| Commit message (Collapse) | Author | Age | Files | Lines |
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* Fix overflow in WPM calculations.
First, the "fresh" WPM calculation could end up being up to 12000 (with
default `WPM_ESTIMATED_WORD_SIZE`) if keys were pressed more or less
simultaneously. This value has now been clamped down to 255, in effect
clamping WPM to its max value of 255.
Second, with `WPM_ALLOW_COUNT_REGRESSION` enabled, it was possible to
regress the WPM below 0 (i.e. to 255) by just repeatedly pressing
backspace.
* Fix WPM being limited to 235 due to float/int logic.
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* move print/debug files to quantum
* Update comments
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* Unconditionally call led_init_ports
* Another call to led_init_ports
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* [BUG] Fix Key Override includes
* simplify includes
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* Minor tidy up of key overrides
* Update quantum/quantum.c
* Update quantum/quantum.c
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* Align AW20216 driver
* Update drivers/awinic/aw20216.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Review comments
* formatting fixes
* stop if start failed?
* review comments
Co-authored-by: Ryan <fauxpark@gmail.com>
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This takes up about 700 bytes of space, and needs to be swapped to
opt-in, rather than opt-out. Build failures in general on AVR due to the
scarcity of available flash. People can re-enable it by adding to their
keymap's config.h files:
```
#define RGBLIGHT_EFFECT_TWINKLE
```
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Add guard `RGBLIGHT_LAYERS_RETAIN_VAL` to retain the currently used val
when applying lighting layers.
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* Adds Swedish Mac ISO and ANSI keymaps
* Replaces NBSP with space
* Adds missing keys
* Remove duplicates
* Remove duplicates
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Change case and remove whitespace
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Fix uppercase
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add specific files for Swedish Pro
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Remove whitespace
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_pro_osx_ansi.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update quantum/keymap_extras/keymap_swedish_osx_iso.h
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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quantum.h (#13555)
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* initial commit
* removed changes to write_pwm_buffer
* backward compatbility added
* fixed issue with backward compatibility
* documentation update
* removed unneccessary comment. branched from master
* updated per comments #13457
* removed blank line
* cformat on diff files
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The prototype of matrix_output_unselect_delay() has been changed as follows.
```c
void matrix_output_unselect_delay(uint8_t line, bool key_pressed);
```
Currently, no keyboard seems to be redefining `matrix_output_unselect_delay()`, so there is no change in the system behavior.
With this change, the keyboard level code can get some optimization hints, for example, the following.
```c
void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {
/* If none of the keys are pressed,
* there is no need to wait for time for the next line. */
if (key_pressed) {
#ifdef MATRIX_IO_DELAY
# if MATRIX_IO_DELAY > 0
wait_us(MATRIX_IO_DELAY);
# endif
#else
wait_us(30);
#endif
}
}
```
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Two occurrences of `MATRIX_ROWS` weren't properly changed to
`ROWS_PER_HAND` in #13330, causing a crash during boot on at least my
Ergodox Infinity (including #13481).
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* added support for inverting the hand pin for split keyboards
* Added docs about SPLIT_HAND_LOW_IS_LEFT
* Update docs/feature_split_keyboard.md
bring #define for split hand pin low for left half name in line with grid pin define
Co-authored-by: Joel Challis <git@zvecr.com>
* Update quantum/split_common/split_util.c
update split hand pin low is left name to match split hand grid define
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Adds support for STM32L412xB, STM32L422xB.
* Add to list of supported MCUs.
* Disable SPI1 by default.
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* Avoid zero or overflow from user's rgb_matrix_config.speed
* Avoid zero tick for reactive splash.
* Avoid zero time for animation runner.
Co-authored-by: filterpaper <filterpaper@localhost>
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Co-authored-by: filterpaper <filterpaper@localhost>
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