From 65e8127c91c6a0fc027a1a482de443302e00d019 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Mon, 3 Apr 2017 22:08:34 +0300 Subject: Add visualizer for Ergodox default --- keyboards/ergodox/keymaps/default/visualizer.c | 426 +++++++++++++++++++++++++ 1 file changed, 426 insertions(+) create mode 100644 keyboards/ergodox/keymaps/default/visualizer.c (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c new file mode 100644 index 0000000000..c7afd9384c --- /dev/null +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -0,0 +1,426 @@ +/* +Copyright 2016 Fred Sundvik + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +// Currently we are assuming that both the backlight and LCD are enabled +// But it's entirely possible to write a custom visualizer that use only +// one of them +#ifndef LCD_BACKLIGHT_ENABLE +#error This visualizer needs that LCD backlight is enabled +#endif + +#ifndef LCD_ENABLE +#error This visualizer needs that LCD is enabled +#endif + +#include "visualizer.h" +#include "system/serial_link.h" + +// To generate an image array like this +// Ensure the image is 128 x 32 or smaller +// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/ +// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom +// Update array in the source code with the C array produced by the conversion program + +// The image below is generated from lcd_logo.png +static const uint8_t image_data_lcd_logo[512] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); +static const uint32_t initial_color = LCD_COLOR(0, 0, 0); + +static const uint32_t led_emulation_colors[4] = { + LCD_COLOR(0, 0, 0), + LCD_COLOR(255, 255, 255), + LCD_COLOR(84, 255, 255), + LCD_COLOR(168, 255, 255), +}; + +static uint32_t next_led_target_color = 0; + +typedef enum { + LCD_STATE_INITIAL, + LCD_STATE_LAYER_BITMAP, + LCD_STATE_BITMAP_AND_LEDS, +} lcd_state_t; + +static lcd_state_t lcd_state = LCD_STATE_INITIAL; + +typedef struct { + uint8_t led_on; + uint8_t led1; + uint8_t led2; + uint8_t led3; +} visualizer_user_data_t; + +// Don't access from visualization function, use the visualizer state instead +static visualizer_user_data_t user_data_keyboard = { + .led_on = 0, + .led1 = LED_BRIGHTNESS_HI, + .led2 = LED_BRIGHTNESS_HI, + .led3 = LED_BRIGHTNESS_HI, +}; + +_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, + "Please increase the VISUALIZER_USER_DATA_SIZE"); + +bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + (void)animation; + (void)state; + // Read the uGFX documentation for information how to use the displays + // http://wiki.ugfx.org/index.php/Main_Page + gdispClear(White); + + // You can use static variables for things that can't be found in the animation + // or state structs, here we use the image + + //gdispGBlitArea is a tricky function to use since it supports blitting part of the image + // if you have full screen image, then just use 128 and 32 for both source and target dimensions + gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo); + + // Always remember to flush the display + gdispFlush(); + return false; +} + +// Feel free to modify the animations below, or even add new ones if needed + +// Don't worry, if the startup animation is long, you can use the keyboard like normal +// during that time +static keyframe_animation_t startup_animation = { + .num_frames = 3, + .loop = false, + .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, + .frame_functions = { + display_logo, + keyframe_animate_backlight_color, + enable_visualization + }, +}; + +// The color animation animates the LCD color when you change layers +static keyframe_animation_t one_led_color = { + .num_frames = 1, + .loop = false, + .frame_lengths = {gfxMillisecondsToTicks(0)}, + .frame_functions = {keyframe_set_backlight_color}, +}; + +bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) { + uint32_t temp = next_led_target_color; + next_led_target_color = state->target_lcd_color; + state->target_lcd_color = temp; + return false; +} + +// The color animation animates the LCD color when you change layers +static keyframe_animation_t two_led_colors = { + .num_frames = 2, + .loop = true, + .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)}, + .frame_functions = {keyframe_set_backlight_color, swap_led_target_color}, +}; + +// The LCD animation alternates between the layer name display and a +// bitmap that displays all active layers +static keyframe_animation_t lcd_bitmap_animation = { + .num_frames = 1, + .loop = false, + .frame_lengths = {gfxMillisecondsToTicks(0)}, + .frame_functions = {keyframe_display_layer_bitmap}, +}; + +static keyframe_animation_t lcd_bitmap_leds_animation = { + .num_frames = 2, + .loop = true, + .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)}, + .frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states}, +}; + +static keyframe_animation_t suspend_animation = { + .num_frames = 3, + .loop = false, + .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, + .frame_functions = { + keyframe_display_layer_text, + keyframe_animate_backlight_color, + keyframe_disable_lcd_and_backlight, + }, +}; + +static keyframe_animation_t resume_animation = { + .num_frames = 4, + .loop = false, + .frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0}, + .frame_functions = { + keyframe_enable_lcd_and_backlight, + display_logo, + keyframe_animate_backlight_color, + enable_visualization, + }, +}; + +void initialize_user_visualizer(visualizer_state_t* state) { + // The brightness will be dynamically adjustable in the future + // But for now, change it here. + lcd_backlight_brightness(130); + state->current_lcd_color = initial_color; + state->target_lcd_color = logo_background_color; + lcd_state = LCD_STATE_INITIAL; + start_keyframe_animation(&startup_animation); +} + +static const uint32_t red; +static const uint32_t green; +static const uint32_t blue; + +inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) { + return user_data->led_on & (1u << num); +} + +static uint8_t get_led_index_master(visualizer_user_data_t* user_data) { + for (int i=0; i < 3; i++) { + if (is_led_on(user_data, i)) { + return i + 1; + } + } + return 0; +} + +static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) { + uint8_t master_index = get_led_index_master(user_data); + if (master_index!