From af14e672c9c82b4a906ab9e3eae649d96158d2bd Mon Sep 17 00:00:00 2001 From: skullydazed Date: Wed, 6 Sep 2017 15:27:29 -0700 Subject: Add a clueboard rev3 (#1688) * Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix * Add a new revision of the clueboard with 18 underlight LEDs --- keyboards/clueboard/readme.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'keyboards/clueboard/readme.md') diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md index 95b69befcf..13859bc242 100644 --- a/keyboards/clueboard/readme.md +++ b/keyboards/clueboard/readme.md @@ -8,10 +8,11 @@ A fully customizable 66% keyboard. * Hardware Supported: Clueboard 66% PCB * rev1 (1.0) * rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6) + * rev3 (2.7) * Hardware Availability: [clueboard.co](https://clueboard.co/) Make example for this keyboard (after setting up your build environment): - make cluepad-default + make clueboard-rev3-default See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. -- cgit v1.2.3