| Commit message (Collapse) | Author | Age | Files | Lines |
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* implement basic terminal stuff
* modify send_string to read normal strings too
* add files bc yeah. working pgm detected
* pgm detection apparently not working
* adds send string keycodes, additional keycode support in send string
* implement arguments
* [terminal] add help command
* [terminal] adds keycode and keymap functions
* [terminal] adds nop.h, documentation
* update macro docs
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* Allow the knight animation to be restricted to a portion of the LED strip
* Add keys for jumping directly to particular animation modes
* Remove orphaned break statements
* Tweak the `RGB_MODE` buttons so they cycle through the same mode.
* small indentation fix
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This enables the ctrl+shift+esc shortcut to task manager on windows.
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Requires virtser; Allows QMK to speak the TX BOlt protocol used by stenography machines and software (such as Plover). The upside is that Plover can be configured to listen only to TX Bolt allow the keyboard to switch layers without need to enable/disable the Plover software, or to have a second non-Steno keyboard work concurrently.
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Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)
Update @rai-suta's test keymap to match, as well as the documentation.
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Refactor new-ish JIS_KEYCODE send_string implementation with existing
send_string
Reshuffle JIS in line with other alternative keycodes for sendstring,
and make them all accessible via compile-time options
Add a separate function to allow sending a string with a delay.
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* added QK_GRAVE_ESC and KC_GESC
* fixed name
* Fixed keycode emnu
* Removed layer check, added left and right GUI mod detection for OSX GUI+~
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* Clarify the license for files we have signoff on
* Update against the currently signed off files
* Remove unused and not clearly licensed headers
* Replace an #endif I accidentally removed while resolving merge conflicts
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Flesh out MIDI support
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Update existing keymaps to enable MIDI_BASIC functionality. Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
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MIDI_ENABLE = no
text data bss dec hex filename
0 17080 0 17080 42b8 satan_midi.hex
MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined
text data bss dec hex filename
0 19494 0 19494 4c26 satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_BASIC
MIDI_ADVANCED undefined
text data bss dec hex filename
0 19788 0 19788 4d4c satan_midi.hex
MIDI_ENABLE = yes
MIDI_BASIC undefined
#define MIDI_ADVANCED
text data bss dec hex filename
0 20846 0 20846 516e satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED
text data bss dec hex filename
0 21140 0 21140 5294 satan_midi.hex
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Refactored Bluetooth support to make adding new Bluetooth modules
easier in the future.
* Remove `OUT_BLE` key from QMK's keymap. `OUT_BT` is all we need now
as there's no difference anymore.
* Made BLUETOOTH_ENABLE build option legacy as not to break existing
keymaps (Falls back to existing EZ Key support if on)
* Removed `ADAFRUIT_BLE_ENABLE` build option
* Created new build option `BLUETOOTH` with module option (Currently
`AdafruitEZKey` & `AdafruitBLE`)
* Moved all LUFA bluetooth key/mouse events under `BLUETOOTH_ENABLE`
ifdef with selected modules output.
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Implement runtime selectable output (USB or BT)
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Keyboard combination triggers
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COMBO_TERM
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Scenario:
Locking the KC_LSHIFT, and then using a tap dance key that registers a
S(KC_9) will unregister the KC_LSHIFT.
The tap dance or any keycode that is registered should not have the
side effect of cancelling a locked moditifier. We should be using a
similar logic as the TMK codes in tmk_core/comman/action.c:158.
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In register_code16 and unregister_code16 we call register_code and
unregister_code twice, once for the mods and once for the keycode.
The (un)register_code have many check to see that keycode we have sent
however because we know that we are sending it a mods key, why not
just skip all of it and call (un)register_mods instead. This will skip
alot of checks and should speedup the loop a little.
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as one
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Define a default TAPPING_TERM in quantum.c, for keyboards that do not
have it set. Fixes the CI failure.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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When one holds a Space Cadet shift, to have it act as a shift, so that
mouse behaviour changes, when released without any other key pressed, it
still registers a paren. To remedy this, add a hold timeout: if the key
is held longer than TAPPING_TERM, it will not register the parens.
Fixes #884, with the side-effect of not being able to have parens
trigger the OS-side repeat anymore.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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