From 5fd68266f5d90b2c7045f44f678d71b782907752 Mon Sep 17 00:00:00 2001 From: skullydazed Date: Fri, 29 Sep 2017 16:17:30 -0700 Subject: Clueboard 60% support (#1746) * initial clueboard_60 support * LED lighting support * fix the clueboard->clueboard_66 rename * Add layout support to clueboard_60 * Fix the 60_iso layout so it's actually iso * add a default keymap for AEK layout * fix clueboard_17 * Fixup the ISO layouts * Fix the `wait_ms()/wait_us()` definitions for chibios * Fix up the wait_ms/wait_us hack. Reduce stack size. * Add a missing #include "wait.h" * commit files that should have already been comitted --- keyboards/clueboard/keymaps/bloodlvst/config.h | 8 - keyboards/clueboard/keymaps/bloodlvst/keymap.c | 41 -- keyboards/clueboard/keymaps/bloodlvst/readme.md | 17 - keyboards/clueboard/keymaps/bloodlvst/rules.mk | 2 - keyboards/clueboard/keymaps/caps_fn/keymap.c | 41 -- keyboards/clueboard/keymaps/caps_fn/readme.md | 6 - keyboards/clueboard/keymaps/colemak/keymap.c | 41 -- keyboards/clueboard/keymaps/default/keymap.c | 39 -- keyboards/clueboard/keymaps/default/readme.md | 8 - keyboards/clueboard/keymaps/jokrik/keymap.c | 41 -- keyboards/clueboard/keymaps/jokrik/readme.md | 2 - keyboards/clueboard/keymaps/mac_optimized/keymap.c | 41 -- .../clueboard/keymaps/mac_optimized/readme.md | 6 - keyboards/clueboard/keymaps/magicmonty/config.h | 40 -- keyboards/clueboard/keymaps/magicmonty/keymap.c | 230 ---------- keyboards/clueboard/keymaps/magicmonty/readme.md | 53 --- keyboards/clueboard/keymaps/magicmonty/rules.mk | 9 - keyboards/clueboard/keymaps/maximised/keymap.c | 41 -- keyboards/clueboard/keymaps/maximised/readme.md | 5 - keyboards/clueboard/keymaps/mouse_keys/keymap.c | 51 --- keyboards/clueboard/keymaps/mouse_keys/readme.md | 7 - keyboards/clueboard/keymaps/mouse_keys/rules.mk | 1 - keyboards/clueboard/keymaps/serubin/keymap.c | 52 --- keyboards/clueboard/keymaps/serubin/readme.md | 14 - keyboards/clueboard/keymaps/serubin/rules.mk | 4 - keyboards/clueboard/keymaps/shift_fn/keymap.c | 41 -- keyboards/clueboard/keymaps/shift_fn/readme.md | 6 - keyboards/clueboard/keymaps/skully/keymap.c | 41 -- keyboards/clueboard/keymaps/skully/readme.md | 11 - keyboards/clueboard/keymaps/smt/keymap.c | 136 ------ keyboards/clueboard/keymaps/smt/readme.md | 21 - keyboards/clueboard/keymaps/tetris/keymap.c | 209 --------- keyboards/clueboard/keymaps/tetris/readme.md | 33 -- keyboards/clueboard/keymaps/tetris/rules.mk | 1 - keyboards/clueboard/keymaps/tetris/tetris_text.c | 505 --------------------- keyboards/clueboard/keymaps/tetris/tetris_text.h | 45 -- .../clueboard/keymaps/unix_optimized/keymap.c | 41 -- .../clueboard/keymaps/unix_optimized/readme.md | 6 - keyboards/clueboard/keymaps/win_optimized/keymap.c | 41 -- .../clueboard/keymaps/win_optimized/readme.md | 8 - keyboards/clueboard/keymaps/xyverz/keymap.c | 78 ---- keyboards/clueboard/keymaps/xyverz/rules.mk | 49 -- 42 files changed, 2072 deletions(-) delete mode 100644 keyboards/clueboard/keymaps/bloodlvst/config.h delete mode 100644 keyboards/clueboard/keymaps/bloodlvst/keymap.c delete mode 100644 keyboards/clueboard/keymaps/bloodlvst/readme.md delete mode 100644 keyboards/clueboard/keymaps/bloodlvst/rules.mk delete mode 100644 keyboards/clueboard/keymaps/caps_fn/keymap.c delete mode 100644 keyboards/clueboard/keymaps/caps_fn/readme.md delete mode 100644 keyboards/clueboard/keymaps/colemak/keymap.c delete mode 100644 keyboards/clueboard/keymaps/default/keymap.c delete mode 100644 keyboards/clueboard/keymaps/default/readme.md delete mode 100644 keyboards/clueboard/keymaps/jokrik/keymap.c delete mode 100644 keyboards/clueboard/keymaps/jokrik/readme.md delete mode 100644 keyboards/clueboard/keymaps/mac_optimized/keymap.c delete mode 100644 keyboards/clueboard/keymaps/mac_optimized/readme.md delete mode 100644 keyboards/clueboard/keymaps/magicmonty/config.h delete mode 100644 keyboards/clueboard/keymaps/magicmonty/keymap.c delete mode 100644 keyboards/clueboard/keymaps/magicmonty/readme.md delete mode 100644 keyboards/clueboard/keymaps/magicmonty/rules.mk delete mode 100644 keyboards/clueboard/keymaps/maximised/keymap.c delete mode 100644 keyboards/clueboard/keymaps/maximised/readme.md delete mode 100644 keyboards/clueboard/keymaps/mouse_keys/keymap.c delete mode 100644 keyboards/clueboard/keymaps/mouse_keys/readme.md delete mode 100644 keyboards/clueboard/keymaps/mouse_keys/rules.mk