From 62ba66d61821fec6a5ad3bdccdf738e15e082461 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Fri, 10 May 2019 18:55:02 -0500 Subject: Cleanup/rgb matrix (#5811) * clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses --- docs/feature_rgb_matrix.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 1e43414676..e29433a4bf 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -30,9 +30,11 @@ Configure the hardware via your `config.h`: #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 25 #define DRIVER_2_LED_TOTAL 24 -#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL +#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) ``` +!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. + Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations. Define these arrays listing all the LEDs in your `.c`: -- cgit v1.2.3 From fd23a0e909c8478f3d9103bce410548af2496f92 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Fri, 10 May 2019 21:56:16 -0500 Subject: RGB Matrix Effects: Cycle Out to In & Cycle Out to In Dual (#5812) --- docs/feature_rgb_matrix.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'docs') diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index e29433a4bf..8347660dfe 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -197,6 +197,8 @@ enum rgb_matrix_effects { RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom + RGB_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in + RGB_MATRIX_CYCLE_OUT_IN_DUAL, // Full dual gradients scrolling out to in RGB_MATRIX_RAINBOW_MOVING_CHEVRON, // Full gradent Chevron shapped scrolling left to right RGB_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard @@ -236,6 +238,8 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | |`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | |`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | +|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN` |Disables `RGB_MATRIX_CYCLE_OUT_IN` | +|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | |`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | |`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` | |`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | -- cgit v1.2.3 From 7871a465d36d11c4f9216a9e862104e0e770c6f4 Mon Sep 17 00:00:00 2001 From: ymzcdg <49898694+ymzcdg@users.noreply.github.com> Date: Sun, 12 May 2019 00:22:16 +0800 Subject: translate docs into Mandarin Chinese (#5807) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * translate newbs.md into Madarin Chinese translate newbs.md into Madarin Chinese * translate docs into Mandarin Chinese translate getting_started_github.md into Mandarin Chinese * translate getting_started_getting_help.md into Mandarin Chinese translate getting_started_getting_help.md into Mandarin Chinese * contributing.md to Chinese Personify QMK as a girl named Q酱 . It can make more developer read this document and contribute QMK. * getting_started_introduction.md to Chinese getting_started_introduction.md to Chinese * faq.md to Chinese faq.md to Chinese * crlf2lf getting_started_introduction.md ending line fix getting_started_introduction.md * crlf2lf contributing.md crlf2lf contributing.md --- docs/zh-cn/contributing.md | 205 +++++++++++++++++++++++++++++ docs/zh-cn/faq.md | 6 + docs/zh-cn/getting_started_getting_help.md | 15 +++ docs/zh-cn/getting_started_github.md | 59 +++++++++ docs/zh-cn/newbs.md | 23 ++++ 5 files changed, 308 insertions(+) create mode 100644 docs/zh-cn/contributing.md create mode 100644 docs/zh-cn/faq.md create mode 100644 docs/zh-cn/getting_started_getting_help.md create mode 100644 docs/zh-cn/getting_started_github.md create mode 100644 docs/zh-cn/newbs.md (limited to 'docs') diff --git a/docs/zh-cn/contributing.md b/docs/zh-cn/contributing.md new file mode 100644 index 0000000000..62b956b619 --- /dev/null +++ b/docs/zh-cn/contributing.md @@ -0,0 +1,205 @@ +# 如何做贡献 + +👍🎉 首先感谢各位百忙之中抽空阅读本文档,并为我们无私奉献。给您点赞啦! 🎉👍 + +第三方的帮助让Q酱成长了许多呢,Q酱也从你们那学到了不少新东西。Q酱希望每一个想帮助我的人都能很方便的做出有用的贡献。在这里我给摩拳擦掌的你们写了一点引导,让你们的代码在不对我做重大改动的情况下都能成功的被采纳哦。 + +* [项目概况](#项目概况) +* [代码规范](#代码规范) +* [一般教程](#一般教程) +* [行为守则对于我来说有何意义?](#行为守则对于我来说有何意义?) + +## 这文章巨长无比不想读啊! 我就想问个问题而已! + +您要是想问关于Q酱的问题的话可以在[OLKB Subreddit](https://reddit.com/r/olkb)或者是[Discord](https://discord.gg/Uq7gcHh)随意问。 + +请记住: + +* 维护Q酱的小可爱有的时候可能会有点忙,不能及时回答您的问题,耐心等等,他们都是很nice的人呀。 +* 维护Q酱的人都是很无私的善良的人。无论是贡献代码还是回答问题,都是义务的。有时见到他们努力回答各种问题,解决各种BUG,Q酱也是很心疼的。 +* 您可以看看下面的教程,可以让您的问题浅显易懂,更容易回答: + * https://opensource.com/life/16/10/how-ask-technical-questions + * http://www.catb.org/esr/faqs/smart-questions.html + +# 项目概况 + +Q酱很大一部分是用C语言组成的,不过有一小部分特性是C++的。怎么说呢,都是我的一部分,两个我都爱。Q酱一般是在键盘上的嵌入式处理器那里工作的,尤其与AVR([LUFA](http://www.fourwalledcubicle.com/LUFA.php))和ARM ([ChibiOS](http://www.chibios.com))两小哥哥搭配,干活不累,嘻嘻。如果您精通Arduino的话您会发现很多熟悉的概念,但也有点不爽,因为您以前的经验可能没法用来帮助Q酱。 + + + +# Q酱,我在哪能帮助你嘞? + +您要是有问题的话可以 [提出一个issue](https://github.com/qmk/qmk_firmware/issues) 或 [在Discord上交流一下](https://discord.gg/Uq7gcHh). + +# Q酱,我如何帮助你? + +您以前是否没为开源贡献过代码,而又想知道帮助Q酱是怎么一回事? 稍安勿躁,咱给您总结一下! + +0. 先注册一个 [GitHub](https://github.com) 账户。 +1. 做好一个你要贡献的布局,那就要 [找一个你想解决的问题](https://github.com/qmk/qmk_firmware/issues),或者 [找一个你想添加的特性](https://github.com/qmk/qmk_firmware/issues?q=is%3Aopen+is%3Aissue+label%3Afeature)。 +2. 把关联着问题的仓库分叉(fork)到你的仓库。这样你在`你的GitHub用户名/qmk_firmware`就有一个仓库备份啦。 +3. 使用 `git clone https://github.com/此处添GitHub用户名/此处添仓库名.git`这个命令把仓库同步到你的电脑中。 +4. 您要是想开发一个新特性的话可以先创建一个issue和Q酱的维护者讨论一下您要做什么。 +5. 使用`git checkout -b 此处写分支名字(别用汉字)`命令来创建一个分支(branch)用于开发。 +6. 对要解决的问题或要添加的特性进行适当的更改。 +7. 使用 `git add 把改变的文件的目录写这里` 可以添加改变的文件内容到git用于管理工程状态的索引(快照)里。 +8. 使用 `git commit -m "这里写修改的相关信息"` 来描述你做出了什么修改。 +9. 使用 `git push origin 此处写分支名字`来把你的更改同步到GitHub库里(反正不是打篮球那个库里)。 +10. 提交一个[QMK 固件的pull request](https://github.com/qmk/qmk_firmware/pull/new/master)。 +11. 给你的pull request拟一个标题,包括简短的描述和问题或错误代码。比如, 你可以起一个这样的"Added more log outputting to resolve #4352"(最好用英语,毕竟Q酱的中文也不是那么的溜,有可能会看不懂中文)。 +12. 在描述(description)里面写你做了哪些更改,你的代码里还存在什么问题, 或者你想问维护的小可爱们的问题。你的your pull request有点小问题无伤大雅(本来也没有完美的代码嘛), 维护的小可爱们会竭尽全力帮您改进的! +13. 维护人员审查代码可能需要一些时间。 +14. 维护人员会通知您要更改什么地方,然后您就按照建议改一改。 +15. 预祝您合并成功! + +# 代码规范 + +其实也没有什么特别严格的规范啦,但是俗话说的好:没有规矩,不成方圆。您可以看一下您的要改动的代码周围的画风,然后保持队形。如果你感觉周围都不知道是什么牛鬼蛇神的话就看看下面的建议: + +* 我们用肆(4)个空格来缩进(软件中也可以设置到Tab键) +* 我们使用改良的1TBS(允许单行样式) + * 左大括号: 在开放性语句块那行的末尾 + * 右大括号: 和开放性语句块第一个字母对齐 + * Else If: 将右大括号放在行的开头,下一个左大括号放在同一行的结尾 + * 可选大括号: 可选大括号是必选的 + * 应该这样: if (condition) { return false; } + * 不应该这样: if (condition) return false; +* 建议使用C语言风格的注释: `/* */` + * 把注释想象成一个描述特征的故事 + * 充分使用注释来描述你为何这样修改 + * 有些公认的东西就不要写到注释里面了 + * 如果你不知道注释是否多余,看下面 +* 一般不要主动换行,主动换行的话每行不要超过76列 +* 要把 `#pragma once` 放到头文件的开始哦,抛弃老土的(`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)吧 +* 下面两种预处理命令都可以用: `#ifdef DEFINED` 还有 `#if defined(DEFINED)` + * 以上那句对处女座不是很友好哈,处女座的朋友们就别纠结了,直接 `#if defined(DEFINED)` 。 + * 还有就是选好一种风格就一直用,一直用一直爽,不要朝三暮四, 除非你要变化到多重条件的 `#if`。 + * `#` 和 `if`要挨在一起哦,再让本空格在中间冒充电灯泡本空格会生气的。 + * 以下是缩进规则: + * 首先考虑可读性,强迫症的朋友们总想要保持代码的高一致性,这样可不好。 + * 保证文件已有风格不变。如果代码本来就是杂糅风格,那就见机行事,让你的修改更有意义些。 + * 其实你也可以在缩进的时候看看周围其他代码,然后范水模山,预处理命令可以有自己的缩进风格。 + +可以参照下面: + +```c +/* foo 的 Enums*/ +enum foo_state { + FOO_BAR, + FOO_BAZ, +}; + +/* 有返回值的情况 */ +int foo(void) { + if (some_condition) { + return FOO_BAR; + } else { + return -1; + } +} +``` + +# Clang-format的自动格式化 +[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) 是LLVM的一部分,可以帮你自动格式化代码。我们给你准备好了一个适用于以上规范的配置文件,会帮你调整缩进和换行,你只需要写好括号就好。有了它,你再也不用担心调整代码格式太耗时,没有时间陪伴自己(虚构)的另一半了。 + +使用[LLVM 完整安装](http://llvm.org/builds/)可以在Windows上安装clang-format, Ubuntu用户要用`sudo apt install clang-format`。 + +命令行的朋友们, 加上 `-style=file`选项就会自动在QMK的根目录寻找.clang-format配置文件了。 + +VSCode用户, 标准的 C/C++ 插件就支持clang-format, 或者可以用[独立扩展](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat)也行。 + +有些东西(比如LAYOUT宏) 会被clang-format打乱,所以那些文件就别用clang-format了,这里就教您一个小窍门,在`// clang-format off` 和 `//clang-format on`之间装上会被搞乱的代码就好了。 + +# 一般教程 + +你可以给Q酱的不同部分添砖加瓦,但也要用不同的方法严谨检查。不论你修改哪里最好还是看看下边。 + +* 将PR(pull request)分成一个个的逻辑单元。 比如,不要一次将两个新特性PR出去。要添加的特性排好队,一个一个来。 +* 提交之前看一眼,`git diff --check`的空格一定要写对了 +* 确定你的代码能通过编译 + * 布局: 确定`make keyboard:your_new_keymap` 不返回错误 + * 键盘: 确定 `make keyboard:all` 不返回错误 + * 核心代码: 确定 `make all` 不返回错误 +* 提交的信息尽量明确。第一行写点简短介绍(每行不多于70个英文字母), 第二行空着,第三行和后面就要写些必要的细节了。最好用英文写,比如: + +``` +Adjust the fronzlebop for the kerpleplork + +The kerpleplork was intermittently failing with error code 23. The root cause was the fronzlebop setting, which causes the kerpleplork to activate every N iterations. + +Limited experimentation on the devices I have available shows that 7 is high enough to avoid confusing the kerpleplork, but I'd like to get some feedback from people with ARM devices to be sure. +``` + +## 文档 + +想帮助Q酱当然是先看文档最简单了。找到这个文档哪里错了然后改正它对于你来说超级简单! 我们也对有写文档能力的人求贤若渴,如果你是对的人[点这个](#Q酱,我在哪能帮助你嘞?)! + +文档呢,都静静的放在`qmk_firmware/docs` 目录里, 也或者您想为网页做贡献的话也是可以的哦。 + +在文档中附代码案例时, 先观察文档其他地方的命名规范。比如, 把enums的名字都改成像`my_layers`或者`my_keycodes`来防止名字不一致的enums被当作特务枪毙: + +```c +enum my_layers { + _FIRST_LAYER, + _SECOND_LAYER +}; + +enum my_keycodes { + FIRST_LAYER = SAFE_RANGE, + SECOND_LAYER +}; +``` + +## 布局 + +大多数QMK新手都从创建一个自己的布局开始。我们尽力保证布局规范宽松 (毕竟布局是个性的体现) 不过建议遵守以下准则,这样可以让别人更好理解你的代码 + +* 用 [模板](documentation_templates.md)写个`readme.md`。 +* 所有的布局PR都会被squash, 如果你想知道你的提交是怎么被squash的那你就自己来吧 +* 不要把新特性和布局一起PR。可以分别PR他们 +* 布局文件夹就不要放`Makefile`了,这个操作都过时啦 +* 更新文件头部的copyrights(看`%YOUR_NAME%`那) + +## 键盘 + +QMK的最终归宿是键盘。有些键盘是社区维护的,有一些是制作这些键盘的人维护的。`readme.md`会告诉你是谁维护了这个键盘,如果你对某个键盘有疑问,可以 [创建一个Issue](https://github.com/qmk/qmk_firmware/issues) 来问一问维护者。 + +我们建议你按下面的来操作: + +* 用[模板](documentation_templates.md)写`readme.md`。 +* 提交数量尽量合理,不然我们可就要把你的PR给squash了。 +* 不要把新特性和新键盘一起PR。可以分别PR他们 +* 用父文件夹的名字命名 `.c`/`.h`文件, 比如`/keyboards///.[ch]` +* 键盘文件夹就不要放`Makefile`了,这个操作都过时啦 +* 更新文件头部的copyrights(看`%YOUR_NAME%`那) + +## Quantum/TMK 核心 + +在您废寝忘食地开发Q酱新特性或者帮Q酱驱虫之前,一定要确保你的工作是有意义的。看看[了解QMK](understanding_qmk.md)你会对Q酱有更深的了解,这个文档将带你领略QMK的程序流程。现在你应该和维护团对谈谈来了解实现你想法的最佳方法了。一下渠道都可以: + +* [在Discord交流](https://discord.gg/Uq7gcHh) +* [建立一个Issue](https://github.com/qmk/qmk_firmware/issues/new) + +新特性和BUG的修复影响所有键盘。开发组也在翻修QMK。所以,在实施重大返修之前一定要讨论一下。如果你在没有事先与维护团队沟通的情况下提交了一个PR,而且你的选择与维护团队的计划方向不符,那你可能要面临大改了。 + +修复BUG或者开发新特性之前看看这个: + +* **默认不启用** - QMK运行的芯片多数内存有限,所以首要考虑的还应该是布局不要被破坏,于是特性默认是不启用的。你喜欢什么特性的话就打开它,如果你觉得有些特性应该默认开启或者你能帮助缩减代码,那就联系维护组吧。 +* **提交之前在本地编译** - 这个简直就是家喻户晓了,但是也确实需要编译啊! 我们的Travis系统会发现一切问题,但是自己编译一下可要比在线等快多了。 +* **注意版本和芯片平台** - 有那么几个键盘有支持不同配置甚至是不同芯片的版本。试着写一个能AVR和ARM两个平台运行的特性,或者在不支持的平台自动禁用。 +* **解释你的新特性** - 在`docs/`写个文档, 你可以创建新文档或者写到现有文档中。如果你不把它记录下来,其他人就无法从你的努力中获益。 + +也可以看看以下建议: + +* 提交数量尽量合理,不然我们可就要把你的PR给squash了。 +* 不要把新特性、布局和键盘一起PR。可以分别PR他们。 +* 给你的特性写[单元测试](unit_testing.md)。 +* 你编辑的文件风格要一致,如果风格不明确或者是混搭风的,你就要先看看[代码规范](#代码规范)确认情况。 + +## 重构 + +为了保持QMK脉络清晰,Q酱打算深入规划重构一下自己,然后让合作者进行修改。如果你有重构的思路或建议[创建一个issue](https://github.com/qmk/qmk_firmware/issues), Q酱很乐意讨论一下怎么改进一下。 + +# 行为守则对于我来说有何意义? + +我们的[行为守则](https://github.com/qmk/qmk_firmware/blob/master/CODE_OF_CONDUCT.md) 是说明您有责任尊重和礼貌地对待项目中的每个人,无论他们的身份如何。 如果你是我们行为准则所描述的不当行为的受害者,我们将站在你这边,并按照行为准则对施暴者进行适当谴责。 