From 0428214b905e5f8b3bed721885957ce249ba4991 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Wed, 18 May 2016 23:14:00 -0400 Subject: adds music and audio toggles (#337) * Updated personal layouts * tweaked personal * Nightly - Audio Cleanup Refactored the LUTs. Abstracted some of the registers out of audio to use more functional names. Split audio into audio and audio_pwm. WIP * nightly - collapsed code * Added check for note playing to LEDs * Usability tweaks * TWEAE * nightly added extra kcs to keymap common * turned on Plank audio * Added backlight breathing to atomic * reverted accidental merge * Added music and audio toggles to Quantum.c * Redid the audio callbacks * music/audio_on_user --- keyboard/atomic/keymaps/pvc/keymap.c | 48 +++++++++++++++++++++--------------- 1 file changed, 28 insertions(+), 20 deletions(-) (limited to 'keyboard/atomic/keymaps') diff --git a/keyboard/atomic/keymaps/pvc/keymap.c b/keyboard/atomic/keymaps/pvc/keymap.c index ff7384268e..8431654d7d 100644 --- a/keyboard/atomic/keymaps/pvc/keymap.c +++ b/keyboard/atomic/keymaps/pvc/keymap.c @@ -15,8 +15,7 @@ #define LAYER_LOWER 4 #define LAYER_FUNCTION 5 #define LAYER_MOUSE 6 -#define LAYER_MUSIC 7 -#define LAYER_ADJUST 8 +#define LAYER_ADJUST 7 #define MACRO_QWERTY 0 #define MACRO_COLEMAK 1 @@ -63,8 +62,8 @@ #define M_BDFLT M(MACRO_BREATH_DEFAULT) -#define MUS_TOG M(MACRO_MUSIC_TOGGLE) -#define AUD_TOG M(MACRO_AUDIO_TOGGLE) +//#define MU_TOG M(MACRO_MUSIC_TOGGLE) +//#define AU_TOG M(MACRO_AUDIO_TOGGLE) #define VC_UP M(MACRO_INC_VOICE) #define VC_DOWN M(MACRO_DEC_VOICE) @@ -219,20 +218,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { #endif - [LAYER_MUSIC] = { // MUSIC - { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, - { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, - { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, - { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, - { XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, - }, - [LAYER_ADJUST] = { // ADJUST - { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, _______, MUS_TOG, AUD_TOG, ________________ }, + { _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, _______, MU_TOG, AU_TOG, ________________ }, { _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }, { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ________________, _______ }, - { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, ________________, VC_UP, _______ }, - { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, VC_DOWN, _______ }, + { _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, _______, ________________, MUV_IN, _______ }, + { _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, _______, MUV_DE, _______ }, }, @@ -259,13 +250,14 @@ float tone_colemak[][2] = SONG(COLEMAK_SOUND); float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE); float tone_music_on[][2] = SONG(DOE_A_DEER); +float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND); float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND); float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND); float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND); float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND); float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND); -float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); #endif /* AUDIO_ENABLE */ @@ -434,6 +426,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) } break; +/* case MACRO_AUDIO_TOGGLE: if (record->event.pressed) { @@ -464,7 +457,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) } } break; - case MACRO_INC_VOICE: if (record->event.pressed) { @@ -484,6 +476,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) #endif } break; +*/ #endif /* AUDIO_ENABLE */ @@ -505,8 +498,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) #ifdef AUDIO_ENABLE - -void process_action_user(keyrecord_t *record) +/* +bool process_action_user(keyrecord_t *record) { uint8_t starting_note = 0x0C; @@ -524,7 +517,7 @@ void process_action_user(keyrecord_t *record) } } } - +*/ void matrix_init_user(void) { @@ -590,4 +583,19 @@ void play_goodbye_tone() stop_all_notes(); } +void play_audio_on_tone(void) +{ + PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO); +} + +void play_music_on_tone(void) +{ + PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO); +} + +void play_music_scale(void) +{ + PLAY_NOTE_ARRAY(music_scale, false, STACCATO); +} + #endif /* AUDIO_ENABLE */ \ No newline at end of file -- cgit v1.2.3