/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/333fred/config.h delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/cwebster2/config.h delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/default/config.h delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/default/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/jwlawrence/config.h delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/jwlawrence/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/kageurufu/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/samae/config.h delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/samae/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/starcalleramethyst/config.h delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/starcalleramethyst/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/xyverz/config.h delete mode 100644 keyboards/rgbkb/zen/rev1/keymaps/xyverz/keymap.c delete mode 100644 keyboards/rgbkb/zen/rev2/config.h delete mode 100644 keyboards/rgbkb/zen/rev2/keymaps/default/keymap.c delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/5x6pad/keymap.c delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/5x6pad/rules.mk delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/default/keymap.c delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/default/readme.md delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/default/rules.mk delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/default_oled/keymap.c delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/default_oled/rules.mk delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/kageurufu/keymap.c delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/kageurufu/rules.mk delete mode 100644 keyboards/rgbkb/zygomorph/keymaps/xulkal/rules.mk delete mode 100644 keyboards/rgbkb/zygomorph/rev1/config.h (limited to 'keyboards/rgbkb') diff --git a/keyboards/rgbkb/mun/config.h b/keyboards/rgbkb/mun/config.h deleted file mode 100644 index 345f701e7f..0000000000 --- a/keyboards/rgbkb/mun/config.h +++ /dev/null @@ -1,159 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#pragma once - -#include "config_common.h" - -/* Matrix Configuration - Rows are doubled up */ -#define MATRIX_ROWS 14 -// Last pins reserved for encoder / touch encoder support -#define MATRIX_ROW_PINS { A1, A3, B3, A13, B15, NO_PIN, NO_PIN } -#define MATRIX_COLS 7 -#define MATRIX_COL_PINS { A0, B11, B0, B10, B12, B2, A8 } -#define MATRIX_IO_DELAY 5 - -#define BUSY_WAIT -#define BUSY_WAIT_INSTRUCTIONS 35 // Increase if two rows are pressed at the same time. -#define GPIO_INPUT_PIN_DELAY 10 - -/* Touchbar adjustments */ -#define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe -#define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe -#define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster -#define TOUCH_SEGMENTS 3 - -/* Encoder Configuration */ -#define ENCODERS_PAD_A { B8, B9 } -#define ENCODERS_PAD_B { A14, A15 } - -/* COL2ROW or ROW2COL */ -#define DIODE_DIRECTION COL2ROW - -/* CRC Configuration */ -#define CRC8_OPTIMIZE_SPEED -#define CRC8_USE_TABLE - -/* Split Keyboard Configuration */ -#define EE_HANDS -#define SPLIT_USB_DETECT -// also handles the SERIAL_USART_TX_PIN define -#define SOFT_SERIAL_PIN A9 -#define SERIAL_USART_TX_PAL_MODE 7 -#define SERIAL_USART_TIMEOUT 5 -#define SERIAL_USART_DRIVER SD1 -//#define SERIAL_USART_FULL_DUPLEX - Waiting on reunification pr -#if SERIAL_USART_FULL_DUPLEX - #define SERIAL_USART_RX_PIN A10 - #define SERIAL_USART_RX_PAL_MODE 7 - // Mun connects TX to TX and RX to RX as we were planning on i2c split, so we need pin swap for full duplex - #define SERIAL_USART_PIN_SWAP - #define SERIAL_USART_SPEED (2 * 1024 * 1024) -#else - #define SERIAL_USART_SPEED (1 * 1024 * 1024) -#endif - -/* Split Transport Features */ -#define SPLIT_TRANSPORT_MIRROR -#define SPLIT_LAYER_STATE_ENABLE -#define SPLIT_LED_STATE_ENABLE -#define SPLIT_TRANSACTION_IDS_KB TOUCH_ENCODER_SYNC, RGB_MENU_SYNC - -/* RGB LED Configuration */ -#define RGB_DI_PIN B5 -#define RGBLED_NUM 98 -#define RGBLED_SPLIT { 49, 49 } -#define RGBLIGHT_EFFECT_BREATHING -#define RGBLIGHT_EFFECT_RAINBOW_MOOD -#define RGBLIGHT_EFFECT_RAINBOW_SWIRL -#define RGBLIGHT_EFFECT_SNAKE -#define RGBLIGHT_EFFECT_KNIGHT -#define RGBLIGHT_EFFECT_CHRISTMAS -#define RGBLIGHT_EFFECT_STATIC_GRADIENT -#define RGBLIGHT_EFFECT_RGB_TEST -#define RGBLIGHT_EFFECT_ALTERNATING -#define RGBLIGHT_EFFECT_TWINKLE - -#define RGB_MATRIX_LED_COUNT 