From 6209122213af6f675b50ad34dc2066dad42e7013 Mon Sep 17 00:00:00 2001 From: Victor Toni <ViToni@users.noreply.github.com> Date: Mon, 27 Dec 2021 11:13:12 +0100 Subject: [Keymap] Add vitoni keymap for GMMK Pro (ISO) (#15006) * [Keymap] Add vitoni layout for GMMK Pro (ISO) Keymap has layered cursor keys similar to laptop keyboards. * Configure RGB defaults for startup * Configure encoder to change value/brightness on FN layer * Remove FN layer and add dedicated RGB layer * Make RGB layer sticky (using TG) to avoid holding FN while configuring RGB * Add RGB indicators for active layers * Add RGB indicator for active RESET mode Signed-off-by: Victor Toni <victor.toni@gmail.com> * Configure idle / USB suspend settings * Add RGB fade in when resuming after suspend * Add RGB fade out before suspend * Add fade out before idle * Add breathe effect when idle --- keyboards/gmmk/pro/iso/keymaps/vitoni/config.h | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 keyboards/gmmk/pro/iso/keymaps/vitoni/config.h (limited to 'keyboards/gmmk/pro/iso/keymaps/vitoni/config.h') diff --git a/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h b/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h new file mode 100644 index 0000000000..fd8f1d6859 --- /dev/null +++ b/keyboards/gmmk/pro/iso/keymaps/vitoni/config.h @@ -0,0 +1,20 @@ +// Copyright 2021 Victor Toni (@vitoni) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#if defined(RGB_MATRIX_ENABLE) + #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR + // number of milliseconds to wait until turning off RGB automatically + #define RGB_DISABLE_TIMEOUT 300000 // 300 seconds / 5 min + // start fading out before getting disabled + // fading out is timed (depending on the rgb_matrix_config.speed) to have finished before reaching RGB_DISABLE_TIMEOUT + #define RGB_DISABLE_WITH_FADE_OUT + #define RGB_DISABLE_WHEN_USB_SUSPENDED + // number of milliseconds to wait until activating RGB idle effects + #define RGB_IDLE_TIMEOUT 4500 // 4.5 seconds + // activate breathe effect when idle + #define RGB_IDLE_BREATHE + // fade in when we have been suspended + #define RGB_FADE_IN +#endif -- cgit v1.2.3