From 6c7450dad7c3651e0aae7ebaeb6c3cf15bde5112 Mon Sep 17 00:00:00 2001 From: Matthes W <48785515+matthesinator@users.noreply.github.com> Date: Mon, 17 May 2021 02:59:02 +0200 Subject: Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage --- docs/feature_rgblight.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'docs/feature_rgblight.md') diff --git a/docs/feature_rgblight.md b/docs/feature_rgblight.md index 8e8d6b81c3..292176548f 100644 --- a/docs/feature_rgblight.md +++ b/docs/feature_rgblight.md @@ -310,6 +310,18 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) { } ``` +You can also use `rgblight_blink_layer_repeat` to specify the amount of times the layer is supposed to blink. Using the layers from above, +```c +void post_process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case DEBUG: + rgblight_blink_layer_repeat(debug_enable ? 0 : 1, 200, 3); + break; + } +} +``` +would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed. + ### Overriding RGB Lighting on/off status Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`. -- cgit v1.2.3