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* rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part ↵XScorpion22019-05-071-3/+2
| | | | | | | | | | | | | | | | 2) (#5783) * Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
* Updated rgb_led struct field modifier to flags (#5619)XScorpion22019-04-291-1/+2
| | | | Updated effects to test led flags Updated massdrop to use new flags field for led toggle
* RGB Matrix Overhaul (#5372)XScorpion22019-04-021-0/+24
* RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain