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* Velocikey: Match RGB animation speed to typing speed (#3754)Chris Lewis2019-02-213-0/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing changes made to df111a55b9d4929182e16108b1c0ead15b16df97. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <chris@chrislewisdev.com> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
* Fixed grep issue in bootloader build target (#3848)Jumail Mundekkat2019-02-182-8/+17
| | | | | | | | * Changed use of '\s' in grep to '[ \t]' for portability * Pushed DFU Keyboard.h into a shell script * Fixed execution permissions on make_dfu_header,sh
* Change Command keycode defaults to match corresponding Bootmagic codes (#5078)Konstantin Đorđević2019-02-172-30/+35
| | | | | | | | | | | | | | | | | | * Change Command keycode defaults to match corresponding Bootmagic codes * Make alternate magic key keycodes consistent * Reflect changes from previous commit in tmk_core/common/command.c * Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes * Swap E and BSPACE for MAGIC_KEY_EEPROM * Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT * Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff * Update Command descriptions
* Haptic feedback generalized - DRV2605 and solenoids (#4939)ishtob2019-02-162-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards * Haptic feedback enhancements: on/off toggle working, feedback order working todo: -work on modes switching -get modes switching to save to eeprom * haptic enhancement - eeprom and modes added * Added set and get functions for haptic feedback * initial implementation of solenoids under haptic feedback * changed eeprom to 32 bits to reserve blocks for future features * start documentation of haptic feedback * change keycode per comment from reviewers * typo fixes * added eeprom for solenoid configs * added solenoid and docs * Add/fix default parameters configs, improve docs * more doc cleanup * add in solenoid buzz toggle, clean up doc * some fixes for error in compiling solenoid * fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c * fixes for avr side issues * update keymap * fix keymap compile error * fix bugs found during solenoid testing * set pin that is not powered during bootloader * added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
* Enable custom chibios sub-platformShihpin Tseng2019-02-141-2/+6
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* Debounce refactor / API (#3720)Drashna Jaelre2019-02-141-15/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Added xeal60 via clone of lets split * Delete removed other keymaps * Basic keymap (no FN). Compiles. * Removed NP_STAR and NP_SLSH. * Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes. * Changed order of rules in TMK. Documented feature. * Fixed missing whitespace in debounce documentation Table wasn't working due to missing newline. * Added bold in a few areas. * DO NOT USE - Removed debounce from TMK. * Remove accidental xeal60 commit * DO NOT USE - debounce successfully compiled. * DO NOT USE Revert back to original API to support split_keyboards. * Working eager_pk * Whitespace cleanup. * Restored debounce.h since there wasnt any real change. * Moved debouncing_time variable to inside #if debounce * Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used. * Removed #include "matrix.h" from debounce.h * Bug fix - was using MATRIX_ROWS instead of num_rows * Fixed compilation error with debounce_sym_g * Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE * Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2. * Fix compile error in debounce_eager_pk * Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
| * Whitespace cleanup.alex-ong2019-01-262-4/+4
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| * DO NOT USE - Removed debounce from TMK.alex-ong2019-01-267-276/+4
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| * DO NOT USE Merge branch 'master' into debounce_refactorAlex Ong2019-01-2630-952/+450
| |\ | | | | | | | | | | | | | | | Merged, however now there are two debounce.h and debounce.c to mess around with and coalesce. # Conflicts: # quantum/matrix.c
| * \ Merge branch 'master' into debounce_refactorAlex Ong2019-01-0498-487/+19507
| |\ \ | | | | | | | | | | | | | | | | # Conflicts: # tmk_core/common/keyboard.c
| * | | Changed order of rules in TMK. Documented feature.Alex Ong2018-08-291-3/+3
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| * | | Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.Alex Ong2018-08-297-17/+276
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* | | | Add kb and user level keyboard initialization functions (#3113)Drashna Jaelre2019-02-146-21/+66
