From a4fd5e2491aa7213d15ef2ff3615b8eb75660e93 Mon Sep 17 00:00:00 2001 From: Richard Baptist Date: Tue, 10 Mar 2020 07:40:27 +0100 Subject: [Keymap] Update personal keymap (#8354) --- keyboards/crkbd/keymaps/rpbaptist/keymap.c | 573 +++++++++++++++++++++++------ 1 file changed, 456 insertions(+), 117 deletions(-) (limited to 'keyboards/crkbd/keymaps/rpbaptist/keymap.c') diff --git a/keyboards/crkbd/keymaps/rpbaptist/keymap.c b/keyboards/crkbd/keymaps/rpbaptist/keymap.c index 932641a9f8..0296749d09 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/keymap.c +++ b/keyboards/crkbd/keymaps/rpbaptist/keymap.c @@ -1,46 +1,84 @@ #include QMK_KEYBOARD_H -extern uint8_t is_master; +extern uint8_t is_master; +static uint32_t oled_timer = 0; + +#ifdef RGB_MATRIX_ENABLE + static uint32_t hypno_timer; +#endif enum layer_names { _COLEMAKDHM, _GAMING, _GAMING_EXT, - _NUM, - _FN, + _NUMPAD, + _SYM, _NAV, _UTIL }; +enum custom_keycodes { + BSP_DEL = SAFE_RANGE, + RGB_RST, // Reset RGB + RGB_UND, // Toggle RGB underglow as layer indicator + RGB_IDL, // RGB Idling animations + RGB_MAP, // RGB_MATRIX_TYPING_HEATMAP + RGB_NXS, // RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + RGB_SOL, // RGB_MATRIX_SOLID_COLOR + RGB_CYC, // RGB_MATRIX_CYCLE_ALL + RGB_DUO, // RGB_MATRIX_RAINBOW_PINWHEELS + RGB_SCR // RGB_MATRIX_CYCLE_LEFT_RIGHT +}; + +typedef union { + uint32_t raw; + struct { + bool rgb_layer_change : 1; + bool rgb_matrix_idle_anim : 1; + uint8_t rgb_matrix_active_mode : 4; + uint8_t rgb_matrix_idle_mode : 4; + uint8_t rgb_matrix_active_speed : 8; + uint8_t rgb_matrix_idle_speed : 8; + uint16_t rgb_matrix_idle_timeout : 16; + }; +} user_config_t; + +user_config_t user_config; + // Base layers #define COLEMAK DF(_COLEMAKDHM) -#define GAMING DF(_GAMING) +#define GAMING DF(_GAMING) // Layer toggle and switch #define T_NAV TT(_NAV) #define S_NAV MO(_NAV) -#define T_NUM TT(_NUM) -#define S_NUM MO(_NUM) +#define T_SYM TT(_SYM) +#define S_SYM MO(_SYM) // Layer keys with functionality on tap -#define FN_TAB LT(_FN, KC_TAB) #define NAV_0 LT(_NAV, KC_0) +#define TAB_NUM LT(_NUMPAD, KC_TAB) + #define EXT_SF LT(_GAMING_EXT, KC_LSHIFT) // Tap/mod keys -#define RCTBR RCTL_T(KC_RBRACKET) -#define LCTBR LCTL_T(KC_LBRACKET) +#define RCTL_BR RCTL_T(KC_RBRACKET) +#define LCTL_BR LCTL_T(KC_LBRACKET) -#define SFSPC LSFT_T(KC_SPACE) -#define SFENT LSFT_T(KC_ENTER) +#define SFT_SPC LSFT_T(KC_SPACE) +#define SFT_ENT RSFT_T(KC_ENTER) // Global tab forward and backward -#define TBFWD LCTL(KC_TAB) -#define TBBCK LCTL(LSFT(KC_TAB)) +#define TAB_FWD LCTL(KC_TAB) +#define TAB_BCK LCTL(LSFT(KC_TAB)) +#define TAB_CLS LCTL(KC_W) + +#define WIN_CLS LALT(KC_F4) -// Custom key for NUM layer -#define CTEQL RCTL_T(KC_EQL) +// CTRL become parens keys on NAV and NUM layers +#define LCT_PRN KC_LCPO +#define RCT_PRN KC_RCPC // € #define KC_EUR ALGR(KC_5) @@ -48,19 +86,19 @@ enum layer_names { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_COLEMAKDHM] = LAYOUT( \ //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,\ + KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, BSP_DEL,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - FN_TAB, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\ + TAB_NUM, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - LCTBR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTBR,\ + LCTL_BR, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, RCTL_BR,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - KC_LALT, T_NUM, SFSPC, SFENT, T_NAV, KC_RGUI \ + KC_LALT, T_SYM, SFT_SPC, SFT_ENT, T_NAV, KC_RGUI \ //`--------------------------' `--------------------------' ), [_GAMING] = LAYOUT( \ //,-----------------------------------------------------. ,-----------------------------------------------------. - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSPC,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| @@ -72,59 +110,59 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_GAMING_EXT] = LAYOUT( \ //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_DEL,\ + KC_GRV, KC_1, KC_2, _______, KC_3, KC_4, _______, _______, _______, _______, _______, KC_DEL,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,\ + KC_LBRC, KC_RBRC, _______, _______, _______, KC_BSLS, _______, _______, _______, _______, _______, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F11, KC_F12, KC_MINS, KC_EQL, _______, _______,\ + KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, _______, _______, KC_ENT, _______, _______ \ //`--------------------------' `--------------------------' ), - [_FN] = LAYOUT( \ + [_NUMPAD] = LAYOUT( \ //,-----------------------------------------------------. ,-----------------------------------------------------. - KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,\ + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, KC_P7, KC_P8, KC_P9, XXXXXXX, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, KC_NLCK, XXXXXXX, KC_MINS, KC_PIPE, KC_BSLS, KC_PLUS, XXXXXXX,\ + _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PPLS,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_INS, XXXXXXX, KC_UNDS, KC_LT, KC_GT, KC_EQL, _______,\ + KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_EQL, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_PAST,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______ \ + _______, _______, _______, _______, KC_P0, KC_DOT \ //`--------------------------' `--------------------------' ), - [_NUM] = LAYOUT( \ + [_SYM] = LAYOUT( \ //,-----------------------------------------------------. ,-----------------------------------------------------. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_SLSH, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS,\ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_MINS, KC_PLUS,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, KC_CIRC, KC_AMPR, KC_EUR, KC_LPRN, KC_RPRN, KC_ASTR, KC_1, KC_2, KC_3, KC_UNDS, CTEQL,\ + LCT_PRN, XXXXXXX, XXXXXXX, XXXXXXX, KC_EUR, XXXXXXX, KC_EQL, KC_PIPE, KC_LT, KC_GT, KC_BSLS, RCT_PRN,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| - _______, S_NUM, _______, _______, NAV_0, KC_DOT \ + _______, S_SYM, _______, _______, _______, _______ \ //`--------------------------' `--------------------------' ), [_NAV] = LAYOUT( \ //,-----------------------------------------------------. ,-----------------------------------------------------. - _______, KC_WH_U, TBBCK, KC_MS_U, TBFWD, KC_BTN2, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_DEL,\ + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_PGUP, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_BSPC,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - KC_TAB, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\ + KC_TILD, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - _______, XXXXXXX, KC_WH_L, XXXXXXX, KC_WH_R, XXXXXXX, XXXXXXX, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, _______,\ - //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+-------+---------| - _______, _______, _______, _______, S_NAV, _______ \ + LCT_PRN, KC_F11, KC_F12, KC_INS, KC_PSCR, KC_CAPS, WIN_CLS, TAB_BCK, TAB_CLS, TAB_FWD, XXXXXXX, RCT_PRN,\ + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+---------| + _______, _______, _______, _______, S_NAV, _______ \ //`--------------------------' `--------------------------' ), [_UTIL] = LAYOUT( \ //,-----------------------------------------------------. ,-----------------------------------------------------. - RESET, XXXXXXX, KC_MSTP, KC_VOLU, KC_MNXT, XXXXXXX, COLEMAK, GAMING, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\ + RESET, XXXXXXX, KC_MPRV, KC_VOLU, KC_MNXT, COLEMAK, RGB_IDL, RGB_MAP, RGB_NXS, XXXXXXX, RGB_HUD, RGB_HUI,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - XXXXXXX, XXXXXXX, KC_MPRV, KC_VOLD, KC_MPLY, XXXXXXX, XXXXXXX, RGB_MOD, RGB_SPI, RGB_HUI, RGB_SAI, RGB_VAI,\ + RGB_RST, XXXXXXX, KC_MSTP, KC_VOLD, KC_MPLY, GAMING, RGB_UND, RGB_DUO, RGB_SCR, RGB_SPI, RGB_SAD, RGB_SAI,\ //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| - XXXXXXX, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG,RGB_RMOD, RGB_SPD, RGB_HUD, RGB_SAD, RGB_VAD,\ + EEP_RST, KC_SLEP, XXXXXXX, KC_MUTE, XXXXXXX, XXXXXXX, RGB_TOG, RGB_SOL, RGB_CYC, RGB_SPD, RGB_VAD, RGB_VAI,\ //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______, _______ \ //`--------------------------' `--------------------------' @@ -132,103 +170,404 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }; layer_state_t layer_state_set_user(layer_state_t state) { - switch (get_highest_layer(default_layer_state)) { - case _COLEMAKDHM: - state = update_tri_layer_state(state, _NUM, _NAV, _UTIL); - break; - case _GAMING: - state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL); - break; - } - return state; + switch (get_highest_layer(default_layer_state)) { + case _COLEMAKDHM: + state = update_tri_layer_state(state, _SYM, _NAV, _UTIL); + break; + case _GAMING: + state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL); + break; + } + return state; } #ifdef OLED_DRIVER_ENABLE oled_rotation_t oled_init_user(oled_rotation_t rotation) { - if (is_master) { - return OLED_ROTATION_270; - } else { - return OLED_ROTATION_180; - } + if (is_master) { + return OLED_ROTATION_270; + } else { + return OLED_ROTATION_180; + } } void render_crkbd_logo(void) { - static const char PROGMEM crkbd_logo[] = { - 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, - 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, - 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, - 0}; - oled_write_P(crkbd_logo, false); + static const char PROGMEM crkbd_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0}; + oled_write_P(crkbd_logo, false); +} + +# ifdef RGB_MATRIX_ENABLE +const char *rgb_matrix_anim_oled_text(uint8_t mode) { + switch (mode) { + case RGB_MATRIX_TYPING_HEATMAP: + return PSTR("Heat "); + case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS: + return PSTR("Nexus"); + case RGB_MATRIX_SOLID_COLOR: + return PSTR("Solid"); + case RGB_MATRIX_CYCLE_ALL: + return PSTR("Cycle"); + case RGB_MATRIX_RAINBOW_PINWHEELS: + return PSTR("Wheel"); + case RGB_MATRIX_CYCLE_LEFT_RIGHT: + return PSTR("Wave "); + default: + return PSTR(""); + } } +# endif void render_status(void) { - // oled_write_P(PSTR("Layout: "), false); - switch (get_highest_layer(default_layer_state)) { - case _COLEMAKDHM: - oled_write_P(PSTR("CLMK "), false); - break; - case _GAMING: - oled_write_P(PSTR("GAME "), false); - break; - } - - oled_write_P(PSTR("\n"), false); - - switch (get_highest_layer(layer_state)) { - case 0: - oled_write_P(PSTR(" "), false); - break; - case _NUM: - oled_write_P(PSTR("Comm "), false); - break; - case _FN: - oled_write_P(PSTR("Stage"), false); - break; - case _NAV: - oled_write_P(PSTR("Fuel "), false); - break; - case _GAMING_EXT: - oled_write_P(PSTR("Ext "), false); - break; - case _UTIL: - oled_write_P(PSTR("Util "), false); - break; - default: - oled_write_P(PSTR("Unkn "), false); - break; - } - oled_write_P(PSTR("\n"), false); - - uint8_t modifiers = get_mods(); - - oled_write_P( (modifiers & MOD_MASK_CTRL) ? PSTR("PROG ") : PSTR(" "), false); - oled_write_P( (modifiers & MOD_MASK_SHIFT) ? PSTR("PULSE") : PSTR(" "), false); - oled_write_P( (modifiers & MOD_MASK_ALT) ? PSTR("STBY ") : PSTR(" "), false); - oled_write_P( (modifiers & MOD_MASK_GUI) ? PSTR("GYRO ") : PSTR(" "), false); - - oled_write_P(PSTR("\n"), false); - - uint8_t led_usb_state = host_keyboard_leds(); - oled_write_P(PSTR("Mode:\n"), false); - oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR(" "), false); - oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR(" "), false); - oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR(" SCRL") : PSTR(" "), false); + // oled_write_P(PSTR("Layout: "), false); + switch (get_highest_layer(default_layer_state)) { + case _COLEMAKDHM: + oled_write_P(PSTR("TYPE "), false); + break; + case _GAMING: + oled_write_P(PSTR("GAME "), false); + break; + } + + oled_write_P(PSTR("\n"), false); + + switch (get_highest_layer(layer_state)) { + case 0: + oled_write_P(PSTR(" "), false); + break; + case _SYM: + oled_write_P(PSTR("Sym "), false); + break; + case _NAV: + oled_write_P(PSTR("Nav "), false); + break; + case _GAMING_EXT: + oled_write_P(PSTR("Ext "), false); + break; + case _NUMPAD: + oled_write_P(PSTR("Num "), false); + break; + case _UTIL: + oled_write_P(PSTR("Util "), false); + break; + default: + oled_write_P(PSTR("Unkn "), false); + break; + } + oled_write_P(PSTR("\n"), false); + + uint8_t modifiers = get_mods(); + + oled_write_P((modifiers & MOD_MASK_SHIFT) ? PSTR("SHIFT") : PSTR("\n"), false); + oled_write_P((modifiers & MOD_MASK_CTRL) ? PSTR("CTRL ") : PSTR("\n"), false); + oled_write_P((modifiers & MOD_MASK_ALT) ? PSTR("ALT ") : PSTR("\n"), false); + oled_write_P((modifiers & MOD_MASK_GUI) ? PSTR("SUPER") : PSTR("\n"), false); + + oled_write_P(PSTR("\n"), false); + + uint8_t led_usb_state = host_keyboard_leds(); + oled_write_P(PSTR("Mode:"), false); + oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR(" NUM ") : PSTR("\n"), false); + oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR(" CAPS") : PSTR("\n"), false); + +# ifdef RGB_MATRIX_ENABLE + oled_write_P(PSTR("\n"), false); + oled_write_P(PSTR("\n"), false); + + if (rgb_matrix_config.enable) { + if (user_config.rgb_matrix_idle_anim) { + oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_active_mode), false); + oled_write_P(rgb_matrix_anim_oled_text(user_config.rgb_matrix_idle_mode), false); + } else { + oled_write_P(PSTR("\n"), false); + oled_write_P(rgb_matrix_anim_oled_text(rgb_matrix_get_mode()), false); + } + } else { + oled_write_P(PSTR("\n"), false); + oled_write_P(PSTR("\n"), false); + } +# endif } void oled_task_user(void) { - if (is_master) { - render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc) - } else { - render_crkbd_logo(); - // oled_scroll_left(); // Turns on scrolling - } + if (timer_elapsed32(oled_timer) > OLED_TIMEOUT) { + oled_off(); + return; + } else { + oled_on(); + } + + if (is_master) { + render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc) + } else { + render_crkbd_logo(); + #ifdef RGB_MATRIX_ENABLE + if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) { + oled_scroll_left(); // Turns on scrolling + } else { + oled_scroll_off(); + } + #endif + } +} +#endif + +#ifdef RGB_MATRIX_ENABLE + +extern led_config_t