delete mode 100644 keyboards/clueboard/keymaps/serubin/keymap.c delete mode 100644 keyboards/clueboard/keymaps/serubin/readme.md delete mode 100644 keyboards/clueboard/keymaps/serubin/rules.mk delete mode 100644 keyboards/clueboard/keymaps/shift_fn/keymap.c delete mode 100644 keyboards/clueboard/keymaps/shift_fn/readme.md delete mode 100644 keyboards/clueboard/keymaps/skully/keymap.c delete mode 100644 keyboards/clueboard/keymaps/skully/readme.md delete mode 100644 keyboards/clueboard/keymaps/smt/keymap.c delete mode 100644 keyboards/clueboard/keymaps/smt/readme.md delete mode 100644 keyboards/clueboard/keymaps/tetris/keymap.c delete mode 100644 keyboards/clueboard/keymaps/tetris/readme.md delete mode 100644 keyboards/clueboard/keymaps/tetris/rules.mk delete mode 100644 keyboards/clueboard/keymaps/tetris/tetris_text.c delete mode 100644 keyboards/clueboard/keymaps/tetris/tetris_text.h delete mode 100644 keyboards/clueboard/keymaps/unix_optimized/keymap.c delete mode 100644 keyboards/clueboard/keymaps/unix_optimized/readme.md delete mode 100644 keyboards/clueboard/keymaps/win_optimized/keymap.c delete mode 100644 keyboards/clueboard/keymaps/win_optimized/readme.md delete mode 100644 keyboards/clueboard/keymaps/xyverz/keymap.c delete mode 100644 keyboards/clueboard/keymaps/xyverz/rules.mk (limited to 'keyboards/clueboard/keymaps') diff --git a/keyboards/clueboard/keymaps/bloodlvst/config.h b/keyboards/clueboard/keymaps/bloodlvst/config.h deleted file mode 100644 index 320401dbda..0000000000 --- a/keyboards/clueboard/keymaps/bloodlvst/config.h +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -#define PREVENT_STUCK_MODIFIERS -#define DISABLE_SPACE_CADET_ROLLOVER -#endif diff --git a/keyboards/clueboard/keymaps/bloodlvst/keymap.c b/keyboards/clueboard/keymaps/bloodlvst/keymap.c deleted file mode 100644 index bedb658eaa..0000000000 --- a/keyboards/clueboard/keymaps/bloodlvst/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_INS, KC_DEL, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSPC, KC_UP, \ - KC_LCTL, KC_LGUI, MO(_FL), KC_LALT, KC_BSPC,KC_SPC, KC_RALT, KC_APP, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_VOLU, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, KC_MUTE, KC_VOLD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, KC_PSCR, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MPLY, \ - _______, KC_MYCM, MO(_FL), _______, _______,_______, _______, KC_CALC, MO(_FL), _______, KC_MPRV, KC_MSTP, KC_MNXT), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - KC_PWR, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, RGB_MOD, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,RGB_HUD, RGB_HUI, _______, _______, _______, KC_WAKE, \ - _______, _______, MO(_FL), _______, RGB_SAD,RGB_SAI, _______, _______, MO(_FL), _______, _______, KC_SLEP, _______), -}; diff --git a/keyboards/clueboard/keymaps/bloodlvst/readme.md b/keyboards/clueboard/keymaps/bloodlvst/readme.md deleted file mode 100644 index ee287ca476..0000000000 --- a/keyboards/clueboard/keymaps/bloodlvst/readme.md +++ /dev/null @@ -1,17 +0,0 @@ -``` - ___ _____ _ _ _ __ __ _ __ -|__ \ / ____| | | | | | / / / /(_) / / - ||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / / - |/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / / - |_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _ - (_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_) -``` - -![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) - -# Default Clueboard Layout - -This is the default layout that comes flashed on every Clueboard. For the most -part it's a straightforward and easy to follow layout. The only unusual key is -the key in the upper left, which sends Escape normally, but Grave when any of -the Ctrl, Alt, or GUI modifiers are held down. diff --git a/keyboards/clueboard/keymaps/bloodlvst/rules.mk b/keyboards/clueboard/keymaps/bloodlvst/rules.mk deleted file mode 100644 index b1c2f32f6a..0000000000 --- a/keyboards/clueboard/keymaps/bloodlvst/rules.mk +++ /dev/null @@ -1,2 +0,0 @@ -EXTRAKEY_ENABLE = yes -COMMAND_ENABLE = no diff --git a/keyboards/clueboard/keymaps/caps_fn/keymap.c b/keyboards/clueboard/keymaps/caps_fn/keymap.c deleted file mode 100644 index 2e54fdba8a..0000000000 --- a/keyboards/clueboard/keymaps/caps_fn/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \ - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ - _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/caps_fn/readme.md b/keyboards/clueboard/keymaps/caps_fn/readme.md deleted file mode 100644 index 47a530a80b..0000000000 --- a/keyboards/clueboard/keymaps/caps_fn/readme.md +++ /dev/null @@ -1,6 +0,0 @@ -![Clueboard Layout Image](http://i.imgur.com/kGADucy.png) - -# Caps Fn Layout - -This is the default layout except that Caps Lock acts like Caps Lock when -tapped but Fn when held. diff --git a/keyboards/clueboard/keymaps/colemak/keymap.c b/keyboards/clueboard/keymaps/colemak/keymap.c deleted file mode 100644 index 2ed3541862..0000000000 --- a/keyboards/clueboard/keymaps/colemak/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, KC_VOLU, \ - _______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, KC_VOLD, \ - KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ - _______, _______, _______,_______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - BL_STEP, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/default/keymap.c b/keyboards/clueboard/keymaps/default/keymap.c deleted file mode 100644 index dbfc04c57f..0000000000 --- a/keyboards/clueboard/keymaps/default/keymap.c +++ /dev/null @@ -1,39 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, \ - KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL,KC_LGUI,KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK,KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, \ - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD, \ - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \ - _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \ - _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ - MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \ - _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/default/readme.md b/keyboards/clueboard/keymaps/default/readme.md deleted file mode 100644 index 019131aeb1..0000000000 --- a/keyboards/clueboard/keymaps/default/readme.md +++ /dev/null @@ -1,8 +0,0 @@ -![Clueboard Layout Image](http://i.imgur.com/7Capi8W.png) - -# Default Clueboard Layout - -This is the default layout that comes flashed on every Clueboard. For the most -part it's a straightforward and easy to follow layout. The only unusual key is -the key in the upper left, which sends Escape normally, but Grave when any of -the Ctrl, Alt, or GUI modifiers are held down. diff --git a/keyboards/clueboard/keymaps/jokrik/keymap.c b/keyboards/clueboard/keymaps/jokrik/keymap.c deleted file mode 100644 index dda6a8b907..0000000000 --- a/keyboards/clueboard/keymaps/jokrik/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PAUS, \ - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC,KC_SPC, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, BL_STEP, \ - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ - _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), _______, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, MO(_FL), _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/jokrik/readme.md b/keyboards/clueboard/keymaps/jokrik/readme.md deleted file mode 100644 index a845e65f1b..0000000000 --- a/keyboards/clueboard/keymaps/jokrik/readme.md +++ /dev/null @@ -1,2 +0,0 @@ -# Jokrik's Clueboard Layout - diff --git a/keyboards/clueboard/keymaps/mac_optimized/keymap.c b/keyboards/clueboard/keymaps/mac_optimized/keymap.c deleted file mode 100644 index e39edb4d6e..0000000000 --- a/keyboards/clueboard/keymaps/mac_optimized/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN, \ - KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, \ - KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL,KC_LALT,KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK,KC_RGUI,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, KC_VOLU, \ - _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MPLY,KC_MFFD,_______,KC_MUTE, KC_VOLD, \ - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ - _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \ - _______,_______,_______,_______, _______,_______, _______,_______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI, \ - _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ - _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ - MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI, \ - _______,_______,_______,_______, RGB_MOD, RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/mac_optimized/readme.md