diff --git a/docs/zh-cn/faq.md b/docs/zh-cn/faq.md new file mode 100644 index 0000000000..3d0b65c6fd --- /dev/null +++ b/docs/zh-cn/faq.md @@ -0,0 +1,6 @@ +# 常见问题 + +* [一般问题](faq_general.md) +* [构建和编译QMK](faq_build.md) +* [QMK调试和故障排除](faq_debug.md) +* [布局问题](faq_keymap.md) diff --git a/docs/zh-cn/getting_started_getting_help.md b/docs/zh-cn/getting_started_getting_help.md new file mode 100644 index 0000000000..cf770a7708 --- /dev/null +++ b/docs/zh-cn/getting_started_getting_help.md @@ -0,0 +1,15 @@ +# 获得帮助 + +有很多方法来获得关于QMK的帮助. + +## 实时聊天 + +你可以在我们的主要[Discord服务器](https://discord.gg/Uq7gcHh)找到QMK的开发者和用户。有很多讨论固件的不同频道, 工具箱(Toolbox), 硬件,配置工具(configurator). + +## OLKB Subreddit + +QMK的官方论坛是[/r/olkb](https://reddit.com/r/olkb) 在[reddit.com](https://reddit.com)上. + +## Github的Issue + +你可以在GitHub上 [提出issue](https://github.com/qmk/qmk_firmware/issues).当您的问题需要长期讨论或调试时,这尤其方便。 diff --git a/docs/zh-cn/getting_started_github.md b/docs/zh-cn/getting_started_github.md new file mode 100644 index 0000000000..0400eea643 --- /dev/null +++ b/docs/zh-cn/getting_started_github.md @@ -0,0 +1,59 @@ +# 如何在QMK中使用Github + +Github can be a little tricky to those that aren't familiar with it - this guide will walk through each step of forking, cloning, and submitting a pull request with QMK. + +?> 本教程假设您已安装GitHub,并且您喜欢使用命令行工作。 + +首先 [Github上的QMK页面](https://github.com/qmk/qmk_firmware), 您能看到右上方有个按钮写着"Fork": + +![从Github上分叉](http://i.imgur.com/8Toomz4.jpg) + +如果你是某组织成员,你将需要选择分叉到哪个账户。一般情况下, 你是想要分叉到你的私人账户下。当你完成分叉 (有时需要等一会), 点击"Clone or Download" 按钮: + +!从Github下载](http://i.imgur.com/N1NYcSz.jpg) + +你要选择 "HTTPS", 然后选择链接复制: + +![HTTPS链接](http://i.imgur.com/eGO0ohO.jpg) + +然后,在命令行输入`git clone `,然后粘贴你的链接: + +``` +user@computer:~$ git clone https://github.com/whoeveryouare/qmk_firmware.git +Cloning into 'qmk_firmware'... +remote: Counting objects: 46625, done. +remote: Compressing objects: 100% (2/2), done. +remote: Total 46625 (delta 0), reused 0 (delta 0), pack-reused 46623 +Receiving objects: 100% (46625/46625), 84.47 MiB | 3.14 MiB/s, done. +Resolving deltas: 100% (29362/29362), done. +Checking out files: 100% (2799/2799), done. +``` + +现在你本地计算机有QMK的分叉了,你可以添加你的布局了, 为你的键盘编译并刷新固件吧。如果你觉得你的修改很不错, 你可以添加,提交,然后想你的分叉推出(pull)你的改变,像这样: + +``` +user@computer:~$ git add . +user@computer:~$ git commit -m "adding my keymap" +[master cccb1608] adding my keymap + 1 file changed, 1 insertion(+) + create mode 100644 keyboards/planck/keymaps/mine/keymap.c +user@computer:~$ git push +Counting objects: 1, done. +Delta compression using up to 4 threads. +Compressing objects: 100% (1/1), done. +Writing objects: 100% (1/1), 1.64 KiB | 0 bytes/s, done. +Total 1 (delta 1), reused 0 (delta 0) +remote: Resolving deltas: 100% (1/1), completed with 1 local objects. +To https://github.com/whoeveryouare/qmk_firmware.git + + 20043e64...7da94ac5 master -> master +``` + +现在你的改动已经在你Github上的分支中了 - 如果你回到这 (`https://github.com/你的GitHub账户名/qmk_firmware`) ,你可以点击下方所示按钮创建 "New Pull Request": + +![新的 Pull Request](http://i.imgur.com/DxMHpJ8.jpg) + +现在你可以看到你所做的一切 - 如果看起来不错, 就可以点击 "Create Pull Request"定稿了: + +![创建Pull Request](http://i.imgur.com/Ojydlaj.jpg) + +提交后,我们会开跟你说你的改动,要求您进行更改, 并最终接受您的更改!感谢您为QMK做的贡献 :) diff --git a/docs/zh-cn/newbs.md b/docs/zh-cn/newbs.md new file mode 100644 index 0000000000..8c36b0d24b --- /dev/null +++ b/docs/zh-cn/newbs.md @@ -0,0 +1,23 @@ +# QMK菜鸟教程 + +QMK是为你机械硬盘设计的的一个强大的开源固件。使用QMK可以很简单的让你的定制键盘变得强大。看完这篇文章,无论你是菜鸟还是大佬,都可以顺利的使用QMK来定制键盘。 + +你是否为不知道你的键盘能不能运行QMK而苦恼? 如果你的机械键盘是你自己做的,那么这把键盘一般可以运行QMK。我们提供了[一大堆自制键盘](http://qmk.fm/keyboards/), 所以即便你的键盘不能运行QMK你也很容易能找到满足你需求的键盘。 + +## 概览 + +这个教程有7个主要部分: + +* [新手上路](newbs_getting_started.md) +* [用命令行构建你的第一个固件](newbs_building_firmware.md) +* [用在线界面构建你的第一个固件](newbs_building_firmware_configurator.md) +* [刷新固件](newbs_flashing.md) +* [测试和调试](newbs_testing_debugging.md) +* [Git最佳实践](newbs_best_practices.md) +* [其他学习资源](newbs_learn_more_resources.md) + +这份教程旨在帮助没有固件构建经验的人,也是根据该目的做出选择和建议。这些程序有很多替代方法,大部分替代我们都支持。如果你对完成一个任务有疑问,可以[向我们寻求帮助](getting_started_getting_help.md). + +## 其他资源 + +* [Thomas Baart的 QMK基础博客](https://thomasbaart.nl/category/mechanical-keyboards/firmware/qmk/qmk-basics/) – 这是一个用户创建的博客,涵盖了为新手准备的使用QMK的基础知识。 -- cgit v1.2.3 From c6184d2e7ed9695c22635431394e501b1d5e6271 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Sun, 12 May 2019 00:20:14 -0500 Subject: Added check for event pressed to clear space cadet (#5839) * Added check for pressed to clear space cadet * Found some docs to update * Update docs/quantum_keycodes.md Co-Authored-By: fauxpark * Changes from PR --- docs/feature_space_cadet.md | 10 +++++----- docs/keycodes.md | 5 +++++ docs/quantum_keycodes.md | 7 ++++++- 3 files changed, 16 insertions(+), 6 deletions(-) (limited to 'docs') diff --git a/docs/feature_space_cadet.md b/docs/feature_space_cadet.md index 5c375c5184..075578522e 100644 --- a/docs/feature_space_cadet.md +++ b/docs/feature_space_cadet.md @@ -20,7 +20,7 @@ Firstly, in your keymap, do one of the following: |`KC_RCPC` |Right Control when held, `)` when tapped | |`KC_LAPO` |Left Alt when held, `(` when tapped | |`KC_RAPC` |Right Alt when held, `)` when tapped | -|`KC_SFTENT`|Right Shift when held, `Enter` when tapped | +|`KC_SFTENT`|Right Shift when held, Enter when tapped | ## Caveats @@ -38,10 +38,10 @@ By default Space Cadet assumes a US ANSI layout, but if your layout uses differe |----------------|-------------------------------|---------------------------------------------------------------------------------| |`LSPO_KEYS` |`KC_LSFT, LSPO_MOD, LSPO_KEY` |Send `KC_LSFT` when held, the mod and key defined by `LSPO_MOD` and `LSPO_KEY`. | |`RSPC_KEYS` |`KC_RSFT, RSPC_MOD, RSPC_KEY` |Send `KC_RSFT` when held, the mod and key defined by `RSPC_MOD` and `RSPC_KEY`. | -|`LCPO_KEYS` |`KC_LCTL, KC_LCTL, KC_9` |Send `KC_LCTL` when held, the mod `KC_LCTL` with the key `KC_9` when tapped. | -|`RCPC_KEYS` |`KC_RCTL, KC_RCTL, KC_0` |Send `KC_RCTL` when held, the mod `KC_RCTL` with the key `KC_0` when tapped. | -|`LAPO_KEYS` |`KC_LALT, KC_LALT, KC_9` |Send `KC_LALT` when held, the mod `KC_LALT` with the key `KC_9` when tapped. | -|`RAPC_KEYS` |`KC_RALT, KC_RALT, KC_0` |Send `KC_RALT` when held, the mod `KC_RALT` with the key `KC_0` when tapped. | +|`LCPO_KEYS` |`KC_LCTL, KC_LSFT, KC_9` |Send `KC_LCTL` when held, the mod `KC_LSFT` with the key `KC_9` when tapped. | +|`RCPC_KEYS` |`KC_RCTL, KC_RSFT, KC_0` |Send `KC_RCTL` when held, the mod `KC_RSFT` with the key `KC_0` when tapped. | +|`LAPO_KEYS` |`KC_LALT, KC_LSFT, KC_9` |Send `KC_LALT` when held, the mod `KC_LSFT` with the key `KC_9` when tapped. | +|`RAPC_KEYS` |`KC_RALT, KC_RSFT, KC_0` |Send `KC_RALT` when held, the mod `KC_RSFT` with the key `KC_0` when tapped. | |`SFTENT_KEYS` |`KC_RSFT, KC_TRNS, SFTENT_KEY` |Send `KC_RSFT` when held, no mod with the key `SFTENT_KEY` when tapped. | diff --git a/docs/keycodes.md b/docs/keycodes.md index c0e6aa5c63..e9cfd34252 100644 --- a/docs/keycodes.md +++ b/docs/keycodes.md @@ -216,6 +216,11 @@ This is a reference only. Each group of keys links to the page documenting their |`KC_GESC` |`GRAVE_ESC`|Escape when tapped, ` when pressed with Shift or GUI| |`KC_LSPO` | |Left Shift when held, `(` when tapped | |`KC_RSPC` | |Right Shift when held, `)` when tapped | +|`KC_LCPO` | |Left Control when held, `(` when tapped | +|`KC_RCPC` | |Right Control when held, `)` when tapped | +|`KC_LAPO` | |Left Alt when held, `(` when tapped | +|`KC_RAPC` | |Right Alt when held, `)` when tapped | +|`KC_SFTENT` | |Right Shift when held, Enter when tapped | |`KC_LEAD` | |The [Leader key](feature_leader_key.md) | |`KC_LOCK` | |The [Lock key](feature_key_lock.md) | |`FUNC(n)` |`F(n)` |Call `fn_action(n)` (deprecated) | diff --git a/docs/quantum_keycodes.md b/docs/quantum_keycodes.md index 90192e6324..a2ba34c32d 100644 --- a/docs/quantum_keycodes.md +++ b/docs/quantum_keycodes.md @@ -1,6 +1,6 @@ # Quantum Keycodes -Quantum keycodes allow for easier customisation of your keymap than the basic ones provide, without having to define custom actions. +Quantum keycodes allow for easier customization of your keymap than the basic ones provide, without having to define custom actions. All keycodes within quantum are numbers between `0x0000` and `0xFFFF`. Within your `keymap.c` it may look like you have functions and other special cases, but ultimately the C preprocessor will translate those into a single 4 byte integer. QMK has reserved `0x0000` through `0x00FF` for standard keycodes. These are keycodes such as `KC_A`, `KC_1`, and `KC_LCTL`, which are basic keys defined in the USB HID specification. @@ -16,6 +16,11 @@ On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are |`KC_GESC` |`GRAVE_ESC`|Escape when tapped, ` when pressed with Shift or GUI| |`KC_LSPO` | |Left Shift when held, `(` when tapped | |`KC_RSPC` | |Right Shift when held, `)` when tapped | +|`KC_LCPO` | |Left Control when held, `(` when tapped | +|`KC_RCPC` | |Right Control when held, `)` when tapped | +|`KC_LAPO` | |Left Alt when held, `(` when tapped | +|`KC_RAPC` | |Right Alt when held, `)` when tapped | +|`KC_SFTENT` | |Right Shift when held, Enter when tapped | |`KC_LEAD` | |The [Leader key](feature_leader_key.md) | |`KC_LOCK` | |The [Lock key](feature_key_lock.md) | |`FUNC(n)` |`F(n)` |Call `fn_action(n)` (deprecated) | -- cgit v1.2.3 From 670a9b7f83dacf2b0e9fb42756935a77598c6677 Mon Sep 17 00:00:00 2001 From: Takeshi ISHII <2170248+mtei@users.noreply.github.com> Date: Thu, 16 May 2019 13:11:28 +0900 Subject: Add effect range to rgblight.c (#5856) * add rgblight_set_effect_range() * implement effect range * Arrange the order of function list in rgblight.h . * update docs/feature_rgblight.md * fix RGBLIGHT_RAINBOW_SWIRL_RANGE default value * add example code about Utility Functions * add example code about direct operation functions * When RGBLIGHT_SPLIT is defined, the following function has no meaning and is invalidated. * rgblight_setrgb_master(r, g, b) * rgblight_setrgb_slave(r, g, b) * rgblight_sethsv_master(h, s, v) * rgblight_sethsv_slave(h, s, v) * add temporary test code for rgblight_set_effect_range * fix rgblight_effect_knight() bug * Test End. Revert "add temporary test code for rgblight_set_effect_range" This reverts commit 5680cddd012d68b2db75a532862a7fef250f8973. --- docs/feature_rgblight.md | 134 +++++++++++++++++++++++++++++++++-------------- 1 file changed, 96 insertions(+), 38 deletions(-) (limited to 'docs') diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md index 1e0ce91473..be4ddfa729 100644 --- a/docs/feature_rgblight.md +++ b/docs/feature_rgblight.md @@ -129,7 +129,7 @@ The following options are used to tweak the various animations: |`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel | |`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation | |`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by | -|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`360` |Range adjustment for the rainbow swirl effect to get different swirls | +|`RGBLIGHT_RAINBOW_SWIRL_RANGE` |`255` |Range adjustment for