98 -#define RGB_MATRIX_SPLIT { 49, 49 } -#define RGB_MATRIX_CENTER { 128, 34 } -#define RGB_MATRIX_LED_FLUSH_LIMIT 33 -#define RGB_MATRIX_LED_PROCESS_LIMIT 10 -#define RGB_MATRIX_KEYPRESSES -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define RGB_DISABLE_WHEN_USB_SUSPENDED -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -#define ENABLE_RGB_MATRIX_ALPHAS_MODS -#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_BREATHING -#define ENABLE_RGB_MATRIX_BAND_SAT -#define ENABLE_RGB_MATRIX_BAND_VAL -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define ENABLE_RGB_MATRIX_CYCLE_ALL -#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -#define ENABLE_RGB_MATRIX_DUAL_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define ENABLE_RGB_MATRIX_RAINDROPS -#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define ENABLE_RGB_MATRIX_HUE_BREATHING -#define ENABLE_RGB_MATRIX_HUE_PENDULUM -#define ENABLE_RGB_MATRIX_HUE_WAVE -#define ENABLE_RGB_MATRIX_PIXEL_RAIN -#define ENABLE_RGB_MATRIX_PIXEL_FLOW -#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -#define ENABLE_RGB_MATRIX_TYPING_HEATMAP -#define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define ENABLE_RGB_MATRIX_SPLASH -#define ENABLE_RGB_MATRIX_MULTISPLASH -#define ENABLE_RGB_MATRIX_SOLID_SPLASH -#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -#if RGB_UNLIMITED_POWER - #define RGBLIGHT_LIMIT_VAL 255 - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 -#else - #define RGBLIGHT_LIMIT_VAL 127 - #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 127 -#endif - -#define WS2812_PWM_DRIVER PWMD3 -#define WS2812_PWM_CHANNEL 2 -#define WS2812_PWM_PAL_MODE 2 -#define WS2812_DMA_STREAM STM32_DMA1_STREAM3 -#define WS2812_DMA_CHANNEL 3 - -#define TOUCH_UPDATE_INTERVAL 33 -#define OLED_UPDATE_INTERVAL 33 -#define TAP_CODE_DELAY 5 - -#define WEAR_LEVELING_BACKING_SIZE 4096 -#define WEAR_LEVELING_LOGICAL_SIZE 2048 diff --git a/keyboards/rgbkb/mun/keymaps/default/config.h b/keyboards/rgbkb/mun/keymaps/default/config.h deleted file mode 100644 index 9fbbfc5901..0000000000 --- a/keyboards/rgbkb/mun/keymaps/default/config.h +++ /dev/null @@ -1,23 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#pragma once - -// No need for the single versions when multi performance isn't a problem =D -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#undef ENABLE_RGB_MATRIX_SPLASH -#undef ENABLE_RGB_MATRIX_SOLID_SPLASH - -// 20m timeout (20m * 60s * 1000mil) -// #define RGB_MATRIX_TIMEOUT 1200000 -#define RGB_DISABLE_WHEN_USB_SUSPENDED - -#define STM32_ONBOARD_EEPROM_SIZE 2048 diff --git a/keyboards/rgbkb/mun/keymaps/default/keymap.c b/keyboards/rgbkb/mun/keymaps/default/keymap.c deleted file mode 100644 index a1b9dcfe46..0000000000 --- a/keyboards/rgbkb/mun/keymaps/default/keymap.c +++ /dev/null @@ -1,253 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#include QMK_KEYBOARD_H -#include "common_oled.h" - -enum keymap_layers { - _QWERTY, - _COLEMAK, - _GAME, - _FN, - _ADJUST, - _VIA1, - _VIA2, - _VIA3 -}; - -enum keymap_keycodes { - // Disables touch processing - TCH_TOG = SAFE_RANGE, - MENU_BTN, - MENU_UP, - MENU_DN -}; - -// Default Layers -#define QWERTY DF(_QWERTY) -#define COLEMAK DF(_COLEMAK) -#define GAME DF(_GAME) - -// Momentary Layers -#define FN MO(_FN) -#define ADJUST MO(_ADJUST) - -#define FN_CAPS LT(_FN, KC_CAPS) -#define FN_ESC LT(_FN, KC_ESC) - -/* This keyboard is enabled with an RGB Menu Control system. -This functionality is enabled, but still requires a little configuration based on your exact setup. -The RGB Menu will appear on the Right Half's OLED and can be controlled by the MENU keycodes: -MENU_BTN - Triggers a button action for the menu -MENU_UP - Triggers an increase action for the menu -MENU_DN - Triggers a decrease action for the menu - -To finish configuration for your board, you will want to change the default keycodes for an encoder on the right half. -Encoder press keycode should be set to MENU_BTN, Clockwise should be MENU_UP, and Counter Clockwise should be MENU_DN. -Depending on where you add an encoder to the right half will determin in the default keymap where you should put those keycodes. -*/ - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* QWERTY - * .--------------------------------------------------------------. .