b/keyboards/clueboard/keymaps/mac_optimized/readme.md deleted file mode 100644 index 282da369dc..0000000000 --- a/keyboards/clueboard/keymaps/mac_optimized/readme.md +++ /dev/null @@ -1,6 +0,0 @@ -![Clueboard Layout Image](http://i.imgur.com/7oZCsHF.png) - -# Default Clueboard Layout for Mac - -This is the default Clueboard layout with Alt and GUI switched to match Mac -conventions. diff --git a/keyboards/clueboard/keymaps/magicmonty/config.h b/keyboards/clueboard/keymaps/magicmonty/config.h deleted file mode 100644 index d933fa9979..0000000000 --- a/keyboards/clueboard/keymaps/magicmonty/config.h +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef CONFIG_USER_H -#define CONFIG_USER_H - -#include "../../config.h" - -/* - * MIDI options - */ - -/* Prevent use of disabled MIDI features in the keymap */ -#define MIDI_ENABLE_STRICT 1 - -/* enable basic MIDI features: - - MIDI notes can be sent when in Music mode is on - #define MIDI_BASIC -*/ - -/* enable advanced MIDI features: - - MIDI notes can be added to the keymap - - Octave shift and transpose - - Virtual sustain, portamento, and modulation wheel - - etc. -*/ -#define MIDI_ADVANCED - -/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ -#define MIDI_TONE_KEYCODE_OCTAVES 2 - -/* - Setting the modified Space Cadet Parens for German layout - - Default is - #define LSPO_KEY KC_9 - #define RSPC_KEY KC_0 -*/ -#define LSPO_KEY KC_8 -#define RSPC_KEY KC_9 -#define PERMISSIVE_HOLD - -#endif diff --git a/keyboards/clueboard/keymaps/magicmonty/keymap.c b/keyboards/clueboard/keymaps/magicmonty/keymap.c deleted file mode 100644 index feef00e7a2..0000000000 --- a/keyboards/clueboard/keymaps/magicmonty/keymap.c +++ /dev/null @@ -1,230 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS -#define xxxxxxx KC_NO - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 // BASE Layer -#define _FL 1 // Function Layer -#define _ME 2 // Media Layer -#define _CL 3 // Control Layer -#define _ML 4 // Mouse Layer -#if defined(MIDI_ENABLE) - #define _MI 5 // MIDI Layer - #define TO_MIDI TO(_MI) -#else - #define TO_MIDI _______ -#endif - -// go back to base layer -#define TO_BASE TO(_BL) - -// switch to function layer while helde -#define MO_FUNC MO(_FL) - -// switch to media layer while held -#define MEDIA MO(_ME) - -// switch to Control layer while helde -#define MO_CTL MO(_CL) - -// switch to mouse layer if held, else space -#define L_MOUSE LT(_ML, KC_SPC) - -// Function key when held, else ESC -#define ESC_FUN LT(_FL, KC_ESC) - -// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped -#define HPR_TAB ALL_T(KC_TAB) - -// CTRL when held, ESC when tapped -#define CTL_ESC CTL_T(KC_ESC) - -// Reset RGB mode to layer signalling -#define RGB_RST F(0) - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) */ - [_BL] = KEYMAP( - KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \ - HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \ - ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function layer */ - [_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \ - _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \ - _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \ - KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _ME: Media layer */ - [_ME] = KEYMAP( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT), - - /* Keymap _CL: Control layer */ - [_CL] = KEYMAP( - _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \ - _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), - - /* Keymap _ML: Mouse layer */ - [_ML] = KEYMAP( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \ - _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R), - -#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) - /* Keymap _MI: MIDI layer (Advanced)*/ - [_MI] = KEYMAP( - TO_BASE,MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \ - xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \ - MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \ - MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \ - xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx, MI_ALLOFF, MI_ALLOFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx), -#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC) - /* Keymap _MI: MIDI layer (Basic)*/ - [_MI] = KEYMAP( - TO_BASE, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ - xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ - xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ - xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ - xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx), -#endif -}; - -/* This is a list of user defined functions. F(N) corresponds to item N - of this list. - */ -const uint16_t PROGMEM fn_actions[] = { - [0] = ACTION_FUNCTION(0), // Calls action_function() -}; - -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { - switch (id) { - case 0: - if (record->event.pressed) { - rgblight_mode(1); - rgblight_sethsv(206, 255, 255); - } - } -} - -enum layer_id { - LAYER_BASE, - LAYER_FUNCTION, - LAYER_MEDIA, - LAYER_CONTROL, - LAYER_MOUSE, -#if defined(MIDI_ENABLE) - LAYER_MIDI -#endif -}; - -void clueboard_set_led(uint8_t id, uint8_t val) { - switch (id) { - case LAYER_BASE: - rgblight_sethsv_noeeprom(0, 0, val); - break; - case LAYER_FUNCTION: - rgblight_sethsv_noeeprom(46, 255, val); - break; - case LAYER_MEDIA: - rgblight_sethsv_noeeprom(86, 255, val); - break; - case LAYER_CONTROL: - rgblight_sethsv_noeeprom(346, 255, val); - break; - case LAYER_MOUSE: - rgblight_sethsv_noeeprom(206, 255, val); - break; -#if defined(MIDI_ENABLE) - case LAYER_MIDI: - rgblight_sethsv_noeeprom(316, 255, val); - break; -#endif - } -}; - -const uint16_t oct_hues[10] = { - 0, - 30, - 60, - 90, - 120, - 150, - 180, - 210, - 240, - 300 -}; - -#define MAX_OCT 9 - -void clueboard_set_midi_led(uint8_t base_oct, uint8_t val) -{ - uint8_t sat = 255; - - for (uint8_t i = 0; i < RGBLED_NUM; i++) { - sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]); - } - - uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct; - - uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0; - uint8_t next_val = base_oct < MAX_OCT ? val : 0; - uint8_t next_sat = base_oct < MAX_OCT ? sat : 0; - - - for (uint8_t i = 0; i < 3; i++) { - sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); - } - - for (uint8_t i = 11; i < 14; i++) { - sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); - } - - rgblight_set(); -} - -void matrix_scan_user(void) { - rgblight_config_t rgblight_config; - rgblight_config.raw = eeconfig_read_rgblight(); - - if (!rgblight_config.enable || rgblight_config.mode != 1) { return; } - - uint32_t layer = layer_state; - uint8_t val = rgblight_config.val; - - if (layer & (1<<_FL)) { - if (layer & (1<<_ME)) { - clueboard_set_led(LAYER_MEDIA, val); - } else if (layer & (1<<_CL)) { - clueboard_set_led(LAYER_CONTROL, val); - } else { - clueboard_set_led(LAYER_FUNCTION, val); - } - } else if (layer & (1<<_ML)) { - clueboard_set_led(LAYER_MOUSE, val); -#if defined(MIDI_ENABLE) - } else if (layer & (1<<_MI)) { - clueboard_set_midi_led(midi_config.octave, val); -#endif - } else { - clueboard_set_led(LAYER_BASE, val); - } -}; diff --git a/keyboards/clueboard/keymaps/magicmonty/readme.md b/keyboards/clueboard/keymaps/magicmonty/readme.md deleted file mode 100644 index e24212d04f..0000000000 --- a/keyboards/clueboard/keymaps/magicmonty/readme.md +++ /dev/null @@ -1,53 +0,0 @@ -# Layout of @magicmonty - -[Keyboard Layout Editor File] - -![Clueboard Layout Image](http://i.imgur.com/eEwjLEj.png) -My ClueBoard Layout as of 2017/06/30 - - -This layout is a combination of the `mouse_keys` and the `win_optimized` layouts. -This layout is optimized for an ISO layout. -The CapsLock is disabled and works as ESC when tapped and FN when held. -The `TAB` key works as `TAB` when tapped, and [HYPER] (`CTRL` + `ALT` + `SHIFT` + `CMD`) when held. - -## Mouse Layer - -When you hold down the spacebar the arrow keys will move your mouse cursor. -You can click using the 3 mods to the left of the arrow keys, or the 3 keys under your primary fingers on the home row. -The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJKL keys - -## MIDI layer - -The MIDI layer is permanently enabled by pressing `FN` + `/`. -It can be exited with the `ESC`-Key - -## Space Cadet(ish) Shift Parentheses - -If the function layer is active, the `SHIFT`-Keys are configured like the [Space Cadet Shift Parentheses] -as opened (left `SHIFT`) and closed (right `SHIFT`) parentheses if tapped and `SHIFT` if held. - -## Media layer - -The media layer with Volume/Play controls, can be accessed via `FN` + `m` - -## Control layer - -The control layer is accessed via `FN` + `s`. -Here one can control the behavior of the RGB underlight. -`FN` + `s` + `1` resets the RGB underlight to the Layer