From c05e8afe454bf3706d69314c251dc5266c557007 Mon Sep 17 00:00:00 2001 From: Ryan Date: Sun, 27 Mar 2022 05:38:09 +1100 Subject: Joystick feature updates (#16732) * Joystick feature updates * Move new functions to joystick.h * Docs --- docs/feature_joystick.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'docs') diff --git a/docs/feature_joystick.md b/docs/feature_joystick.md index fe33517a16..2635298587 100644 --- a/docs/feature_joystick.md +++ b/docs/feature_joystick.md @@ -150,3 +150,5 @@ Note that the supported AVR MCUs have a 10-bit ADC, and 12-bit for most STM32 MC Joystick buttons are normal Quantum keycodes, defined as `JS_BUTTON0` to `JS_BUTTON31`, depending on the number of buttons you have configured. To trigger a joystick button, just add the corresponding keycode to your keymap. + +You can also trigger joystick buttons in code with `register_joystick_button(button)` and `unregister_joystick_button(button)`, where `button` is the 0-based button index (0 = button 1). -- cgit v1.2.3