g_led_config; +void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t led_type) { + HSV hsv = {hue, sat, val}; + if (hsv.v > rgb_matrix_config.hsv.v) { + hsv.v = rgb_matrix_config.hsv.v; + } + + RGB rgb = hsv_to_rgb(hsv); + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + if (HAS_FLAGS(g_led_config.flags[i], led_type)) { + rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); + } + } +} + +void check_default_layer(uint8_t type) { + switch (get_highest_layer(default_layer_state)) { + case _COLEMAKDHM: + rgb_matrix_layer_helper(THEME_HSV, type); + break; + case _GAMING: + rgb_matrix_layer_helper(HSV_RED, type); + break; + } +} + +void rgb_matrix_indicators_user(void) { + if ( + user_config.rgb_layer_change && !g_suspend_state && rgb_matrix_config.enable && + (!user_config.rgb_matrix_idle_anim || rgb_matrix_get_mode() != user_config.rgb_matrix_idle_mode) + ) + { + switch (get_highest_layer(layer_state)) { + case _GAMING_EXT: + rgb_matrix_layer_helper(HSV_PURPLE, LED_FLAG_UNDERGLOW); + break; + case _SYM: + rgb_matrix_layer_helper(HSV_GOLDENROD, LED_FLAG_UNDERGLOW); + break; + case _NAV: + rgb_matrix_layer_helper(HSV_SPRINGGREEN, LED_FLAG_UNDERGLOW); + break; + case _UTIL: + rgb_matrix_layer_helper(HSV_PINK, LED_FLAG_UNDERGLOW); + break; + case _NUMPAD: + rgb_matrix_layer_helper(HSV_CORAL, LED_FLAG_UNDERGLOW); + break; + default: { + check_default_layer(LED_FLAG_UNDERGLOW); + break; + } + } + } +} + +void rgb_matrix_update_current_mode(uint8_t mode, uint8_t speed) { + rgb_matrix_config.speed = speed; + rgb_matrix_mode_noeeprom(mode); + eeconfig_update_user(user_config.raw); +} + +void rgb_matrix_update_dynamic_mode(uint8_t mode, uint8_t speed, bool active) { + if (active) { + user_config.rgb_matrix_active_speed = speed; + user_config.rgb_matrix_active_mode = mode; + } else { + user_config.rgb_matrix_idle_speed = speed; + user_config.rgb_matrix_idle_mode = mode; + } +} + +void rgb_matrix_update_mode(uint8_t mode, uint8_t speed, bool active) { + if (user_config.rgb_matrix_idle_anim) { + rgb_matrix_update_dynamic_mode(mode, speed, active); + } + if (active || !user_config.rgb_matrix_idle_anim) { + rgb_matrix_update_current_mode(mode, speed); + } +} + +void rgb_matrix_set_defaults(void) { + rgb_matrix_config.enable = 1; + rgb_matrix_sethsv_noeeprom(THEME_HSV); + + user_config.rgb_layer_change = false; + user_config.rgb_matrix_idle_anim = true; + user_config.rgb_matrix_idle_timeout = 60000; + + rgb_matrix_update_dynamic_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false); + rgb_matrix_update_dynamic_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true); + + eeprom_update_block(&rgb_matrix_config, EECONFIG_RGB_MATRIX, sizeof(rgb_matrix_config)); +} + +void matrix_scan_rgb(void) { + if (user_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == user_config.rgb_matrix_active_mode && timer_elapsed32(hypno_timer) > user_config.rgb_matrix_idle_timeout) { + if (user_config.rgb_layer_change) { + rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW); + } + rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed); + } +} + +void matrix_scan_user(void) { + static bool has_ran_yet; + if (!has_ran_yet) { + has_ran_yet = true; + startup_user(); + } + matrix_scan_rgb(); +} + +void eeconfig_init_user(void) { + user_config.raw = 0; + rgb_matrix_mode_noeeprom(user_config.rgb_matrix_active_mode); + keyboard_init(); +} + +void keyboard_post_init_user(void) { + user_config.raw = eeconfig_read_user(); + rgb_matrix_set_defaults(); + rgb_matrix_enable_noeeprom(); } #endif void suspend_power_down_keymap(void) { + oled_off(); rgb_matrix_set_suspend_state(true); } void