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* Refactor some platform dependent logic (#13675)Joel Challis2021-07-241-4/+1
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* remove `RGBLIGHT_H_DUMMY_DEFINE` macro from rgblight.h (#13569)Takeshi ISHII2021-07-171-100/+96
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* 2021 May 29 Breaking Changes Update (#13034)James Young2021-05-291-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add Per Key functionality for AutoShift (#11536) * LED Matrix: Reactive effect buffers & advanced indicators (#12588) * [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626) * [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625) * LED Matrix: Split (#12633) * [CI] Format code according to conventions (#12650) * feat: infinite timeout for leader key (#6580) * feat: implement leader_no_timeout logic * docs(leader_key): infinite leader timeout docs * Format code according to conventions (#12680) * Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403) * Fix default ADC_RESOLUTION for ADCv3 (and ADCv4) Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers (that macro should not have been there, because ADCv3 has CFGR instead of CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS if it is defined (that name is used for ADCv3 and ADCv4). * Update ADC docs to match the actually used resolution ADC driver for ChibiOS actually uses the 10-bit resolution by default (probably to match AVR); fix the documentation accordingly. Also add both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names differ according to the ADC implementation in the particular MCU). * Fix pinToMux() for B12 and B13 on STM32F3xx Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and B13 pins were wrong. * Add support for all possible analog pins on STM32F1xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx (they are the same at least for STM32F103x8 and larger F103 devices, and also F102, F105, F107 families). Actually tested on STM32F103C8T6 (therefore pins C0...C5 were not tested). Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages, cannot be supported at the moment, because those pins are connected only to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1. * Add support for all possible analog pins on STM32F4xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are apparently the same for all F4xx devices, except some smaller devices may not have ADC3. Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested. Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices which don't have ADC3 also don't have the GPIOF port, therefore the code which refers to Fx pins does not compile. * Fix STM32F3xx ADC mux table in documentation The ADC driver documentation had some errors in the mux table for STM32F3xx. Fix this table to match the datasheet and the actual code (mux settings for B12 and B13 were also tested on a real STM32F303CCT6 chip). * Add STM32F1xx ADC pins to the documentation * Add STM32F4xx ADC pins to the documentation * Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600) * Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example. * Update flashing.md * Update chconf.h * Update config.h * Update halconf.h * Update mcuconf.h * eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671) * Add support for MCU = STM32F446 (#12619) * Add support for MCU = STM32F446 * Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h * Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64 * stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled. * Format code according to conventions (#12682) * Format code according to conventions (#12687) * Add STM32L433 and L443 support (#12063) * initial L433 commit * change to XC * fix L433 * disable all peripherals * update system and peripheral clocks * 433 change * use its own board files * revert its own board files * l433 specific change * fix stm32l432xx define * remove duplicate #define * fix bootloader jump * move to L443xx and add i2c2, spi2, usart3 to mcuconf.h * move to L443 * move to L443 * fix sdmmc in mcuconf.h * include STM32L443 * add L443 * Include L443 in compatible microcontrollers * Include L443 in compatible microcontrollers * Update config bootloader jump description * Update ChibiOS define reasoning * Update quantum/mcu_selection.mk * fix git conflict * Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613) * Fix bad PR merge for #6580. (#12721) * Change RGB/LED Matrix to use a simple define for USB suspend (#12697) * [CI] Format code according to conventions (#12731) * Fixing transport's led/rgb matrix suspend state logic (#12770) * [CI] Format code according to conventions (#12772) * Fix comment parsing (#12750) * Added OLED fade out support (#12086) * fix some references to bin/qmk that slipped in (#12832) * Resolve a number of warnings in `qmk generate-api` (#12833) * New command: qmk console (#12828) * stash poc * stash * tidy up implementation * Tidy up slightly for review * Tidy up slightly for review * Bodge environment to make tests pass * Refactor