From aee9b10e92a597984ba9693b2dfcf597ca380a70 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sun, 10 Jul 2016 23:45:39 +0300 Subject: Add a keyboard specific visualizer --- keyboards/ergodox/infinity/visualizer.c | 168 ++++++++++++++++++++++++++++++++ 1 file changed, 168 insertions(+) create mode 100644 keyboards/ergodox/infinity/visualizer.c (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c new file mode 100644 index 0000000000..c0d335ce6a --- /dev/null +++ b/keyboards/ergodox/infinity/visualizer.c @@ -0,0 +1,168 @@ +/* +Copyright 2016 Fred Sundvik + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +// Currently we are assuming that both the backlight and LCD are enabled +// But it's entirely possible to write a custom visualizer that use only +// one of them +#ifndef LCD_BACKLIGHT_ENABLE +#error This visualizer needs that LCD backlight is enabled +#endif + +#ifndef LCD_ENABLE +#error This visualizer needs that LCD is enabled +#endif + +#include "visualizer.h" +#include "led_test.h" + +static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; + +// Just an example how to write custom keyframe functions, we could have moved +// all this into the init function +bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + // Read the uGFX documentation for information how to use the displays + // http://wiki.ugfx.org/index.php/Main_Page + gdispClear(White); + // You can use static variables for things that can't be found in the animation + // or state structs + gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); + gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); + // Always remember to flush the display + gdispFlush(); + // you could set the backlight color as well, but we won't do it here, since + // it's part of the following animation + // lcd_backlight_color(hue, saturation, intensity); + // We don't need constant updates, just drawing the screen once is enough + return false; +} + +// Feel free to modify the animations below, or even add new ones if needed + +// Don't worry, if the startup animation is long, you can use the keyboard like normal +// during that time +static keyframe_animation_t startup_animation = { + .num_frames = 4, + .loop = false, + .frame_lengths = {0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0}, + .frame_functions = { + display_welcome, + keyframe_animate_backlight_color, + keyframe_no_operation, + enable_visualization + }, +}; + +// The color animation animates the LCD color when you change layers +static keyframe_animation_t color_animation = { + .num_frames = 2, + .loop = false, + // Note that there's a 200 ms no-operation frame, + // this prevents the color from changing when activating the layer + // momentarily + .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)}, + .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, +}; + +// The LCD animation alternates between the layer name display and a +// bitmap that displays all active layers +static keyframe_animation_t lcd_animation = { + .num_frames = 2, + .loop = true, + .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)}, + .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, +}; + +static keyframe_animation_t suspend_animation = { + .num_frames = 3, + .loop = false, + .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, + .frame_functions = { + keyframe_display_layer_text, + keyframe_animate_backlight_color, + keyframe_disable_lcd_and_backlight, + }, +}; + +static keyframe_animation_t resume_animation = { + .num_frames = 5, + .loop = false, + .frame_lengths = {0, 0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0}, + .frame_functions = { + keyframe_enable_lcd_and_backlight, + display_welcome, + keyframe_animate_backlight_color, + keyframe_no_operation, + enable_visualization, + }, +}; + +void initialize_user_visualizer(visualizer_state_t* state) { + // The brightness will be dynamically adjustable in the future + // But for now, change it here. + lcd_backlight_brightness(0x50); + state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); + state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); + start_keyframe_animation(&startup_animation); + start_keyframe_animation(&led_test_animation); +} + +void update_user_visualizer_state(visualizer_state_t* state) { + // Add more tests, change the colors and layer texts here + // Usually you want to check the high bits (higher layers first) + // because that's the order layers are processed for keypresses + // You can for check for example: + // state->status.layer + // state->status.default_layer + // state->status.leds (see led.h for available statuses) + if (state->status.layer & 0x8) { + state->target_lcd_color = LCD_COLOR(0xC0, 0xB0, 0xFF); + state->layer_text = "Numpad"; + } + else if (state->status.layer & 0x4) { + state->target_lcd_color = LCD_COLOR(0, 0xB0, 0xFF); + state->layer_text = "KBD functions"; + } + else if (state->status.layer & 0x2) { + state->target_lcd_color = LCD_COLOR(0x80, 0xB0, 0xFF); + state->layer_text = "Function keys"; + } + else { + state->target_lcd_color = LCD_COLOR(0x40, 0xB0, 0xFF); + state->layer_text = "Default"; + } + // You can also stop existing animations, and start your custom ones here + // remember that you should normally have only one animation for the LCD + // and one for the background. But you can also combine them if you want. + start_keyframe_animation(&lcd_animation); + start_keyframe_animation(&color_animation); +} + +void user_visualizer_suspend(visualizer_state_t* state) { + state->layer_text = "Suspending..."; + uint8_t hue = LCD_HUE(state->current_lcd_color); + uint8_t sat = LCD_SAT(state->current_lcd_color); + state->target_lcd_color = LCD_COLOR(hue, sat, 