From 671e02098ce04bea225146a91a5ff4dbe3df9b1c Mon Sep 17 00:00:00 2001 From: DUILCHOI <48977039+duilchoi@users.noreply.github.com> Date: Tue, 25 Jul 2023 11:55:11 +0900 Subject: [Keyboard] Add linworks fave60a (#20795) Co-authored-by: Drashna Jaelre Co-authored-by: Ryan Co-authored-by: jack <0x6a73@protonmail.com> --- keyboards/linworks/fave60a/config.h | 67 +++++++++++++++++++++++++++++++++++++ 1 file changed, 67 insertions(+) create mode 100644 keyboards/linworks/fave60a/config.h (limited to 'keyboards/linworks/fave60a/config.h') diff --git a/keyboards/linworks/fave60a/config.h b/keyboards/linworks/fave60a/config.h new file mode 100644 index 0000000000..fd70ee7c38 --- /dev/null +++ b/keyboards/linworks/fave60a/config.h @@ -0,0 +1,67 @@ +// Copyright 2023 ziptyze (@ziptyze) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +/* Define RGB */ +#define RGB_MATRIX_LED_COUNT 91 + +#define RGB_DISABLE_WHEN_USB_SUSPENDED +#define RGB_MATRIX_KEYPRESSES +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 + +#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL + +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +// The PIXEL_FRACTAL effect does not work properly when the matrix layout is +// different from the physical layout; it also has problems when underglow +// LEDs are present, or when multiple LEDs are associated with the same key. +#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL + +// Framebuffer effects; can be enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS +// is defined. Both of these effects currently don't work properly when the +// key matrix does not match the physical layout, so they are disabled. +#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN + +// Reactive effects; can be enabled only if at least one of +// RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined. +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -- cgit v1.2.3