=0) { + for (int i=master_index; i < 3; i++) { + if (is_led_on(user_data, i)) { + return i + 1; + } + } + } + + return 0; +} + +static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) { + if (is_led_on(user_data, 0) && + is_led_on(user_data, 1) && + is_led_on(user_data, 2)) { + return 3; + } + return 0; +} + +static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) { + switch (index) { + case 1: + return user_data->led1; + case 2: + return user_data->led2; + case 3: + return user_data->led3; + } + return 0; +} + +static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { + visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data; + visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data; + + uint8_t new_index; + uint8_t old_index; + + if (is_serial_link_master()) { + new_index = get_led_index_master(user_data_new); + old_index = get_led_index_master(user_data_old); + } + else { + new_index = get_led_index_slave(user_data_new); + old_index = get_led_index_slave(user_data_old); + } + uint8_t new_secondary_index = get_secondary_led_index(user_data_new); + uint8_t old_secondary_index = get_secondary_led_index(user_data_old); + + uint8_t old_brightness = get_brightness(user_data_old, old_index); + uint8_t new_brightness = get_brightness(user_data_new, new_index); + + uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index); + uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index); + + if (lcd_state == LCD_STATE_INITIAL || + new_index != old_index || + new_secondary_index != old_secondary_index || + new_brightness != old_brightness || + new_secondary_brightness != old_secondary_brightness) { + + if (new_secondary_index != 0) { + state->target_lcd_color = change_lcd_color_intensity( + led_emulation_colors[new_index], new_brightness); + next_led_target_color = change_lcd_color_intensity( + led_emulation_colors[new_secondary_index], new_secondary_brightness); + + stop_keyframe_animation(&one_led_color); + start_keyframe_animation(&two_led_colors); + } else { + state->target_lcd_color = change_lcd_color_intensity( + led_emulation_colors[new_index], new_brightness); + stop_keyframe_animation(&two_led_colors); + start_keyframe_animation(&one_led_color); + } + } +} + +static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { + if (state->status.leds) { + if (lcd_state != LCD_STATE_BITMAP_AND_LEDS || + state->status.leds != prev_status->leds || + state->status.layer != prev_status->layer || + state->status.default_layer != prev_status->default_layer) { + + // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case + stop_keyframe_animation(&lcd_bitmap_animation); + + lcd_state = LCD_STATE_BITMAP_AND_LEDS; + // For information: + // The logic in this function makes sure that this doesn't happen, but if you call start on an + // animation that is already playing it will be restarted. + start_keyframe_animation(&lcd_bitmap_leds_animation); + } + } else { + if (lcd_state != LCD_STATE_LAYER_BITMAP || + state->status.layer != prev_status->layer || + state->status.default_layer != prev_status->default_layer) { + + stop_keyframe_animation(&lcd_bitmap_leds_animation); + + lcd_state = LCD_STATE_LAYER_BITMAP; + start_keyframe_animation(&lcd_bitmap_animation); + } + } +} + +void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { + // Check the status here to start and stop animations + // You might have to save some state, like the current animation here so that you can start the right + // This function is called every time the status changes + + // NOTE that this is called from the visualizer thread, so don't access anything else outside the status + // This is also important because the slave won't have access to the active layer for example outside the + // status. + + update_emulated_leds(state, prev_status); + update_lcd_text(state, prev_status); + +} + +void user_visualizer_suspend(visualizer_state_t* state) { + state->layer_text = "Suspending..."; + uint8_t hue = LCD_HUE(state->current_lcd_color); + uint8_t sat = LCD_SAT(state->current_lcd_color); + state->target_lcd_color = LCD_COLOR(hue, sat, 0); + start_keyframe_animation(&suspend_animation); +} + +void user_visualizer_resume(visualizer_state_t* state) { + state->current_lcd_color = initial_color; + state->target_lcd_color = logo_background_color; + lcd_state = LCD_STATE_INITIAL; + start_keyframe_animation(&resume_animation); +} + +void ergodox_board_led_on(void){ + // No board led support +} + +void ergodox_right_led_1_on(void){ + user_data_keyboard.led_on |= (1u << 0); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_2_on(void){ + user_data_keyboard.led_on |= (1u << 1); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_3_on(void){ + user_data_keyboard.led_on |= (1u << 2); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_board_led_off(void){ + // No board led support +} + +void ergodox_right_led_1_off(void){ + user_data_keyboard.led_on &= ~(1u << 0); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_2_off(void){ + user_data_keyboard.led_on &= ~(1u << 1); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_3_off(void){ + user_data_keyboard.led_on &= ~(1u << 2); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_1_set(uint8_t n) { + user_data_keyboard.led1 = n; + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_2_set(uint8_t n) { + user_data_keyboard.led2 = n; + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_3_set(uint8_t n) { + user_data_keyboard.led3 = n; + visualizer_set_user_data(&user_data_keyboard); +} -- cgit v1.2.3 From fa6da78ff3c96a71ed65684e276352700843d539 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Mon, 3 Apr 2017 23:00:58 +0300 Subject: Simple layer display on Infinity Ergodox default layout --- keyboards/ergodox/keymaps/default/visualizer.c | 286 ++++++------------------- 1 file changed, 62 insertions(+), 224 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index c7afd9384c..d99d5f7026 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -1,5 +1,5 @@ /* -Copyright 2016 Fred Sundvik +Copyright 2017 Fred Sundvik This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -74,15 +74,6 @@ static const uint8_t image_data_lcd_logo[512] = { static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); -static const uint32_t led_emulation_colors[4] = { - LCD_COLOR(0, 0, 0), - LCD_COLOR(255, 255, 255), - LCD_COLOR(84, 255, 255), - LCD_COLOR(168, 255, 255), -}; - -static uint32_t next_led_target_color = 0; - typedef enum { LCD_STATE_INITIAL, LCD_STATE_LAYER_BITMAP, @@ -91,24 +82,6 @@ typedef enum { static lcd_state_t lcd_state = LCD_STATE_INITIAL; -typedef struct { - uint8_t led_on; - uint8_t led1; - uint8_t led2; - uint8_t led3; -} visualizer_user_data_t; - -// Don't access from visualization function, use the visualizer state instead -static visualizer_user_data_t user_data_keyboard = { - .led_on = 0, - .led1 = LED_BRIGHTNESS_HI, - .led2 = LED_BRIGHTNESS_HI, - .led3 = LED_BRIGHTNESS_HI, -}; - -_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, - "Please increase the VISUALIZER_USER_DATA_SIZE"); - bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; (void)animation; @@ -144,43 +117,34 @@ static keyframe_animation_t startup_animation = { }, }; -// The color animation animates the LCD color when you change layers -static keyframe_animation_t one_led_color = { - .num_frames = 1, - .loop = false, - .frame_lengths = {gfxMillisecondsToTicks(0)}, - .frame_functions = {keyframe_set_backlight_color}, -}; - -bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) { - uint32_t temp = next_led_target_color; - next_led_target_color = state->target_lcd_color; - state->target_lcd_color = temp; - return false; -} - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t two_led_colors = { - .num_frames = 2, - .loop = true, - .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)}, - .frame_functions = {keyframe_set_backlight_color, swap_led_target_color}, -}; - // The LCD animation alternates between the layer name display and a // bitmap that displays all active layers -static keyframe_animation_t lcd_bitmap_animation = { - .num_frames = 1, - .loop = false, - .frame_lengths = {gfxMillisecondsToTicks(0)}, - .frame_functions = {keyframe_display_layer_bitmap}, +static keyframe_animation_t lcd_layer_bitmap_animation = { + .num_frames = 2, + .loop = true, + .frame_lengths = { + gfxMillisecondsToTicks(2000), + gfxMillisecondsToTicks(2000) + }, + .frame_functions = { + keyframe_display_layer_text, + keyframe_display_layer_bitmap + }, }; -static keyframe_animation_t lcd_bitmap_leds_animation = { - .num_frames = 2, +static keyframe_animation_t lcd_layer_bitmap_leds_animation = { + .num_frames = 3, .loop = true, - .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)}, - .frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states}, + .frame_lengths = { + gfxMillisecondsToTicks(2000), + gfxMillisecondsToTicks(2000), + gfxMillisecondsToTicks(2000) + }, + .frame_functions = { + keyframe_display_layer_text, + keyframe_display_led_states, + keyframe_display_layer_bitmap, + }, }; static keyframe_animation_t suspend_animation = { @@ -206,6 +170,17 @@ static keyframe_animation_t resume_animation = { }, }; +// The color animation animates the LCD color when you change layers +static keyframe_animation_t color_animation = { + .num_frames = 2, + .loop = false, + // Note that there's a 200 ms no-operation frame, + // this prevents the color from changing when activating the layer + // momentarily + .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)}, + .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, +}; + void initialize_user_visualizer(visualizer_state_t* state) { // The brightness will be dynamically adjustable in the future // But for now, change it here. @@ -216,105 +191,32 @@ void initialize_user_visualizer(visualizer_state_t* state) { start_keyframe_animation(&startup_animation); } -static const uint32_t red; -static const uint32_t green; -static const uint32_t blue; - -inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) { - return user_data->led_on & (1u << num); -} - -static uint8_t get_led_index_master(visualizer_user_data_t* user_data) { - for (int i=0; i < 3; i++) { - if (is_led_on(user_data, i)) { - return i + 1; - } - } - return 0; -} - -static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) { - uint8_t master_index = get_led_index_master(user_data); - if (master_index!