0); + start_keyframe_animation(&suspend_animation); +} + +void user_visualizer_resume(visualizer_state_t* state) { + state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0x00); + state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); + start_keyframe_animation(&resume_animation); + start_keyframe_animation(&led_test_animation); +} -- cgit v1.2.3 From e6f7a8a47a82258725683980b83e215c8323aef2 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 1 Apr 2017 16:37:31 +0300 Subject: Display QMK logo at startup of Infinity Ergodox --- keyboards/ergodox/infinity/visualizer.c | 89 ++++++++++++++++++++++++--------- 1 file changed, 65 insertions(+), 24 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index c0d335ce6a..0ce1d4ae4e 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -29,25 +29,68 @@ along with this program. If not, see . #include "visualizer.h" #include "led_test.h" -static const char* welcome_text[] = {"TMK", "Infinity Ergodox"}; +// To generate an image array like this +// Ensure the image is 128 x 32 or smaller +// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/ +// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom +// Update array in the source code with the C array produced by the conversion program + +// The image below is generated from lcd_logo.png +static const uint8_t image_data_lcd_logo[512] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00, + 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0x80); +static const uint32_t initial_color = LCD_COLOR(0, 0, 0xFF); -// Just an example how to write custom keyframe functions, we could have moved -// all this into the init function -bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) { +bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; (void)animation; + (void)state; // Read the uGFX documentation for information how to use the displays // http://wiki.ugfx.org/index.php/Main_Page gdispClear(White); + // You can use static variables for things that can't be found in the animation - // or state structs - gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black); - gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black); + // or state structs, here we use the image + + //gdispGBlitArea is a tricky function to use since it supports blitting part of the image + // if you have full screen image, then just use 128 and 32 for both source and target dimensions + gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo); + // Always remember to flush the display gdispFlush(); - // you could set the backlight color as well, but we won't do it here, since - // it's part of the following animation - // lcd_backlight_color(hue, saturation, intensity); - // We don't need constant updates, just drawing the screen once is enough return false; } @@ -56,13 +99,12 @@ bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) // Don't worry, if the startup animation is long, you can use the keyboard like normal // during that time static keyframe_animation_t startup_animation = { - .num_frames = 4, + .num_frames = 3, .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0}, + .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { - display_welcome, + display_logo, keyframe_animate_backlight_color, - keyframe_no_operation, enable_visualization }, }; @@ -78,6 +120,7 @@ static keyframe_animation_t color_animation = { .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, }; + // The LCD animation alternates between the layer name display and a // bitmap that displays all active layers static keyframe_animation_t lcd_animation = { @@ -99,14 +142,13 @@ static keyframe_animation_t suspend_animation = { }; static keyframe_animation_t resume_animation = { - .num_frames = 5, + .num_frames = 4, .loop = false, - .frame_lengths = {0, 0, gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(5000), 0}, + .frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { keyframe_enable_lcd_and_backlight, - display_welcome, + display_logo, keyframe_animate_backlight_color, - keyframe_no_operation, enable_visualization, }, }; @@ -115,10 +157,9 @@ void initialize_user_visualizer(visualizer_state_t* state) { // The brightness will be dynamically adjustable in the future // But for now, change it here. lcd_backlight_brightness(0x50); - state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF); - state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); + state->current_lcd_color = initial_color; + state->target_lcd_color = logo_background_color; start_keyframe_animation(&startup_animation); - start_keyframe_animation(&led_test_animation); } void update_user_visualizer_state(visualizer_state_t* state) { @@ -161,8 +202,8 @@ void user_visualizer_suspend(visualizer_state_t* state) { } void user_visualizer_resume(visualizer_state_t* state) { - state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0x00); - state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF); + state->current_lcd_color = initial_color; + state->target_lcd_color = logo_background_color; start_keyframe_animation(&resume_animation); start_keyframe_animation(&led_test_animation); } -- cgit v1.2.3 From bc97413bf70b1906b387dea35bb22575ec57eff8 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 1 Apr 2017 16:38:12 +0300 Subject: Disable LEDs on Infinity Ergodox --- keyboards/ergodox/infinity/visualizer.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 0ce1d4ae4e..c8fc3d78ef 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -27,7 +27,6 @@ along with this program. If not, see . #endif #include "visualizer.h" -#include "led_test.h" // To generate an image array like this // Ensure the image is 128 x 32 or smaller @@ -205,5 +204,4 @@ void user_visualizer_resume(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; start_keyframe_animation(&resume_animation); - start_keyframe_animation(&led_test_animation); } -- cgit v1.2.3 From 951b6f33a0dc479d29831aaa5c73fc526faf0471 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 1 Apr 2017 21:28:27 +0300 Subject: CIE 1931 for the LCD backlight --- keyboards/ergodox/infinity/visualizer.