the rainbow swirl effect to get different swirls | |`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation | ### Example Usage to Reduce Memory Footprint @@ -176,44 +176,100 @@ const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64}; If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include: -|Function |Description | -|--------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------| -|`rgblight_enable()` |Turn LEDs on, based on their previous state | -|`rgblight_enable_noeeprom()` |Turn LEDs on, based on their previous state (not written to EEPROM) | -|`rgblight_disable()` |Turn LEDs off | -|`rgblight_disable_noeeprom()` |Turn LEDs off (not written to EEPROM) | -|`rgblight_mode(x)` |Set the mode, if RGB animations are enabled | -|`rgblight_mode_noeeprom(x)` |Set the mode, if RGB animations are enabled (not written to EEPROM) | -|`rgblight_setrgb(r, g, b)` |Set all LEDs to the given RGB value where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | -|`rgblight_setrgb_at(r, g, b, led)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM) | +### Utility Functions +|Function |Description | +|--------------------------------------------|-------------------------------------------------------------------| +|`sethsv(hue, sat, val, ledbuf)` |Set ledbuf to the given HSV value | +|`sethsv_raw(hue, sat, val, ledbuf)` |Set ledbuf to the given HSV value without RGBLIGHT_LIMIT_VAL check | +|`setrgb(r, g, b, ledbuf)` |Set ledbuf to the given RGB value where `r`/`g`/`b` | + +### Low level Functions +|Function |Description | +|--------------------------------------------|-------------------------------------------| +|`rgblight_set()` |Flash out led buffers to LEDs | +|`rgblight_set_clipping_range(pos, num)` |Set clipping Range. see [Clipping Range](#clipping-range) | + +Example: +```c +sethsv(HSV_WHITE, (LED_TYPE *)&led[0]); // led 0 +sethsv(HSV_RED, (LED_TYPE *)&led[1]); // led 1 +sethsv(HSV_GREEN, (LED_TYPE *)&led[2]); // led 2 +rgblight_set(); // Utility functions do not call rgblight_set() automatically, so they need to be called explicitly. +``` + +### Effects and Animations Functions +#### effect range setting +|Function |Description | +|--------------------------------------------|------------------| +|`rgblight_set_effect_range(pos, num)` |Set Effects Range | + +#### direct operation +|Function |Description | +|--------------------------------------------|-------------| +|`rgblight_setrgb_at(r, g, b, index)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `index` is between 0 and `RGBLED_NUM` (not written to EEPROM) | +|`rgblight_sethsv_at(h, s, v, index)` |Set a single LED to the given HSV value, where `h`/`s`/`v` are between 0 and 255, and `index` is between 0 and `RGBLED_NUM` (not written to EEPROM) | |`rgblight_setrgb_range(r, g, b, start, end)`|Set a continuous range of LEDs to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `start`(included) and `stop`(excluded) are between 0 and `RGBLED_NUM` (not written to EEPROM)| -|`rgblight_setrgb_master(r, g, b)` |Set the LEDs on the master side to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | -|`rgblight_setrgb_slave(r, g, b)` |Set the LEDs on the slave side to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | -|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 | -|`rgblight_sethsv_noeeprom(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) | -|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)| -|`rgblight_sethsv_range(h, s, v, start, end)`|Set a continuous range of LEDs to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `start`(included) and `stop`(excluded) are between 0 and `RGBLED_NUM` (not written to EEPROM)| -|`rgblight_sethsv_master(h, s, v)` |Set the LEDs on the master side to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255 (not written to EEPROM) | -|`rgblight_sethsv_slave(h, s, v)` |Set the LEDs on the slave side to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255 (not written to EEPROM) | -|`rgblight_toggle()` |Toggle all LEDs between on and off | -|`rgblight_toggle_noeeprom()` |Toggle all LEDs between on and off (not written to EEPROM) | -|`rgblight_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations | -|`rgblight_step_noeeprom()` |Change the mode to the next RGB animation in the list of enabled RGB animations (not written to EEPROM) | -|`rgblight_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations | -|`rgblight_step_reverse_noeeprom()` |Change the mode to the previous RGB animation in the list of enabled RGB animations (not written to EEPROM) | -|`rgblight_increase_hue()` |Increase the hue for all LEDs. This wraps around at maximum hue | -|`rgblight_increase_hue_noeeprom()` |Increase the hue for all LEDs. This wraps around at maximum hue (not written to EEPROM) | -|`rgblight_decrease_hue()` |Decrease the hue for all LEDs. This wraps around at minimum hue | -|`rgblight_decrease_hue_noeeprom()` |Decrease the hue for all LEDs. This wraps around at minimum hue (not written to EEPROM) | -|`rgblight_increase_sat()` |Increase the saturation for all LEDs. This wraps around at maximum saturation | -|`rgblight_increase_sat_noeeprom()` |Increase the saturation for all LEDs. This wraps around at maximum saturation (not written to EEPROM) | -|`rgblight_decrease_sat()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation | -|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for all LEDs. This wraps around at minimum saturation (not written to EEPROM) | -|`rgblight_increase_val()` |Increase the value for all LEDs. This wraps around at maximum value | -|`rgblight_increase_val_noeeprom()` |Increase the value for all LEDs. This wraps around at maximum value (not written to EEPROM) | -|`rgblight_decrease_val()` |Decrease the value for all LEDs. This wraps around at minimum value | -|`rgblight_decrease_val_noeeprom()` |Decrease the value for all LEDs. This wraps around at minimum value (not written to EEPROM) | -|`rgblight_set_clipping_range(pos, num)` |Set clipping Range | +|`rgblight_sethsv_range(h, s, v, start, end)`|Set a continuous range of LEDs to the given HSV value, where `h`/`s`/`v` are between 0 and 255, and `start`(included) and `stop`(excluded) are between 0 and `RGBLED_NUM` (not written to EEPROM)| +|`rgblight_setrgb(r, g, b)` |Set effect range LEDs to the given RGB value where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | +|`rgblight_setrgb_master(r, g, b)` |Set the LEDs on the master side to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | +|`rgblight_setrgb_slave(r, g, b)` |Set the LEDs on the slave side to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | +|`rgblight_sethsv_master(h, s, v)` |Set the LEDs on the master side to the given HSV value, where `h`/`s`/`v` are between 0 and 255 (not written to EEPROM) | +|`rgblight_sethsv_slave(h, s, v)` |Set the LEDs on the slave side to the given HSV value, where `h`/`s`/`v` are between 0 and 255 (not written to EEPROM) | + +Example: +```c +rgblight_sethsv(HSV_WHITE, 0); // led 0 +rgblight_sethsv(HSV_RED, 1); // led 1 +rgblight_sethsv(HSV_GREEN, 2); // led 2 +// The above functions automatically calls rgblight_set(), so there is no need to call it explicitly. +// Note that it is inefficient to call repeatedly. +``` + +#### effect mode change +|Function |Description | +|--------------------------------------------|-------------| +|`rgblight_mode(x)` |Set the mode, if RGB animations are enabled | +|`rgblight_mode_noeeprom(x)` |Set the mode, if RGB animations are enabled (not written to EEPROM) | +|`rgblight_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations | +|`rgblight_step_noeeprom()` |Change the mode to the next RGB animation in the list of enabled RGB animations (not written to EEPROM) | +|`rgblight_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations | +|`rgblight_step_reverse_noeeprom()` |Change the mode to the previous RGB animation in the list of enabled RGB animations (not written to EEPROM) | + +#### effects mode disable/enable +|Function |Description | +|--------------------------------------------|-------------| +|`rgblight_toggle()` |Toggle effect range LEDs between on and off | +|`rgblight_toggle_noeeprom()` |Toggle effect range LEDs between on and off (not written to EEPROM) | +|`rgblight_enable()` |Turn effect range LEDs on, based on their previous state | +|`rgblight_enable_noeeprom()` |Turn effect range LEDs on, based on their previous state (not written to EEPROM) | +|`rgblight_disable()` |Turn effect range LEDs off | +|`rgblight_disable_noeeprom()` |Turn effect range LEDs off (not written to EEPROM) | + +#### hue, sat, val change +|Function |Description | +|--------------------------------------------|-------------| +|`rgblight_increase_hue()` |Increase the hue for effect range LEDs. This wraps around at maximum hue | +|`rgblight_increase_hue_noeeprom()` |Increase the hue for effect range LEDs. This wraps around at maximum hue (not written to EEPROM) | +|`rgblight_decrease_hue()` |Decrease the hue for effect range LEDs. This wraps around at minimum hue | +|`rgblight_decrease_hue_noeeprom()` |Decrease the hue for effect range LEDs. This wraps around at minimum hue (not written to EEPROM) | +|`rgblight_increase_sat()` |Increase the saturation for effect range LEDs. This wraps around at maximum saturation | +|`rgblight_increase_sat_noeeprom()` |Increase the saturation for effect range LEDs. This wraps around at maximum saturation (not written to EEPROM) | +|`rgblight_decrease_sat()` |Decrease the saturation for effect range LEDs. This wraps around at minimum saturation | +|`rgblight_decrease_sat_noeeprom()` |Decrease the saturation for effect range LEDs. This wraps around at minimum saturation (not written to EEPROM) | +|`rgblight_increase_val()` |Increase the value for effect range LEDs. This wraps around at maximum value | +|`rgblight_increase_val_noeeprom()` |Increase the value for effect range LEDs. This wraps around at maximum value (not written to EEPROM) | +|`rgblight_decrease_val()` |Decrease the value for effect range LEDs. This wraps around at minimum value | +|`rgblight_decrease_val_noeeprom()` |Decrease the value for effect range LEDs. This wraps around at minimum value (not written to EEPROM) | +|`rgblight_sethsv(h, s, v)` |Set effect range LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 | +|`rgblight_sethsv_noeeprom(h, s, v)` |Set effect range LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 (not written to EEPROM) | + +#### query +|Function |Description | +|-----------------------|-----------------| +|`rgblight_get_mode()` |Get current mode | +|`rgblight_get_hue()` |Get current hue | +|`rgblight_get_sat()` |Get current sat | +|`rgblight_get_val()` |Get current val | ## Colors @@ -324,4 +380,6 @@ In addition to setting the Clipping Range, you can use `RGBLIGHT_LED_MAP` togeth ``` clip mapped +## Hardware Modification + If your keyboard lacks onboard underglow LEDs, you may often be able to solder on an RGB LED strip yourself. You will need to find an unused pin to wire to the data pin of your LED strip. Some keyboards may break out unused pins from the MCU to make soldering easier. The other two pins, VCC and GND, must also be connected to the appropriate power pins. -- cgit v1.2.3 From b541369c45f13369c16de1b887f6ca5b7e589e6d Mon Sep 17 00:00:00 2001 From: Pavlos Vinieratos Date: Thu, 16 May 2019 17:21:51 +0200 Subject: [Docs] Fix typo in Userspace doc (#5871) * typo * Update docs/feature_userspace.md Co-Authored-By: fauxpark --- docs/feature_userspace.