away from asyncio due to windows issues * Filter devices * align vid/pid printing * Add hidapi to the installers * start preparing for multiple hid_listeners * udev rules for hid_listen * refactor to move closer to end state * very basic implementation of the threaded model * refactor how vid/pid/index are supplied and parsed * windows improvements * read the report directly when usage page isn't available * add per-device colors, the choice to show names or numbers, and refactor * add timestamps * Add support for showing bootloaders * tweak the color for bootloaders * Align bootloader disconnect with connect color * add support for showing all bootloaders * fix the pyusb check * tweaks * fix exception * hide a stack trace behind -v * add --no-bootloaders option * add documentation for qmk console * Apply suggestions from code review * pyformat * clean up and flesh out KNOWN_BOOTLOADERS * Remove pointless SERIAL_LINK_ENABLE rules (#12846) * Make Swap Hands use PROGMEM (#12284) This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. * Fix another bin/qmk reference (#12856) * [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419) * Fixup build errors on `develop` branch. (#12723) * LED Matrix: Effects! (#12651) * Fix syntax error when compiling for ARM (#12866) * Remove KEYMAP and LAYOUT_kc (#12160) * alias KEYMAP to LAYOUT * remove KEYMAP and LAYOUT_kc * Add setup, clone, and env to the list of commands we allow even with broken modules (#12868) * Rename `point_t` -> `led_point_t` (#12864) * [Keyboard] updated a vendor name / fixed minor keymap issues (#12881) * Add missing LED Matrix suspend code to suspend.c (#12878) * LED Matrix: Documentation (#12685) * Deprecate `send_unicode_hex_string()` (#12602) * Fix spelling mistake regarding LED Matrix in split_common. (#12888) * [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895) * Use milc.subcommand.config instead of qmk.cli.config (#12915) * Use milc.subcommand.config instead * pyformat * remove the config test * Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage * Fixup housekeeping from being invoked twice per loop. (#12933) * matrix: wait for row signal to go HIGH for every row (#12945) I noticed this discrepancy (last row of the matrix treated differently than the others) when optimizing the input latency of my keyboard controller, see also https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ Before this commit, when tuning the delays I noticed ghost key presses when pressing the F2 key, which is on the last row of the keyboard matrix: the dead_grave key, which is on the first row of the keyboard matrix, would be incorrectly detected as pressed. After this commit, all keyboard matrix rows are interpreted correctly. I suspect that my setup is more susceptible to this nuance than others because I use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask the problem. * ensure we do not conflict with existing keymap aliases (#12976) * Add support for up to 4 IS31FL3733 drivers (#12342) * Convert Encoder callbacks to be boolean functions (#12805) * [Keyboard] Fix Terrazzo build failure (#12977) * Do not hard set config in CPTC files (#11864) * [Keyboard] Corne - Remove legacy revision support (#12226) * [Keymap] Update to Drashna keymap and user code (based on develop) (#12936) * Add Full-duplex serial driver for ARM boards (#9842) * Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987) * Backlight: add defines for default level and breathing state (#12560) * Add dire message about LUFA mass storage bootloader (#13014) * [Keyboard] Remove redundant legacy and common headers for crkbd (#13023) Was causing compiler errors on some systems. * Fix keyboards/keymaps for boolean encoder callback changes (#12985) * `backlight.c`: include `eeprom.h` (#13024) * Add changelog for 2021-05-29 Breaking Changes merge (#12939) * Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version * Add recent develop changes * Sort recent develop changes * Remove sections for ChibiOS changes per tzarc No ChibiOS changes this round. * Add and sort recent develop changes * add notes about keyboard moves/deletions * import changelog for PR 12172 Documents the change to BOOTMAGIC_ENABLE. * update section headings * re-sort changelog * add additional note regarding Bootmagic changes * remove changelog timestamp * update dates in main Breaking Changes docs * fix broken section anchors in previous changelogs * add link to backlight/eeprom patch to changelog * highlight some more changes * link PRs from section headers * Restore standard readme * run: qmk cformat --core-only
* Removed unused RGBLED_TIMER_TOP and F_CPU macros from quantum/rgblight.[ch] ↵Takeshi ISHII2021-03-251-3/+0
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* Merge remote-tracking branch 'upstream/master' into developNick Brassel2021-01-281-0/+3
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| * Add rgblight_reload_from_eeprom() (#11411)Joshua Diamond2021-01-281-0/+3
| | | | | | | | | | * Add rgblight_reset_from_eeprom() * reset->reload