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index c8fc3d78ef..12336fdc57 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -70,8 +70,8 @@ static const uint8_t image_data_lcd_logo[512] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; -static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0x80); -static const uint32_t initial_color = LCD_COLOR(0, 0, 0xFF); +static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); +static const uint32_t initial_color = LCD_COLOR(0, 0, 0); bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; @@ -155,7 +155,7 @@ static keyframe_animation_t resume_animation = { void initialize_user_visualizer(visualizer_state_t* state) { // The brightness will be dynamically adjustable in the future // But for now, change it here. - lcd_backlight_brightness(0x50); + lcd_backlight_brightness(130); state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; start_keyframe_animation(&startup_animation); -- cgit v1.2.3 From 9a4ce28683b667ab67d48d92196bab7e277d4800 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 1 Apr 2017 22:52:58 +0300 Subject: Display layer bitmap and keyboard led states on the LCD --- keyboards/ergodox/infinity/visualizer.c | 86 ++++++++++++++++++++++----------- 1 file changed, 57 insertions(+), 29 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 12336fdc57..6af3a72ee1 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -73,6 +73,14 @@ static const uint8_t image_data_lcd_logo[512] = { static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); +typedef enum { + LCD_STATE_INITIAL, + LCD_STATE_LAYER_BITMAP, + LCD_STATE_BITMAP_AND_LEDS, +} lcd_state_t; + +static lcd_state_t lcd_state = LCD_STATE_INITIAL; + bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; (void)animation; @@ -122,11 +130,18 @@ static keyframe_animation_t color_animation = { // The LCD animation alternates between the layer name display and a // bitmap that displays all active layers -static keyframe_animation_t lcd_animation = { +static keyframe_animation_t lcd_bitmap_animation = { + .num_frames = 1, + .loop = false, + .frame_lengths = {gfxMillisecondsToTicks(0)}, + .frame_functions = {keyframe_display_layer_bitmap}, +}; + +static keyframe_animation_t lcd_bitmap_leds_animation = { .num_frames = 2, .loop = true, .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)}, - .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap}, + .frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states}, }; static keyframe_animation_t suspend_animation = { @@ -158,38 +173,50 @@ void initialize_user_visualizer(visualizer_state_t* state) { lcd_backlight_brightness(130); state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; + lcd_state = LCD_STATE_INITIAL; start_keyframe_animation(&startup_animation); } -void update_user_visualizer_state(visualizer_state_t* state) { - // Add more tests, change the colors and layer texts here - // Usually you want to check the high bits (higher layers first) - // because that's the order layers are processed for keypresses - // You can for check for example: - // state->status.layer - // state->status.default_layer - // state->status.leds (see led.h for available statuses) - if (state->status.layer & 0x8) { - state->target_lcd_color = LCD_COLOR(0xC0, 0xB0, 0xFF); - state->layer_text = "Numpad"; - } - else if (state->status.layer & 0x4) { - state->target_lcd_color = LCD_COLOR(0, 0xB0, 0xFF); - state->layer_text = "KBD functions"; - } - else if (state->status.layer & 0x2) { - state->target_lcd_color = LCD_COLOR(0x80, 0xB0, 0xFF); - state->layer_text = "Function keys"; - } - else { +void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t prev_status) { + // Check the status here to start and stop animations + // You might have to save some state, like the current animation here so that you can start the right + // This function is called every time the status changes + + // NOTE that this is called from the visualizer thread, so don't access anything else outside the status + // This is also important because the slave won't have access to the active layer for example outside the + // status. + + if (lcd_state == LCD_STATE_INITIAL) { state->target_lcd_color = LCD_COLOR(0x40, 0xB0, 0xFF); - state->layer_text = "Default"; + start_keyframe_animation(&color_animation); + } + + if (state->status.leds) { + if (lcd_state != LCD_STATE_BITMAP_AND_LEDS || + state->status.leds != prev_status.leds || + state->status.layer != prev_status.layer || + state->status.default_layer != prev_status.default_layer) { + + // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case + stop_keyframe_animation(&lcd_bitmap_animation); + + lcd_state = LCD_STATE_BITMAP_AND_LEDS; + // For information: + // The logic in this function makes sure that this doesn't happen, but if you call start on an + // animation that is already playing it will be restarted. + start_keyframe_animation(&lcd_bitmap_leds_animation); + } + } else { + if (lcd_state != LCD_STATE_LAYER_BITMAP || + state->status.layer != prev_status.layer || + state->status.default_layer != prev_status.default_layer) { + + stop_keyframe_animation(&lcd_bitmap_leds_animation); + + lcd_state = LCD_STATE_LAYER_BITMAP; + start_keyframe_animation(&lcd_bitmap_animation); + } } - // You can also stop existing animations, and start your custom ones here - // remember that you should normally have only