=0) { - for (int i=master_index; i < 3; i++) { - if (is_led_on(user_data, i)) { - return i + 1; - } - } - } - - return 0; -} - -static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) { - if (is_led_on(user_data, 0) && - is_led_on(user_data, 1) && - is_led_on(user_data, 2)) { - return 3; - } - return 0; -} - -static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) { - switch (index) { - case 1: - return user_data->led1; - case 2: - return user_data->led2; - case 3: - return user_data->led3; +void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { + // Add more tests, change the colors and layer texts here + // Usually you want to check the high bits (higher layers first) + // because that's the order layers are processed for keypresses + // You can for check for example: + // state->status.layer + // state->status.default_layer + // state->status.leds (see led.h for available statuses) + + if (state->status.layer & 0x4) { + state->target_lcd_color = LCD_COLOR(0, 0xB0, 0xFF); + state->layer_text = "Media & Mouse"; } - return 0; -} - -static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { - visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data; - visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data; - - uint8_t new_index; - uint8_t old_index; - - if (is_serial_link_master()) { - new_index = get_led_index_master(user_data_new); - old_index = get_led_index_master(user_data_old); + else if (state->status.layer & 0x2) { + state->target_lcd_color = LCD_COLOR(0x80, 0xB0, 0xFF); + state->layer_text = "Symbol"; } else { - new_index = get_led_index_slave(user_data_new); - old_index = get_led_index_slave(user_data_old); + state->target_lcd_color = LCD_COLOR(0x40, 0xB0, 0xFF); + state->layer_text = "Default"; } - uint8_t new_secondary_index = get_secondary_led_index(user_data_new); - uint8_t old_secondary_index = get_secondary_led_index(user_data_old); - - uint8_t old_brightness = get_brightness(user_data_old, old_index); - uint8_t new_brightness = get_brightness(user_data_new, new_index); - - uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index); - uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index); - - if (lcd_state == LCD_STATE_INITIAL || - new_index != old_index || - new_secondary_index != old_secondary_index || - new_brightness != old_brightness || - new_secondary_brightness != old_secondary_brightness) { - - if (new_secondary_index != 0) { - state->target_lcd_color = change_lcd_color_intensity( - led_emulation_colors[new_index], new_brightness); - next_led_target_color = change_lcd_color_intensity( - led_emulation_colors[new_secondary_index], new_secondary_brightness); - - stop_keyframe_animation(&one_led_color); - start_keyframe_animation(&two_led_colors); - } else { - state->target_lcd_color = change_lcd_color_intensity( - led_emulation_colors[new_index], new_brightness); - stop_keyframe_animation(&two_led_colors); - start_keyframe_animation(&one_led_color); - } + + if (lcd_state == LCD_STATE_INITIAL || state->status.layer != prev_status->layer) { + start_keyframe_animation(&color_animation); } -} -static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { if (state->status.leds) { if (lcd_state != LCD_STATE_BITMAP_AND_LEDS || state->status.leds != prev_status->leds || @@ -322,39 +224,28 @@ static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_statu state->status.default_layer != prev_status->default_layer) { // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case - stop_keyframe_animation(&lcd_bitmap_animation); + stop_keyframe_animation(&lcd_layer_bitmap_animation); lcd_state = LCD_STATE_BITMAP_AND_LEDS; // For information: // The logic in this function makes sure that this doesn't happen, but if you call start on an // animation that is already playing it will be restarted. - start_keyframe_animation(&lcd_bitmap_leds_animation); + start_keyframe_animation(&lcd_layer_bitmap_leds_animation); } } else { if (lcd_state != LCD_STATE_LAYER_BITMAP || state->status.layer != prev_status->layer || state->status.default_layer != prev_status->default_layer) { - stop_keyframe_animation(&lcd_bitmap_leds_animation); + stop_keyframe_animation(&lcd_layer_bitmap_leds_animation); lcd_state = LCD_STATE_LAYER_BITMAP; - start_keyframe_animation(&lcd_bitmap_animation); + start_keyframe_animation(&lcd_layer_bitmap_animation); } } -} - -void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { - // Check the status here to start and stop animations - // You might have to save some state, like the current animation here so that you can start the right - // This function is called every time the status changes - - // NOTE that this is called from the visualizer thread, so don't access anything else outside the status - // This is also important because the slave won't have access to the active layer for example outside the - // status. - - update_emulated_leds(state, prev_status); - update_lcd_text(state, prev_status); - + // You can also stop existing animations, and start your custom ones here + // remember that you should normally have only one animation for the LCD + // and one for the background. But you can also combine them if you want. } void user_visualizer_suspend(visualizer_state_t* state) { @@ -371,56 +262,3 @@ void user_visualizer_resume(visualizer_state_t* state) { lcd_state = LCD_STATE_INITIAL; start_keyframe_animation(&resume_animation); } - -void ergodox_board_led_on(void){ - // No board led support -} - -void ergodox_right_led_1_on(void){ - user_data_keyboard.led_on |= (1u << 0); - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_2_on(void){ - user_data_keyboard.led_on |= (1u << 1); - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_3_on(void){ - user_data_keyboard.led_on |= (1u << 2); - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_board_led_off(void){ - // No board led support -} - -void ergodox_right_led_1_off(void){ - user_data_keyboard.led_on &= ~(1u << 0); - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_2_off(void){ - user_data_keyboard.led_on &= ~(1u << 1); - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_3_off(void){ - user_data_keyboard.led_on &= ~(1u << 2); - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_1_set(uint8_t n) { - user_data_keyboard.led1 = n; - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_2_set(uint8_t n) { - user_data_keyboard.led2 = n; - visualizer_set_user_data(&user_data_keyboard); -} - -void ergodox_right_led_3_set(uint8_t n) { - user_data_keyboard.led3 = n; - visualizer_set_user_data(&user_data_keyboard); -} -- cgit v1.2.3 From 05bc4880ddc9e904cfa1773caff1ae81977d2a76 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Tue, 4 Apr 2017 22:29:40 +0300 Subject: Tweaks to the Ergodox default visualizer No animation, display led statuses and layer name on the same screen Don't display layer bitmap Fully saturated colors for caps, less saturated ones normally --- keyboards/ergodox/keymaps/default/visualizer.c | 76 ++++++-------------------- 1 file changed, 18 insertions(+), 58 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index d99d5f7026..305aaae157 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -28,6 +28,7 @@ along with this program. If not, see . #include "visualizer.h" #include "system/serial_link.h" +#include "led.h" // To generate an image array like this // Ensure the image is 128 x 32 or smaller @@ -117,34 +118,11 @@ static keyframe_animation_t startup_animation = { }, }; -// The LCD animation alternates between the layer name display and a -// bitmap that displays all active layers -static keyframe_animation_t lcd_layer_bitmap_animation = { - .num_frames = 2, - .loop = true, - .frame_lengths = { - gfxMillisecondsToTicks(2000), - gfxMillisecondsToTicks(2000) - }, - .frame_functions = { - keyframe_display_layer_text, - keyframe_display_layer_bitmap - }, -}; - -static keyframe_animation_t lcd_layer_bitmap_leds_animation = { - .num_frames = 3, - .loop = true, - .frame_lengths = { - gfxMillisecondsToTicks(2000), - gfxMillisecondsToTicks(2000), - gfxMillisecondsToTicks(2000) - }, - .frame_functions = { - keyframe_display_layer_text, - keyframe_display_led_states, - keyframe_display_layer_bitmap, - }, +static keyframe_animation_t lcd_layer_display = { + .num_frames = 1, + .loop = false, + .frame_lengths = {gfxMillisecondsToTicks(0)}, + .frame_functions = {keyframe_display_layer_and_led_states} }; static keyframe_animation_t suspend_animation = { @@ -200,49 +178,31 @@ void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard // state->status.default_layer // state->status.leds (see led.h for available statuses) + uint8_t saturation = 60; + if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { + saturation = 255; + } if (state->status.layer & 0x4) { - state->target_lcd_color = LCD_COLOR(0, 0xB0, 0xFF); + state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF); state->layer_text = "Media & Mouse"; } else if (state->status.layer & 0x2) { - state->target_lcd_color = LCD_COLOR(0x80, 0xB0, 0xFF); + state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF); state->layer_text = "Symbol"; } else { - state->target_lcd_color = LCD_COLOR(0x40, 0xB0, 0xFF); + state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF); state->layer_text = "Default"; } - if (lcd_state == LCD_STATE_INITIAL || state->status.layer != prev_status->layer) { + if (lcd_state == LCD_STATE_INITIAL || + state->status.layer != prev_status->layer || + state->status.default_layer != prev_status->default_layer || + state->status.leds != prev_status->leds) { start_keyframe_animation(&color_animation); + start_keyframe_animation(&lcd_layer_display); } - if (state->status.leds) { - if (lcd_state != LCD_STATE_BITMAP_AND_LEDS || - state->status.leds != prev_status->leds || - state->status.layer != prev_status->layer || - state->status.default_layer != prev_status->default_layer) { - - // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case - stop_keyframe_animation(&lcd_layer_bitmap_animation); - - lcd_state = LCD_STATE_BITMAP_AND_LEDS; - // For information: - // The logic in this function makes sure that this doesn't happen, but if you call start on an - // animation that is already playing it will be restarted. - start_keyframe_animation(&lcd_layer_bitmap_leds_animation); - } - } else { - if (lcd_state != LCD_STATE_LAYER_BITMAP || - state->status.layer != prev_status->layer || - state->status.default_layer != prev_status->default_layer) { - - stop_keyframe_animation(&lcd_layer_bitmap_leds_animation); - - lcd_state = LCD_STATE_LAYER_BITMAP; - start_keyframe_animation(&lcd_layer_bitmap_animation); - } - } // You can also stop existing animations, and start your custom ones here // remember that you should normally have only one animation for the LCD // and one for the background. But you can also combine them if you want. -- cgit v1.2.3 From 5815c5d317b02d688990980fdf01848e81247c21 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 08:40:39 +0300 Subject: Move LCD keyframes to its own file --- keyboards/ergodox/keymaps/default/visualizer.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 305aaae157..ef87ac4195 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -27,6 +27,7 @@ along with this program. If not, see . #endif #include "visualizer.h" +#include "lcd_keyframes.h" #include "system/serial_link.h" #include "led.h" @@ -122,7 +123,7 @@ static keyframe_animation_t lcd_layer_display = { .num_frames = 1, .loop = false, .frame_lengths = {gfxMillisecondsToTicks(0)}, - .frame_functions = {keyframe_display_layer_and_led_states} + .frame_functions = {lcd_keyframe_display_layer_and_led_states} }; static keyframe_animation_t suspend_animation = { @@ -130,7 +131,7 @@ static keyframe_animation_t suspend_animation = { .loop = false, .