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add suspend functions * Disable RGB code if it's disabled * Add keyboard_init functions * Change where references so it will compile * Wrong command chained in wake up kb function * Fix non-feature file changes * Add documentation * Re-add matrix init docs * add rgblight code to example * Remove suspend code * Clean up docs * Fix docs * Fix suspend code * more doc fixes * change function to startup_* rather than keyboard_init_ * fix spelling error * fix up docs to finish removing keyboard_init * Use Pre and Post init functions * Update Documenation * Remove changes to my keymap and userspace code * Cleanup * Revert changes to extra files * Forgot a semicolon * Make sure all protocols call keyboard_setup * Cleanup functions * Unset startup_user * Remove changes from division keyboard * Readd startup_user function * Remove all to startup_user * Update docs/custom_quantum_functions.md Co-Authored-By: drashna <drashna@live.com> * Update docs/custom_quantum_functions.md Co-Authored-By: drashna <drashna@live.com> * Add suggestion line * Rebase fixes * Update documentation to be more useful/accurate * Cleanup of documentation * Fix spacing inconsistency * Revert unexpected change to keymap
* | | | Add Satisfaction75 to QMK, Enable EEPROM on stm32f072 (#5094)Andrew Kannan2019-02-133-3/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add stm32f072 base ck4x4 to handwired * add prints * Save these tries * Save changes again * Working hadron oled * OLEd working but ws2812b still iffy: * save another try * Encoder feature + OLED * RTC code * Implement clock setting mode * Whitespace * Encoder hooked up to working LED PWM code * Add missing files * eeprom changes * Save changes * Move i2c master * Move satisfaction75 under cannonkeys * Set proper default folder * Revert some core changes * Undo paved iris changes * Reorganize code for maintainability and prep for new features * Add starting code for clock OLED mode * Clock set mode finished * Add custom encoder modes * Actually add VIA keymap * Gate to only 072 * fix gate for only 072 * Update header guards and includes * Update i2c selection strategy * Update board.c to handle software reset to DFU
* | | | Remove AUTOGEN and fix Travis Compiled Push scripts (#5077)Drashna Jaelre2019-02-121-10/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Grab HEX and BIN files from autogen And push them to qmk.fm/compiled * Make autogen copy extension agnostic This way, when travis cl scrpit looks for hex files, it will actually grab bin files, and not hex files for ARM boards * Handle the AUTOGEN in :bin target to properly handle edge cases Both the TADA68 and ATSAM boards generate the hex file and then convert it to a bin file. The changes I made does not handle this well, at all. This removes the hex and replaces it with a bin, if a bin is normally generated. * Revert hex target to original copy command * Check hex and bin separately in compile push script Since I don't know how to script this, well * Simplify push to compiled folder * Further simplify compiled push script * Move AUTOGEN parsing to a more sane location to prevent tech debt Thanks to skully! * Remove AUTOGEN completely, as it's not needed This has the benefit of making everything super simple, since we can pull every hex and bin from the root of the qmk_firmware folder, and move that to th compiled folder. This also removes old and unneeded code, and removes some tech debt that has been accrued, without adding more, in theory.
* | | | compiles, but long delay on startup and problemsskullY2019-02-101-1/+1
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* | | | Remove unnecessary IS_COMMAND definitions from recently added keyboards (#5065)Konstantin Đorđević2019-02-061-11/+1
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* | | | Add One Shot Key callbacks (#4697)Thomas Baart2019-02-052-15/+84
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Added callbacks to one shot modifier changes * Altered signature of callback functions * Reordered the callback methods, shortened brief documentation * Added One Shot Modifier callback documentation * First attempt at unit tests * Revert "First attempt at unit tests" This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842. * Simplified oneshot function implementations * Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature * Made used datatypes for oneshot mods consistently unsigned integers * Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked * Simplified oneshot equals statements * Corrected return type and signature of get and set oneshot locked mods * Consolidated one shot callbacks, added initial layer callback version * Fixed non-updating one shot layer variable after timeout or other clear, added code comments * Added better one shot key docs
* | | | Change return type of layer_switch_get_layer() to uint8_t (#5011)fauxpark2019-01-312-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | * Change return type of layer_switch_get_layer() to uint8_t * Keep loop index signed so we don't wrap around
* | | | Moving cannonkeys boards to one place, eeprom fix (#4999)Andrew Kannan2019-01-291-4/+8
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