one animation for the LCD - // and one for the background. But you can also combine them if you want. - start_keyframe_animation(&lcd_animation); - start_keyframe_animation(&color_animation); } void user_visualizer_suspend(visualizer_state_t* state) { @@ -203,5 +230,6 @@ void user_visualizer_suspend(visualizer_state_t* state) { void user_visualizer_resume(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; + lcd_state = LCD_STATE_INITIAL; start_keyframe_animation(&resume_animation); } -- cgit v1.2.3 From 39385144e7dc3337e623cdc8147b4a441f22fd62 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sun, 2 Apr 2017 01:31:04 +0300 Subject: Emulate Ergodox EZ leds by LCD colors --- keyboards/ergodox/infinity/visualizer.c | 175 ++++++++++++++++++++++++++++++-- 1 file changed, 165 insertions(+), 10 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 6af3a72ee1..7bc42fbc70 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -27,6 +27,7 @@ along with this program. If not, see . #endif #include "visualizer.h" +#include "system/serial_link.h" // To generate an image array like this // Ensure the image is 128 x 32 or smaller @@ -73,6 +74,15 @@ static const uint8_t image_data_lcd_logo[512] = { static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); +static const uint32_t led_emulation_colors[4] = { + LCD_COLOR(0, 0, 0), + LCD_COLOR(255, 255, 255), + LCD_COLOR(84, 255, 255), + LCD_COLOR(168, 255, 255), +}; + +static uint32_t next_led_target_color = 0; + typedef enum { LCD_STATE_INITIAL, LCD_STATE_LAYER_BITMAP, @@ -81,6 +91,19 @@ typedef enum { static lcd_state_t lcd_state = LCD_STATE_INITIAL; +typedef struct { + uint8_t led_on; + uint8_t led1; + uint8_t led2; + uint8_t led3; +} visualizer_user_data_t; + +// Don't access from visualization function, use the visualizer state instead +static visualizer_user_data_t user_data_keyboard = {}; + +_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, + "Please increase the VISUALIZER_USER_DATA_SIZE"); + bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; (void)animation; @@ -117,16 +140,27 @@ static keyframe_animation_t startup_animation = { }; // The color animation animates the LCD color when you change layers -static keyframe_animation_t color_animation = { - .num_frames = 2, +static keyframe_animation_t one_led_color = { + .num_frames = 1, .loop = false, - // Note that there's a 200 ms no-operation frame, - // this prevents the color from changing when activating the layer - // momentarily - .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)}, - .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color}, + .frame_lengths = {gfxMillisecondsToTicks(0)}, + .frame_functions = {keyframe_set_backlight_color}, }; +bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) { + uint32_t temp = next_led_target_color; + next_led_target_color = state->target_lcd_color; + state->target_lcd_color = temp; + return false; +} + +// The color animation animates the LCD color when you change layers +static keyframe_animation_t two_led_colors = { + .num_frames = 2, + .loop = true, + .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)}, + .frame_functions = {keyframe_set_backlight_color, swap_led_target_color}, +}; // The LCD animation alternates between the layer name display and a // bitmap that displays all active layers @@ -177,6 +211,45 @@ void initialize_user_visualizer(visualizer_state_t* state) { start_keyframe_animation(&startup_animation); } +static const uint32_t red; +static const uint32_t green; +static const uint32_t blue; + +inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) { + return user_data->led_on & (1u << num); +} + +static uint8_t get_led_index_master(visualizer_user_data_t* user_data) { + for (int i=0; i < 3; i++) { + if (is_led_on(user_data, i)) { + return i + 1; + } + } + return 0; +} + +static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) { + uint8_t master_index = get_led_index_master(user_data); + if (master_index!=0) { + for (int i=master_index; i < 3; i++) { + if (is_led_on(user_data, i)) { + return i + 1; + } + } + } + + return 0; +} + +static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) { + if (is_led_on(user_data, 0) && + is_led_on(user_data, 1) && + is_led_on(user_data, 2)) { + return 3; + } + return 0; +} + void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t prev_status) { // Check the status here to start and stop animations // You might have to save some state, like the current animation here so that you can start the right @@ -186,9 +259,38 @@ void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard // This is also important because the slave won't have access to the active layer for example outside the // status. - if (lcd_state == LCD_STATE_INITIAL) { - state->target_lcd_color = LCD_COLOR(0x40, 0xB0, 0xFF); - start_keyframe_animation(&color_animation); + + visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data; + visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status.user_data; + + uint8_t new_index; + uint8_t old_index; + + if (is_serial_link_master()) { + new_index = get_led_index_master(user_data_new); + old_index = get_led_index_master(user_data_old); + } + else { + new_index = get_led_index_slave(user_data_new); + old_index = get_led_index_slave(user_data_old); + } + uint8_t new_secondary_index = get_secondary_led_index(user_data_new); + uint8_t old_secondary_index = get_secondary_led_index(user_data_old); + + if (lcd_state == LCD_STATE_INITIAL || + new_index != old_index || + new_secondary_index != old_secondary_index) { + + if (new_secondary_index != 0) { + state->target_lcd_color = led_emulation_colors[new_index]; + next_led_target_color = led_emulation_colors[new_secondary_index]; + stop_keyframe_animation(&one_led_color); + start_keyframe_animation(&two_led_colors); + } else { + state->target_lcd_color = led_emulation_colors[new_index]; + stop_keyframe_animation(&two_led_colors); + start_keyframe_animation(&one_led_color); + } } if (state->status.leds) { @@ -233,3 +335,56 @@ void user_visualizer_resume(visualizer_state_t* state) { lcd_state = LCD_STATE_INITIAL; start_keyframe_animation(&resume_animation); } + +void ergodox_board_led_on(void){ + // No board led support +} + +void ergodox_right_led_1_on(void){ + user_data_keyboard.led_on |= (1u << 0); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_2_on(void){ + user_data_keyboard.led_on |= (1u << 1); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_3_on(void){ + user_data_keyboard.led_on |= (1u << 2); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_board_led_off(void){ + // No board led support +} + +void ergodox_right_led_1_off(void){ + user_data_keyboard.led_on &= ~(1u << 0); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_2_off(void){ + user_data_keyboard.led_on &= ~(1u << 1); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_3_off(void){ + user_data_keyboard.led_on &= ~(1u << 2); + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_1_set(uint8_t n) { + user_data_keyboard.led1 = n; + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_2_set(uint8_t n) { + user_data_keyboard.led2 = n; + visualizer_set_user_data(&user_data_keyboard); +} + +void ergodox_right_led_3_set(uint8_t n) { + user_data_keyboard.led3 = n; + visualizer_set_user_data(&user_data_keyboard); +} -- cgit v1.2.3 From 5fbaf31dc26a7bb27eb276ec419255e92b293d60 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sun, 2 Apr 2017 02:29:50 +0300 Subject: Brightness for Ergodox Infinity emulated LEDs --- keyboards/ergodox/infinity/visualizer.c | 76 ++++++++++++++++++++++++--------- 1 file changed, 56 insertions(+), 20 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 7bc42fbc70..c7afd9384c 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -99,7 +99,12 @@ typedef struct { } visualizer_user_data_t; // Don't access from visualization function, use the visualizer state instead -static visualizer_user_data_t user_data_keyboard = {}; +static visualizer_user_data_t user_data_keyboard = { + .led_on = 0, + .led1 = LED_BRIGHTNESS_HI, + .led2 = LED_BRIGHTNESS_HI, + .led3 = LED_BRIGHTNESS_HI, +}; _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, "Please increase the VISUALIZER_USER_DATA_SIZE"); @@ -250,18 +255,21 @@ static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) { return 0; } -void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t prev_status) { - // Check the status here to start and stop animations - // You might have to save some state, like the current animation here so that you can start the right - // This function is called every time the status changes - - // NOTE that this is called from the visualizer thread, so don't access anything else outside the status - // This is also important because the slave won't have access to the active layer for example outside the - // status. - +static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) { + switch (index) { + case 1: + return user_data->led1; + case 2: + return user_data->led2; + case 3: + return user_data->led3; + } + return 0; +} +static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data; - visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status.user_data; + visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data; uint8_t new_index; uint8_t old_index; @@ -277,27 +285,41 @@ void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard uint8_t new_secondary_index = get_secondary_led_index(user_data_new); uint8_t old_secondary_index = get_secondary_led_index(user_data_old); + uint8_t old_brightness = get_brightness(user_data_old, old_index); + uint8_t new_brightness = get_brightness(user_data_new, new_index); + + uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index); + uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index); + if (lcd_state == LCD_STATE_INITIAL || new_index != old_index || - new_secondary_index != old_secondary_index) { + new_secondary_index != old_secondary_index || + new_brightness != old_brightness || + new_secondary_brightness != old_secondary_brightness) { if (new_secondary_index != 0) { - state->target_lcd_color = led_emulation_colors[new_index]; - next_led_target_color = led_emulation_colors[new_secondary_index]; + state->target_lcd_color = change_lcd_color_intensity( + led_emulation_colors[new_index], new_brightness); + next_led_target_color = change_lcd_color_intensity( + led_emulation_colors[new_secondary_index], new_secondary_brightness); + stop_keyframe_animation(&one_led_color); start_keyframe_animation(&two_led_colors); } else { - state->target_lcd_color = led_emulation_colors[new_index]; + state->target_lcd_color = change_lcd_color_intensity( + led_emulation_colors[new_index], new_brightness); stop_keyframe_animation(&two_led_colors); start_keyframe_animation(&one_led_color); } } +} +static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { if (state->status.leds) { if (lcd_state != LCD_STATE_BITMAP_AND_LEDS || - state->status.leds != prev_status.leds || - state->status.layer != prev_status.layer || - state->status.default_layer != prev_status.default_layer) { + state->status.leds != prev_status->leds || + state->status.layer != prev_status->layer || + state->status.default_layer != prev_status->default_layer) { // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case stop_keyframe_animation(&lcd_bitmap_animation); @@ -310,8 +332,8 @@ void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard } } else { if (lcd_state != LCD_STATE_LAYER_BITMAP || - state->status.layer != prev_status.layer || - state->status.default_layer != prev_status.default_layer) { + state->status.layer != prev_status->layer || + state->status.default_layer != prev_status->default_layer) { stop_keyframe_animation(&lcd_bitmap_leds_animation); @@ -321,6 +343,20 @@ void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard } } +void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { + // Check the status here to start and stop animations + // You might have to save some state, like the current animation here so that you can start the right + // This function is called every time the status changes + + // NOTE that this is called from the visualizer thread, so don't access anything else outside the status + // This is also important because the slave won't have access to the active layer for example outside the + // status. + + update_emulated_leds(state, prev_status); + update_lcd_text(state, prev_status); + +} + void user_visualizer_suspend(visualizer_state_t* state) { state->layer_text = "Suspending..."; uint8_t hue = LCD_HUE(state->current_lcd_color); -- cgit v1.2.3 From 5815c5d317b02d688990980fdf01848e81247c21 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 08:40:39 +0300 Subject: Move LCD keyframes to its own file --- keyboards/ergodox/infinity/visualizer.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index c7afd9384c..3abed08db0 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -27,6 +27,7 @@ along with this program. If not, see . #endif #include "visualizer.h" +#include "lcd_keyframes.h" #include "system/serial_link.h" // To generate an image array like this @@ -173,14 +174,14 @@ static keyframe_animation_t lcd_bitmap_animation = { .num_frames = 1, .loop = false, .frame_lengths = {gfxMillisecondsToTicks(0)}, - .frame_functions = {keyframe_display_layer_bitmap}, + .frame_functions = {lcd_keyframe_display_layer_bitmap}, }; static keyframe_animation_t lcd_bitmap_leds_animation = { .num_frames = 2, .loop = true, .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)}, - .frame_functions = {keyframe_display_layer_bitmap, keyframe_display_led_states}, + .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states}, }; static keyframe_animation_t suspend_animation = { @@ -188,7 +189,7 @@ static keyframe_animation_t suspend_animation = { .loop = false, .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, .frame_functions = { - keyframe_display_layer_text, + lcd_keyframe_display_layer_text, keyframe_animate_backlight_color, keyframe_disable_lcd_and_backlight, }, -- cgit v1.2.3 From 5ba228b684a32c1099efc6207842a56ff102961a Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 08:48:30 +0300 Subject: Move LCD backlight keyframes to its own file --- keyboards/ergodox/infinity/visualizer.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 3abed08db0..bbed4e9897 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -28,6 +28,7 @@ along with this program. If not, see . #include "visualizer.h" #include "lcd_keyframes.h" +#include "lcd_backlight_keyframes.h" #include "system/serial_link.h" // To generate an image array like this @@ -140,7 +141,7 @@ static keyframe_animation_t startup_animation = { .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { display_logo, - keyframe_animate_backlight_color, + backlight_keyframe_animate_color, enable_visualization }, }; @@ -150,7 +151,7 @@ static keyframe_animation_t one_led_color = { .num_frames = 1, .loop = false, .frame_lengths = {gfxMillisecondsToTicks(0)}, - .frame_functions = {keyframe_set_backlight_color}, + .frame_functions = {backlight_keyframe_set_color}, }; bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) { @@ -165,7 +166,7 @@ static keyframe_animation_t two_led_colors = { .num_frames = 2, .loop = true, .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)}, - .frame_functions = {keyframe_set_backlight_color, swap_led_target_color}, + .frame_functions = {backlight_keyframe_set_color, swap_led_target_color}, }; // The LCD animation alternates between the layer name display and a @@ -190,7 +191,7 @@ static keyframe_animation_t suspend_animation = { .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, .frame_functions = { lcd_keyframe_display_layer_text, - keyframe_animate_backlight_color, + backlight_keyframe_animate_color, keyframe_disable_lcd_and_backlight, }, }; @@ -202,7 +203,7 @@ static keyframe_animation_t resume_animation = { .frame_functions = { keyframe_enable_lcd_and_backlight, display_logo, - keyframe_animate_backlight_color, + backlight_keyframe_animate_color, enable_visualization, }, }; -- cgit v1.2.3 From 1e7585e76771e1a2d8ca733fc09c19f9fa0e903c Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 09:21:18 +0300 Subject: Separated backlight and LCD disable/enable Also moved them to correct places --- keyboards/ergodox/infinity/visualizer.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index bbed4e9897..8e684d9919 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -186,22 +186,24 @@ static keyframe_animation_t lcd_bitmap_leds_animation = { }; static keyframe_animation_t suspend_animation = { - .num_frames = 3, + .num_frames = 4, .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0}, + .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, .frame_functions = { lcd_keyframe_display_layer_text, backlight_keyframe_animate_color, - keyframe_disable_lcd_and_backlight, + lcd_keyframe_disable, + lcd_keyframe_disable, }, }; static keyframe_animation_t resume_animation = { - .num_frames = 4, + .num_frames = 5, .loop = false, - .frame_lengths = {0, 0, gfxMillisecondsToTicks(10000), 0}, + .