* | Merge remote-tracking branch 'origin/master' into developQMK Bot2021-01-111-0/+2
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| * Lighting Layers should be disabled when suspended (#11442)Joshua Diamond2021-01-111-0/+2
| | | | | | | | | | * Lighting Layers should be disabled when suspended * bugfixes
* | Refine twinkle to be smoother (use breathing curve) (#11350)Joshua Diamond2021-01-101-1/+1
|/ | | | | | | | | * Refine twinkle to be smoother (use breathing curve) * tune more for firmware size * fix bug when v=255 ~ drashna approved ~
* Change include guards in quantum/ to pragma once (#11239)Ryan2020-12-261-3/+2
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* Tweak the Christmas animation effect to be less harsh on the eyes (#7648)Max Rumpf2020-08-291-1/+1
| | | | | | | | | | | | | | | | | | | * Tweak the Christmas animation effect to be less harsh on the eyes * Further improve the tweaked Christmas animation code - Use constants where it makes sense - Instead of complicated math, use a static variable to keep track if it's animating from or to red - Don't use pow (but a simple macro instead) - Using floating point math is necessary for the fraction in the cubic bezier function to work * Update docs for the tweaked Christmas animation effect * Further improve memory usage - Don't use floats, but 32 bit ints instead (where needed) - Replace limits.h with constant * Fix typo
* Add noeeprom speed function for RGBLIGHT (#9706)Drashna Jaelre2020-08-251-0/+2
| | | | | | | | | | | * [Docs] Add Speed functions to RGB Light docs * Add noeeprom functions for speed * Fix wording in doc Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
* Add query functions for RGB Light and RGB Matrix (#8960)Drashna Jaelre2020-05-181-0/+2
| | | | | | | | | | | | | * Add additional query functions for RGBLIGHT * Add additional query functions for RGB Matrix * Change names of enable check functions * Fix macro for rgb matrix takeover of rgblight functions * Add documentation for rgb_matrix_get_hsv() * Add *_get_hsv function to rgblight
* Allow expanding from 8 to 32 RGB Lighting Layers (#8941)Joshua Diamond2020-05-131-2/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Allow 16 lighting layers * Require #define RGBLIGHT_LAYERS_16 to enable 16 layers * Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers * Enforce lower bound on RGBLIGHT_MAX_LAYERS Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Fix an error in the check for valid RGBLIGHT_MAX_LAYERS * Don't use bitfield / PACKED, as it causes bloat * Update documentation re: up to 32 lighting layers * Run cformat * Add note about increasing FW size in docs/config_options.md Co-authored-by: Drashna Jaelre <drashna@live.com> * Remove no-longer-valid comment * Add doc note that split sync will be slower Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
* format code according to conventions [skip ci]QMK Bot2020-05-091-1/+1
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* New RGB Lighting effect: Twinkle (#8887)Joshua Diamond2020-05-091-1/+19
| | | | | | | | | | | | | * Add twinkle RGB Lighting effect * 2nd twinkle algo - double-buffering * Further refinement: Per-LED twinkle * Add documentation for Twinkle RBG Lighting mode * Bias twinkle saturation closer to the set value * Fix whitespace
* Add ability to blink lighting layer for a specified duration (#8760)Joshua Diamond2020-05-091-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Implement momentarily blink of lighting layers * Refactor spidey3 userspace to use rgb layer blink * Remove un-necessary line from example in documentation * Revert "Refactor spidey3 userspace to use rgb layer blink" This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8. * Adds a missing bit of documentation about lighting layer blink * Update docs/feature_rgblight.md per suggestions Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update docs/feature_rgblight.md per suggestions Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * Update docs/feature_rgblight.md per suggestions Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> * cformat, as suggested Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Convert clipping variables in rgblight.c to a structure (#7720)Drashna Jaelre2020-04-291-4/+15
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* format code according to conventions [skip ci]QMK Bot2020-03-101-15/+18
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* Feature: RGBLight layers (#7768)Nathan Gray2020-03-101-0/+27
| | | | | | | | | | | | | | | | | * New feature: RGBLIGHT_LAYERS This feature allows users to define multiple independent layers of lighting that can be toggled on and off individually, making it easy to use your RGB lighting to indicate things like active keyboard layer & modifier state. * Demonstrate built in functions for layer state checking Also link the video in the docs. * Follow existing pattern for setting rgblight_status flags * Eliminate rgblight_is_static_mode since it's not needed Just check to see if the timer is enabled directly.
