From ced8142847e7c6a1e0e260017131e34e3da1b0ff Mon Sep 17 00:00:00 2001 From: Evgenii Vilkov Date: Fri, 30 Dec 2022 01:53:31 +0100 Subject: [Keyboard] Add Pica40 (#19220) Co-authored-by: Drashna Jaelre --- keyboards/pica40/keymaps/zzeneg/config.h | 12 ++ keyboards/pica40/keymaps/zzeneg/keymap.c | 196 +++++++++++++++++++++++++++++++ keyboards/pica40/keymaps/zzeneg/rules.mk | 2 + 3 files changed, 210 insertions(+) create mode 100644 keyboards/pica40/keymaps/zzeneg/config.h create mode 100644 keyboards/pica40/keymaps/zzeneg/keymap.c create mode 100644 keyboards/pica40/keymaps/zzeneg/rules.mk (limited to 'keyboards/pica40/keymaps/zzeneg') diff --git a/keyboards/pica40/keymaps/zzeneg/config.h b/keyboards/pica40/keymaps/zzeneg/config.h new file mode 100644 index 0000000000..ec422c4d8e --- /dev/null +++ b/keyboards/pica40/keymaps/zzeneg/config.h @@ -0,0 +1,12 @@ +// Copyright 2022 zzeneg (@zzeneg) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#define IGNORE_MOD_TAP_INTERRUPT +#define TAPPING_FORCE_HOLD +#define TAPPING_FORCE_HOLD_PER_KEY +#define TAPPING_TERM 150 +#define TAPPING_TERM_PER_KEY + +#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD diff --git a/keyboards/pica40/keymaps/zzeneg/keymap.c b/keyboards/pica40/keymaps/zzeneg/keymap.c new file mode 100644 index 0000000000..6cff7cfa27 --- /dev/null +++ b/keyboards/pica40/keymaps/zzeneg/keymap.c @@ -0,0 +1,196 @@ +// Copyright 2022 zzeneg (@zzeneg) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +enum layer_number { + _QWERTY = 0, + _GAME, + _NAV, + _NUMBER, + _SYMBOL, + _FUNC +}; + +// Left-hand home row mods +#define HOME_A LGUI_T(KC_A) +#define HOME_S LALT_T(KC_S) +#define HOME_D LCTL_T(KC_D) +#define HOME_F LSFT_T(KC_F) + +// Right-hand home row mods +#define HOME_J RSFT_T(KC_J) +#define HOME_K RCTL_T(KC_K) +#define HOME_L LALT_T(KC_L) +#define HOME_SCLN RGUI_T(KC_SCLN) + +// bottom mods +#define SYM_SPC LT(_SYMBOL, KC_SPC) +#define NUM_TAB LT(_NUMBER, KC_TAB) +#define FUNC_ESC LT(_FUNC, KC_ESC) +#define FUNC_ENT LT(_FUNC, KC_ENT) +#define NAV_BSPC LT(_NAV, KC_BSPC) +#define RALT_DEL RALT_T(KC_DEL) + +// game layer mods +#define LALT_EQL LALT_T(KC_EQL) +#define LSFT_MINS LSFT_T(KC_MINS) +#define LCTL_ESC LCTL_T(KC_ESC) +#define LGUI_QUOT LGUI_T(KC_QUOT) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* QWERTY + * .----------------------------------. ,----------------------------------. + * | Q | W | E | R | T | | Y | U | I | O | P | + * .------+------+------+------+------+------| |------+------+------+------+------+------. + * | = | A | S | D | F | G | | H | J | K | L | ; | ' | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | - | Z | X | C | V | B |-------. .-------| N | M | , | . | / | ` | + * `-----------------------------------------/ / \ \-----------------------------------------' + * | Esc | Tab | / Space / \ Enter \ | Bsps | Del | + * |_FUNC | _NUM | /_SYMBOL/ \ _FUNC \ | _NAV | RAlt | + * `-------------''-------' '-------''-------------' + */ + [_QWERTY] = LAYOUT( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_EQL, HOME_A, HOME_S, HOME_D, HOME_F, KC_G, KC_H, HOME_J, HOME_K, HOME_L, HOME_SCLN, KC_QUOT, + KC_MINS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_GRV, + FUNC_ESC, NUM_TAB, SYM_SPC, FUNC_ENT, NAV_BSPC, RALT_DEL + ), + + [_GAME] = LAYOUT( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + LALT_EQL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LGUI_QUOT, + LSFT_MINS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TG(_GAME), + LCTL_ESC, NUM_TAB, SYM_SPC, FUNC_ENT, NAV_BSPC, RALT_DEL + ), + + [_NAV] = LAYOUT( + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, + XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, LALT(KC_UP), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_INS, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LALT(KC_DOWN), KC_HOME, KC_END, KC_APP, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX + ), + + [_NUMBER] = LAYOUT( + KC_BSLS, KC_7, KC_8, KC_9, KC_0, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_LCTL, KC_COMM, KC_4, KC_5, KC_6, KC_LBRC, XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, XXXXXXX, + KC_ENT, KC_DOT, KC_1, KC_2, KC_3, KC_RBRC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_BSPC, _______, TG(_GAME), XXXXXXX, XXXXXXX, XXXXXXX + ), + + [_SYMBOL] = LAYOUT( + LSFT(KC_BSLS), LSFT(KC_7), LSFT(KC_8), LSFT(KC_9), LSFT(KC_0), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_LCTL, LSFT(KC_COMM), LSFT(KC_4), LSFT(KC_5), LSFT(KC_6), LSFT(KC_LBRC), XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, XXXXXXX, + KC_ENT, LSFT(KC_DOT), LSFT(KC_1), LSFT(KC_2), LSFT(KC_3), LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, KC_BSPC, _______, XXXXXXX, XXXXXXX, XXXXXXX + ), + + [_FUNC] = LAYOUT( + KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + KC_LCTL, KC_F11, KC_F4, KC_F5, KC_F6, KC_PAUS, XXXXXXX, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, XXXXXXX, + KC_DEL, KC_F10, KC_F1, KC_F2, KC_F3, KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + _______, KC_MNXT, KC_MPLY, _______, XXXXXXX, XXXXXXX + ) +}; + +bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + // allow multiple space, backspace, delete + case SYM_SPC: + case NAV_BSPC: + case RALT_DEL: + return false; + default: + return true; + } +} + +uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { + // different tapping term for different fingers + switch (keycode) { + // pinkies + case HOME_A: + case HOME_SCLN: + return TAPPING_TERM + 70; + // ring + case HOME_S: + case HOME_L: + return TAPPING_TERM + 40; + // middle + case HOME_D: + case HOME_K: + return TAPPING_TERM + 20; + // index and thumb + default: + return TAPPING_TERM; + } +} + +#ifdef ENCODER_MAP_ENABLE +const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { + [_QWERTY] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, + [_GAME] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, + [_NAV] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT) }, + [_NUMBER] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT) }, + [_SYMBOL] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT) }, + [_FUNC] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT) } +}; +#endif // ENCODER_MAP_ENABLE + +#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS) + +const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 1, HSV_ORANGE}); +const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 1, HSV_PURPLE}); +const rgblight_segment_t PROGMEM capslockword_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 1, HSV_MAGENTA}); +const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(game_layer, capslock_layer, capslockword_layer); + +bool led_update_user(led_t led_state) { + rgblight_set_layer_state(1, led_state.caps_lock); + return true; +} + +layer_state_t layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(0, layer_state_cmp(state, _GAME)); + return state; +} + +void caps_word_set_user(bool active) { + rgblight_set_layer_state(2, active); +} + +void keyboard_post_init_user(void) { + rgblight_layers = rgb_layers; +} + +#endif // defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_LAYERS) + +#ifdef OLED_ENABLE + +void render_layer(void) { + switch (get_highest_layer(layer_state)) { + case _NUMBER: + oled_write_ln_P(PSTR("NMBR"), false); + break; + case _SYMBOL: + oled_write_ln_P(PSTR("SMBL"), false); + break; + case _NAV: + oled_write_ln_P(PSTR("NAV"), false); + break; + case _FUNC: + oled_write_ln_P(PSTR("FUNC"), false); + break; + default: + oled_write_ln_P(PSTR(" "), false); + break; + } +} + +bool oled_task_user(void) { + render_layer(); + return true; +} + +#endif // OLED_ENABLE + diff --git a/keyboards/pica40/keymaps/zzeneg/rules.mk b/keyboards/pica40/keymaps/zzeneg/rules.mk new file mode 100644 index 0000000000..afd8d2c6bf --- /dev/null +++ b/keyboards/pica40/keymaps/zzeneg/rules.mk @@ -0,0 +1,2 @@ +CAPS_WORD_ENABLE = yes +ENCODER_MAP_ENABLE = yes -- cgit v1.2.3