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { - keyframe_enable_lcd_and_backlight, + lcd_keyframe_enable, + backlight_keyframe_enable, display_logo, backlight_keyframe_animate_color, enable_visualization, -- cgit v1.2.3 From 64d63ab42281318d891434fbc00277043298dd70 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 10:08:25 +0300 Subject: Remove the need to manually enable the visualizer --- keyboards/ergodox/infinity/visualizer.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 8e684d9919..0897ea348b 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -136,13 +136,12 @@ bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { // Don't worry, if the startup animation is long, you can use the keyboard like normal // during that time static keyframe_animation_t startup_animation = { - .num_frames = 3, + .num_frames = 2, .loop = false, .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { display_logo, backlight_keyframe_animate_color, - enable_visualization }, }; @@ -198,7 +197,7 @@ static keyframe_animation_t suspend_animation = { }; static keyframe_animation_t resume_animation = { - .num_frames = 5, + .num_frames = 4, .loop = false, .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { @@ -206,7 +205,6 @@ static keyframe_animation_t resume_animation = { backlight_keyframe_enable, display_logo, backlight_keyframe_animate_color, - enable_visualization, }, }; -- cgit v1.2.3 From b7041d06aef4dcf2f2a47504a699e538cfb1d9ac Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Wed, 5 Apr 2017 10:14:24 +0300 Subject: Move common visualizer keyframes into visualizer_keyframes.h --- keyboards/ergodox/infinity/visualizer.c | 1 + 1 file changed, 1 insertion(+) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 0897ea348b..2e10fdd709 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -27,6 +27,7 @@ along with this program. If not, see . #endif #include "visualizer.h" +#include "visualizer_keyframes.h" #include "lcd_keyframes.h" #include "lcd_backlight_keyframes.h" #include "system/serial_link.h" -- cgit v1.2.3 From 3eb8785e8770c07e6a4280c50240d5d951461911 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 20:10:20 +0300 Subject: Add automatic flush for the LCD screen --- keyboards/ergodox/infinity/visualizer.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 2e10fdd709..6f9b0210a7 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -127,8 +127,6 @@ bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { // if you have full screen image, then just use 128 and 32 for both source and target dimensions gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo); - // Always remember to flush the display - gdispFlush(); return false; } -- cgit v1.2.3 From df67169d4260881443d88b142855d4aa2def6dc3 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 21:19:44 +0300 Subject: Move LCD logo to visualizer resources --- keyboards/ergodox/infinity/visualizer.c | 44 ++------------------------------- 1 file changed, 2 insertions(+), 42 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 6f9b0210a7..90933b00a4 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -32,47 +32,7 @@ along with this program. If not, see . #include "lcd_backlight_keyframes.h" #include "system/serial_link.h" -// To generate an image array like this -// Ensure the image is 128 x 32 or smaller -// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/ -// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom -// Update array in the source code with the C array produced by the conversion program - -// The image below is generated from lcd_logo.png -static const uint8_t image_data_lcd_logo[512] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00, - 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; +#include "resources/resources.h" static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); @@ -125,7 +85,7 @@ bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { //gdispGBlitArea is a tricky function to use since it supports blitting part of the image // if you have full screen image, then just use 128 and 32 for both source and target dimensions - gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)image_data_lcd_logo); + gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo); return false; } -- cgit v1.2.3 From 3074269c4a07ff7f1ab2a76ebdb8904cd642e283 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 21:30:11 +0300 Subject: Move the logo drawing keyframe to lcd_keyframes --- keyboards/ergodox/infinity/visualizer.c | 22 ++-------------------- 1 file changed, 2 insertions(+), 20 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 90933b00a4..bac85c593c 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -72,24 +72,6 @@ static visualizer_user_data_t user_data_keyboard = { _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, "Please increase the VISUALIZER_USER_DATA_SIZE"); -bool display_logo(keyframe_animation_t* animation, visualizer_state_t* state) { - (void)state; - (void)animation; - (void)state; - // Read the uGFX documentation for information how to use the displays - // http://wiki.ugfx.org/index.php/Main_Page - gdispClear(White); - - // You can use static variables for things that can't be found in the animation - // or state structs, here we use the image - - //gdispGBlitArea is a tricky function to use since it supports blitting part of the image - // if you have full screen image, then just use 128 and 32 for both source and target dimensions - gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo); - - return false; -} - // Feel free to modify the animations below, or even add new ones if needed // Don't worry, if the startup animation is long, you can use the keyboard like normal @@ -99,7 +81,7 @@ static keyframe_animation_t startup_animation = { .loop = false, .