From e6e501aaa0f7a30b4c7e17ab4fef59633611ecef Mon Sep 17 00:00:00 2001 From: Ramon Imbao Date: Mon, 29 Nov 2021 16:29:57 +0800 Subject: [Keyboard] Add Wete R2 (#14873) Co-authored-by: Ryan --- .../ramonimbao/wete/v2/keymaps/default/keymap.c | 97 +++++++++++++++ keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c | 97 +++++++++++++++ keyboards/ramonimbao/wete/v2/keymaps/via/config.h | 20 +++ keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c | 135 +++++++++++++++++++++ keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk | 1 + 5 files changed, 350 insertions(+) create mode 100644 keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c create mode 100644 keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c create mode 100644 keyboards/ramonimbao/wete/v2/keymaps/via/config.h create mode 100644 keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c create mode 100644 keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk (limited to 'keyboards/ramonimbao/wete/v2/keymaps') diff --git a/keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c b/keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c new file mode 100644 index 0000000000..3fb3d02b3c --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c @@ -0,0 +1,97 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_ansi( + KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, + KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, + KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), +}; + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return true; +} + +#ifdef RGBLIGHT_ENABLE +// Can probably still be optimized, but I like it as is for clarity +const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF}, + {1,1, HSV_OFF}, + {2,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF} +); + +const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( + ll_none, + ll_nl, + ll_cl, + ll_clnl, + ll_sl, + ll_slnl, + ll_slcl +); + +void keyboard_post_init_kb(void) { + rgblight_layers = rgb_layers; + + keyboard_post_init_user(); +} + +bool led_update_kb (led_t led_state) { + bool res = led_update_user(led_state); + + if (res) { + uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock; + for (uint8_t i=0; i<7; i++) { + rgblight_set_layer_state(i, false); + } + if (lock_bits < 7) { + rgblight_set_layer_state(lock_bits, true); + } + } + + return res; +} +#endif diff --git a/keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c b/keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c new file mode 100644 index 0000000000..a90c1869fd --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c @@ -0,0 +1,97 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_iso( + KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_END, + KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUBS, KC_ENT, KC_PGUP, + KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), +}; + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return true; +} + +#ifdef RGBLIGHT_ENABLE +// Can probably still be optimized, but I like it as is for clarity +const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF}, + {1,1, HSV_OFF}, + {2,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF} +); + +const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( + ll_none, + ll_nl, + ll_cl, + ll_clnl, + ll_sl, + ll_slnl, + ll_slcl +); + +void keyboard_post_init_kb(void) { + rgblight_layers = rgb_layers; + + keyboard_post_init_user(); +} + +bool led_update_kb (led_t led_state) { + bool res = led_update_user(led_state); + + if (res) { + uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock; + for (uint8_t i=0; i<7; i++) { + rgblight_set_layer_state(i, false); + } + if (lock_bits < 7) { + rgblight_set_layer_state(lock_bits, true); + } + } + + return res; +} +#endif diff --git a/keyboards/ramonimbao/wete/v2/keymaps/via/config.h b/keyboards/ramonimbao/wete/v2/keymaps/via/config.h new file mode 100644 index 0000000000..c7cec8a9d7 --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/via/config.h @@ -0,0 +1,20 @@ +/* +Copyright 2021 Ramon Imbao + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#define DYNAMIC_KEYMAP_LAYER_COUNT 2 diff --git a/keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c b/keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c new file mode 100644 index 0000000000..d9d5f8e8dc --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c @@ -0,0 +1,135 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_all( + KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO, KC_HOME, + KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, + KC_P4, KC_P5, KC_P6, KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, + KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_P0, KC_NO, KC_PDOT, KC_NO, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, + KC_VOLD, KC_VOLU + ), + [1] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______ + ), +}; + +keyevent_t encoder_ccw = { + .key = (keypos_t){.row = 12, .col = 0}, + .pressed = false +}; + +keyevent_t encoder_cw = { + .key = (keypos_t){.row = 12, .col = 1}, + .pressed = false +}; + +void matrix_scan_user(void) { + if (IS_PRESSED(encoder_ccw)) { + encoder_ccw.pressed = false; + encoder_ccw.time = (timer_read() | 1); + action_exec(encoder_ccw); + } + + if (IS_PRESSED(encoder_cw)) { + encoder_cw.pressed = false; + encoder_cw.time = (timer_read() | 1); + action_exec(encoder_cw); + } +} + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + encoder_cw.pressed = true; + encoder_cw.time = (timer_read() | 1); + action_exec(encoder_cw); + } else { + encoder_ccw.pressed = true; + encoder_ccw.time = (timer_read() | 1); + action_exec(encoder_ccw); + } + return true; +} + +#ifdef RGBLIGHT_ENABLE +// Can probably still be optimized, but I like it as is for clarity +const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF}, + {1,1, HSV_OFF}, + {2,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF} +); + +const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( + ll_none, + ll_nl, + ll_cl, + ll_clnl, + ll_sl, + ll_slnl, + ll_slcl +); + +void keyboard_post_init_kb(void) { + rgblight_layers = rgb_layers; + + keyboard_post_init_user(); +} + +bool led_update_kb (led_t led_state) { + bool res = led_update_user(led_state); + + if (res) { + uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock; + for (uint8_t i=0; i<7; i++) { + rgblight_set_layer_state(i, false); + } + if (lock_bits < 7) { + rgblight_set_layer_state(lock_bits, true); + } + } + + return res; +} +#endif diff --git a/keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk b/keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk new file mode 100644 index 0000000000..1e5b99807c --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk @@ -0,0 +1 @@ +VIA_ENABLE = yes -- cgit v1.2.3