* Refactor rgblight_reconfig.h (#7773)Takeshi ISHII2020-03-101-3/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Moved contents of rgblight_reconfig.h to rgblight_post_config.h. In #3582, rgblight_reconfig.h had to be newly created. Now, the build system of qmk_firmware has a post_cofig feature, so that what was done in rgblight_reconfig.h can now be realized in rgblight_post_config.h. **This commit does not change the build result.** Testing script ```shell # build on master git checkout master echo master > /tmp/master_md5.txt # RGBLIGHT_ENABLE = no make HELIX=verbose helix/rev2:default:clean make HELIX=verbose helix/rev2:default md5 helix_rev2_default.hex >> /tmp/master_md5.txt # RGBLIGHT_ENABLE = yes, with animations make HELIX=verbose helix/rev2/back:default:clean make HELIX=verbose helix/rev2/back:default md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt # RGBLIGHT_ENABLE = yes, without animations make HELIX=verbose,no_ani helix/rev2/back:default:clean make HELIX=verbose,no_ani helix/rev2/back:default md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt # build on refactor_rgblight_reconfig.h git checkout refactor_rgblight_reconfig.h echo refactor_rgblight_reconfig.h > /tmp/branch_md5.txt # RGBLIGHT_ENABLE = no make HELIX=verbose helix/rev2:default:clean make HELIX=verbose helix/rev2:default md5 helix_rev2_default.hex >> /tmp/branch_md5.txt # RGBLIGHT_ENABLE = yes, with animations make HELIX=verbose helix/rev2/back:default:clean make HELIX=verbose helix/rev2/back:default md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt # RGBLIGHT_ENABLE = yes, without animations make HELIX=verbose,no_ani helix/rev2/back:default:clean make HELIX=verbose,no_ani helix/rev2/back:default md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt diff -u /tmp/master_md5.txt /tmp/branch_md5.txt ``` Test result: ``` --- /tmp/master_md5.txt 2020-01-03 15:42:22.000000000 +0900 +++ /tmp/branch_md5.txt 2020-01-03 15:42:42.000000000 +0900 @@ -1,4 +1,4 @@ -master +refactor_rgblight_reconfig.h MD5 (helix_rev2_default.hex) = f360032edd522448366d471d8f4f8181 MD5 (helix_rev2_back_default.hex) = 0c663acc6cccc44476b3b969ad22a48f MD5 (helix_rev2_back_default.hex) = e66b1195ff6d38e6e22c975b8ae42fd3 ``` * Expressions that are too long are difficult to read, so wrap them. * Edit the expression again * remove `defined(RGBLIGHT_ANIMATIONS)` in `tmk_core/common/*/suspend.c`, `tmk_core/protocol/*/main.c` move contents of rgblight_reconfig.h to rgblight.h. The following changes were made to rgblight.h. ```diff +#ifdef RGBLIGHT_USE_TIMER void rgblight_task(void); void rgblight_timer_init(void); void rgblight_timer_enable(void); void rgblight_timer_disable(void); void rgblight_timer_toggle(void); +#else +#define rgblight_task() +#define rgblight_timer_init() +#define rgblight_timer_enable() +#define rgblight_timer_disable() +#define rgblight_timer_toggle() +#endif ``` The following changes were made to tmk_core/common/avr/suspend.c, tmk_core/common/chibios/suspend.c, tmk_core/protocol/chibios/main.c, tmk_core/protocol/lufa/lufa.c, tmk_core/protocol/vusb/main.c. ```diff -# ifdef RGBLIGHT_ANIMATIONS rgblight_timer_enable(); -# endif ``` ```diff -#if defined(RGBLIGHT_ANIMATIONS) && defined(RGBLIGHT_ENABLE) +#if defined(RGBLIGHT_ENABLE) rgblight_task(); #endif ``` * remove 'defined(RGBLIGHT_ANIMATIONS)' in tmk_core/common/keyboard.c Co-authored-by: Joel Challis <git@zvecr.com>
* format code according to conventions [skip ci]QMK Bot2020-01-201-2/+2
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* Add VIA support for QMK backlight, QMK RGBLight (#7911)Wilba2020-01-201-0/+6
| | | | | | * Add VIA support for QMK backlight, QMK RGBLight * clang-format changes
* clang-format changesskullY2019-08-301-106/+106
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* Moving rgb typedefs into a single location (#5978)XScorpion22019-06-041-1/+1
| | | | | Because someone named the define poorly Using full relative path as handwired/promethium has a color.h file
* Add effect range to rgblight.c (#5856)Takeshi ISHII2019-05-151-52/+71
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add rgblight_set_effect_range() * implement effect range * Arrange the order of function list in rgblight.h . * update docs/feature_rgblight.md * fix RGBLIGHT_RAINBOW_SWIRL_RANGE default value * add example code about Utility Functions * add example code about direct operation functions * When RGBLIGHT_SPLIT is defined, the following function has no meaning and is invalidated. * rgblight_setrgb_master(r, g, b) * rgblight_setrgb_slave(r, g, b) * rgblight_sethsv_master(h, s, v) * rgblight_sethsv_slave(h, s, v) * add temporary test code for rgblight_set_effect_range * fix rgblight_effect_knight() bug * Test End. Revert "add temporary test code for rgblight_set_effect_range" This reverts commit 5680cddd012d68b2db75a532862a7fef250f8973.
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table ↵Takeshi ISHII2019-05-021-3/+1
| | | | | | | | | | instead of exp() and sin() (#5484) * If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin() * Change rgblight breathing table size to be easily selectable. add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
* rgblight 255 hue (#5547)XScorpion22019-05-011-13/+14
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* Add function to support split-keyboard in rgblight.[ch]. (#5020)Takeshi ISHII2019-04-191-78/+56
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