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { - display_logo, + lcd_keyframe_draw_logo, backlight_keyframe_animate_color, }, }; @@ -162,7 +144,7 @@ static keyframe_animation_t resume_animation = { .frame_functions = { lcd_keyframe_enable, backlight_keyframe_enable, - display_logo, + lcd_keyframe_draw_logo, backlight_keyframe_animate_color, }, }; -- cgit v1.2.3 From ed1710589f2f63e485c8780c7c8c03e0f65136a0 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 21:34:30 +0300 Subject: Fix suspend not disabling backlight --- keyboards/ergodox/infinity/visualizer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index bac85c593c..8c3f3f29fc 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -133,7 +133,7 @@ static keyframe_animation_t suspend_animation = { lcd_keyframe_display_layer_text, backlight_keyframe_animate_color, lcd_keyframe_disable, - lcd_keyframe_disable, + backlight_keyframe_disable, }, }; -- cgit v1.2.3 From c6ca996f4eaa4cce90e02c123230e1e655c9465a Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 22:30:37 +0300 Subject: Combine startup and resume animations --- keyboards/ergodox/infinity/visualizer.c | 20 +++++--------------- 1 file changed, 5 insertions(+), 15 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 8c3f3f29fc..7ae371c5fc 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -77,10 +77,12 @@ _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, // Don't worry, if the startup animation is long, you can use the keyboard like normal // during that time static keyframe_animation_t startup_animation = { - .num_frames = 2, + .num_frames = 4, .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(10000), 0}, + .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, .frame_functions = { + lcd_keyframe_enable, + backlight_keyframe_enable, lcd_keyframe_draw_logo, backlight_keyframe_animate_color, }, @@ -137,18 +139,6 @@ static keyframe_animation_t suspend_animation = { }, }; -static keyframe_animation_t resume_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, - .frame_functions = { - lcd_keyframe_enable, - backlight_keyframe_enable, - lcd_keyframe_draw_logo, - backlight_keyframe_animate_color, - }, -}; - void initialize_user_visualizer(visualizer_state_t* state) { // The brightness will be dynamically adjustable in the future // But for now, change it here. @@ -312,7 +302,7 @@ void user_visualizer_resume(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&resume_animation); + start_keyframe_animation(&startup_animation); } void ergodox_board_led_on(void){ -- cgit v1.2.3 From 306353bf06e5e5a76890ffb0c48a4dcca76c4399 Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 8 Apr 2017 22:48:18 +0300 Subject: Create a file for shared Ergodox Infinity animations --- keyboards/ergodox/infinity/visualizer.c | 38 ++++----------------------------- 1 file changed, 4 insertions(+), 34 deletions(-) (limited to 'keyboards/ergodox/infinity/visualizer.c') diff --git a/keyboards/ergodox/infinity/visualizer.c b/keyboards/ergodox/infinity/visualizer.c index 7ae371c5fc..a4b09a34d0 100644 --- a/keyboards/ergodox/infinity/visualizer.c +++ b/keyboards/ergodox/infinity/visualizer.c @@ -31,8 +31,7 @@ along with this program. If not, see . #include "lcd_keyframes.h" #include "lcd_backlight_keyframes.h" #include "system/serial_link.h" - -#include "resources/resources.h" +#include "animations.h" static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); static const uint32_t initial_color = LCD_COLOR(0, 0, 0); @@ -74,19 +73,6 @@ _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE, // Feel free to modify the animations below, or even add new ones if needed -// Don't worry, if the startup animation is long, you can use the keyboard like normal -// during that time -static keyframe_animation_t startup_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0}, - .frame_functions = { - lcd_keyframe_enable, - backlight_keyframe_enable, - lcd_keyframe_draw_logo, - backlight_keyframe_animate_color, - }, -}; // The color animation animates the LCD color when you change layers static keyframe_animation_t one_led_color = { @@ -127,18 +113,6 @@ static keyframe_animation_t lcd_bitmap_leds_animation = { .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states}, }; -static keyframe_animation_t suspend_animation = { - .num_frames = 4, - .loop = false, - .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0}, - .frame_functions = { - lcd_keyframe_display_layer_text, - backlight_keyframe_animate_color, - lcd_keyframe_disable, - backlight_keyframe_disable, - }, -}; - void initialize_user_visualizer(visualizer_state_t* state) { // The brightness will be dynamically adjustable in the future // But for now, change it here. @@ -146,13 +120,9 @@ void initialize_user_visualizer(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&startup_animation); + start_keyframe_animation(&default_startup_animation); } -static const uint32_t red; -static const uint32_t green; -static const uint32_t blue; - inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) { return user_data->led_on & (1u << num); } @@ -295,14 +265,14 @@ void user_visualizer_suspend(visualizer_state_t* state) { uint8_t hue = LCD_HUE(state->current_lcd_color); uint8_t sat = LCD_SAT(state->current_lcd_color); state->target_lcd_color = LCD_COLOR(hue, sat, 0); - start_keyframe_animation(&suspend_animation); + start_keyframe_animation(&default_suspend_animation); } void user_visualizer_resume(visualizer_state_t* state) { state->current_lcd_color = initial_color; state->target_lcd_color = logo_background_color; lcd_state = LCD_STATE_INITIAL; - start_keyframe_animation(&startup_animation); + start_keyframe_animation(&default_startup_animation); } void ergodox_board_led_on(void){ -- cgit v1.2.3