From fac5ec46564320ebbbc3d1f5575566badca2d3d7 Mon Sep 17 00:00:00 2001 From: Andre Brait Date: Wed, 1 Sep 2021 01:18:35 +0200 Subject: Move GMMK Pro layouts to the correct subdir (#14241) Also fix a compilation issue in the mike1808 keymap --- keyboards/gmmk/pro/keymaps/mike1808/README.md | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 keyboards/gmmk/pro/keymaps/mike1808/README.md (limited to 'keyboards/gmmk/pro/keymaps/mike1808/README.md') diff --git a/keyboards/gmmk/pro/keymaps/mike1808/README.md b/keyboards/gmmk/pro/keymaps/mike1808/README.md deleted file mode 100644 index cb17239882..0000000000 --- a/keyboards/gmmk/pro/keymaps/mike1808/README.md +++ /dev/null @@ -1,19 +0,0 @@ -QMK layout for gmmk/pro -======================= - -## Secrets -The format is the same as [drashna's](../../../../users/drashna/readme_secrets.md) secrets implementation. Create a `secret.h` and define your secrets like this: - -```c -static const char* secrets[] = {"secret1", "secret2", "secret3", "secret4", "secret5"}; -``` - -## Rotary encoder knob -You can hookup your encoder functions by defining new encoder states in [encoder.h](./encoder.h), then in [encoder.c](./encoder.c) assign static variable `state` your new state depending on your desired condition and add callbacks to `encoder_mapping` array. - -## RGB Matrix Ledmaps -RGB Matrix ledmaps is the future allowing you assign colors to individual keys on every keymap layer. - -You can see some examples of my usage in the bottom of [keymap.c](./keymap.c). - -Color defines are just HSV colors wrapped in curly braces, like `#define RED { HSV_RED }`. -- cgit v1.2.3