--------------------------------------------------------------. - * | `~/ESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bckspc | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | FN/Caps| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Shift | Z | X | C | V | B | { | | } | N | M | , | . | / |Shft/Ent| - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Ctrl | Win | Alt | RGBTOG | Adjust | Space | Bksp | | Enter | Space | Left | Down | Up | Right | Ctrl | - * '--------+--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------' - * Encoder 1 Encoder 2 Encoder 3 Encoder 4 - * .-----------------------------------. .-----------------------------------. - * | VolUp | VolDn | VolUp | VolDn | | PgUp | PgDn | PgUp | PgDn | - * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------| - * | VolDn | VolUp | Next | Play | Prev | Touch Encoder Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI | - * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------' - */ - [_QWERTY] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, - KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJUST, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_RCTL, - - KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP, - KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD - ), - - [_COLEMAK] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______, - _______, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, _______, - _______, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_GAME] = LAYOUT( - _______, _______, _______, _______, _______, _______, KC_F1, KC_F5, _______, _______, _______, _______, _______, _______, - _______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F2, KC_F6, KC_Y, KC_U, KC_I, KC_O, KC_P, _______, - _______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F3, KC_F7, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______, - _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F4, KC_F8, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, - _______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_FN] = LAYOUT( - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, - _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PSCR, KC_PGUP, - _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_PGDN, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, TCH_TOG, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_ADJUST] = LAYOUT( - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, - _______, RGB_SAD, RGB_VAI, RGB_SAI, QK_BOOT, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, - _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______, - _______, RGB_SPD, _______, RGB_SPI, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, _______, GAME, - _______, RGB_RMOD,_______, RGB_MOD, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_NUM, QWERTY, COLEMAK, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_VIA1] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_VIA2] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_VIA3] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) - { - case MENU_BTN: - if (record->event.pressed) { - rgb_menu_selection(); - } - return false; - case MENU_UP: - if (record->event.pressed) { - rgb_menu_action(true); - } - return false; - case MENU_DN: - if (record->event.pressed) { - rgb_menu_action(false); - } - return false; - case TCH_TOG: - if (record->event.pressed) { - touch_encoder_toggle(); - } - return false; // Skip all further processing of this key - default: - return true; - } -} - -static void render_layer(void) { - // Host Keyboard Layer Status - oled_write_P(PSTR("Layer"), false); - switch (get_highest_layer(layer_state)) { - case _QWERTY: - oled_write_ln_P(PSTR("QWRTY"), false); - break; - case _COLEMAK: - oled_write_ln_P(PSTR("Colemk"), false); - break; - case _GAME: - oled_write_ln_P(PSTR("Game "), false); - break; - case _FN: - oled_write_ln_P(PSTR("FN "), false); - break; - case _ADJUST: - oled_write_ln_P(PSTR("Adjst"), false); - break; - default: - oled_write_ln_P(PSTR("Undef"), false); - } -} - -static void render_leds(void) -{ - // Host Keyboard LED Status - led_t led_state = host_keyboard_led_state(); - oled_write_P(led_state.num_lock ? PSTR("NUMLK") : PSTR(" "), false); - oled_write_P(led_state.caps_lock ? PSTR("CAPLK") : PSTR(" "), false); - oled_write_P(led_state.scroll_lock ? PSTR("SCRLK") : PSTR(" "), false); -} - -static void render_touch(void) -{ - // Host Touch LED Status - oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false); - oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); -} - -bool oled_task_user(void) { - if (is_keyboard_left()) { - render_icon(); - oled_write_P(PSTR(" "), false); - render_layer(); - oled_write_P(PSTR(" "), false); - render_leds(); - oled_write_P(PSTR(" "), false); - render_touch(); - } - else { - render_icon(); - oled_write_P(PSTR(" "), false); - render_rgb_menu(); - } - return false; -} - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - return OLED_ROTATION_270; -} diff --git a/keyboards/rgbkb/mun/keymaps/peott-fr/config.h b/keyboards/rgbkb/mun/keymaps/peott-fr/config.h deleted file mode 100644 index a0b6cced11..0000000000 --- a/keyboards/rgbkb/mun/keymaps/peott-fr/config.h +++ /dev/null @@ -1,23 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#pragma once - -// No need for the single versions when multi performance isn't a problem =D -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH - -// 20m timeout (20m * 60s * 1000mil) -// #define RGB_MATRIX_TIMEOUT 1200000 -#define RGB_DISABLE_WHEN_USB_SUSPENDED - -#define STM32_ONBOARD_EEPROM_SIZE 2048 diff --git a/keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c b/keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c deleted file mode 100644 index 8767edbb57..0000000000 --- a/keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c +++ /dev/null @@ -1,81 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#include QMK_KEYBOARD_H -#include "common_oled.h" - -enum keymap_layers { - _BASE, - _LHAND, - _FUNC -}; - -//Layers and special keys. -#define SPC_LHND LT(_LHAND, KC_SPC) -#define BSP_FUNC LT(_FUNC, KC_BSPC) -#define DEL_FUNC LT(_FUNC, KC_DEL) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* QWERTY - * .--------------------------------------------------------------. .--------------------------------------------------------------. - * | Esc | 1 | 2 | 3 | 4 | 5 | ` | | = | 6 | 7 | 8 | 9 | 0 | - | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | LCtrl | A | S | D | F | G | Home | | End | H | J | K | L | : | ' | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Shift/(| Z | X | C | V | B | Play | | Mute | N | M | , | . | / | Shift/)| - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | LCtrl | Win | Alt | MO(3) | L2/Del | Space | Space | | Bcksp | Bcksp | Left | Down | Up | Right | Ctrl | - * '--------+--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------' - * Encoder 1 Encoder 2 Encoder 3 Encoder 4 - * .-----------------------------------. .-----------------------------------. - * | VolUp | VolDn | VolUp | VolDn | | PgUp | PgDn | PgUp | PgDn | - * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------| - * | VolDn | VolUp | Next | Play | Prev | Touch Encoder Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI | - * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------' - */ - [_BASE] = LAYOUT( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_GRV, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_END, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MPLY, KC_MUTE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC, - KC_LCTL, KC_LGUI, KC_LALT, MO(3), DEL_FUNC, SPC_LHND, SPC_LHND, BSP_FUNC, BSP_FUNC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RCTL, - // Here we have the encoder setup. Encoder 0 clockwise, Encoder 0 counter-clockwise, Encoder 1 clockwise, Encoder 1 counter-clockwise , then right side - KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, RGB_HUI, RGB_HUD, RGB_RMOD, RGB_TOG, RGB_MOD - ), - [_LHAND] = LAYOUT( - QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SCRL, KC_PAUS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_PGUP, KC_PGDN, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_TRNS, - KC_LSFT, KC_CALC, KC_MYCM, KC_TRNS, KC_ENT, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_RSFT, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, - // Encoders. - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS - ), - [_FUNC] = LAYOUT( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, QK_BOOT, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, - // Encoders. - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS - ), - // Placeholder layer! - [3] = LAYOUT( - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, - // Encoders. - KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO - ) -}; \ No newline at end of file diff --git a/keyboards/rgbkb/mun/keymaps/via/config.h b/keyboards/rgbkb/mun/keymaps/via/config.h deleted file mode 100644 index 002081a1c8..0000000000 --- a/keyboards/rgbkb/mun/keymaps/via/config.h +++ /dev/null @@ -1,28 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#pragma once - -// No need for the single versions when multi performance isn't a problem =D -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#undef ENABLE_RGB_MATRIX_SPLASH -#undef ENABLE_RGB_MATRIX_SOLID_SPLASH - -// 20m timeout (20m * 60s * 1000mil) -// #define RGB_MATRIX_TIMEOUT 1200000 -#define RGB_DISABLE_WHEN_USB_SUSPENDED - -#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2 -// 224B per layer right now -#define DYNAMIC_KEYMAP_LAYER_COUNT 8 -#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047 - -#define STM32_ONBOARD_EEPROM_SIZE 2048 diff --git a/keyboards/rgbkb/mun/keymaps/via/keymap.c b/keyboards/rgbkb/mun/keymaps/via/keymap.c deleted file mode 100644 index a1b9dcfe46..0000000000 --- a/keyboards/rgbkb/mun/keymaps/via/keymap.c +++ /dev/null @@ -1,253 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#include QMK_KEYBOARD_H -#include "common_oled.h" - -enum keymap_layers { - _QWERTY, - _COLEMAK, - _GAME, - _FN, - _ADJUST, - _VIA1, - _VIA2, - _VIA3 -}; - -enum keymap_keycodes { - // Disables touch processing - TCH_TOG = SAFE_RANGE, - MENU_BTN, - MENU_UP, - MENU_DN -}; - -// Default Layers -#define QWERTY DF(_QWERTY) -#define COLEMAK DF(_COLEMAK) -#define GAME DF(_GAME) - -// Momentary Layers -#define FN MO(_FN) -#define ADJUST MO(_ADJUST) - -#define FN_CAPS LT(_FN, KC_CAPS) -#define FN_ESC LT(_FN, KC_ESC) - -/* This keyboard is enabled with an RGB Menu Control system. -This functionality is enabled, but still requires a little configuration based on your exact setup. -The RGB Menu will appear on the Right Half's OLED and can be controlled by the MENU keycodes: -MENU_BTN - Triggers a button action for the menu -MENU_UP - Triggers an increase action for the menu -MENU_DN - Triggers a decrease action for the menu - -To finish configuration for your board, you will want to change the default keycodes for an encoder on the right half. -Encoder press keycode should be set to MENU_BTN, Clockwise should be MENU_UP, and Counter Clockwise should be MENU_DN. -Depending on where you add an encoder to the right half will determin in the default keymap where you should put those keycodes. -*/ - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* QWERTY - * .--------------------------------------------------------------. .--------------------------------------------------------------. - * | `~/ESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bckspc | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | FN/Caps| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Shift | Z | X | C | V | B | { | | } | N | M | , | . | / |Shft/Ent| - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Ctrl | Win | Alt | RGBTOG | Adjust | Space | Bksp | | Enter | Space | Left | Down | Up | Right | Ctrl | - * '--------+--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------' - * Encoder 1 Encoder 2 Encoder 3 Encoder 4 - * .-----------------------------------. .-----------------------------------. - * | VolUp | VolDn | VolUp | VolDn | | PgUp | PgDn | PgUp | PgDn | - * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------| - * | VolDn | VolUp | Next | Play | Prev | Touch Encoder Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI | - * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------' - */ - [_QWERTY] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, - KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJUST, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,KC_RCTL, - - KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP, - KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD - ), - - [_COLEMAK] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______, - _______, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, _______, - _______, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_GAME] = LAYOUT( - _______, _______, _______, _______, _______, _______, KC_F1, KC_F5, _______, _______, _______, _______, _______, _______, - _______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F2, KC_F6, KC_Y, KC_U, KC_I, KC_O, KC_P, _______, - _______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F3, KC_F7, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______, - _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F4, KC_F8, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, - _______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_FN] = LAYOUT( - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, - _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PSCR, KC_PGUP, - _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_PGDN, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, TCH_TOG, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_ADJUST] = LAYOUT( - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, - _______, RGB_SAD, RGB_VAI, RGB_SAI, QK_BOOT, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, - _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______, - _______, RGB_SPD, _______, RGB_SPI, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, _______, GAME, - _______, RGB_RMOD,_______, RGB_MOD, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_NUM, QWERTY, COLEMAK, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_VIA1] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_VIA2] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - [_VIA3] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - switch (keycode) - { - case MENU_BTN: - if (record->event.pressed) { - rgb_menu_selection(); - } - return false; - case MENU_UP: - if (record->event.pressed) { - rgb_menu_action(true); - } - return false; - case MENU_DN: - if (record->event.pressed) { - rgb_menu_action(false); - } - return false; - case TCH_TOG: - if (record->event.pressed) { - touch_encoder_toggle(); - } - return false; // Skip all further processing of this key - default: - return true; - } -} - -static void render_layer(void) { - // Host Keyboard Layer Status - oled_write_P(PSTR("Layer"), false); - switch (get_highest_layer(layer_state)) { - case _QWERTY: - oled_write_ln_P(PSTR("QWRTY"), false); - break; - case _COLEMAK: - oled_write_ln_P(PSTR("Colemk"), false); - break; - case _GAME: - oled_write_ln_P(PSTR("Game "), false); - break; - case _FN: - oled_write_ln_P(PSTR("FN "), false); - break; - case _ADJUST: - oled_write_ln_P(PSTR("Adjst"), false); - break; - default: - oled_write_ln_P(PSTR("Undef"), false); - } -} - -static void render_leds(void) -{ - // Host Keyboard LED Status - led_t led_state = host_keyboard_led_state(); - oled_write_P(led_state.num_lock ? PSTR("NUMLK") : PSTR(" "), false); - oled_write_P(led_state.caps_lock ? PSTR("CAPLK") : PSTR(" "), false); - oled_write_P(led_state.scroll_lock ? PSTR("SCRLK") : PSTR(" "), false); -} - -static void render_touch(void) -{ - // Host Touch LED Status - oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false); - oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); -} - -bool oled_task_user(void) { - if (is_keyboard_left()) { - render_icon(); - oled_write_P(PSTR(" "), false); - render_layer(); - oled_write_P(PSTR(" "), false); - render_leds(); - oled_write_P(PSTR(" "), false); - render_touch(); - } - else { - render_icon(); - oled_write_P(PSTR(" "), false); - render_rgb_menu(); - } - return false; -} - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - return OLED_ROTATION_270; -} diff --git a/keyboards/rgbkb/mun/keymaps/xulkal2/config.h b/keyboards/rgbkb/mun/keymaps/xulkal2/config.h deleted file mode 100644 index 7e3fc2d908..0000000000 --- a/keyboards/rgbkb/mun/keymaps/xulkal2/config.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#pragma once - -// Xulkal custom stuff -#undef TAPPING_FORCE_HOLD - -#undef TAPPING_TERM -#define TAPPING_TERM 175 - -#define SPACE_CADET_MODIFIER_CARRYOVER -#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_LBRC -#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC -#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS -#define RCPC_KEYS KC_RCTL, KC_TRNS, KC_EQL - -// No need for the single versions when multi performance isn't a problem =D -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#undef ENABLE_RGB_MATRIX_SPLASH -#undef ENABLE_RGB_MATRIX_SOLID_SPLASH - -// 20m timeout (20m * 60s * 1000mil) -// #define RGB_MATRIX_TIMEOUT 1200000 -#define RGB_DISABLE_WHEN_USB_SUSPENDED -#define OLED_SCROLL_TIMEOUT 20000 -#define ONESHOT_TAP_TOGGLE 2 - -#define RGB_MATRIX_HUE_STEP 8 -#define RGB_MATRIX_SAT_STEP 8 -#define RGB_MATRIX_VAL_STEP 8 -#define RGB_MATRIX_SPD_STEP 8 - -#define ENCODER_RESOLUTION 2 diff --git a/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c b/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c deleted file mode 100644 index 960cc9266d..0000000000 --- a/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c +++ /dev/null @@ -1,249 +0,0 @@ -/* - * ---------------------------------------------------------------------------- - * "THE