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, .frame_functions = { - keyframe_display_layer_text, + lcd_keyframe_display_layer_text, keyframe_animate_backlight_color, keyframe_disable_lcd_and_backlight, }, -- cgit v1.2.3 From 5ba228b684a32c1099efc6207842a56ff102961a Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 08:48:30 +0300 Subject: Move LCD backlight keyframes to its own file --- keyboards/ergodox/keymaps/default/visualizer.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index ef87ac4195..07f5a44ab3 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -28,6 +28,7 @@ along with this program. If not, see . #include "visualizer.h" #include "lcd_keyframes.h" +#include "lcd_backlight_keyframes.h" #include "system/serial_link.h" #include "led.h" @@ -114,7 +115,7 @@ static keyframe_animation_t startup_animation = { .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { display_logo, - keyframe_animate_backlight_color, + backlight_keyframe_animate_color, enable_visualization }, }; @@ -132,7 +133,7 @@ static keyframe_animation_t suspend_animation = { .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, .frame_functions = { lcd_keyframe_display_layer_text, - keyframe_animate_backlight_color, + backlight_keyframe_animate_color, keyframe_disable_lcd_and_backlight, }, }; @@ -144,7 +145,7 @@ static keyframe_animation_t resume_animation = { .frame_functions = { keyframe_enable_lcd_and_backlight, display_logo, - keyframe_animate_backlight_color, + backlight_keyframe_animate_color, enable_visualization, }, }; @@ -157,7 +158,7 @@ static keyframe_animation_t color_animation = { // this prevents the color from changing when activating the layer // momentarily .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)}, - .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, + .frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color}, }; void initialize_user_visualizer(visualizer_state_t* state) { -- cgit v1.2.3 From 1e7585e76771e1a2d8ca733fc09c19f9fa0e903c Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 09:21:18 +0300 Subject: Separated backlight and LCD disable/enable Also moved them to correct places --- keyboards/ergodox/keymaps/default/visualizer.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 07f5a44ab3..5ee49c9bc2 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -128,22 +128,24 @@ static keyframe_animation_t lcd_layer_display = { }; static keyframe_animation_t suspend_animation = { - .num_frames = 3, + .num_frames = 4, .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, + .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, .frame_functions = { lcd_keyframe_display_layer_text, backlight_keyframe_animate_color, - keyframe_disable_lcd_and_backlight, + lcd_keyframe_disable, + lcd_keyframe_disable, }, }; static keyframe_animation_t resume_animation = { - .num_frames = 4, + .num_frames = 5, .loop = false, - .frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0}, + .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { - keyframe_enable_lcd_and_backlight, + lcd_keyframe_enable, + backlight_keyframe_enable, display_logo, backlight_keyframe_animate_color, enable_visualization, -- cgit v1.2.3 From 64d63ab42281318d891434fbc00277043298dd70 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 10:08:25 +0300 Subject: Remove the need to manually enable the visualizer --- keyboards/ergodox/keymaps/default/visualizer.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 5ee49c9bc2..73d864c646 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -110,13 +110,12 @@ bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { // Don't worry, if the startup animation is long, you can use the keyboard like normal // during that time static keyframe_animation_t startup_animation = { - .num_frames = 3, + .num_frames = 2, .loop = false, .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { display_logo, backlight_keyframe_animate_color, - enable_visualization }, }; @@ -140,7 +139,7 @@ static keyframe_animation_t suspend_animation = { }; static keyframe_animation_t resume_animation = { - .num_frames = 5, + .num_frames = 4, .loop = false, .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { @@ -148,7 +147,6 @@ static keyframe_animation_t resume_animation = { backlight_keyframe_enable, display_logo, backlight_keyframe_animate_color, - enable_visualization, }, }; -- cgit v1.2.3 From b7041d06aef4dcf2f2a47504a699e538cfb1d9ac Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 10:14:24 +0300 Subject: Move common visualizer keyframes into visualizer_keyframes.h --- keyboards/ergodox/keymaps/default/visualizer.c | 1 + 1 file changed, 1 insertion(+) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 73d864c646..f6159e1ef1 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -27,6 +27,7 @@ along with this program. If not, see . #endif #include "visualizer.h" +#include "visualizer_keyframes.h" #include "lcd_keyframes.h" #include "lcd_backlight_keyframes.h" #include "system/serial_link.h" -- cgit v1.2.3 From 3eb8785e8770c07e6a4280c50240d5d951461911 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 20:10:20 +0300 Subject: Add automatic flush for the LCD screen --- keyboards/ergodox/keymaps/default/visualizer.