suspend_wakeup_init_keymap(void) { + oled_on(); rgb_matrix_set_suspend_state(false); } + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + static uint8_t saved_mods = 0; + uint16_t temp_keycode = keycode; + + oled_timer = timer_read32(); + +#ifdef RGB_MATRIX_ENABLE + if (user_config.rgb_matrix_idle_anim) { + hypno_timer = timer_read32(); + if (rgb_matrix_get_mode() == user_config.rgb_matrix_idle_mode) { + rgb_matrix_update_current_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed); + if (!user_config.rgb_layer_change) { + rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW); + } + } + } +#endif + + // Filter out the actual keycode from MT and LT keys. + if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { + temp_keycode &= 0xFF; + } + + switch (temp_keycode) { + case BSP_DEL: + if (record->event.pressed) { + saved_mods = get_mods() & MOD_MASK_SHIFT; + + if (saved_mods == MOD_MASK_SHIFT) { // Both shifts pressed + register_code(KC_DEL); + } else if (saved_mods) { // One shift pressed + del_mods(saved_mods); // Remove any Shifts present + register_code(KC_DEL); + add_mods(saved_mods); // Add shifts again + } else { + register_code(KC_BSPC); + } + } else { + unregister_code(KC_DEL); + unregister_code(KC_BSPC); + } + return false; +#ifdef RGB_MATRIX_ENABLE + case COLEMAK: + if (record->event.pressed) { + user_config.rgb_matrix_idle_timeout = 60000; + rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false); + } + return true; + case GAMING: + if (record->event.pressed) { + if (!user_config.rgb_layer_change) { + user_config.rgb_layer_change = true; + } + user_config.rgb_matrix_idle_timeout = 10000; + rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false); + } + return true; + case RGB_RST: + if (record->event.pressed) { + rgb_matrix_set_defaults(); + rgb_matrix_enable(); + } + break; + case RGB_UND: // Toggle separate underglow status + if (record->event.pressed) { + user_config.rgb_layer_change ^= 1; + eeconfig_update_user(user_config.raw); + if (user_config.rgb_layer_change) { + layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better) + } else { + rgb_matrix_layer_helper(0, 0, 0, LED_FLAG_UNDERGLOW); + } + } + break; + case RGB_IDL: // Toggle idle/heatmap animation + if (record->event.pressed) { + user_config.rgb_matrix_idle_anim ^= 1; + if (user_config.rgb_matrix_idle_anim) { + rgb_matrix_update_mode(user_config.rgb_matrix_active_mode, user_config.rgb_matrix_active_speed, true); + } else { + rgb_matrix_update_current_mode(user_config.rgb_matrix_idle_mode, user_config.rgb_matrix_idle_speed); + } + } + break; + case RGB_MAP: + if (record->event.pressed) { + rgb_matrix_update_mode(RGB_MATRIX_TYPING_HEATMAP, rgb_matrix_config.speed, true); + } + break; + case RGB_NXS: + if (record->event.pressed) { + rgb_matrix_update_mode(RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, RGB_MATRIX_ANIMATION_SPEED_DEFAULT, true); + } + break; + case RGB_SOL: + if (record->event.pressed) { + rgb_matrix_update_mode(RGB_MATRIX_SOLID_COLOR, rgb_matrix_config.speed, false); + } + break; + case RGB_CYC: + if (record->event.pressed) { + rgb_matrix_update_mode(RGB_MATRIX_CYCLE_ALL, RGB_MATRIX_ANIMATION_SPEED_SLOWER, false); + } + break; + case RGB_DUO: + if (record->event.pressed) { + rgb_matrix_update_mode(RGB_MATRIX_RAINBOW_PINWHEELS, RGB_MATRIX_ANIMATION_SPEED_SLOW, false); + } + break; + case RGB_SCR: + if (record->event.pressed) { + rgb_matrix_update_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT, RGB_MATRIX_ANIMATION_SPEED_SLOW, false); + } + break; +#endif + } + return true; +} -- cgit v1.2.3