signalling mode - -## Layer signalling through underlight - -The different layers are signalled throug setting of the underlight: - -- Base layer: White -- Function layer: Yellow -- Media layer: Green -- Mouse layer: Blue -- Control layer: Red -- Midi layer: Purple - -[HYPER]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ -[Space Cadet Shift Parentheses]: http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses -[Keyboard Layout Editor File]: http://www.keyboard-layout-editor.com/#/gists/f869b8789242a712e0f46eabbd550056 diff --git a/keyboards/clueboard/keymaps/magicmonty/rules.mk b/keyboards/clueboard/keymaps/magicmonty/rules.mk deleted file mode 100644 index 289018f343..0000000000 --- a/keyboards/clueboard/keymaps/magicmonty/rules.mk +++ /dev/null @@ -1,9 +0,0 @@ - -MOUSEKEY_ENABLE = yes -EXTRAKEY_ENABLE = yes - -MIDI_ENABLE = yes - -# if MIDI_ENABLE is set to yes, then CONSOLE_ENABLE has to be disabled, because of the firmware size -CONSOLE_ENABLE = false -COMMAND_ENABLE = no diff --git a/keyboards/clueboard/keymaps/maximised/keymap.c b/keyboards/clueboard/keymaps/maximised/keymap.c deleted file mode 100644 index 583c520917..0000000000 --- a/keyboards/clueboard/keymaps/maximised/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \ - KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \ - _______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Reset/Underlight layer - */ -[_CL] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/maximised/readme.md b/keyboards/clueboard/keymaps/maximised/readme.md deleted file mode 100644 index fc82e68793..0000000000 --- a/keyboards/clueboard/keymaps/maximised/readme.md +++ /dev/null @@ -1,5 +0,0 @@ -![Clueboard Layout Image](http://i.imgur.com/7oZCsHF.png) - -# Maximised Clueboard Layout - -This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac. diff --git a/keyboards/clueboard/keymaps/mouse_keys/keymap.c b/keyboards/clueboard/keymaps/mouse_keys/keymap.c deleted file mode 100644 index 259fa29b74..0000000000 --- a/keyboards/clueboard/keymaps/mouse_keys/keymap.c +++ /dev/null @@ -1,51 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 -#define _ML 3 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \ - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ - _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), - - /* Keymap _ML: Mouse layer - */ - [_ML] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \ - _______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \ - _______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R), -}; diff --git a/keyboards/clueboard/keymaps/mouse_keys/readme.md b/keyboards/clueboard/keymaps/mouse_keys/readme.md deleted file mode 100644 index 7fb038205a..0000000000 --- a/keyboards/clueboard/keymaps/mouse_keys/readme.md +++ /dev/null @@ -1,7 +0,0 @@ -![Clueboard Layout Image](layout.png) - -# MouseKeys Layout - -This layout adds a mouse layer. When you hold down the spacebar the arrow keys -will move your mouse cursor. You can click using the 3 mods to the left of the -arrow keys, or the 3 keys under your primary fingers on the home row. diff --git a/keyboards/clueboard/keymaps/mouse_keys/rules.mk b/keyboards/clueboard/keymaps/mouse_keys/rules.mk deleted file mode 100644 index 6c605daecf..0000000000 --- a/keyboards/clueboard/keymaps/mouse_keys/rules.mk +++ /dev/null @@ -1 +0,0 @@ -MOUSEKEY_ENABLE = yes diff --git a/keyboards/clueboard/keymaps/serubin/keymap.c b/keyboards/clueboard/keymaps/serubin/keymap.c deleted file mode 100644 index 4212e6a529..0000000000 --- a/keyboards/clueboard/keymaps/serubin/keymap.c +++ /dev/null @@ -1,52 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _ME 2 -#define _CL 3 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME, \ - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_PSCR, KC_END, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \ - _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END), - -/* Keymap _FL: Function Layer - */ -[_ME] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \ - _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_VOLD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______, \ - _______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT), - - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/serubin/readme.md b/keyboards/clueboard/keymaps/serubin/readme.md deleted file mode 100644 index 78eef53523..0000000000 --- a/keyboards/clueboard/keymaps/serubin/readme.md +++ /dev/null @@ -1,14 +0,0 @@ -# Serubin's Clueboard Layout - -This is the layout based on the clueboard default, modified for development on Mac, PC, and Windows. This layout also handles media and volume keys on all the previously listed platforms. Most importantly, Capslock has been replaced by a dual function Esc/Ctrl key. This is particularly handy for use in Vim. - -#### Base Layer -![Base Layout Image](http://i.imgur.com/qL78n1y.png) - -#### Fn Layer -![Fn Layout Image](http://i.imgur.com/QuwxePw.png) - -#### Media Layer -![Media Layer Image](http://i.imgur.com/oOfWXMf.png) - - diff --git a/keyboards/clueboard/keymaps/serubin/rules.mk b/keyboards/clueboard/keymaps/serubin/rules.mk deleted file mode 100644 index ba997f8696..0000000000 --- a/keyboards/clueboard/keymaps/serubin/rules.mk +++ /dev/null @@ -1,4 +0,0 @@ - -MOUSEKEY_ENABLE = yes -EXTRAKEY_ENABLE = yes - diff --git a/keyboards/clueboard/keymaps/shift_fn/keymap.c b/keyboards/clueboard/keymaps/shift_fn/keymap.c deleted file mode 100644 index be29a0a174..0000000000 --- a/keyboards/clueboard/keymaps/shift_fn/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LGUI, KC_LALT,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \ - S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \ - S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \ - MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \ - KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, S(KC_SPC),S(KC_SPC), KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/shift_fn/readme.md b/keyboards/clueboard/keymaps/shift_fn/readme.md deleted file mode 100644 index 4bd920ad4e..0000000000 --- a/keyboards/clueboard/keymaps/shift_fn/readme.md +++ /dev/null @@ -1,6 +0,0 @@ -# Shift Fn Clueboard Layout - -This is an experimental layout. It makes the left shift key a dual roll key. -For most keys it acts as a shift key, but for some keys it activates an -alternate function instead. Primarily I use this to access the F-keys under -the number rows. diff --git a/keyboards/clueboard/keymaps/skully/keymap.c b/keyboards/clueboard/keymaps/skully/keymap.c deleted file mode 100644 index 81e47811fa..0000000000 --- a/keyboards/clueboard/keymaps/skully/keymap.c +++ /dev/null @@ -1,41 +0,0 @@ -#include "clueboard.h" - -// Helpful defines -#define _______ KC_TRNS - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -#define _BL 0 -#define _FL 1 -#define _CL 2 - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Keymap _BL: Base Layer (Default Layer) - */ -[_BL] = KEYMAP( - KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ - KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - MO(_FL), KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \ - KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT), - - /* Keymap _FL: Function Layer - */ -[_FL] = KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \ - S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \ - S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \ - MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \ - KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, S(KC_SPC),S(KC_SPC), KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END), - - /* Keymap _CL: Control layer - */ -[_CL] = KEYMAP( - _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ - _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \ - _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ - MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \ - _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI), -}; diff --git a/keyboards/clueboard/keymaps/skully/readme.md b/keyboards/clueboard/keymaps/skully/readme.md deleted file mode 100644 index b9ad1b09a9..0000000000 --- a/keyboards/clueboard/keymaps/skully/readme.md +++ /dev/null @@ -1,11 +0,0 @@ -![Clueboard Layout Image](http://i.imgur.com/VaoGn3M.png) - -# skullY's Clueboard Layout - -This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing. - -I've made the following changes from the default layout: - -* shift_fn on left shift -* Change capslock to control -* Swap Alt and Cmd diff --git a/keyboards/clueboard/keymaps/smt/keymap.c b/keyboards/clueboard/keymaps/smt/keymap.c deleted file mode 100644 index 6797faaa3f..0000000000 --- a/keyboards/clueboard/keymaps/smt/keymap.c +++ /dev/null @@ -1,136 +0,0 @@ -#include "clueboard.h" - -// Each layer gets a name for rea