From 5629ba18077ee5dcde72e497ddf46d848817dd5c Mon Sep 17 00:00:00 2001 From: Ryan Date: Fri, 14 Oct 2022 04:28:14 +1100 Subject: Remove legacy keycodes, part 4 (#18683) * `KC_PGDOWN` -> `KC_PGDN` * `KC_PSCREEN` -> `KC_PSCR` * `KC_SCOLON` -> `KC_SCLN` * `KC_BSLASH` -> `KC_BSLS` * `KC_BSPACE` -> `KC_BSPC` --- keyboards/mlego/m65/keymaps/default/readme.md | 2 +- keyboards/mlego/m65/keymaps/dk/readme.md | 2 +- keyboards/mlego/m65/keymaps/uk/readme.md | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'keyboards/mlego/m65') diff --git a/keyboards/mlego/m65/keymaps/default/readme.md b/keyboards/mlego/m65/keymaps/default/readme.md index ae71342232..97f9b345d0 100644 --- a/keyboards/mlego/m65/keymaps/default/readme.md +++ b/keyboards/mlego/m65/keymaps/default/readme.md @@ -5,7 +5,7 @@ This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK, -KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka +KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, KC_EQL in layer 2 aka RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2. flashing is done by LWR+RSE+r diff --git a/keyboards/mlego/m65/keymaps/dk/readme.md b/keyboards/mlego/m65/keymaps/dk/readme.md index 06fed3bda6..76ecd8c139 100644 --- a/keyboards/mlego/m65/keymaps/dk/readme.md +++ b/keyboards/mlego/m65/keymaps/dk/readme.md @@ -5,7 +5,7 @@ This is the Danish keymap for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a DK turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK, -KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, DK_ACUT in layer 2 aka +KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, DK_ACUT in layer 2 aka RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2. flashing is done by LWR+RSE+r diff --git a/keyboards/mlego/m65/keymaps/uk/readme.md b/keyboards/mlego/m65/keymaps/uk/readme.md index bc29d23905..0242a7d007 100644 --- a/keyboards/mlego/m65/keymaps/uk/readme.md +++ b/keyboards/mlego/m65/keymaps/uk/readme.md @@ -5,7 +5,7 @@ This is the default layout for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a UK turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK, -KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, KC_EQL in layer 2 aka +KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PRINT_SCREEN, KC_DEL, KC_EQL in layer 2 aka RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2. flashing is done by LWR+RSE+r -- cgit v1.2.3