BEER-WARE LICENSE" (Revision 42): - * wrote this file. As long as you retain this - * notice you can do whatever you want with this stuff. If we meet some day, and - * you think this stuff is worth it, you can buy me a beer in return. David Rauseo - * ---------------------------------------------------------------------------- - */ - -#include QMK_KEYBOARD_H -#include "common_oled.h" - -enum keymap_layers { - _QWERTY, - _FUNCTION, - _ADJUST -}; - -enum keymap_keycodes { - // Disables touch processing - TCH_TOG = SAFE_RANGE, - MENU_BTN, - MENU_UP, - MENU_DN, - RGB_RST -}; - -// Default Layers -#define QWERTY DF(_QWERTY) - -// Momentary Layers -#define FN OSL(_FUNCTION) -#define ADJ OSL(_ADJUST) - -// clang-format off -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* QWERTY - * .--------------------------------------------------------------. .--------------------------------------------------------------. - * | `~/ESC | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | Bckspc | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | \ | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Caps | A | S | D | F | G | Play | | MN BTN | H | J | K | L | : | Enter | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Shft[ | Z | X | C | V | B | { | | } | N | M | , | . | / | Shft] | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | Ctrl- | Win | Alt | Del | Space | | ADJ | | FN | | Space | '" | Alt | App | Ctrl= | - * '--------+--------+--------+--------|--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------' - * Encoder 1 Encoder 2 Encoder 3 Encoder 4 - * .-----------------------------------. .-----------------------------------. - * | VolUp | VolDn | VolUp | VolDn | | PgUp | PgDn | PgUp | PgDn | - * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------| - * | VolDn | VolUp | Next | Play | Prev | Touch Encoder Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI | - * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------' - */ - [_QWERTY] = LAYOUT( - QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_MPLY, MENU_BTN,KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, - SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC, - SC_LCPO, KC_LGUI, KC_LALT, KC_DEL, KC_SPC, KC_NO, ADJ, FN, KC_NO, KC_SPC, KC_QUOTE,KC_RALT, KC_APP, SC_RCPC, - - KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, MENU_DN, MENU_UP, MENU_DN, MENU_UP, - KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, RGB_HUI, RGB_HUD, RGB_RMOD,RGB_TOG, RGB_MOD - ), - - /* Function - * .--------------------------------------------------------------. .--------------------------------------------------------------. - * | F12 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | | SPDI | SAI | VAI | HUI | RGBMD | | | | | | PrtScr | ScrLck | PseBrk | | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | | SPDD | SAD | VAD | HUD | RGBRMD | | | | | | Ins | Home | PgUp | | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | | RGBRST | | | | RGBTOG | | | | | | Del | End | PgDn | | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | | | | | | | | | | | Play | Prev | Next | VolUp | VolDn | - * '--------+--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------' - * Encoder 1 Encoder 2 Encoder 3 Encoder 4 - * .-----------------------------------. .-----------------------------------. - * | | | | | | | | | | - * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------| - * | | | | | | Touch Encoder Touch Encoder | | | | | | - * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------' - */ - [_FUNCTION] = LAYOUT( - KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, - _______, RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, RGB_MOD, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, - _______, RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, RGB_RMOD,_______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, _______, - _______, RGB_RST, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, KC_VOLU, KC_VOLD, - - _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ - ), - - /* Adjust - * .--------------------------------------------------------------. .--------------------------------------------------------------. - * | | | | | | | | | | | NumLck | / | * | - | Del | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | | Home | Up | End | Reset | T_TOG | | | | | 7 | 8 | 9 | + | | - * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - * | | Left | Down | Right | | | | |