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index f6159e1ef1..1b0f12f250 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -101,8 +101,6 @@ bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { // if you have full screen image, then just use 128 and 32 for both source and target dimensions gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo); - // Always remember to flush the display - gdispFlush(); return false; } -- cgit v1.2.3 From df67169d4260881443d88b142855d4aa2def6dc3 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 21:19:44 +0300 Subject: Move LCD logo to visualizer resources --- keyboards/ergodox/keymaps/default/visualizer.c | 44 ++------------------------ 1 file changed, 2 insertions(+), 42 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 1b0f12f250..f03702f602 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -33,47 +33,7 @@ along with this program. If not, see . #include "system/serial_link.h" #include "led.h" -// To generate an image array like this -// Ensure the image is 128 x 32 or smaller -// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/ -// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom -// Update array in the source code with the C array produced by the conversion program - -// The image below is generated from lcd_logo.png -static const uint8_t image_data_lcd_logo[512] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; +#include "resources/resources.h" static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); @@ -99,7 +59,7 @@ bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { //gdispGBlitArea is a tricky function to use since it supports blitting part of the image // if you have full screen image, then just use 128 and 32 for both source and target dimensions - gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo); + gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo); return false; } -- cgit v1.2.3 From 3074269c4a07ff7f1ab2a76ebdb8904cd642e283 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 21:30:11 +0300 Subject: Move the logo drawing keyframe to lcd_keyframes --- keyboards/ergodox/keymaps/default/visualizer.c | 22 ++-------------------- 1 file changed, 2 insertions(+), 20 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index f03702f602..afa6f1bdd7 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -46,24 +46,6 @@ typedef enum { static lcd_state_t lcd_state = LCD_STATE_INITIAL; -bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)state; - (void)animation; - (void)state; - // Read the uGFX documentation for information how to use the displays - // http://wiki.ugfx.org/index.php/Main_Page - gdispClear(White); - - // You can use static variables for things that can't be found in the animation - // or state structs, here we use the image - - //gdispGBlitArea is a tricky function to use since it supports blitting part of the image - // if you have full screen image, then just use 128 and 32 for both source and target dimensions - gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo); - - return false; -} - // Feel free to modify the animations below, or even add new ones if needed // Don't worry, if the startup animation is long, you can use the keyboard like normal @@ -73,7 +55,7 @@ static keyframe_animation_t startup_animation = { .loop = false, .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { - display_logo, + lcd_keyframe_draw_logo, backlight_keyframe_animate_color, }, }; @@ -104,7 +86,7 @@ static keyframe_animation_t resume_animation = { .frame_functions = { lcd_keyframe_enable, backlight_keyframe_enable, - display_logo, + lcd_keyframe_draw_logo, backlight_keyframe_animate_color, }, }; -- cgit v1.2.3 From ed1710589f2f63e485c8780c7c8c03e0f65136a0 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 21:34:30 +0300 Subject: Fix suspend not disabling backlight --- keyboards/ergodox/keymaps/default/visualizer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index afa6f1bdd7..6a7178968b 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -75,7 +75,7 @@ static keyframe_animation_t suspend_animation = { lcd_keyframe_display_layer_text, backlight_keyframe_animate_color, lcd_keyframe_disable, - lcd_keyframe_disable, + backlight_keyframe_disable, }, }; -- cgit v1.2.3 From 306353bf06e5e5a76890ffb0c48a4dcca76c4399 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 22:48:18 +0300 Subject: Create a file for shared Ergodox Infinity animations --- keyboards/ergodox/keymaps/default/visualizer.c | 45 +++----------------------- 1 file changed, 4 insertions(+), 41 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 6a7178968b..779de00506 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -32,8 +32,7 @@ along with this program. If not, see . #include "lcd_backlight_keyframes.h" #include "system/serial_link.h" #include "led.h" - -#include "resources/resources.h" +#include "animations.h" static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); @@ -48,18 +47,6 @@ static lcd_state_t lcd_state = LCD_STATE_INITIAL; // Feel free to modify the animations below, or even add new ones if needed -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -static keyframe_animation_t startup_animation = { - .num_frames = 2, - .