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/feature_userspace.md b/docs/feature_userspace.md index d82d43138d..2f119c8bde 100644 --- a/docs/feature_userspace.md +++ b/docs/feature_userspace.md @@ -110,7 +110,7 @@ QMK has a bunch of [functions](custom_quantum_functions.md) that have [`_quantum However, you can actually add support for keymap version, so that you can use it in both your userspace and your keymap! -For instance, lets looks at the `layer_state_set_user` function. Lets enable the [Tri Layer State](ref_functions.md#olkb-tri-layers) functionalitly to all of our boards, and then still have your `keymap.c` still able to use this functionality. +For instance, let's look at the `layer_state_set_user()` function. You can enable the [Tri Layer State](ref_functions.md#olkb-tri-layers) functionality on all of your boards, while also retaining the Tri Layer functionality in your `keymap.c` files. In your `` file, you'd want to add this: ```c -- cgit v1.2.3 From 48b01446ba6b74d7e0793f972873a10fceef2f62 Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Thu, 16 May 2019 10:28:06 -0700 Subject: Make delay for Capslock in Hold-Tap functions configurable (#5497) * Increase delay for Hold-Tap register for CAPSLOCK Because it seems that the 80ms delay wasn't too much * Screw it, make the caps delay a define and make it configurable --- docs/config_options.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'docs') diff --git a/docs/config_options.md b/docs/config_options.md index 3ef00394db..cab3c0747a 100644 --- a/docs/config_options.md +++ b/docs/config_options.md @@ -171,6 +171,8 @@ If you define these options you will enable the associated feature, which may in * how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined. * `#define TAP_CODE_DELAY 100` * Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds. +* `#define TAP_HOLD_CAPS_DELAY 200` + * Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 200ms if not defined. ## RGB Light Configuration -- cgit v1.2.3 From d85110b6ec5fcdf3ef88b41909ce739b017abbea Mon Sep 17 00:00:00 2001 From: Josh Date: Fri, 17 May 2019 16:48:53 -0400 Subject: Adds a configurable initial delay to the audio clicky feature (#4286) * Adding an AUDIO_CLICKY_DELAY_DURATION configurable value to the AUDIO_CLICKY feature. * Tweaking my community keymap to work better with my rev 4 planck. --- docs/feature_audio.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/feature_audio.md b/docs/feature_audio.md index e1dd4c5a85..7511598bcf 100644 --- a/docs/feature_audio.md +++ b/docs/feature_audio.md @@ -175,8 +175,9 @@ You can configure the default, min and max frequencies, the stepping and built i | `AUDIO_CLICKY_FREQ_DEFAULT` | 440.0f | Sets the default/starting audio frequency for the clicky sounds. | | `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). | | `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. | -| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. | +| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. This is a multiplicative factor. The default steps the frequency up/down by a musical minor third. | | `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. | +| `AUDIO_CLICKY_DELAY_DURATION` | 1 | An integer note duration where 1 is 1/16th of the tempo, or a sixty-fourth note (see `quantum/audio/musical_notes.h` for implementation details). The main clicky effect will be delayed by this duration. Adjusting this to values around 6-12 will help compensate for loud switches. | -- cgit v1.2.3 From 0099bbf9a64a0b4df1093f528481bff39af2c80d Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Sun, 19 May 2019 11:09:06 -0500 Subject: Single Color Band scrolling left to right effects (#5867) --- docs/feature_rgb_matrix.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'docs') diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 8347660dfe..df124ea0f5 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -194,6 +194,8 @@ enum rgb_matrix_effects { RGB_MATRIX_ALPHAS_MODS, // Static dual hue, speed is hue for secondary hue RGB_MATRIX_GRADIENT_UP_DOWN, // Static gradient top to bottom, speed controls how much gradient changes RGB_MATRIX_BREATHING, // Single hue brightness cycling animation + RGB_MATRIX_BAND_SAT, // Single hue band fading saturation scrolling left to right + RGB_MATRIX_BAND_VAL, // Single hue band fading brightness scrolling left to right RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom @@ -235,6 +237,8 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` | |`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` | |`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` | +|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` | +|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` | |`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | |`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | |`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | -- cgit v1.2.3 From 270b39b2eb44247cff75ddd216a8e67f8f264991 Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Sun, 19 May 2019 11:19:46 -0500 Subject: Spirals, Pinwheels, and Documentation....Oh My! RGB Matrix Effects (#5877) * Spirals, Pinwheels, and Documentation....Oh My! * Spiral effect band thickness adjustments * Fixing animation spin directions --- docs/feature_rgb_matrix.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'docs') diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index df124ea0f5..18636776cd 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -196,12 +196,18 @@ enum rgb_matrix_effects { RGB_MATRIX_BREATHING, // Single hue brightness cycling animation RGB_MATRIX_BAND_SAT, // Single hue band fading saturation scrolling left to right RGB_MATRIX_BAND_VAL, // Single hue band fading brightness scrolling left to right + RGB_MATRIX_BAND_PINWHEEL_SAT, // Single hue 3 blade spinning pinwheel fades saturation + RGB_MATRIX_BAND_PINWHEEL_VAL, // Single hue 3 blade spinning pinwheel fades brightness + RGB_MATRIX_BAND_SPIRAL_SAT, // Single hue spinning spiral fades saturation + RGB_MATRIX_BAND_SPIRAL_VAL, // Single hue spinning spiral fades brightness RGB_MATRIX_CYCLE_ALL, // Full keyboard solid hue cycling through full gradient RGB_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right RGB_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom RGB_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in RGB_MATRIX_CYCLE_OUT_IN_DUAL, // Full dual gradients scrolling out to in RGB_MATRIX_RAINBOW_MOVING_CHEVRON, // Full gradent Chevron shapped scrolling left to right + RGB_MATRIX_CYCLE_PINWHEEL, // Full gradient spinning pinwheel around center of keyboard + RGB_MATRIX_CYCLE_SPIRAL, // Full gradient spinning spiral around center of keyboard RGB_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard RGB_MATRIX_RAINBOW_BEACON, // Full tighter gradient spinning around center of keyboard RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard @@ -239,6 +245,10 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` | |`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` | |`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` | +|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Disables `RGB_MATRIX_BAND_PINWHEEL_SAT` | +|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Disables `RGB_MATRIX_BAND_PINWHEEL_VAL` | +|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Disables `RGB_MATRIX_BAND_SPIRAL_SAT` | +|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Disables `RGB_MATRIX_BAND_SPIRAL_VAL` | |`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | |`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | |`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | @@ -246,6 +256,8 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | |`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | |`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` | +|`#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Disables `RGB_MATRIX_CYCLE_PINWHEEL` | +|`#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL` |Disables `RGB_MATRIX_CYCLE_SPIRAL` | |`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | |`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | |`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | -- cgit v1.2.3 From 5c7b37bbbde969eb056d531c897c1d5f80beeb58 Mon Sep 17 00:00:00 2001 From: Ryan Caltabiano Date: Wed, 15 May 2019 22:23:42 -0500 Subject: Added custom center point to rgb matrix --- docs/feature_rgb_matrix.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'docs') diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 18636776cd..8f0cd12b3c 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -144,14 +144,16 @@ const led_config_t g_led_config = { { } }; ``` -The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical position on the keyboard. The first value, `x`, is between 0-224 (inclusive), and the second value, `y`, is between 0-64 (inclusive). This range is due to effect that calculate the center or halves for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents x, y coordinate 0, 0 and the bottom right of your keyboard represents 224, 64. Using this as a basis, you can use the following formula to calculate the physical position: +The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical `{ x, y }` position on the keyboard. The default expected range of values for `{ x, y }` is the inclusive range `{ 0..224, 0..64 }`. This default expected range is due to effects that calculate the center of the keyboard for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents `{ x, y }` coordinate `{ 0, 0 }` and the bottom right of your keyboard represents `{ 224, 64 }`. Using this as a basis, you can use the following formula to calculate the physical position: ```C x = 224 / (NUMBER_OF_COLS - 1) * COL_POSITION y = 64 / (NUMBER_OF_ROWS - 1) * ROW_POSITION ``` -Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout. +Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout. + +As mentioned earlier, the center of the keyboard by default is expected to be `{ 112, 32 }`, but this can be changed if you want to more accurately calculate the LED's physical `{ x, y }` positions. Keyboard designers can implement `#define RGB_MATRIX_CENTER { 112, 32 }` in their config.h file with the new center point of the keyboard, or where they want it to be allowing more possibilities for the `{ x, y }` values. Do note that the maximum value for x or y is 255, and the recommended maximum is