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, - .frame_functions = { - lcd_keyframe_draw_logo, - backlight_keyframe_animate_color, - }, -}; - static keyframe_animation_t lcd_layer_display = { .num_frames = 1, .loop = false, @@ -67,30 +54,6 @@ static keyframe_animation_t lcd_layer_display = { .frame_functions = {lcd_keyframe_display_layer_and_led_states} }; -static keyframe_animation_t suspend_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, - .frame_functions = { - lcd_keyframe_display_layer_text, - backlight_keyframe_animate_color, - lcd_keyframe_disable, - backlight_keyframe_disable, - }, -}; - -static keyframe_animation_t resume_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, - .frame_functions = { - lcd_keyframe_enable, - backlight_keyframe_enable, - lcd_keyframe_draw_logo, - backlight_keyframe_animate_color, - }, -}; - // The color animation animates the LCD color when you change layers static keyframe_animation_t color_animation = { .num_frames = 2, @@ -109,7 +72,7 @@ void initialize_user_visualizer(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&startup_animation); + start_keyframe_animation(&default_startup_animation); } void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { @@ -156,12 +119,12 @@ void user_visualizer_suspend(visualizer_state_t* state) { uint8_t hue = LCD_HUE(state->current_lcd_color); uint8_t sat = LCD_SAT(state->current_lcd_color); state->target_lcd_color = LCD_COLOR(hue, sat, 0); - start_keyframe_animation(&suspend_animation); + start_keyframe_animation(&default_suspend_animation); } void user_visualizer_resume(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&resume_animation); + start_keyframe_animation(&default_startup_animation); } -- cgit v1.2.3 From 65b7bf68785b5b1d4257ba4fd95c3f53df230985 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sun, 9 Apr 2017 18:32:10 +0300 Subject: Extract Ergodox default visualizer into simple_visualizer It's good enough if you only want to change the lcd text and color. --- keyboards/ergodox/keymaps/default/visualizer.c | 104 ++----------------------- 1 file changed, 8 insertions(+), 96 deletions(-) (limited to 'keyboards/ergodox/keymaps/default') diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c index 779de00506..502e53f3d1 100644 --- a/keyboards/ergodox/keymaps/default/visualizer.c +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -15,75 +15,14 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . */ -// Currently we are assuming that both the backlight and LCD are enabled -// But it's entirely possible to write a custom visualizer that use only -// one of them -#ifndef LCD_BACKLIGHT_ENABLE -#error This visualizer needs that LCD backlight is enabled -#endif - -#ifndef LCD_ENABLE -#error This visualizer needs that LCD is enabled -#endif - -#include "visualizer.h" -#include "visualizer_keyframes.h" -#include "lcd_keyframes.h" -#include "lcd_backlight_keyframes.h" -#include "system/serial_link.h" -#include "led.h" -#include "animations.h" - -static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); -static const uint32_t initial_color = LCD_COLOR(0, 0, 0); - -typedef enum { - LCD_STATE_INITIAL, - LCD_STATE_LAYER_BITMAP, - LCD_STATE_BITMAP_AND_LEDS, -} lcd_state_t; - -static lcd_state_t lcd_state = LCD_STATE_INITIAL; - -// Feel free to modify the animations below, or even add new ones if needed - -static keyframe_animation_t lcd_layer_display = { - .num_frames = 1, - .loop = false, - .frame_lengths = {gfxMillisecondsToTicks(0)}, - .frame_functions = {lcd_keyframe_display_layer_and_led_states} -}; - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t color_animation = { - .num_frames = 2, - .loop = false, - // Note that there's a 200 ms no-operation frame, - // this prevents the color from changing when activating the layer - // momentarily - .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)}, - .frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color}, -}; - -void initialize_user_visualizer(visualizer_state_t* state) { - // The brightness will be dynamically adjustable in the future - // But for now, change it here. - lcd_backlight_brightness(130); - state->current_lcd_color = initial_color; - state->target_lcd_color = logo_background_color; - lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&default_startup_animation); -} - -void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { - // Add more tests, change the colors and layer texts here - // Usually you want to check the high bits (higher layers first) - // because that's the order layers are processed for keypresses - // You can for check for example: - // state->status.layer - // state->status.default_layer - // state->status.leds (see led.h for available statuses) - +#include "simple_visualizer.h" + +// This function should be implemented by the keymap visualizer +// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing +// that the simple_visualizer assumes that you are updating +// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is +// stopped. This can be done by either double buffering it or by using constant strings +static void get_visualizer_layer_and_color(visualizer_state_t* state) { uint8_t saturation = 60; if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { saturation = 255; @@ -100,31 +39,4 @@ void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF); state->layer_text = "Default"; } - - if (lcd_state == LCD_STATE_INITIAL || - state->status.layer != prev_status->layer || - state->status.default_layer != prev_status->default_layer || - state->status.leds != prev_status->leds) { - start_keyframe_animation(&color_animation); - start_keyframe_animation(&lcd_layer_display); - } - - // You can also stop existing animations, and start your custom ones here - // remember that you should normally have only one animation for the LCD - // and one for the background. But you can also combine them if you want. -} - -void user_visualizer_suspend(visualizer_state_t* state) { - state->layer_text = "Suspending..."; - uint8_t hue = LCD_HUE(state->current_lcd_color); - uint8_t sat = LCD_SAT(state->current_lcd_color); - state->target_lcd_color = LCD_COLOR(hue, sat, 0); - start_keyframe_animation(&default_suspend_animation); -} - -void user_visualizer_resume(visualizer_state_t* state) { - state->current_lcd_color = initial_color; - state->target_lcd_color = logo_background_color; - lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&default_startup_animation); } -- cgit v1.2.3